@@MTGGoldfishCommander just in case you bring it back, don't forget that if you don't give slicer away, it goes back into vehicle mode, and you can't give it away while it's in vehicle mode; in other words, you can't pick and choose who to give it to, you either have to give it all the time or you can't give it at all!
What I really need is an edited version of this match with a cEDH player narrating what each optimal play would look like over the course of this match, followed by the actual play
Blood Moon in 2nd game was def correct as Seth needed Vtutor to not be out of the game and it put both Richard and Crim out of the game. 6/6 lifelinker is strong but it'd have to stay back with Slicer on board so it's not an issue once Slicer appears. The real mistake (prob with hindsight) was Crim not playing the Magistrate as it'd have blocked both Tomer and Seth from using Commanders but on turn 1 you could argue it was not a bad choice to wait 1 turn before playing it.
crim not playing magistrate was a huge mistake. but with crim making that mistake tomer could have turned this table completly with a t1 frontside splicer
Crim is just not good at this format but doesnt wanna admit to it. Given the line of play of him not choosing to play the Dranith T1, he should've then not fetched immediately, and get more information before fetching since he doesnt even need the mana for anything.
I gotta say: for someone who likes griefer decks, Crim certainly salts off and throws games a lot, often from his own mistakes and misplays. Regarding game 2, Drannith Magistrate shuts off Underworld Breach, and as we saw, the combo decks' backup plans involve their commanders. There's no reason to be coy about your cards in cEDH if you're Winota. Just jam your creatures and hate cards. Play to the board; that's how you win. Once Crim decides not to play his t1 hate piece, Tomer is also absolutely correct to jam Blood Moon on turn 1 because he's playing against two 4-5 colour combo decks and has a reasonable follow-up in t2 Slicer. Seth may have won anyway because he had the right tutor and made a reasonable decision with it, but for all Crim's complaining about kingmaking, his spite plays only took Tomer (who made a reasonable play) out of the game and made a Seth/Richard victory inevitable.
@@Spaced92and why he isn't a good cEDH player. Hell I'll go as far as to say that he isn't a good player to play with in general. Every single game he does nothing but spite plays or hyper focuses Tomer.
@@edwarddavidson868 What if, and I know this might sound insane, but what if it's cEDH week and players should be playing to win? Tomer says at one point that he's surprised because he would expect Crim to play to his outs, and Tomer is correct. Salting off and griefing another player is fine in other weeks where games are slower and more interactive and no one is playing stax, but that wasn't this week. What if, and I know this might sound insane, but what if the content produced when one player screws up, then spends the rest of the game accusing another player of kingmaking while kingmaking -- what if that's unpleasant content?
I wish Crim had held up the goblin cratermaker to threaten to kill Najeela instead of guaranteeing that neither he nor Tomer would be able win. I feel like it would have been a more balanced game. Nonetheless these were really fun to watch and would be happy to see more cEDH content.
@@atk9989politics is still very important in cedh. Knowing when to make your opponents interact and gatting people to work together to stop someone from winning is very important. Ive seen plenty of games where a stax deck a control deck sit down and just acknowledge that them suddenly teaming up garrenttes them the win
There's actually some merit to that move. If Tomer then played Slicer the turn after, Crim would've died to it even earlier like what happened in the last game because he doesn't have a viable board. Either way, with the Blood Moon out, Crim was out of that game. What I will complain about is not playing Drannith turn 1. Even though it looked like it would help Richard, I would've rolled with it.
Cedh week would be better if they not only the read the primers but watched videos of others playing their deck before the game. Missed najeela derevi combos and crim not slamming down his winota game 1 was painful.
Just seeing Seth sitting there with 4 tutors in his hand and him just saying "Hmmmmmm" is exactly what I feel like when I try and play a new cEDH deck.
Forgot to mention. I love the intro. I'm a big fan of learning about decks during the game. So not having an enormously long intro with explanations is sweet.
Tomer’s play game 2 was objectively correct. Slicer would have been a very decent play, but in that position, with the board and no knowledge of hands, the lock piece was insanely good. Unfortunately salty spite plays were made rather than CEDH-minded plays so the game devolved the way it did.
I don’t know what was funnier, Tomer being super excited to play a deck and forgetting to read the commander or Crim, the man who gets off to shutting ppl down not playing the drannith game 2
Really loving the choices of decks this week. They're all pretty common to see at an average cEDH pod, so it'll be nice to see how the "casual" Commander Clash crew pilot them this week. In the past, the crew bring somewhat complicated combo decks that'll want a primer nearby but the ones this week are pretty straightforward.
Its really fun to watch yall navigate the decks, also cool to see a CEDH game in real time, not cut down to just the spells. Dig the slick edits of the CEDH channels but its nice to hear all the politics and banter.
i made a Slicer deck after watching Tomer first use it, it was the terror of my play group for a while. i've retired it for another deck, but i kinda want to bring it back now, since as we saw in this game Tomer just sat back and watched everyone duke it out
Thinking about the first game a little bit, I was curious if anyone thought that casting Winota at <a href="#" class="seekto" data-time="1773">29:33</a> would have been a good move or not. It forces Seth to have to use the swords to plowshares that they know about on Winota and not on the stacks pieces. Then Crim can attack Richard thinking that Seth would probably attack Richard and kill him too. Then Seth has to fight through all those stacks pieces while also facing down potential death from a Slicer. Obviously hindsight is 20/20 and we have access to their hands as viewers, but I think even with the information they had, it seems pretty safe and a way to help secure victory.
Personally I would have slammed the Winota there. Pretty much everyone was tapped out. Seems like if you don't use Winota there you probably don't play it at all that game. I think you just go for it and hope for the best.
<a href="#" class="seekto" data-time="639">10:39</a> Don't worry Tomer. I heard you and laughed. 😆 It's fun seeing you guys really trying to win and at the same time working as a team to make sure someone doesn't win. lol
Edit: how the hell is the boros deck that runs magus of the moon the one complaining about a blood moon lmao. I think Winona player should consider why they kept a 1 land hand with no acceleration to get to winota. Additionally why did they fetch t1 and then not play the dranith? Just confusing plays all around, followed by complaining about the consequences of their own decisions.
@@gibbysg8143 it isn't about being "overly sweaty." It's about playing to win, not playing to just play. You don't have to worry about politics in the same way, you don't have to worry about hurt feelings, or deck power level. Everyone is there to try and win. It feels like a completely different game
slicer in cedh is the equivalent of playing plain chase in regular commander. no one actually wants to do it after having seen 1 turn cycle with it but now is stuck deciding what is the least worse option
I love how Slicer's text says *Attacks a player other than Doctor Anime if able* *Attacks a player other than Doctor Anime if able* *Attacks a player other than Doctor Anime if able*
Crim on every podcast: I want people to feel the salt, I bath in the salt, live for it. Crim plays against one stax piece: I am the saltiest, butthurt player of all time.
Crim with the unnecessary spite play when Tomer made the correct play. Yeah he couldve played slicer but it wouldnt have been enough and Richard and Seth wouldve been completely unlocked. Crim played really badly and then took his frustrations out on Tomer.
Crim with the classic "don't kill me i'm stopping him" meanwhile failing to grasp that he is stopping everyone while slicer clock is ticking so there so no reason to keep him alive as he is just preventing progressing gameplan or dealing with slicer. If you can't progress the gameplan why would you care about stopping others, you gamble to win instead of wait to lose.
That's Crims play style he's use to playing safe until he has the win instead of going for the win. Unless he has Akromas Will he generally doesn't finish games.
I know it was absolutely a spite play, but isnt using the cratermaker to make sure you arent run over by slicer in the next turn cycle playing to your outs?
I've been waiting to find out why blue farm is called that but Richard's explanation at <a href="#" class="seekto" data-time="1398">23:18</a> doesn't make any sense because tymna and bruse is a mardu deck. Unless he means to tell us there was a mardu cEDH deck called "farm" and blue farm is the variation you get from adding blue to it by subbing out the weaker partner for kraum.
seeing the thought processes from everyone it would be interesting seeing a game where its pseudo two headed giant where each player plays a deck that requires another play keeping someone else in check to win so the idea is each person know who they need to keep alive last to win so they have to balance not letting them get too far ahead but also not to fall behind
<a href="#" class="seekto" data-time="3510">58:30</a> you ALWAYS without a doubt 100% guaranteed every single time turn one a dranith when your playing against slicer
@Richard Another eggcorn I heard you use was "I got off scotch-free" when it is "I got off scot-free" (a Scot was an English tax implemented in medieval times)
Why didn't tomer play ruination on the first game right before Seth won? If he was worried Seth had a counter that goes against his philosophy of not playing scared lol. Gotta make them have it! That would've been a game winning line, i feel forcing the swords was the wrong move.
Game 2, Tomer: Darksteel, Mox pitching blood moon, pyretic ritual, SLICER; Lotus Petal, Commander Plate, Pitch Simian Spirit Guide, EQUIP and ATTACK on turn one! Pretty sure you would have had a lot more fun with this line of play.
Have a Winota cEDH deck I love it really cool seeing crim play a deck that has 90% the sames cards have played hundreds of game with Winota and the deck is so addictive
As an avid cedh player I would say you guys have a fundamental flaw in your game play. You mulligan to passively. In cedh you aggressively mulligan for an absolutely fire of a hand.
Crim: is playing boros, fetches a dual land early after choosing to make NO PLAYS, spends the rest of the game spite playing and complaining about blood moon... Seems like the kind of person I would avoid playing with at all costs in my own playgroup.
I'm confused why everyone is calling Crim salty. His only out to Blood Moon was making sure Tomer was out of the game, so Crim's best play is to sandbag Tomer to make sure Blood Moon is out of play