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Who Can Build the Coolest Tunnel Track? 

kAN Gaming
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Hey everyone and welcome back to Zeepkist! Today ‪@darealkosmo‬, ‪@DapperEcho‬ and I are competing to see who can build the best tunnel themed track! Make sure to let us know in the comments down below who's track you liked the best and be sure to check out their tracks on their channels!
Kosmo's Track: • I Made an UNPREDICTABL...
Dapper's Track: • I Constructed An UNDER...
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12 апр 2022

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Комментарии : 200   
@Novabeagle
@Novabeagle 2 года назад
0:42 “hopefully we’ll gets some randoms too” *literally the best zeepkist players join the server* 😂
@wesleykoewing8596
@wesleykoewing8596 2 года назад
The literal game dev is in there
@tincozin8681
@tincozin8681 2 года назад
For those wondering, trackmania is verified through input replication; it has deterministic physics and the game records inputs
@Beregorn88
@Beregorn88 2 года назад
Plus a lot of black magic trickery to prevent people from playing on slow mode, or use software for run optimization
@CMWolfMagic
@CMWolfMagic 2 года назад
TrackMania does use Replays for Validation, however for this game to be able to do the same it would need to remove the slight randomness that happens as you go
@stonelion99
@stonelion99 2 года назад
It's made in unity, so that's not possible.
@RU-jl4gh
@RU-jl4gh 2 года назад
@@stonelion99 yep, the game engine just isnt deterministic. so you can't remove this randomness (except, you get the exact same environment for the validation.) so wont happen
@THESLlCK
@THESLlCK 2 года назад
I HATE the RNG in this game
@THESLlCK
@THESLlCK 2 года назад
@@RU-jl4gh not true. The dev explained that he added the RNG.
@CMWolfMagic
@CMWolfMagic 2 года назад
Never said if it was or not, I just loosly described what TrackMania does for its Validation system. The Dev did state in 1 video that the RNG was something he added. Now how much of it is from his doing and how much is from the Engine itself is another question.
@KergylKraft
@KergylKraft 2 года назад
Video idea: 15 minute build with a track that has a big shortcut. Everyone would know everyone had a shortcut, and it would be insanity cause people would be jumping off looking for spots to cheese.
@StorkRL
@StorkRL 2 года назад
sounds like a regular online lobby with dapper and kAN
@KergylKraft
@KergylKraft 2 года назад
Oh wait they actually did this recently. I just realized that. Anyone think this comment might have influenced that?
@t1geres544
@t1geres544 Год назад
@@KergylKraft Probably! that would be cool (if your comment influenced them)
@benczech3993
@benczech3993 2 года назад
Idea for Zeepkist: best maze track in 30 minutes or so, be interesting to combine gravity racing and pathfinding
@erzbengelraziel5490
@erzbengelraziel5490 2 года назад
trackmania has the huge advantage that the physics are deterministic, the replay file just contains all playerinputs with timestamps and replaying it means simulating it. As long as the file is legit it will always produce the same time and the only way to cheat it is by making the car drive perfectly.
@swskitso
@swskitso 2 года назад
I believe they have stated even if you do that the outcome will vary with every try.
@erzbengelraziel5490
@erzbengelraziel5490 2 года назад
@@swskitso yes, that's why i said that trackmania has an advantage in having deterministic physics
@swskitso
@swskitso 2 года назад
@@erzbengelraziel5490 i literally missed the first word of your comment. Sorry about that.
@harpra5754
@harpra5754 2 года назад
1st Place: kAN. His track was very simple in its design, but had lots of room for mastery. 2nd Place: Dapper. An interesting but simple track. With abundant use of decoration obstacles. 3rd Place. Kosmo. An seemingly simple track with a unique twist using the ramp platforms. A fun time that could turn frustrating.
@shayes.x
@shayes.x 2 года назад
From a developer perspective, calculating an estimate of the minimum time is unfortunately not a trivial task, especially since physics are non-deterministic in this game. However, a lower boundary could be calculated quite easily, so anything below that boundary would clearly be fake. It could just be iffy to determine a fake as players approach the lower boundary, but would definitely be better than having zero second times considered valid.
@scronchgoose7403
@scronchgoose7403 2 года назад
If a sequel is ever made, would it have deterministic physics? I do know it is very early to ask
@Anikin3-
@Anikin3- 2 года назад
wasn't he already talking about a lower boundary
@ValentineC137
@ValentineC137 2 года назад
What Kan proposed was the straight line distance between the checkpoints at 200 speed, and since you’re never starting at 200 speed and you’re never going to go perfectly straight between all checkpoints then there is a solid safety net between legit runs and cheated times
@Beregorn88
@Beregorn88 2 года назад
Until people learn how to make a bugslide and yeet themselves at speed higher than 200
@pcenero
@pcenero 2 года назад
You can also do the typeracer thing and if the game suspects you have done _too_ well, it immediately gives you a new course you haven't seen before that you have to complete in a set amount of time before it accepts your record.
@krzycki9688
@krzycki9688 2 года назад
It would be cool if Kan tweeted when he is recording so viewers can play with him and make the episode more engaging and fun
@kendallguier1378
@kendallguier1378 2 года назад
I agree but I understand why he doesn't because he doesn't want his lobbies to be instantly slammed in full
@krzycki9688
@krzycki9688 2 года назад
@@kendallguier1378 yeah, you're right
@CthuluSpecialK
@CthuluSpecialK 2 года назад
OR you could join the games official discord where he does post when he is trying a new track.
@samspence7008
@samspence7008 2 года назад
Well nothing like 390k subs trying to join a server
@vfvv1
@vfvv1 2 года назад
They were playing yesterday just hanging out after recording, super chill when not recording and good to talk too, great guys
@valithor2384
@valithor2384 2 года назад
Track mania has deterministic physics. The replays for that game are basically just the exact inputs that player did to get that run. Because you have access to the exact inputs that they used you can look at them and tell if they look like a normal person playing. They also now require all records to be done on servers, so can't fake something in single player.
@amf2372
@amf2372 2 года назад
I've been loving the zeepkist content it looks pretty fun
@giddycadet
@giddycadet 2 года назад
on this map i think you should brake a tiny bit on the edge of the jump. Notice how when you came in low and hit the smooth landing perfectly that was when you got the fastest time.
@wdubduece8913
@wdubduece8913 2 года назад
Perfect timing, literally just on your channel to see if anything was new and boom!
@oygemprime3864
@oygemprime3864 2 года назад
Trackmania does validate records with replays, but that's completely deterministic, which Zeepkist as we understand it is not.
@domwheatley6932
@domwheatley6932 2 года назад
Great video kan, I would love to see more!
@Pystro
@Pystro 2 года назад
Validating times from replays will be harder than in trackmania, because zeepkist doesn't have "deterministic" physics. Technically it is deterministic if the frame rate is the exact same between two runs, so you could probably use that to validate times. The computer displaying the replay would just need to speed up or slow down to match the frame rate of the recording. You'd just need to save the amount of milliseconds between each frame.
@daanbos5918
@daanbos5918 2 года назад
“Aggressively takes dump while whacking this”
@TheEndOfNether
@TheEndOfNether 2 года назад
i really love the zeepkist series. Keep it up!
@nope.4945
@nope.4945 2 года назад
I was waiting for this episode
@jspug3
@jspug3 2 года назад
I just bought this game, I am coming for ALL of your records kan!
@ZanielGa_
@ZanielGa_ 2 года назад
Hope you guys will do a race at some point where cutting is encouraged. Have like multiple different places you can cut. Some which you can only use with a ton of speed others which you can only get if you scrub all speed in the earlier section. Have some cuts that are mutually exclusive. Just to see all the chaos of people using different routes.
@grimliver3498
@grimliver3498 2 года назад
Love this game thanks for the video
@PasiFourmyle
@PasiFourmyle 2 года назад
Kan... Daily videos? I believe in you man.
@steeljawX
@steeljawX 2 года назад
I think one of the most difficult tunnel tracks would be a speedy straight line down hill that then goes into a banked turn. By speedy, I mean full boosters all the way down. You basically are trying to not get yeeted out of the turn at the bottom and the goal is just a straight shot out of that turn. Check point at the bottom of the hill, check point at the end of the turn. No cheese, easy build, pain to complete.
@johanneshaukanes4531
@johanneshaukanes4531 2 года назад
I didn't see the others tunell tracks. But this was a cool tunnel track.
@adicsbtw
@adicsbtw 2 года назад
9:48 Trackmania uses a combination system. For a long time, they only used replays in combination with moderators to verify legitimacy, but recently they added a second layer. There is a patch to the game that you are required to use to be able to submit your times in order to confirm legitimacy of runs, because some people started using tas tools, macros, and game slowdowns to cheat runs. I think that replays are a definitely a necessity for Zeepkist, but something similar to the patch for Trackmania would probably be a good idea to guarantee that runs are legitimate. Also, I think that one of the major reasons you are losing time to people like Warcans is due to jumps. In Trackmania, when you have a large jump, people will often purposefully slow down just before so that they land sooner and can accelerate to a higher speed. That higher speed then snowballs into tenths of a second or even entire seconds depending on how long the section after is. In the case of your track, it would last from the landing ramp until the 200 speed booster, but that would surely make a huge difference. Of course, this only works on some jumps, but it is a good technique to keep in mind
@Sportkid-wi7zw
@Sportkid-wi7zw 2 года назад
Background music in the beginning has “Cleanin Out My Closet” vibes
@limbomask4745
@limbomask4745 2 года назад
i still haven't seen Kosmo's video but the upside down twist is gonna be hard to beat
@VentureCat
@VentureCat 2 года назад
Yes Trackmania does have the replay feature which recordes the exact time of all inputs, which allows it to create an exact replay of the original run. If the replay run fails or gets a different time, it is an invalid run.
@soulplayrt463
@soulplayrt463 2 года назад
As cool as the other tracks were, I have to give it to Kan again, that reverse upsidedown spiral double back ending.. is sick
@MCProposition
@MCProposition 2 года назад
Nice job
@staltus
@staltus 2 года назад
Late to this, but this was the best of the three
@korinogaro
@korinogaro Год назад
9:50 yes, but trackmania replay files are small because it has deterministic physics. This game doesn't so you would literally save video files.
@radialdanil7410
@radialdanil7410 2 года назад
I have a strategy that may be faster so you turn to always stay the lowest possible the path will be shorterand the gravity thing will make you faster (like on your 36,597s run)
@jordananderson2728
@jordananderson2728 2 года назад
The dev said that is the best strategy in a previous video, actually.
@no_skcaj1038
@no_skcaj1038 2 года назад
Loving zeepkist! Try a no hands theme next
@jordananderson2728
@jordananderson2728 2 года назад
The problem with no hands, which he touched on in his first video, is that the physics aren't deterministic (I think they're framerate-dependent).
@matt_ressmatt_ress7902
@matt_ressmatt_ress7902 2 года назад
I love your channel pls do more multiplayer Monday on trailmakers
@Heyec
@Heyec 9 месяцев назад
Your run where you hit the ring has your time at 36.3xx right before you contact the ring. Realistically looking at around a 36.4ish, still good for second.
@jan_en_ik
@jan_en_ik 2 года назад
Verification by replays would still allow TAS speedruns unless the replays are well obfuscated
@tarakshama
@tarakshama 2 года назад
Would like to see what kind of track y’all can come up with, with more time
@dinodude7773
@dinodude7773 2 года назад
Nice
@ChrisCompson576
@ChrisCompson576 2 года назад
You should show your first run on each of their tracks and maybe your best too.
@obvious2886
@obvious2886 2 года назад
jus got the game, its pretty cool thx kan for showing us this awesome new indie game : )
@nickbarlow5038
@nickbarlow5038 2 года назад
We need to get ScrapMan to start playing this
@apersunthathasaridiculousl1890
@apersunthathasaridiculousl1890 2 года назад
“how are you going faster than me?” “skills” _-skill issue-_
@Aaron_Designs_NL
@Aaron_Designs_NL 2 года назад
Sounds like a dutch game. Most likely from the red bull zeepkisten race
@Hunter-bl7cr
@Hunter-bl7cr 2 года назад
I wish all 3 tracks were in one video
@masmatt1708
@masmatt1708 2 года назад
13:25 disappointment then instant happiness
@jj-lw5xx
@jj-lw5xx 2 года назад
Kans track reminds me of the pipeline realm from acceleracers
@canadianbro2052
@canadianbro2052 Год назад
You should do a track that doesn't require you to move to get to the finish but if you do move you can't finish the level.
@givowo
@givowo Год назад
iirc trackmania replays store the inputs and the position of the vehicle, so when the game validates a replay it simulates the gameplay with the inputs and if the car is in the same position then it's valid, however there were still cheaters so the competition patch (which has a lot of anticheat upgrades i think) is now needed to claim a world record
@kendallguier1378
@kendallguier1378 2 года назад
Trackmania is method of record tracking will not work for this game because trackmania has a completely deterministic physics engine which means the replays are literally just redoing the inputs
@Skyblade12
@Skyblade12 Год назад
It’s a shame no one tried to achieve the cheese. I think it is possible, though the speed required is exacting.
@ruok7057
@ruok7057 2 года назад
Tunnels are in almost every single video
@-NGC-6302-
@-NGC-6302- 2 года назад
Aww it reminds me of STUN Runner
@Z33force
@Z33force 2 года назад
I bought the game because of your videos. It's really addictive! Already have 10 hours in the game in 3 days
@sherlockholmes3317
@sherlockholmes3317 Год назад
I saw everyone aiming for the hole
@Beast10x1
@Beast10x1 2 года назад
I just watched kosmonaut's vid and was like where is kan's then I get a notification kan posted a vid lol.
@justawarper8397
@justawarper8397 2 года назад
14:16 Look at the chat! Hilarious!
@cycleopath911
@cycleopath911 2 года назад
After a few days you should post the video of you racing the other two tracks also.
@Cazher
@Cazher 2 года назад
9:50 TrackMania also record the input you did in the replay, so if the ai uses the same input, the outcome(record time) should be the same. TrackMania record also spread into AI assist record and NO AI, Manual only record. But I think this game is hard to follow the TrackMania method, as the physics isn't the same all the time as TrackMania.
@joran4612
@joran4612 2 года назад
Wow, perfect pronounciation. Like PERFECT
@christianjaymoralde7504
@christianjaymoralde7504 2 года назад
I think this is the Algorithm D×s=t then calculate the shortest line between check point then do it agoin
@ravine00612
@ravine00612 2 года назад
I'd love to see kan play trackmania
@gobling8649
@gobling8649 2 года назад
It would be fun if you made the background music for the building timelapse a "rickroll" for april fools.
@dhalav
@dhalav 2 года назад
Pretty sure Warcans could beat your 3.474 seconds record by at least one second
@xposed1168
@xposed1168 Год назад
Lol "i was talking to the developer the other day" as the first place is the dev
@SkullBaster_
@SkullBaster_ 2 года назад
I need more
@douglaslamoureux6316
@douglaslamoureux6316 2 года назад
Weird kan how staying low makes you go faster
@tms_muffincleaner5045
@tms_muffincleaner5045 2 года назад
Lol the equation for minimum time B(x)/200 B=length of each track piece x=amount of track Say each track piece is 300 units long and there is 9 of them. Multiple 300 by 9 the divided by the max speed of 200 to get the minimum time of 13.5 seconds.
@KazooBird
@KazooBird 2 года назад
Kan I got an idea. Instead of 15 minutes what about a longer time for more complex tracks?
@lowbatteryg4mer214
@lowbatteryg4mer214 2 года назад
You should get scrapman into this with you three
@gekfurian
@gekfurian 2 года назад
The anti-cheat method based on replays works fine on Trackmania because its physics are deterministic. Zeepkist to what I know is non-deterministic, and the same actions could lead to different results.
@ABOexvin
@ABOexvin 2 года назад
It took me a moment to relize the dev was in the game
@dumbass1407
@dumbass1407 2 года назад
warcans need to talk to the dev
@midbc1midbc199
@midbc1midbc199 2 года назад
They should have saves as wad files.....then It's the whole level itself as played by whoever and they are small files
@theaumguy1621
@theaumguy1621 2 года назад
Didn't the devs already tell you to stay low in turns to use gravity to gain/maintain more speed?
@animalmango6499
@animalmango6499 2 года назад
Hi kan. Hope your having a great day.
@ErieLyre
@ErieLyre 2 года назад
Can you add a hud over the buttons you press? I think it would be cool
@ianhlady2270
@ianhlady2270 2 года назад
Can you do this but all do a certain texture so like one person is ice and someone is like something else?
@Unorthodox_kidd
@Unorthodox_kidd Год назад
Can we get @warcans to post more of his pov on his channel?
@Supp_Blue
@Supp_Blue 2 года назад
Blue
@bee.mp3
@bee.mp3 2 года назад
Wow
@divinetouch9308
@divinetouch9308 2 года назад
nice :)
@Ijnebls
@Ijnebls 2 года назад
Gotta bee here before it’s 5 minutes old
@joannachittock8606
@joannachittock8606 2 года назад
Dam it
@alansmithee419
@alansmithee419 2 года назад
8:35 You can go faster than 200 downhill.
@moroblizniak4457
@moroblizniak4457 2 года назад
Hello, I belive you like space stuff. Would you try Starbase? This game is in Beta but its playable and worth Your time. Since You are actual engineer i think you would handle SpaceShip desinger very well :) Maybe give it a shot?
@ahrlaz4515
@ahrlaz4515 2 года назад
Greetings from Germany!🇩🇪😅
@danthiel8623
@danthiel8623 2 года назад
Yeety pipes
@jeffreyblack666
@jeffreyblack666 Год назад
The problem with games like this and leader boards are the non-deterministic physics. As you can get a different result each time, there is no certain "fastest" time. I think it would be better if the game had deterministic physics. Then replay files can be generated which log all inputs like in trackmania. Then you just have to deal with tool assist.
@KuzkayDev
@KuzkayDev 2 года назад
Do you play community maps? I recently made some. They're easy to learn but very hard to master, called "Dusty Highways (2 levels)" on the workshop, took me about 3 hours each
@conram5350
@conram5350 2 года назад
Do you have footage of the “Super League” competition? If so I would love to see a video about it (Edit) Never mind just watched kosmo’s video I would like to see the next one though
@carmillawoo6505
@carmillawoo6505 2 года назад
How trackmania validates replays: Trackmania's physics is deterministic, so the same inputs will give the same results every time. In trackmania, when validating a replay file, the game will run a "bot" through the game using the same inputs the replay used (this happens at 1000x speed) If the replay is legit, the bot's run will be identical to the replay. If cheats were used (increased grip, faster acceleration etc.) the runs will be different and the game will flag it as an invalid time. This won't work for Zeepkist because unity's physics engine is not deterministic.
@zephranarx2172
@zephranarx2172 2 года назад
"How do you stop cheated times?" Really the only solution I've seen is that the game could record the entire race to log with the Time, that way, if someone's timescore seems ill-legitimate, it can be pulled down off the leaderboard. That's probably the 'easiest' way to do this, though.
@gobling8649
@gobling8649 2 года назад
kAN you wonder how the others is shaving of SECONDS. If I remember right, when you talked to the dev, he said the to be faster in banks, you should be on the bottom. Edit: BRUH while I was writing this, you and Kosmo talked about this.
@Mr.AtheTriggerGalleon6310
@Mr.AtheTriggerGalleon6310 2 года назад
I know how you feel about cheaters. That's something that plauged Forza Horizon 4 and 5. Some the timed laps and distant jumps don't make any sence from hackers and cheaters. I wish they would fix it and delete the them!
@moonwacher459
@moonwacher459 2 года назад
Someone should make a track resembling rainbow Row from Mario Kart
@Mannlymann
@Mannlymann 2 года назад
Trackmainia wooooooo
@Cody7Lee
@Cody7Lee 2 года назад
I like Dapper track the most then kosmonaugt, kan
@iamlucasiamaandroidsentcyb7348
@iamlucasiamaandroidsentcyb7348 2 года назад
I have a series idea for scrap mechanic you could do a underwater base like what “camodo gaming” did 4 years ago
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