When I first put this out I never expected it to get more than a couple thousand views and then peter out. We just broke half a million views, thank you all so much.
Charlatan Wonder shows how much interest there is still left in C&C even after the disastrous 4 and mobile game.. high hopes for at least the remakes to be good!
Ehh, haven't played Zero Hour, but still lost it when he claimed Warcraft 3 is better than Generals. Like what? Blizzard does terrible RTS gameplaywise. Did that torture 2x tho since the story was still great back than. But Blizzard does not make good RTS, heck, they don't make RTS, they make RTT. Twitchy micromanaging tactical shit, not true strategy. Couldn't handle StarCraft over 5 story missions and just left... despite the common praise I absolutely despise that game. Granted, it had an impact and sure has it's merits, that is not a strategy game. That's a. RTT I don't play RTT the same I don't play Moba or Battle Royale. For those who do, more power to them. But SC should have been a branching evolution off RTS, instead too many thought it as an etalon to follow, and that is the most despicable thing that ever happened to RTS games as a whole C&C mainline games up to Kane's Wrath, Total Annihilation & SupCom, the 2D Stronghold games, those are good strategy games.
generals aged terribly. even zero hour wasn't great on release compared to what it was supposed to be (cut content galore). Mods were definitely Generals/ZH's saving grace though except its basically singleplayer only (especially now with no multiplayer servers) given the amount of *awful* either crash to desktop bugs or desyncs the game has.
Generals is in my opinion not that bad but you ever played this zerhour mission against the airforce general and you have to move your units manualy around Fazit: it coud be improofed
Goose Generals was meh. It could’ve been much better. And he’s right about the textures. Some of them were really bad compared to Warcraft 3. Take the US marine unit. What the hell was that ?? Some blue blob with a stick!! The human footman or orc grunt in WC3 looked waaay better!!
"Kane's Wrath introduces two new subfactions for each faction that play a bit different, and have different units. Which is really nice way of adding new factions without making it something that the player has to entirely relearn" If you liked that idea, perhaps you should go back and try Zero Hour; the C&C game that did that first.
Actually Red Alert did that first, albeit extremely limited, the country's acted as sub-factions within the Soviets and Allies. Russia, Ukraine, and Turkey for the Soviets, and Germany, England, Greece, Spain, and France for the Allies.
@@ilovecalculus777 art of defense were tons of fun unless someone dc'ed at the start. midway it could be handled sometimes... or at least was fun attempting to.
@@sweetballs4742 God fucking damn it =)))) The total randomness of these dudes was off the charts. It was like a parody of world wars. Had a smile on my face every time i played them.
RA3 follows the wackiness of RA3 perfectly and it was really fun to play too, and the camp was part of its charm, I don't get why he just dismisses it as not good.
Yeah..until now..I still play the game..especially rise of the red mode..with more mode being done..the game will still gonna live longer than other c&c franchise..
@@Gr1nd0r Hi ... how do you play it now a days... is there a patch or something ? ... I am trying to play it but I can't seem to install the game in W10 either ..
Yeah, I really feel like he had a biased view towards a singleplayer experience. I don't think anyone would argue that Generals had the best campaign, but my god the multiplayer just blows me away to this day. Everything in perfect harmony and balance, no bullshit tech-trees and learning curves and weird mechanics. Just pure, unadulterated fun.
I feel the Generals section was a huge miss from you. For me at least, it is the most enjoyable game all together and you didn't even mention the top notch soundtrack
Hiking Emeric Totally agree Generals: best balance and diversity of factions The soundtrack totally is the cream of top giving that feel of a totally different army
Came to say this, loved me some invisible scud launchers, nuke cannons ("Here comes the Sun"), and unlimited super weapons turning the map into an irradiated hell hole.
Is there any way to view stats on how much a video is viewed at different times? I feel like this video had a spike in views after the new game announcement.
I was following the developers live for several years during and after Tiberium Wars, and I have noticed one additional factor: they wanted to make the gameplay more friendly to sports events. What the developers claimed was that macro was hard to get spectators excited about. Instead, spectators were more interested in moment-to-moment maneuvers and displays of micro management. So, every subsequent game after Tiberium Wars made macro simpler and micro more important. It wasn't a crazy idea in itself, but they should have given up when it was obvious that it wasn't making things better.
I have 2 different versions of the game on DVD (the standard one and the expanded edition). Up until about 2 years ago the game installed and ran fine. Now when I install it the game either refuses to even start or it won't load a save game (and sometimes it doesn't even show them). I heard this is caused by an update in Windows 7 that blocks certain files in games from around 2005 because of a security exploit?
Red Alert 2? Bah. :P It was the worst of the good six. RA 1 was much better. But yeah, Generals / ZH was good enough that people are *still* making mods for them and there's a large player base.
Generals was fun, particularly the gameplay, the story is simplistic and practically non-existant particularly if you compare it to the themes covered in the original Command and conquer though. I enjoyed Generals more when I read it as a parody of the war on terror, an exaggerated take on things.
Eh, the fact that you don't play Zero hour is the biggest mistake for this long experience. C&C Zero Hour has such a big improvements that it's one of the most popular C&C titles!
Yeah, EA and partially west wood worked together so well on that, the graphics are supposed to be like it was! just get enough the detail to best you get, not overload!
We used to shit our pants at how pretty Generals looked back in 2003. I guess it's subjective whether you like it or not, but I was pretty surprised that you disliked it so much. Most people seem to enjoy it, and oddly for me some say it's the best C&C title. I say that's odd since Generals is extremely different from the traditional C&C formula, but in a good way IMO. Back at the time this game and Zero Hour just felt fresh.
TheIzroda also you can train hundreds of units at a time and still play it. There is even an archivement for it as far as I can remember. Have 50 tanks in the game at the same time or something.
And here you hit the nail right on the head. Generals isn't a C&C title. It just got the franchise tacked on for some easy publicity. Even worse? Zero Hour was originally part of the core game but was stripped as EA's signature move. To be sold after the fact as an "expansion". Which really is just a clever way for them to raise the price of the complete game from $60 to $100 when you stop to think about it... Strip out 30% and push for an early release, sell the stripped parts after the fact as "expansion" or these days as DLC. Course, if you think that's bad business? They're now selling DLC for their DLC with The Sims.
Tucher97 RA 3 was too pretty. As in it was unrealistic pretty, like every tank was just in the washer. Combined with the general silliness (tanks that bounce like they are made out of rubber) and you got a very wired and unrealistic feel. Same mistake that Dawn of War 3 did in that regard.
"Was it a greedy publisher ..." Gonna stop you right there: YES. No doubt about it. The focus on the mobile asian market. The insertion of micro transactions. The rediculous deadlines and horific work conditions. THAT is what killed CnC. Tib Wars 3 can match SC2. I am not kidding. The quality of the original Tib3 vs WoL SC2 is comparable. The talanted team that made Tib Wars 3 should have gotten an AWARD for the conditions they pulled that off in. Give them 3-4 years, Create a New Tiberium wars (Mabye rename it Tiberium Conflict or something to avoid association with the dumpsterfire that is tib wars 4) and you have a game of the year worthy title. But we can't have that now can we? Because you can not shove microtransactions into a well done game like Tib Wars 3. So EA will never do it.
Hate to be that guy but mobile games are gonna contribute to that. People spend hundreds on World of Tanks so why would a developer make a AAA title at this point?
@@oculophilia8724 Live service too. It's simply too profitable to sell gambling to children. In fact I don't understand why you used WoT as an example when Fortnite is literally right there and just might be the most profitable game ever made.
Strongly disagree with Generals. Great game, and it was definitely not too early to do 3d. Hell Earth 2150 came out way earlier and even that game managed to pull off RTS in 3d quite decently. It's based off of the same engine that was used in Age of Mythology and for that time it looked quite impressive and it was good to work with. I think you're completely wong on that one, it was widely reviewed to be a great game including the expansion pack Zero Hour.
@@StarFury2 Generals was great for its time, even if we got a fast censored version in germany for it. And WTF Earth 2150 was INSANE in 3D and the game mechanics
I dunno about your sentiment regarding Generals, it seems to be the C&C game with the most active community to this day, both in terms of multiplayer and modding. I'm just saying a game does not survive like this on nostalgia alone.
Raven he talked about the modding scene for empire at war like it was a big thing but generals has one of the biggest and dedicated modding scenes out there, it even got remastered by aspire with 4k and new servers which is fucking dope
I'm one of those that do Generalss zh modding that's too bad, it's scrapped in favor of my mega-crossover project(even when anunnaki arsenals are largely recycled from this mod project)
Ye Generals actually has quite lot of fans and many had wished sequel for it....but I quess C&C "purists" hated the game back then and still hate it now, cause it lacked the "goofiness" of Tiberium and Red Alert series.
@@DaddySki87 generals zero houer is where all the fun is at, frankly, just testing the generals and not zero houer is what made pepolr hate it, while the 1st game was kinda meh, zero houer drags it upp woth the sub factions, general challenge and loading screen actully working. Also, it introduced the generals challenege, not much sub factions sinch Red Alert dif this alreaddy with the countries you could play. Beside the joke wich is kanes wrath? They added 2 sub factions to each faction instead off what they did promise us. 5 factions, we were suppose to be able to play kabal and the forgotten,. Story was suppose to go way deeper inn both tiberium wars and kanes wrath. Don't get me started on red alert 3. The game was fun, graphics could been better, recource gathering could defintly been way better, but of you look away from those 2 points, it's a whacky and fun game, and instead off focusing on having to many "sexy" women around, could have a great storyline honestly
Agreed, Generals had the best gameplay of the C&C franchise, and its music was pretty good too. However its narrative and setting were utterly forgettable.
The Channel owner is a bit of an SJW...he didn't like the reality based factions, so he claimed the game to be bad...and he even didn't play Zero hour ...which introduced subfaction system, while he is totally convinced that subfactions were invented in the addition to tiberium wars 3
Eeeeeeeeeh your opinion on Generals kinda turned me off from this video, mostly cause Generals was a massive success after launch especially Zero Hour.
For some reason "we got the rockets"really stuck w me.In fact I would play it in Iraq and some fellow soldiers used to say that randomly and others where like where? What rockets? Lmao.
flame tank says by far the best things in kw, select him while hes burning enemy building and he sometimes screams 'YESSSS!! YESSSSSSSSSS!!!' 2nd place goes to gdi rifleman in ox transport that gets shot down who rarely yells 'i knew this would happenn....' that makes my chuckle too the M.A.R.V sometimes declaring (in a big black voice) 'Size matters.' gets an honorable mention.
Still have Red Alert 2 and Yuri's Revenge on my computer. The first and the only c&c games I play. I like to play as Yuri. Why? I can control cars. I can control monkeys. I can control people. I can ransack my enemies with a bunch of Yuri's clones and make everyone turn on everyone. One thing I don't like about Yuri's troops though, is the Psychic Dominator range, it's really short.
@@verdeb8925 Here's mine. First goes to the GDI Commando who overall acts like the classic badass soldier "Time to load and lock and roll and rock!" "That was left handed" "Got a little surprise under your tree!" *beep beep* *explosion* Second goes to the Redeemer just because it has such an intimidating voice and its a freaking mech! "The Redeemer has risen!" "Count to ten!" Third goes to the Black Hand because they look and sound like they are knights from times of old. "Walls will not protect them!" "The Black Hand has arrived."
Command and Conquer generals story might have been forgettable but the game is still pretty good. There is so much freedom in terms of building your buildings anywhere! And each faction actually felt different from each other in terms on how they operate instead of just being different by what units they have. Sorry dude but huge miss on Generals
it was also the only C&C tilte that the studio made without EA's tentacles thrashing things around as they where to bussy gloating over having finely got its claws into another cult ip.
Who here feels C&C: Generals / Generals ZH is the superior C&C? I love all of C&C, but when I was younger, it was Generals ZH that I turned to, and tbh, I never understood the other.
C&C Generals was a dumpster fire...it was a travesty that came out when people wanted the main series to get a new game. The graphics were poor...the economy was laughable at times. There were some nice features that made it into the main series but I was in the Beta and we had been told it needed longer then all of a sudden it was going to launch in the next 2 months.
Skeeter McGhee I totally would agree with you if I was old enough then to understand the story and lore. But the reason I got so attached to generals and ZH was because it, out of all the 18 other games in the same pack (good god it was 'fun' every time I wanted to install it, having to write every cd registry code), it was ZH that I found most appealing to me, and graphics felt better. But I started experiencing this amazing game serie maybe one or two year before C&C 4 (which simply was shit, yes. Didnt even install).
Tiberium wars was the best command and conquer game. Its as simple as that. It still looks good, its simple yet hard to master. It has a great story and some of the best campaign cutscenes I have ever seen they had michael ironside.. This is the game I want to remember C&C as.. Sadly they killed it, with C&C 4... CURSE YOU EA You dream destroying fuckers.
@Frenly Is that why Generals is so popular? Because of power fantasies for people who hate USA so they can kill Americans? lmao... and even then, you can do that in Red Alert 2 anyway, so Generals isnt even unique with that either :p
I didn't, but that's because I haven't liked it yet. I was just expecting a better criticism than the story and the graphics being bad. I would've liked to have heard how the gameplay and faction differences compare to other games; especially in ZH with the various generals for each faction.
39:10 HAPPY ENDING??? They ruined one of my top 5 favorite franchises. They ruined the ending of the Tiberium universe. Only way to get a happy ending is to pretend C&C 4 never happened and make a true conclusion to the Tiberium universe.
I personally don't see 4 as cannon, though it may be in EA's eyes. Im just waiting for someone with respect to acquire the series and do something good with it (probably never happen xD).
You know, if you change some of the mechanics and retool the storyline to the Scrin invading things like mobile bases would actually be interesting. But no, they completely ignore the obvious set up for an amazing conclusion.
the idea of mobile structures doesnt diminish anything infact i say it adds an addional lair maybe a mobile barracks but most people would think that would break the game you can spam your most toughest units but i would say how did halo wars handle its mobile barracks which only gave you basic units and no upgrades simply give us our basic infantry and rocket infantry now in terms of a mobile base that be good for story line where you are required to be on the move because of growing danger maybe as a world story piece you can have a group of GDI and nod in the red zone learning about local flora and fauna however your base is a crawler and its very vuranable so you can add increase threats and maybe scrin strike forces where you have to play a major game of nomad playstyle all teh while not getting discovered, sorry for dumping this
In my opinion, the only canon 4th Tiberium War is C&C Tiberium. Like William Gibson's 1987 Alien 3 script, it's the only logical continuation to the previous installment, even if it was never put into full production. Oh, and for fans that didn't know, Tiberium was a squad-based FPS/RTS hybrid game that takes place decades after C&C 3. The main plot revolved around the second Scrin invasion of Earth.
Qusai Farid we couldn’t give2 shits about CnC remember they abandoned the fan base. Generals, some Red Alerts and Renegade were the only reason to care about CnC
Honestly a lot of people do, even the modding community is still alive to this very day Generals is a superior game in every aspect except for graphics even tho 3 and KW were great games themselves Generals just blows both of em out the water
Red Alert 3 is still the sh*t. Why the graphics are not maxed in this vid is beyound me, and why he didn't care to look into it I can't even either. The story was awesome x3 - from every perspective and sometimes the perspective is even another universe. Balanced as f*k - it took them 10 years to figure out Soviets are actually the worst and Allies the best in skirmish. The first years it was the opposite.
While I love and appreciate your overall review of Command & Conquer, I must state that C&C Generals was a fantastic game. Additionally, Command and Conquer mobile is now available. However, the mobile watered down C&C leaves much to be desired and can’t replace C&C games of old.
WTF is this you completely shitted on C&C generals one of the best games of the franchise by far? to this day people play the game for money and have tournaments. IT was good game and it came at the good time.
Generals would have been a really really good game, if they didn't just leave the finishing touches undone, as is normal with EA. I'd say Generals was 80-90% done when it was released. If they had finished it and polished it, it would have been a really good game. What was there, was good, but it was lacking content and bugs weren't fully removed. It might have gotten better with later patches, but at release, it was not as good as it should have been. Still... I played the heck out of it. Loved it. I'd just never say that it was an objectively good game.
i always looked past those issues. it always had alot more sprites and stuff going on screen than warcraft. I remember playing both games in internet cafes and loved both of them, but at the time i found generals to be more impressive than warcraft 3
I don't know why you shit on Generals so much, especially considering you didnt play Zero Hour. Generals allowed for battles on such a massive scale that had never been seen until that point, as unlike tiberium and Red Alerts you could create money generating structures, meaning the late game was just as fun as the beginning and mid game.
DroxElite only maps? in generals you can have infinite money in ANY Maps&etcyou just build the structure and it will give you the money(Im just saying)
That really doesn't counter my point at all.... Making an infinite money version of a map with the RA2/TS editor took all of like 20 minutes, and the in-game autodownloader handled it for everybody else.
it was part of the game by default, the need to invest in your long term economy for the late game. not tweaked with endless supply docks. generals was pretty good and i did enjoy it a lot
Everyone's making it out like I hated Generals or something. I never played ZH, but I loved Generals... I was literally just countering the point of the OP saying Generals allowed for "larger battles" than TS and RA2 ever could.
Duude, WTF?! Among all other mediocre games from this studio you're making fun of Generals series? I remember days of playing these two particular games with friends, not the ones you've talked so highly. Even a week ago we've made a lan party with some friends and decided to play Zero Hour for whole night! You missed me here...
I, for one, agree with him. I'll take almost any of the other games over generals. I didnt hate generals or have as much of a distaste as him, but it feels like the brand x rts.
Red alert 2, big part of my life, specially my childhood, i could never get enough of it, the andrenaline man in intense online matches.... i was shaking while playing from andrenaline.
Watching this in 2020. Shout casting is back, with Sybert casting some really good competitive games, mostly from Tiberian Wars: Kane's Wrath and Red Alert 3. It's really worth checking his channel out.
I was going to comment about how I disagree about Generals and especially Zero Hour, but I see everyone and their mom already has. Reason why so many, myself included, love those games is how much variety and freedom you have. Going to CnC3 after zero hour felt so incredibly restrictive and dull because of how used I was to how creative I could get with Generals ZH. You had quite a few different units and factions, each unit could be customized quite a bit and being able to fill up vehicles with different infantery and allowing to those passengers to shoot added a whole lot of strategy. In short, anyone condeming generals and ZH because it is not enough like CnC is missing out.
Eener1000 me too lol! I was going down to the comments to lay some anger down about him trash talking generals but then I seen the flood of hate lololol! This guy shot himself in the foot on this one. Wonder how many subs he lost over this. I was actually going to sub him myself this vid until the dumpster fire comment.
"each unit could be customized quite a bit and being able to fill up vehicles with different infantery and allowing to those passengers to shoot added a whole lot of strategy"... C&C3 had that and so did Red Alert 2.
Man you obviously never really played Command and Conquer on multiplayer much. Generals was a great game online, Zero Hour makes it 10times better. I know youre giving your opinion about thigns but you sound very ignorant giving your opinion about a game you barely played. Same counts for Renegade, you probably never played the multiplayer. The Multiplayer of Renegade is what made the game.
Last I checked, many C&C games existed before Generals even existed and a few more good ones existed after Generals. What is with Generals fans always thinking they know more than others and living in a dream world, despite being the minority within the fandom? lmao they also all say the same exact phrases to those who dont like Generals... "you're not a real fan" or "you never played C&C before" like... theres not much else to say other than to laugh. HA HA HA
@@RecklessAbandonGaming Never in my comment did I mention anything you did in your comment. You have some deep rooted issues my man. Go get it checked.
Decent RTS, terrible C&C title. Should've been its own entity instead of trying to score some free publicity by calling a completely unrelated concept "Command & Conquer". Bonus points if you recognize EA's signature move though. As Zero Hour was originally slated to be part of the core game but got stripped out and sold as expansion so they could push the release forward and get people to pay $100 for a $60 game.
Why are we even debating whether C&C Generals should have C&C title when Renegade, Sole Survivor and (goddamnit) Tiberium Twilight all have C&C strapped on them despite being even more far-fetched than Generals. The only thing I find "Not C&C" about Generals is that it doesn't use a sidebar system and lack of live-action cutscene in the vanilla game. Factions are still there, base building are still there, unit promotion, EVA system, power plant and things usually associated with C&C are all intact. And campaign story is pretty standard, every C&C games have a simple as hell story. You have a good guy faction, a bad guy faction that has red color, and must always have traitors in their ranks somehow in every damn installment EVER. The good guys always win canonically. It's simple, cliche story as hell I'm not even sure why people try to praise it so much. The only thing that I felt special about C&C story is anything associated with Kane or Yuri. Seriously, what's up with the bad guys, red color factions in this franchise needing to always have traitors. Tib Dawn you get Seth betraying, RA 1 you get Cherdenko/Kukov betraying and some random motolov brothers, Tib Sun you have Hussan/CABAL betraying, RA2 you have Vladimir/Yuri betraying, Renegade you have Sakura betraying NOD, Generals you have a random chinese general betraying China, Cnc 3 you have Killian/Alexa/Marcion/Some random unnamed splinter cell betraying, RA 3 you have Kukov Vol.2 and the fat premier dude I forgot the name betraying. Cnc 4 you have that dude I forgot his name betraying. Every title must have a traitor in the faction who is associated with red color, and is usually not the "good guy" team. The closest to being a good guy is China (Although a very nuclear happy one that the EU presses them to stop using nukes) . C&C 3 and RA3 uses side-bar, but it incorporates Generals multiple factories method a lot more and no one seems to have problems with that.
"I can't see why people would like Generals, but I didn't play Zero Hour" You have absolutely zero right to be saying anything about Command and Conquer if you haven't played the best entry in the entire series.
I was a hardcore CnC fan, but never bought CnC4 when I saw what they did to it. After a friend won an extra copy, he gave it to me - it's still in it's plastic wrapping
Wonna know why C&C:generals was huge? Running tanks destroying trees while running and hitting enemies at the same time... humvies filled with RPG launchers snipers and what not running like crazy and creating havoc.. and everything felt so SPEC OPS like black hawk down or something :P
I played CAC generals and thats what brought me into loving strategy games after that it was Zero hour and then Command and Conquer 3 tiberium wars and then kains wrath what killed it for me was the Last installment the game that should not be mentioned
Indeed, Generals was great to play, i also loved it. My first C&C was Red Alert and it was my 2nd original game purchased in 90's since the games then did cost 150PLN here and typical monthly paycheck was around 1200-1500pln so it was quite expensive, but the game was great. Too bad my SiS6202 graphics card had only 512KB of ram and didn't have z-mapping included then so i wasn't able to run RA in windows 95 so i've been restricted to 320x240 resolution instead of 640x480 that RA95.exe run with. I've not been a fan of Tiberian Sun, RA2 was a nice game for me but not a game-changer, but Generals was very playyable and fun, so i've played it almost as long as Red Alert... So the talk about Generals being shit is a bulshit.
I found Zero Hour's Generals Challenge to be excellent. Hard to beat, but possible. On the last level (Dragon general) you almost have to be playing as the stealth general and you may have to abandon the starting base . You also have to watch your resources pretty closely.
Just for the fans: C&C Generals & (especially) Zero Hour are HUGELY popular. Although graphics are an issue, playability and fun-to-play is truly the main aspect considered by most games. Thanks for the share.
Can’t believe you dropped the ball on Command and Conquer Generals. It was hugely successful, actively played online and a huge community keeping it alive today. Lost track of how many games you didn’t have footage for... just grab some footage and provide a credit.
well Generals just like a Sub Series for me, I did play it, and it's a good game but not enjoyable for me, I love Tiberium Wars and and Kane's Wrath and Red Alert Series more
I played almost all of the CaC series and not to hate, but I played generals twice and pretty much finished playing all the games right then and there. I don't think every CAC fan agrees that generals was the best. But hey you're allowed your opinion. In my opinion tiberium wars and (edit: wrote the same thing twice right here) CAC 2 were my favourite and the best. However my oldest brother believes only NoD based games were the best cause he was a NoD enthusiast and enjoyed their lore most.
I know some people liked the Generals multiplayer, but it was kinda eh. RA2 before it was way better, Generals and C&C 3 kinda dropped the ball and led C&C into irrelevancy. Dawn of War came out one year later and made Generals and its weird setting look like a joke. Rise of Nations, WC3, Rome: Total War, I was a huge C&C fan and the later C&C games weren't on my radar. The first two Tiberium, Red Alert games + Renegade are forever classics.
This noob thinks the Washington DC level in the C&C 3 NOD campaign is difficult. So ofc he doesn't like C&C Generals because he doesn't know good gameplay, rather he concentrates on the aesthetic, story and presentation more than anything just listen to him. It's all about sprites and atmosphere and actors and stages and FMV in his video. He glosses over Frank Keplacki (never even mentions him lol) while he is gushing about Hell March. He is good a making videos and posting them on RU-vid but he 'aint much of a C&C Fan really.
To be honest, I disagree with your point on Generals and no one could like it. I thought it was great for its time, a fairly un-textured game but I've probably spent easily over 2000hours over the course of the past 10 years. When you didn't have internet to play this game online, the Skirmish kept me playing every day.
The End what about the gameplay? I played RA2 first than generals series. I find that generals is far easier and superior than that RA1 and RA2 2d style.
Pretty much the only criticisms I have about Generals is you have to select individual production buildings to make units, no queues on a sidebar and each queue can only be 9 units long, and that you have to pay for whole things up front unlike Tiberian Sun. Just they could do better with QOL improvements. The graphics didn't bother me much. It was definitely corny pro-war propaganda.
Zero Hour was peak C&C. Any gamer knows this. The video author only talked about single player - what about the incredible multiplayer? I still play it to this day 20+ years later! A true masterpiece.
Generals is my second favorite C&C game with the first being RA2. The only problem I have with Generals is the horrible close camera. Wish all games would do what they did with RUSE and allow you to zoom all the way out and see the whole map on one screen.
Yeah, that part was kinda stupid. Every reason given was EA. Most of the original developers left... because of EA. Starcraft completely overshadowed Command and Conquer... because of EA not allowing proper development time. Everything is EA's fault. What's this "it does not matter" bullshit? The answer is EA.
Generals ZH was the best c&c game of all time. You are a fool for not trying ZH. You clearly have no clue how to review a game. You actually need to play and beat the game. Generals was one of the most innovative games of its time. There is a reason people still make maps for generals and ZH.
And there still meta pretty much every games, USA Rockvee and then Avenger, China Gat spam and then ECM and/or Overlord, maybe only GLA has some freedom of choices to play around but still pretty much stricted. There is unit that has no hard counter likes Aurora flying around in attack mode and AA can't hit it no matter it's a guy with an rpg or the futuristic Townes's laser turret, and there is even uglier version of it belongs to Alexander and Granger. It's a good game but not the best, I'd vote for C&C3 over Generals anytime. The story campaign and challenge is nice but I don't enjoy MP that's turn fun into intense competitive game with strict meta to follow.
for china you have quite a lot strategies like bunker helixes, nuke battle masters, outposts and MIGs USA is lacking in strategies other than rockvee maybe apart from air force king raptors and stealth Comanches Auroras are really expensive and after attack they are slow and vulnerable, so they are not cost efficient apart from rare cases of isolated forward targets
MiG359NTF the Firehawk with Stratofighter Boosters can act like the Aurora as they can take out an enemy superweapon without any counter. You have to time it but it works against all factions. But still, generals was never ballenced. See the superweapon general.
Clemens Cohn People wanted a good RTS game. At that is what they got. What's wrong with C&C reinventing themselves? Why not change the setting to something very relevant at the time? One of their setting was typical early 90s, a cold war setting which was once the standard good guy/bad guy senario. By the early 2000s hardly relevant. The other setting has always been a bit silly, a sci-fi setting loosely based on a spice like substance which is both valuable and dangerous or in other words Dune but not Dune because copyright and guns. You know like in the Dune games they made before. All in all C&C generals was and (unfortunately) still is one of the best RTS games. They tried a lot of new stuff but how can argue with the results? And besides it is in now way as silly as C&C RA 3 or as bad as the last triberium title. So why is it less C&C when all the other settings had about one more good game?
Generals was in my opinion the best C&C. And you could have mentioned Battle for Middle Earth II - after all the engine ist exactly the same as in C&C3. In LAN games you can even see BfME Players in your C&C 3 lobby :D
C&C Generals was AWESOME! I don't mind lower quality graphics / animation as much as the gameplay at all! I still play it now - making my own maps with Worldbuilder is great fun :)
Preeeeeetty sure reviews are based of the reviewer, there wasn't any mention of surveys so... but generals was pretty fucking ordinary when it came to the C&C games franchise
Up to C&C 3 and Kane's Wrath this series was mostly amazing. The lack of care it took to run it all into the ground by allowing C&C 4 to be published in that style and format baffled me. Screw modern quick-grabbing EA, pissing on legacy's left and right. Blizzard retains care for their products, not false deadlines.
Oh man, Red Alert 1-2 were my jam back in the day. I still listen to their OSTs to this day when I'm driving! Also that ending was great for a laugh. XD