Missile tank does *not* invalidate recoil rifle. Recoilless rifle can go in bunkers, is cheaper, has more anti infantry capability. But ig ur video isnt serious. Also missile tank got more ammo since it was trash before
Correct me if I’m wrong but the supply only has 2 tiles on normal terrain? That’s not very speedy on any maps without hyper convenient roads leading to the objective
MultiHTank was my Main Armored Vehicle of all or Tank, Although it's slow or taking a while to Get to the point where is Far away, and Bad at BT, but still, Sometimes i uses it, and Heavy Rocjet tank, whatever it called
Recon car only multi-move moves 1+1 tile ON OFFROAD, but it does 3+3/4+2/5+1 (vice versa) on roads. (V5.1.0+ update) It is quite strong on the movement aspect, maybe even the best out of all vehicles.
as an Recon car user, I would also want to say its great for peaking (Drive to enemy, shoot, retreat at the same turn). Also its great for reinforcement because it arives quickly. Also when peaking. U can send arty realy far from your units
As a battle tank main, after getting it i have the uncanny urge to spam lots of support unit per 1 tank. Pretty mich why i have a good kill to loss on them (rip the brave grunts who protects these beasts)
As a Battle Tank main, I just use it for my major pushes and mix it in with my mechanized army made up of IFV's filled to the brim with Light Gunners and RPG's as my Sniper Teams and Bunker Busters commit unspeakable things to the local infanstructure,
Multi h isn't that bad, neither is IFV. Also, heavy tank is objectively the most useless unit in game, so if you want to use a heavy unit on defence, just use multi h.
Funnily the heavy tank is actually better offensively compared to multi H because it doesn’t need a supply strapped to it to move 8 tiles at max speed. Also the secondary cannon is near useless and using the mg is just asking for Rpg to come say hi