The intro was hard to listen to with you describing how excited you were for the game, it's like watching John Wick play with adorable puppy while knowing what happens next.
@PiratesoftheNorth78 I first hand experienced those exact same emotions, with that exact same magazine/article. Only difference is I waited to what reviewers had to say about it. When I heard they weren't impressed I ignored them and got the game anyway. I then beat the game and realized what they were talking about. While this game destroyed a piece of me inside child, I will say that to be a true dmc fan you will have had to played this game at least once in your life.
Don't watch John Wick 2 then hahah.... Plus it was hard to hear for YOU, I enjoyed getting someones opinion. so It was EASY to hear for me. Thanks Sphere!
@@lewdiversal8066 yeah but he still had to put his name on the game as if he has directed all from get go... That must've sucked for him knowing it'll be a failure no matter how hard he tries to patch things up with that small amount of time...
Alex Takahashi Makes me wonder if there is the equivalent of “Alan Smithee” or “Judas Booth” for video games. And if they’re isn’t, there should be, but given that gaming companies still can’t even figure out why crunch or “replaceable” workers are not the actions of an organization with any kind of work ethic, it’s probably a long way aways for the largely invisible roles of gaming writers and similar...
Good things about DMC2. -Soundtrack is Badass -The designs of some demons look awesome -Dante and Lucia's designs -Some mechanics in it are how DMC3 became one of the best action games ever. The Bad -This video explains it well lol
The Dante in 2 seemed... different. Almost like a different person. He also appeared as a bonus character in Shin Megami Tensei Nocturne. His odd personality still in place.
Well you see, before this, he killed/let go of his brother 2 times. One in DMC 3, and in DMC (Nelo Angelo), He was depressed bcz of it. He was at a kinda depressed mood in dmc, but then when he realised he killed his brother again, in DMC 2 his depression topped off. He just wont talk, and generally silent. And then that depression lowered down when he met Nero.. On dmc 5, when he met vergil again, That brings his happy personality back.
@@beosbeosbeosits actually just because this game had a different dev team who werent even fans of the first game, or Dante’s personality. so they changed him to be more brooding, along with the overall tone of the game. this is also why the combat was dumbed down, first game had a team of people who had experience with fighting games, this one didnt.
@@billbeauxduxxworthe3849 It do be like that sometimes. Nayru1855's explanation is the official reason, but Danishmikailabrisham7.740's explanation is a commonly accepted fan-theory that most players choose to role with.
DMC 2 was actually my introduction to the series and I enjoyed it a lot when I first played it. Then I played 1 and 3 and saw the world of difference there was between them but even though I now see they are much better, 2 still holds a place in my heart for introducing me to the series.
@@Doginawall Oh I own all the games for PC lol, I just didn't understand that DMC2 was garbage when I was like 9, and I had no frame of reference for it. Now I have played the other four games in the series, and I am acutely aware of its flaws
About that crunched development process of the game, at one point one of the members, Bingo Morihashi who was the writer for this series, was coughing up blood due to the inhumane cycle of development at Capcom in 2002-2003, putting out so much games at the time and Capcom pushed their dev teams to their limits to the point that it almost killed them and that was absolutely bad
What upset me the most about this game for the longest time was that it was always placed at the end of the DMC timeline. The series canon always led to a wet fart rather than a bombastic climax worthy of being the end of the story. Thankfully 5 is fixing this, and there have been hints that they're taking some of the better concepts from this game and putting them in 5. I hope Lucia comes back. She doesn't deserve to be stuck in this trashpile of a game.
Absolutely same. I've been hoping since seeing all the old and new characters that Lucia would make a comeback and finally be represented in a game that deserves her and cements her as a worthwhile addition to the series.
@@flagassault9715 I don't fucking care, man. Her voice is the sexiest in the internet and if we get to listen to her soothing ramblings on games we love or [love to] hate, we shouldn't be anything but grateful.
I remember achievement hunting for the HD collection, and this game had an achievement for reaching level 9000 in bloody palace. Good lord, the experience was miserable!
@@nightnight4575 Just beat DMD, set your system language to Italian, enter the super character code, pick Trish and just destroy everything with air raid.
Sequels are some of the more risky games to came. Depending on its success, the game can give a series one or a thousand chances to make more games and establish a brand, or ruin all chances for good. It’s a miracle that DMC2 was able to sell more than enough copies to allow a third game and progress the franchise. Because 3 and 4 really showed how far it can go.
While the game is pretty bad, the changes made by Capcom were because DMC1 got a lot of heat for being too difficult, too short, and...not being able to play as Trish. This doesnt excuse Capcom for making this mess, but the changes were made because people asked for them.
In a way these criticisms were correct. The original North American Normal difficulty was Japan/Europe's hard difficulty, and America's hard difficulty was harder than the other region's hard mode. This was because Japan outlawed renting games, but games could still be rented in the US and Japanese publishers wanted their games to be too long to beat on a rental. But these were fixed in the special editions and HD collection, because Capcom didn't bother to adjust those difficulties
DEE EEM CEEE TOOOOO No seriously, with the rise of remakes in recent years, this and DMC1 definitely need remakes. DMC1 so some of its clunkier aspects can be touched up, but in DMC2's case, its so it becomes a competent game in general.
@@lewa3910 It's been stated that 5 takes place after 2 and a recent interview states the reason for this will be revealed in the ending of 5. So maybe there's some hope for Lucia after all. That Capcom is even acknowledging DMC 2 is a miracle in and of itself.
I saw a title for a vid about Lucia in DMC5, apparently she's confirmed to be in but I don't watch any news for the game because I want to be as blind as possible.
@@thelivingglitch307 no its a theory video nothing is known about more characters then dante vergil nero v lady trish hell nobody knows anything about v or vergil even
Been looking forward to a new video and here it is ! Excited to see what you have planned for RE2 Remake and DMC 5 when they come out, keep up the amazing work Sphere !
Devil May Cry - *Can* be hard on DMD if you don’t know what you’re doing. Devil May Cry 2 - The game over screen is one of the rarest sights in game history. Devil May Cry 3 (not special addition) - Had to be re-released in order for it to not be impossibly hard.
Impossibly hard? Lol no no. Impossibly hard is Normal, and every other game in history's Normal is actually Easy mode. DMC3 was probably my first great action game, I had no idea it was stuck on Hard but it unfortunately became my metric for what normal should be in every game ever since. ...My life has been a conga line of disappointment because of this.
Special Edition fixed all my nightmares from Dante's Awakening... Original was really frustrating (no yellow orbs-mission's over) and overhard since I had USA version, SE rebalanced things just right...
I think after all these years I can sum up everything wrong with DMC2 in a single blanket statement. There's just nothing that makes it exciting to continue playing. I still, to this day, can't think of a game that has such a distinct lack of any sort of momentum from any aspect of it quite like dmc2. Gameplay, setting, character, nothing. It's like the game exists in this meandering state of nothing for its entirety. It's almost remarkable really.
CAPCOM originally wanted a new IP, but they placed DMC into it with questionable results, Itsuno later discovers this and despite giving 4 months crunch to polish what was in this game, he even wanted to improve his framed status by making DMC3... I believe CAPCOM tried to killed DMC2 and Dino Crisis 3 because both of these installments were released in 2003 (Which is interesting because they were offshoots of Resident Evil), and it was a year before RE4 was released, which CAPCOM put a lot of focus to...
funny thing is, DMC2 was my entry to the series. I even remember buying it, drunk off my ass at a department store VIP event, with a Game concession. I spent a couple hundred that night on pre-owned games, but it's DMC2 I recall picking up and I was smitten. If I'd picked it up after playing DMC1 first, I'd have been so pissed off, but the only way was up with that start. DMC4EVA
Never got around to playing DMC2 until pretty recently. I heard it was pretty bad, but I honestly didn't take it very seriously considering most DMC fans absolutely hate DmC:DMC, despite the gameplay actually being okay to enjoyable. But holy shit, after encountering the possessed tanks and the chopper, I knew this game would be absolutely terrible, but still played it to get the achievements. 9000+ floors of Bloody Palace? Some of the most boring hours of my life. Almost rather wanted be at my workplace at the supermarket. Luckily, I got the achievement by only using about 20 healing items and didn't need to use the gold orb. Pretty jarring experience considering I used to play through the DMC 5 Bloody Palace pretty much daily prior to finally giving DMC2 a shot. The lock on system is absolutely God awful. To lock onto flying enemies, you pretty much have to be on the same height as them to get the lock on consistently, forcing you to jump and absolutely pray you won't get gangbanged by goatmen when you land. The bosses? What the actual fuck? The only decent ones are the final Dante boss, semi and final Lucia boss, Trismagia (3 head boss (hear me out here, dodging the attacks are somewhat satisfying)), and the rock golem boss when there are no lasers around. The rest are very bad, but the worst designed boss is definitely the Lucia fish boss in DMD. The boss is *permanently* invisible, making it impossible to get a lock on. Considering that your actions are somewhat limited compared to 3 and beyond, I actually didn't mind the dodge button to a single button, so in my eyes, it gets a pass for that. Mapping it to the same button as wallruns however? Were they high? The music is actually decent to good. The game is relatively short, so thats a pluss as well. Unless you are feeling the need to punish yourself for your sins by doing S rank playthroughs, just stack up on healing items and buy max DT guage and tank the bosses. I kind of like the *concept* of customizing your DT, but there is no reason, as far as I am aware, to not have ice attacks (it slows bosses to a crawling halt). They might as well have combined the flying/running fast hearts since the only function they serve is for you to hit the pause menu and swap between them to get through the level. The Chrono heart drains way too much of your DT gauge to be viable. There is no reason to not use offenseheart, unless you are running Bloody Palace, where healingheart actually serves a function so you can soak more of the absolutely unavoidable gangbanging goatmen on later stages. I will probably never in my life go back to DMC2. EDIT: Some grammar mistakes. Probably still missed some.
People hate DmC.DMC because of what It represent, disrespect and believe itself superior to the OG DMC rather than the Game itself. DMC 2 is just for how bad the actual Game is.
People hated dmc:dmc for what it represented for the series, less the game itself. Nowadays we've got dmc5, so the game is looked back on less harshly in hindsight knowing that it diddnt end up representing the direction of the series.
I always thought that DMC 2 had a House of the Dead 2 aesthetic. That weird dark, gothic, and slightly metropolitan look. I honestly thought that was the direction for it.
You rock a whole lot:) I forget which video of yours I stumbled upon first, but you’re so authentic and passionate about what you choose to produce videos on. It’s so clear to hear. I’ve heard a lot of voices and a lot of delivery styles, but yours fits your videos perfectly and is just pleasant to hear to be honest. One of a kind in a world of a lot of people throwing their voices over videos. Thank you for your work. Thank you for positive content that’s made me feel better before when exhausted from negativity I deal with in life. Thank you for that same positivity today when I’m really needing whatever I can find that reminds me of the good stuff worth sticking around for. I will pledge actual financial support as well. You deserve it. You’re appreciated .
DMC2 was so bad that Pat and Woolie from Super Best Friends skiped it when they LPed the entire series. Including DmC and Vergil's Downfall. Which were so bad they killed the channel.
Star Trek and Kingdom Hearts killed the channel,Matt was seething from being the least popular friend and Pat was already focusing on his own channel and didnt give a fuck about anything anymore,Woolie was the true best friend
Wait, “Majin Devil Trigger”? That’s “Demon Devil Trigger”. In a weird coincidence this game is pretty similar to Shinobi for PS2, that game also had an infested tank.
And to think this was my first DMC game and loved it lol. If it wasn't for the internet I would have never discovered the beauties that came before and after it.
I'm always stunned when somebody says something like this, because the reboot is actually a great game, it just gets undue fanboy hate. 2 on the other hand is what a truly awful game looks like.
@@slayerghaleon5039 DmC's script, bosses, characters, and combat were all bland too complete ass. Regardless the game barely knows what it wants to be. There are many legitimate reasons to hate that game
I love DMC 2. It was my first Devil May Cry game and first video game I've ever played. Dante's outfit in this game is my personal favorite and the OST as well. Being able to customize the devil trigger and go into Majin form is something I really miss. I also hope they bring back Lucia in DMC 5.
When I first played this sequel, I was shocked by how easy and dreadful it was compared to the original. I was so excited to play DMC2 and even missed an episode of South Park to play it. Looking back now, I should have watched South Park.
The thing is that Devil May Cry 2 was my first DMC and... I absolutely didn't like it either and thought it would be the same with the rest of the games so I had no interest in playing the other games initially. A few years later I tried DMC 3 with some doubts but I wanted to compare. This was the moment I got blown away. It was amazing and after some research I was disappointed that I tried DMC 2 first and that this one gave me the opinion I had earlier. Now I'm just glad that I tried it again because I love the DMC games since trying DMC3.
1 was my first and almost killed the series for me, worst boss fights I've ever seen outside of neo Angelo and mundus. I skipped to 3 after that and to be honest I liked the story but the gameplay was limiting as fuck so I tried 2 cause I had them in the anniversary collection back on the ps2. Man DMC 2 blew me away with flying everywhere super strong forms and shit this game is sick
@@donarthunaraz9361 Fun with a friend, for a one campaign, 2 at most. Chris & Pierre was too actiony, HAOS chase scene was buggy af, Ada's campaign was just awful in every way. I almost like half the game, Ustanak AKA Discount Nemesis was alright. Still too much repetition over the 4 campaigns. I should replay it for the first time solo.
Am I the only one being seduced by this voice? It sounds like love and sin on waves pain. I’m both afraid and enthralled by this voice. I can’t be alone here.
I played through DMC2 this year for the first time and there were definitely some things I enjoyed about it. I think what really made it particularly fun was the wall running and parkour. It was so badass! Felt like the Matrix. I genuinely LOVED that mechanic. I’m kinda sad they don’t have that in any other game. Maybe what made the experience fun was how I went in knowing it was garbage and didn’t take it seriously.
It's incredibly impressive how Itsuno managed to salvage a video game from a pile of scraps in 6 months. DMC2 may not have been a good game, but it's only a game period because of him, and it's frankly a miracle that it came out at all. Were it not for Itsuno saving DMC2 and making DMC3 as good as it was, the franchise would be long dead by now.
They should make a game called Resident Evil: Stealth where you have to build a camp and stop soldiers from patrolling around it and routinely falling asleep. That would totally fit in with the rest of the series and nobody would hate it.
This game sucks, for sure. But after finding out that DMC5 will take place after 2, I'm wondering what a remake of 2 that's actually good would look like. Remakes of classics happen all the time, but of something like this? That would be a fascinating challenge. I eagerly await the DMC3 video. That's bound to be fun.
@Yoshimitsu Yeah, but it would also be cool to salvage anything that has potential. Imagine for example, if Bolverk had a personality, and his wolves were not only reworked into a good miniboss, but also played a part in the fight with him. Maybe he could command them as part of his attack patterns. Kinda like alto angelos in DMC4. Of course when it comes level design, you'd have to come up with a ton of original stuff. 'Cause there ain't much to work with. So, the parts of the game would range from remake, to totally original. With Itsuno at the helm to right the wrongs of the past. Really, I'm just daydreaming, but tell me that wouldn't be awesome!
Dante feels different because Capcom wanted him to be "an older, wiser devil hunter." That is stated in an issue of Game Informer (IIRC) months before the release of DMC2. I'm willing to bet the inclusion of Trish with Dante's original move-set was added in by a developer to prove to the mystery director that he was wrong to change Dante.
Thank you for the explanations! I am currently catching up to the series and enjoyed the first one way more than I thought I would. For a game that old I expected a way more outdated and "ancient" feel. Not many games from that era age this well! I finished MC2 with Dante yesterday and got to Chapter 5 with Lucia and while I knew that this title was widely regarded as bad, some things I almost couldn't believe. I think the infested tank battle is a statement on its own. If you hack away at it from up close, it can't do anything and you get an S combat rating. It's like the franchise was given to a bad indie developer to have a first go at making a game... and the "story" matches this accusation too ^^
After playing the whole story again on DMD difficulty (Dante Must Die) there's another alternate costume for Dante is DMC1 Dante as a 2nd alt skin and it's also on DMC3 as if is completed on normal mode.
*Question:* Would a *remake* of Devil May Cry 2 be a good idea? With a remake many flawed elements could be fixed/improved upon while adding new stuff that can make it an entirely new game. Thoughts?
I don't know how the story would work in the remake since there is almost no (important) story. The only thing that is relevant to the rest of the series is, Sparda helped a village. That's it. So I think a "Devil May Cry 2 Remake" wouldn't work like you said. They should make a separate game called "DMC Gaiden" or something. Or maybe implement everything to Devil May Cry 6.
SeigeMaster StarWalker | You can’t possibly make *this* game worse. At least I wouldn’t think so because the RE remake team probably wouldn’t be on it but the DMC team instead.
Gets even more interesting. The things name is rough latin for the phrase "Tower of Sin". After you beat on it enough (read: close range shotgun blasts because it pretty much never gets into melee range) the head falls off and acts as "stage two" of the fight.
Yes they are ridiculous Jokatgulm, Tateobesu, Trismagia, Nefasturris, Noctpteran, Bolverk, Tartarussian, Plutonian, Orangguerra, Furataurus, Arius, Argosax the chaos, Phantom, Arius-Argosax, Possessed Arius, The Despair Embodied. The last one is actually a really fun fight.
Personally I like DMC2 mainly because I enjoy using Lucia (It's kinda bad when the secondary character is more fun to play than Dante!) she has a fast, acrobatic moveset and I like that she uses melee weapons rather than guns as her projectiles. A little context would have helped flesh out the narrative as there are so many random things/creatures/locations and no reason behind them; Why is there a giant octopus woman in the warehouse? How did Arius learn about Argosax? How do Lucia and Dante know each other? Why was Lucia a 'defect'? Who created the Arcana and who used them to seal Argosax away in the first place? Hopefully Lucia will be reintroduced in DMC5 and given some love and attention! :D
Well, Lucia *KINDA* did make it into DMC5, but.....you'd would need to check out the Official DMC Timeline.....otherwise its Difficult for me alone to explain
A feature I want to see return in modern games is being able to examine the background and getting some flavor text with information. It used to add a lot to old Resident Evil games.
The first one was MUCH harder and I actually loved going and fighting weaker enemies to get those precious red orbs so I could power up to finally win against the bosses. Using DT wasn't just to look cool but actually needed to survive, making the purple orbs VERY worthwhile. Now I barely take two minutes to fight a boss and barely use DT because it looks cool but isn't any faster in killing the demons so it's pointless.
Even though Devil May Cry 2 is terrible I thought Lucia was kind of fun to play as as well as Trish when you unlock her. You know something's wrong when Dante is the least fun character to play as in a Devil May Cry game.
@chris villatoro Team Little Devils also didn't worked in DMC3 and DMC4 entirely and these games turn out great (well, with the exception of DMC4 which had the budget cut and the game suffered from it). The main problem with DMC2 was Capcom. If they had not forced Itsuno to create the whole game in a few months we would have a much better product.
@@rhowlforme I think it's important to mention that not only was the budget for Devil May Cry 4 cut but also the development time. Capcom really did want to rush it out of the door a lot like Devil May Cry 2. The aforementioned mystery director did do a number on the game however if Capcom had given Itsuno enough time he probably could have shaped the game up into something that was at least passable.
@@rhowlforme Despite some shortcomings DMC4 was still great and arguably has the best combat system in the series. I just hope Capcom take their time with DMC5 since it's the end of the Son of Sparda storyline as they say, so the finale should be nothing short of excellent.
Haven't even watdhed the full video but I already love it! Also love the Persona 5 footage in the beginning lol. Will you be covering that game? P.S love the devil sue oc
"You're better off not even bothering with these upgrades." I don't know, killing enemies in the later stage without a fully upgraded Rebellion or Vendetta can be a pain.
i love watching your videos it's like i'm actually having a one on one with someone who knows the series and has been playing since day one like myself. also r.i.p younger you with the hopes and dreams for dmc2
Im so glad i watched this video before playing it for myself, I would have actually tried using my sword in the game. I cant believe i beat this game by just holding X LMAO
I got into this series pretty recently, and I played this one and the first one back to back and wow what a letdown this game was. I'm glad I'm not the only one who also felt like the bosses were really lacking, exeption to only the final one of Dante's half. In any case, awesome video!
I like to believe that Dante in dmc2 is just really depressed because DMC 2 takes place after the anime and the anime ends with Dante sitting alone drinking alcohol sometime after he defeated a demon that was as strong as moondus with ease and then after everyone left him to go to their own thing
@@danielramsey6141 Its a meme, look up big chungus PS4 and its a picture of a fat Bugs Bunny, and its on a PS4 cover with a sticker that says "featuring Dante from the Devil May Cry series"
@@muskker9959 Is it that? Big Big Chingus? Wouldn't it be referring to the SMT: Nocturne game that had Dante in it? The cover for that game said "featuring Dante from devil may cry"
Zappy Caboose That was the fans fault to some degree. When it came out players said it was too hard and Dante was too care free and chatty. So they made it easier and Dante an introvert and they hated it.
The part at the beginning though about the level of excitement for this game.... I remember reading about Dante getting that wall run and while it wasn't the only thing I was looking forward too with this game, it was something I was excited to have. If This franchise were just starting out in today's climate, DMC 2 would have been the nail in the coffin with how bad a let down it was.
I started the third game first, then went to playing the second and I absolutely loved the game. I know I was a kid and that I'm in the minority for opinion, but I find it way better then the original game. I take each game individually and appreciate them for what they are, badass demon slaying games with awesome music.
After replaying the whole trilogy back in ... whenever the HD Collection came out, I have to say that I still kinda like DMC2. Sure, it's not a very good game and it certainly can't hold a candle to DMC1. And sure, me liking DMC2 is just 100% caused by the fact that I was fifteen when this game came out and I kinda miss the good ol' days of playing video games with a friend all night long, but it is what it is, I guess.
One thing I never hear mentioned about the first one, is just how insane the graphics where for the gun animations when you select them. Insane graphics and animation for the time and made you hype to use it for the first time but just never gets a mention.
nice video well explained hats off. 13:50 those texture work are called "Moroccan Zellij" you guys can google it to see more about it :). when I reached that place and saw the texture work I got surprised because I'm Moroccan I've never imagine that I will see Moroccan texture in Devil May Cry, It doesn't fit at all, I felt like I'm in one of the Moroccan public bath also called "Moroccan hammam" and I lost my appetite after X)