I've been reading the comments and I feel like I probably worded what I was trying to say wrong. I'm not necessarily saying that the air defense is useless because it is weak, since it is one of the strongest things against air troops, but i'm saying it's useless because you can just lightning spell all 4 of them, meaning they can't function and are therefore "useless" in the battle. Plus, the lava hounds can also distract them long enough for them to be unable to do much damage to the balloons, which once again makes them almost "useless" in that situation. Sorry for any confusion, just thought I'd clear that up.
The fact that you need to lightning them all for many air attacks proves how useful they are. Those are valuable spell slots you need to invest in destroying them.
So in other words, they use up attackers spells which keeps other defences safe which if used properly can ruin the attack... In my view that already made them useful. If attacker starts zapping out infernoes, would you call them useless?
I'm happy that this person gave me a quick laugh because this video is very inaccurate but i'm also not happy because i feel like i wasted my time on this very inaccurate video
yes this video is really bad, air defenses are crucial for air attacks, lavaloons obliterate any army but outside this they usually get destroyed by lightnings spells and that's massive
Wow, its the most important bait for the lightning spells, but that was it I dont know wether a thing called air defence should just be a bait for spells
@@jojotv9383 that's the reason air troops can't 3 star very often, currently it's easy because defense is weak at th16 but with full th16 update air troops gets blocked by air defense very important those spell slots are crucial
Just because people destroy them using lightning spells doesn’t make them useless in those levels, infact it’s more useful, the spells used on the air defenses can’t be used on the other air targeting defenses, if you didn’t have air defenses then those buildings that target both become the new target of the spells or they start using more rage spells or something
so you did admit that the air defence is really strong. if your opponent has to spend all his spell slots to destroy your air defence isnt that a just because they are so strong? dealing 500 dmg to air troops wile getting +40 or +60 damage per upgrade is a roi that almost no other tower offers espeacially when compared to stuff like the archer towers or teslas which can only gain +10 damage per upgrade. theres a big reason why most people focus on their air defences before upgrading stuff like mortars, canons, archer towers or teslas. honestly I think you kinda missed the mark on this one even tho a lot of your early game complaints ring true
i see them like glass cannons they are really powerful if you forget to kill them, but they go down so easily that it’s not really a big deal. like you either choose to dump your spells into eagle artillery or inferno towers, or you dump spells into air defense. they are weak because of opportunity cost.
@@greg-un7bk if they use spells on your air defenses then they cant use heal/rage and stuff to support your other defenses. And by your point every defense is weak bcz you can destroy it with zaps. Think about it.
Worst CoC take I've heard in a while. Who hates air defenses? Never heard anyone complain, and I play the game 10 years. It is a good defense with a unique function that does its job well.
@@silverfirework Well, using your logic I can say that any defense that targets ground troops is "useless" in TH16 now because of how OP root riders spam is...
@@aptibabayt 1 month ago yeah pure root rider spam but ATM its queen charge with root rider which not spam. Ad is still mid higher THs and lower its just gets zapped
No clue what this guys talking about, air defenses do 500 damage per second, they are definitely very good. The problem at hand is that instead of a diverse ways of defense for ground (such as bombs towers, cannons, and mortars), they needed to make up for the fact that those didn’t target air, so they have one defense which does a ton of damage to balance it out, which can be considered poor design at worst. Either way though, it works out just fine, and this video is sorta pointless.
With how the Air defense are rockets it could make sense to have them deal area damage to troops. It would make them more usefull against Baloons and dragons
It would be unbalnced. The game already have scatter shot and mutli target inferno. 2 scatterband 3 multi is too much for balloons. On th 15 they can be raged by rage spell. So if the air defense got buffed to do AOE damage, it's too much noob
@@randomuruk7230not nonsense, i've been making base by myself and made sure to make them so electro cant chain to important buildings, my average defense against electro were 1 star because they couldnt chain and i bet the attacker couldnt understand why
Am at town hall nine and I get sweeped by all types of attacks and my air stuff does nothing to them lava hounds cover and the balloons kill everything else
They’re so good that you have to spend the first part of your attack full focusing them, because if you don’t, you’re guaranteed to fail. The point in this video is nonexistent
The air defense itself is not useless, just feels like it when it's been powercrept by so many other harder hitting defenses that can either hit harder or multi-target/does splash. Air defenses nowadays are used like the mortars: to annoy people who wants to funnel lol
Normally I agree with your videos or at least find them informative. But I disagree with this one. I've had many air attacks destroyed because I didn't target air defenses. I've also won multiple defenses because the attacker ignores or fails to funnel towards the air defense. Actually I end up using ground army's because I don't want to deal with it at all.
I don't think ADs are useless at all. They have enough power that they must have and that keeps a balance between attacks and defences. Increasing the ADs power will till the balance of power towards defences. I've been using lava loon since th9 and now I'm in th12. And my other rushed base is th14 and I use lava loon in that one as well.
Title: Why it's hated Thumbnail: It's useless The video: It's one of the highest priority targets The pinned comment: Perhaps my message was improperly conveyed Bruh, then change the thumbnail and the title to actually reflect the content of the video.
Looks like you done f-ed up buddy the Air Defense is crucial at modern day max...... And you say the Lavahound is the only troop that targets Air Defense but what what about the Ice Hound?Hmmmmmph???? 🤯
I mean, it's true... yes they are extremely strong, that's why people destroy them with lightning spells. But because this is such a common strategy, your air defences never really get to shine, in turn becoming "useless" In other words, them being so powerful that they are just destroyed right at the start of the game, makes them useless. You just get no use of them other than drawing all the lightning to them
@@mirac8803 air defence is so powerful that you fill your army with lighting spells. However, this means that you wont get to access other powerful spells
@@JinLin-s8g In a way, it's both true and I get both views. Air defense is not useless in the way that attackers don't need to pay attention to it and can ignore it, and they are »powerful« in the way tbat they kinda force most players to use all lightning spells. However, that's simultaneously the problem... then their only use is being spell-bait in most attacks, and then they go swarming your base with air troops which your air defenses would obviously be very helpful against. I haven't really played CoC anymore in many years, only when I was quite young, and the game has changed a LOT since then of course. However, it does not feel really motivating to me to upgrade air defenses only for them to act as lightning spell-hotspots, just like how upgrading walls at some point is only for dumping recources if root riders can just stroll through them like shit xD
they are not bad at all. Firstly, e drags are really base dependent, with a decent base you will evade any attempts of 3 starring from enemy e drag attacks. Wondering why pros dont spam e drags? They suck against actual good bases. Secondly, air defenses play a role not also in dealing damage but LURING the lava hounds to an no-so-great spot. This means that if you want to do a blizzard for example, and the air defenses are away from the th, you will not be able to get your blimp in the th, which means that your heroes have to take it (from a lalo perspective) since ballons are really vulnerable to the th defense. Finally, if, as you say, just use all your spells to blast through the AD's you will have to do an attack with little to no spells, which means that your troops become really vulnerable to heavier defenses like infernos, scatters etc... So i dont see where they are weak, they are certainly helpfull since you need to work around them or use tons of spells for them. (also using zaps for AD's doesnt work on a high level thats why you dont see anyone doing it in tournaments).
also another note, in higher th your AD's start to 2 shot ballons. This shows how the damage ratio that they receive is really good compared to what ballons get.
honestly, it's really nice to have these videos- learning a lot of stuff even i didn't know as a multi-year player, having these documentary style videos is unlike anything in the clash of clans community ATM, and it's really nice to see that niche fulfilled. dunno if you'll read this, but keep it up disfunctional!
@@Connaruto I'm curious, you've left atleast 3 comments on this exact video, and all of them have been hate, even to a basic positive comment to a RU-vidr I happen to like. Is there something going on in your life? Why are you being so negative on the internet of all places???
Town hall 10 and up, the inferno tower makes you choose between wanting to freeze spell inferno towers and going for a ground defense or taking down 3 air defenses with 11 lightning spells but praying the inferno towers don’t shred your dragons.
This video is just wrong. As a dedicated Disfunctional fan, I must rectify some of his mistakes. I am sorry if this sounds too harsh. The fact that you have to use all of your spell slots to take them down makes them useful. You can also take down the Eagle Artillery and the Monolith with lightning spell. Does that make them useless? No! They are quite useful. And the fact that there is a specific troop (lava hound) which counters the air defense makes them even more special! There is also the headhunter which targets heroes. Does that make heros useless? No! (upgrading heroes is useless, heroes themselves are a core part of an attack) If there is any circumstance where any air defenses are left, they are an absolute nightmare! In th 4, that is more of a game balancing issue than an air defense issue. In th7, well dragons are just too OP. You can't really stop them at all. Every defense struggles to defend them. You wouldn't really call the archer towers "useless" if they can't stop dragons. The air sweepers themselves are not OP, the air sweepers paired with other defenses, especially the air defense is OP. What is the air sweeper gonna do on its own? Push the troops? That would at max cause a time fail. I completely disagree with you at the end. The air defense are absolutely the best against air troops. You HAVE to have air defenses at max level to have a shot at defending your base. You at least have a chance of defending if they are maxed. You have 0% chance of defending if they are low level. In conclusion, the air defenses are a core part of the base, just like the cannons, archer towers, wizard towers, x-bows, inferno towers, eagle artillery, scattershots and monolith.
WAIT SINCE WHEN THEY ARE USELESS???? they are so important that some strategies at lower town halls completely relies on pre-emptively destroy all them with lightning 😮. If they were so "useless" like archer towers no one would use lightning spell on them
Air defenses are not useless, people using all their spells to destroy only 4 buildings instead of having rages or freezing spells means they are so valuable the attacker finds it worth it to attack without spells just to remove them from the equation
I think it would be nice if the Air Defense got the same mechanic as the Multi-Archer tower where it can be multi target but can be single target with all the damage combined.
No idea what this guys talking about, air defenses are pretty balanced and the fact that you need to dedicate all your spell slots to take them out shows how strong they are
There's like... For me at least, tons of wrongs here already. Well yes, they could be annihilated by spells. So how about the other ones? And even if you can destroy other major defenses. If there is a Air defense left against an air attack the attack (if and only if there are still left-over buildings to tank) will still lose because of the fact that the air defense will destroy each remaining troop. I have those experiences like all the time and probably many players too. About dragons and other strong air troops. We are talking about many things on how they feel useless. Base Design, Level of Air defense V.S Level of Dragon, and The attacking player's skill. The Lightning spell? It's a Risk V.S Reward, you can destroy the air-defense but there's no support spells for the actual attack. It's now based on the Base design and comparison of levels. I know there is minimal funneling is used but still. It still depends on The Attacking Player's Skill.
if people are choosing to zap all of the air defenses, doesn't that make them strong? if you choose to zap all of the air defenses with 12 zaps, you now have to do the rest of your attack with basically no spells.
People zapping out all 4 air defenses can actually be a good thing, as backwards as it sounds. The 2 main reasons for it is the obvious “attacker has no more spells after that” which means that the remaining scattershots, inferno towers, air xbows and the eagle all have free real estate to dumpster your army. The other reason is because lava hounds will just move from defense to defense, moving with the balloons or dragons instead of flying ahead to protect them like they’re supposed to. This results in air traps being far more effective since the chances of them being tripped by a lava hound is significantly lower since the hound is just moving inside the pack instead of ahead of it, thus not protecting shit
PRETTY USELESS ... ME: using ALL spell count just ko destroy all Air defense ? 😱 How can it be USELESS if players destroy them first before attacking ?
they overbuffed air attacks so much because of zap. My base still get 3 starred even with 4 maxed air defense and spams dragon in one place with no funneling in TH9-10. In Th8 they have it even more rough, leaving only 1 air defense. Good thing it gotten so much better over time
Yea ... wasting all your spells because you need to get rid of the AA.... make them of one the most important building ever.... Because without them they can use 11+3 Spells ... Otherwise they basically get rid of 9-12 Spells
17 dragons + Broken hero gear + 60 lightning spells to eliminate all air defenses. Every single war, every normal defence, every CWL. I'm here trying to find if I am really insane, or the hero gear and these dragons really are overtuned. Also, CC troops in CWL are pretty much also useless, why the fck do we still have to upgrade the CC then.
I'm TH14, I use e-drags, it's pretty op. I average on 2* 85%. I use 9 e-drags, 6 balloons and 11 bat spells, in CC I have battle drill, super dragon, balloon, rage and freeze spell. I use bat spells to destroy artilerry (there must be no multi targer infernos, scattershots or wizard towers in reach, then I place drill and champion together, ballons, e-drags and all three heroes in one line or around one corner. I use freeze for annoying defences or TH, rage to increase damage and warden to use make them imortal while destroing TH.
i bloody agree seriously i always max out my air defence to the highest possible for my hall but EVERYTIME even against a STUPID DRAGON and a bunch of air balloons it either doesnt do enough damage or simply just sucks since it gets rushed to easily seriously it should have a hard buff on its hp and minor buff on its damage and honestly it shoots fireworks so it should deal splash damage to encourage players to not cram 723847618726498176 air balloons in one place this literally forces me to cram my air bombs and air mines near the air defences or outside the base in hopes itll hit something and slow down a rushed air assault and also now i got funni skeleton traps i switch most to anti air mode
Huh? It's useless? From when? Although, like always, we destroy them with 4 Lighting Spells but still that's just 2, another 2 will destroy healers making the Queen vulnerable. So I don't think it's useless, it's useless when the opponent is strong
I don't really agree with this video, coz the air defense literally 2 taps loons, and this can get really annoying when doing loon attacks in the midtown hall ranges. This thing also kills dragons really quickly at higher levels and combined with a couple air bomb 4 air defenses just nukes your whole loon army While Inferno towers, scatter shots, eagle, monolith xbows or whatever are considered better at high th lvls, it's not like they not gonna nuke your air army anyways, and having even one of them left is enough to completely fuck up an air based 3 star 3 star (th 10 memories) Although they're really good at mid th lvls from like 7-11 past there they do become irrelevant
How can this guy call something that you have to plan around when attacking useless😂 Then he tries to pull back by saying air def are useless because they get zapped down or tanked. If you need to use all your spells or 60-90 troop space to render air def useless, then the air def is most likely not useless! Also, the complaint about the early game is pretty irrelevant because you can simply breeze through th1 to th6 in less than a week. You actually want to start the hero grind as early as possible and as long as you raid 4-5 times a day and your offense is keeping up, and it will because you just need dragons and rage spells at th7, taking 100%s in defense doesn't matter in the slightest.
air defence isnt useless its an important defence if can also take down queen charge attacks and electro dragons which are common attacks in th 11, 12 and 13
Nah this completely misses the mark. Air Defenses are pretty much the only thing that stops air attacks from running completely rampant. Sweepers may be strong at stalling, but stalling isn’t very useful if nothing is attacking the stalled troops. And air defenses have absolutely absurd DPS
Edrag zap isn't a viable attack. If your base is getting 3 starred by Edrag zap your base just sucks. Edrags need rage spells to delete the base. Dragons and zap is good up to th11. After that you're not zapping single air defenses anymore.
I have no idea what you're talking about. exept the single target inferno (which need time to charge its beam) and the eagle (which activated only at the middle of the raid) air defense is the most powerful defense against air troop. there a reason why everyone decide to zap them, they just destroy air troop like it's nothing. In one of my attack, I use 1 e drag to funel my ground army, because there was no air defense in his pass the e drag take like 50% of the base by itself and was still alive at the end.
At th11 I'm prioritising eagle , inferno, xbows, tesla, wizard, at last air defence. You know if the enemy is going air then they will likely zap it so it is useless to prioritise.
this video is a joke !!! Airdefense is one of the most important defense... Till TH9 they are quite possibly the most important defense in the base, and even after you get op defense like inferno, eagle or scattershot , it still is a heavy weight Tier 2 defense.
i totally understand you and dont understand why people are hating. its only job is to defeat air attacks, and other buildings do its job better while also defending against ground attacks. overall great video, been binging your channel for a couple days now. keep up the great work.
Thos video makes no sense at all. The air defence is a loved defence, that is very strong and everybody likes to upgrade it against the hatet troops like edragons. Even on TH 7 you can build your base with one airsweeper so that not everybody gets the 3 stars and what you say about lavaloon is bullshit too. It is one of the hardest strategies to learn and you can fuck up so many stuff where the air defence defends the whole attack if you do sth bad. Of course, lavahounds can counter air defences when used right, but that is how it works. I think the air defence is pretty nice balanced against air attacks, because air attacks are rewarding when done good and they fail when you make mistakes. Thats how it should be and the air defences are in my opions exactly as strong as they should be
The only use for air defenses at this point is to use their spells up so your key defenses aren't hit instead. That's weird though cause people lightning the defense but it's considered useless. If it's actually useless than you can ignore it. They do a considerable amount of damage so they aren't really as useless as you suggest. That'd be like saying a cat is weak because a dog can kill it easily. They're just facing an overpowered strategy.
Dude, do you really like this game? Literally every video that you do is hating anything. The worst thing is that you say that everybody hates everything in this game. There’s not even a single truth in this videos. Literally everybody knows that air defenses are one of the most important buildings in the game. Wtf man
if air defense was too strong, then the guys that didn't know how to attacks with difficult strategies and only using a dragon most of the time will end up stop playing the coc lmao 🤣 just drop dragon in a line and drop a spell and wait for 2 star or maybe 1 star 🤣🤣 every day my base get attacked by this style of guys 😂😂 for me, air defense is not useless, every dragon users will targeting the air defense first because its the strong air targeted defense available among single inferno and scattershot or monolith. if you say air defense is useless, then the monolith also feel useless because alot people using skeleton spell to distracted the monolith. that what called strategies how to stop the high damage defense
I say more health and multy targets as you level them up, max 3 targets when maxed, no idea when do extra targets come, but at 11-13 should be at least 2 per air defense.
I think increasing the hp and range of the air defense would make sense, doesnt need more damage it just needs to be more expensive to lightning it and a bit more range would help for obvious reasons.
So a high priority defense used to combat the dominant air armies and needs multiple spell slots to destroy just one of these high priority defenses and that spell became one of the best spells just because of these high priority defenses and the game devs themselves made a troop to specifically to deal with these high priority defenses is apparently useless....... somethings not right here......
This channel is all about hating on the game the dude doesn't want people to play the game and he never provides evidence or facts to support his personal points of view. Instead of complaining about every single thing on the game come up with solutions for your hate towards the game.
air defences are one of the strongest defences, i know you need to upload vidoes with catchy titels but its really just wrong, sure later on with scattershots, infernotowers and the artillery you get even stronger defences but even then air defences count to the most important defenses, you can disregard archer towers, cannons, mortars, bomb towers, mage towers, but you cannot disregard the air defence
imo air defenses are pretty balanced, of course signature defenses are stronger than it because signature defenses are key defenses while air defenses are stronger cannons for air troops. plus if you ignore them it becomes a huge problem so it doesn't need a damage buff. air defenses aren't meant to be special it meant to be a way to defend against air troops like cannons
I actually dont mind E-Dragons. I don't find them overpowered like people say it is, the reason why is because most E-Drags attacks ive seen always gets 1 star and 2 stars, especially in home base and the 3 star attacks is because the base they're attacking is either rushed or a th lower than them. The only thing i hate about E-Drags is my clanmates using it on war and getting the most painful looking 2 stars ive ever seen
Your video feeels so clickbait when saying air defense is useless yet you say people use their whole spell to snipe it. Also no pro would do it. Air defense just like cannon, are good for the quantity