In this particular combo we're not using the effect of Immortal Dragon - but if we do, it becomes a level 2 so you can synchro it away using itself and Toy Soldier to make Rciela (or you can link both off into the FS line.)
you could set branded in high spirits, to reveal any of your spellcaster white forest's to send granguignol, which when your opponent special summons via a monster effect will summon either quem or luluwalileth. Edit: sending the revealed card from your hand to search a "mentions albaz" is optional, you just use it here to dump the granguignol.
You might be onto something here. The only issue I can think of is that regained will be set during the end phase - so it can't be activated until my second turn, or turn 3 as a whole. If we can reach turn 3 with bystials in hand and an active regained, then we're generating some serious advantage. (Plus bystials are good this format in my opinion.)
If you go down this route, the combo changes - zombie dragon becomes a level 2 tuner - so you use this and the toy soldier and go into the level 6 Rciela Synchro (and go from there.) You're trading the nib protection for a FU to tenpai players, whether or not that's worth it depends on your local scene! (Edit - Or you can go into FS and make a HK Caesar.)
@@ImMicku We’re losing that in this combo, but I’m trying to weigh up what has the most impact. I’m posting another video later today which shows how we can draw Witch + Toy box, then combo into white forest and end on 3 omni-negates in a more traditional synchro package (so dropping the FS engine from the extra deck.) Supreme darkness changes everything for this deck, but that’s a good while away so I’m just trying to work out the best version of this deck in the meantime. It’s a lot more consistent than people expect it to be though, the toy box engine doesn’t synergise with every deck, but it does *so much* for the decks that can play it.
@@NioNerd I’m making a video soon that looks at how we can stress test the deck, and know which hand traps/how many hand traps we can play around. Ultimately this depends on the other cards you’ve drawn, did you draw toy box or not, did we draw Tales of the WF (etc.)
I'll be honest - the set up for now is just me pressing record on my iPhone, there's nothing fancy going on just yet but if I start getting some traction, the plan is to invest in a proper microphone.
There is 1 problem with your first combo: if immortal sends banshee to the gy, it’s new level becomes the difference between the 2 (so a lvl 2), preventing you from going into the synchro 10.
That’s more of a “if you’re playing vs Tenpai you can do this”, but if you do it changes the whole line. If you send banshee, then immortal dragon becomes level 2 - but immortal dragon plus Toy Soldier still equals your level 6 synchro. (I say in the video that we’re not using that particular effect of immortal dragon in this combo though.)
Extra Deck feels quite tight and really going 1st oriented which isn't really where the Deck struggle in my opinion since the Azamina cards Rciela, Silvera, Diabell, Immortal, Genex, Muddy Mud, Albion, Rhea Silvera, Mu Rcielago, Rabbit, Moon, Requiem, Necroquip, Caesar, S:P i guess No Chaos Angel .. ? Only cards that does something going 2nd in here are SP, Rhea Silvera (meaning u have access to Azamina stuff in hand) and lets say WF Silvera (but you need to get 2 bodies on board which will most of the time be prevented by your opponent. Toy cards doesn't really feel great going 2nd too Are you on Breakers or Handtraps ?