Please consider liking the video and subscribing! Disclosure: These videos were made before I knew about the technical difficulties. The devs have said an upcoming patch will remedy the CPU bottleneck. I have a 5900x so never experienced any issues.
even though many mh-likes have appeared in the past, i hope that this becomes a genuine competitor for monster hunter so that capcom realizes that they can do more with the franchise and the worlds in it. I won't be getting it because the price tag is a biiiit too hefty for my liking, but i'll definitely wait for a sale.
One thing I hope Capcom will do is make more new monster and have less return ones, just to have much more variety over the same 10 old monsters plus 5 new ones
Hard to say if it's gonna compete, it's like hoping for new monster collector games to compete with pokemon lol. Could certainly coexist, it has enough differences to stand on its own, assuming they iron things out
@@Mad_Peasant_King personally i would at least want more variety of monster types, imo world had too many of the same. i wanna see more fanged beasts, carapaceans like hermitaur etc
I feel like a lot of the single player games EA make these days, outside of their cash cows like Sims and EA sports, tend to be pretty okay. I think they took their foot off the MTX gas after the Battlefront 2 backlash.
Personally, I'm still gonna wait a month or so to see what happens. My trust in EA is so low that even gaismagorm hasn't even dug that far, plus it gives the devs some time to address the performance issues. Have played the demo tho and I'm am liking what I'm seeing so far.
this was a great look at the game. the exploration and persistent nature of stuff you put down for exploration looks really neat. hope theres a lot more to the game too! might pick this up sometime.
You can place your zipline on a monsters weak point from far away and out of its awareness zone and zipline straight to it and take its power with (LT).
I find this really cool, i mean, a video about what you like in a game/project. I would like a review the best, but it's fun to see someone talking about what they like instead of what they hate
this game has a strangely positive message about modernization and industry that i absolutely do not expect from a game inspired by fuedal japan. it's seriously such a breath of fresh air, im kinda sick of this anarcho-primitivist on one end (horizon) and full imperialism (monster hunter) on the other message i tend to get from most games that in the AAA space, it's genuinely refreshing
Whats the positive message on modernization that Wild Hearts delivers? Im kinda curioud cuz im not a fan of Horizon with its on the nose message. And on the same vein, how MH is related with imperialism?
I didn't think I would like the building thing as much as I do. It definitely adds to the combat and it's fun. I can't get into monster hunter bc the hunting prep is boring to me. I've played Toukiden kiwami, freddom wars, God eater 3,dragon's dogma, soul sacrifice and I love this game. I really like what they did and it's fun as hell to chase down a fleeing monster and jump off a big stack of boxes and stun them. I'm only 2 monsters in but I am loving it so far.
Kemono translates to "Creature" or "Beast" so I'll just call em Beasts. Apart from bad performance some nitpicks I have include the falling reset like you mentioned and the fact you can easily get stuck on things during combat. Jumping gets you out, but the camera zooming in doesn't help. I am enjoying the game. The matchmaking is LEAGUES better than MH. I hope Wild Hearts become a staple franchise and introduces some new weapons.
Was hoping a MH content creator I follow would talk about this game. Really glad to hear, once the technical issues are fixed I very well might pick it up. Excited to see you cover the game in more detail so I can make a more informed decision. Had really low expectations looking at the game from a distance especially with EA involved.
@@SuperRADLemon Def gonna have those in the background while I work! Unsure if you answered this on stream but do you feel any way about this game possibly taking a more live service approach? It's hard to tell if this game is gonna try and use FOMO tactics for post launch stuff.
As much as I am excited for new contenders in the ring, I can't help but see things like split-second bringing up the karakuri mechanic to build a big wall or place a spring and cringe a bit. Call me "scared of change", "old-fashioned", or whatever, but as much as I enjoy things like this mechanic or the Wirebug and how they change how combat works, I much prefer the more methodical nature of the pre-World games and miss it. There's a creativity in having limited options and making the most of it, but that design idea always feels left to the side in favor of "more button presses means more skill".
While the wirebug is super fun with so much combination of playstyles, and this game which a lot more accessible with a lot of flashy powerful moves... There's something really special about old-school MH, I'd say MH4U is the top of it, older games like FU, 3U are a bit too extremely inconvenience in QoL, but they did really good job in gen 4, and gen 5 MHW too if they didn't introduce the annoying Clutch-claw. But I'd say the combat in MHW is going to be the core of the next MH games now, hope they keep it down in term of power-scaling and flashy moves. Instead add more about diversity in armor skills that change the way you play - MHRise did it best in term of endgame skill diversity tho, not just pour everything into attack, they have multiple ways and style for offensive/defensive can change up whole new playstyle.
When I saw the Toukiden devs in Omega force wwre working on this I was cautiously optimistic..they still managed to far exceed my expectations. I hope they sneak in some Oni!
I legit didn’t know this was coming out like today, I was hopeful for this game because I was the guy who was playing Freedom Wars, Tokiden and God Eater. I love monster hunter;though I played a ton and loved it, I wasn’t a fan of the gameplay. The alternatives offered what rise and world would be and love about modern Monhun and this seems to lean a bit into the actual hunter part of Monster hunter and the charecter action lite aspects I like about womping a animal like I’m trying to get a Smokin' Sick Style combo on them. I hope to pick this up to see how the genre can grow.
I'm looking for reasons to give this game a chance but as a MH veteran, I've been hesitant. Opinions from renowned content creators such as you have a great impact on my final decision so thanks for making this video Rad, I hope to see more of your takes on this game in the future.
I love mh, I was shocked as well. I couldn't believe it's been this good. Only thing I wish was for traps, then you get hit with different types of items you can make to help you , ahhhh its so good
so weird thing: the snow is tied to the motion blur. next time you’re in a snowing section, turn the motion blur back on for a second, and then it actually looks like a blizzard. still looks kinda ghetto, but yeah, it’ll be better then. they need to at least have a separate option for the the motion blur of the particle effects, or maybe slider (at least there is no slider on ps5) for the blur. it does run better on ps5 when it’s off, but those effect look better with it on. kinda odd that they tied those things to motion blur
Those are my thoughts as well. I'm still reserving judgement for the endgame though as I personally never like Rise too much, loved Sunbreak when it came out but the endgame grind killed my enjoyment of the game completely, to the point I no longer play when a new patch comes out. I'm hoping this is not the case here. Grind is ok, but so much grind and RNG that you get sick of it? No thanks. If anything I'd say Wild Hearts is the first to actually give the MH franchise a run for its money and that is a good thing. Maybe Capcom will pay attention and incorporate some things from here in their new MH
I'm excited to play this, but I either need to wait till next week for the patch. or find a solution with the performance. either way I am looking forward to this
I dont know why, but in one of the trailers, the character says I'm sorry before finishing off the monster. After several hours of hearing my Rise character just beating up animals with a smile on their face while laughing, this hooked me on wild hearts
You actually perform finishers at the end of every hunt and each time your character apologizes. The setting has the characters respect the monsters a lot.
I honestly found it annoying at that start because I had English for the language and since they throw in Japanese words left and right, I just switched over and it all just sounds much more better and more fitting g
Not sure if it happens every hunt, since I’ve spent this entire morning playing the settings more than the fucking game itself, but it’s a neat attention to detail.
Spoilers: When you defeat the first major boss battle, they would even hold a festival to honor the beast so it can pass on peacefully to the next life.
@@persnaps8748 It's felt quite good to me and the group of friends I'm playing with (all on pc) don't seem to have had any issues either. Definitely seems hardware/config dependent.
The performance issues are also a huge surprise considering how the game looks. Very interesting core gameplay though, I'll certainly keep it under my radar, just can't justify spending $70 on something so scuffed
Great review Rad! Answered a lot of my questions. I do wanna ask, how beginner friendly is it, and how good are the tutorials and such? I've been getting my friends into MH and they've played Rise and Sunbreak with me, and they're interested in playing this with me, but I wanna make sure it isn't too tough to get the hang of or too much of a departure from what they already are used to for it to turn them away.
Uhh, it took me a while to get used to the controls, but once I did, it was very fluid. For tutorials, there's a lot and they are stored in a database. You can also practice weapons.
@@SuperRADLemon Gotcha, appreciate the response. Sounds similar to Nioh 2 where it's a lot to learn but super nice once you do (they are both by Koei so it makes sense) Practice room and plenty of tutorials is definitely nice to hear as well
I am interested in the game, but I will have to wait for a couple of patches, cause what I've read about the tech issues on the PC does not sound good at all.
Game looks like a great time but that “Mostly Negative” review score on Steam is definitely holding me back from a purchase. Seems mostly related to optimization so I’ll just hold off and see how the patches do and pray EA doesn’t cut off support for this game as their recent track record has shown they’re prone to doing just as the games were getting good (Looking at you, BFV and Battlefront II).
Personally i want to like the game, i really do, but it looks like shit and have fun beating a monster with 5fps even on very low seting, well i guess the settings doesn't really matter beacause it's the same at max settings
@@evan3490 The Devs found the bug already. It bottlenecks the CPU, next week they bring a performance patch. Then finally 120fps, can't stand to play games with low frames
@@m.h.4907 that’s good to hear, I’ll definitely keep an eye out for it because this does look quite interesting. It won’t replace Monster Hunter for me but some healthy competition will keep Capcom from getting lazy with the series as well as maybe give them new ideas come the next generation.
It’s great to know that there are some really good Monster Hunter like gems out there. I have recently came back from half a year long hiatus from Monster Hunter, do to Sunbreak leaving me not satisfied. I just genuinely like how there are games that have weight to their combat. But Sunbreak has too much mobility (in my personal opinion) to the point where the combat no longer felt engaging. But turned based RPGs were a nice break from fast combat for awhile.
Sunbreak has basically became Counter simulator, the hunting aspect no longer exists, you can remove every map and put every MONSTERS into single arena and the game would still the same. Rise is a disappointment.
@@chito2701 One thing I also do not like is the fact that they give you the monster’s location right away, its no longer giving you that sense of tension like the previous games did when hunting for the monster. And it would genuinely feel even better with the size of your hunter and the new monster that you would encounter compared within a cutscene.
Damn Dauntless didn't get a mention at all huh, I haven't played it personally but I guess that might say something about it's overall impact on the genre. Or lack of one rather
I see the rurikhan vid and wait some fix now i wait next month and give it a try . You cover old school and new mh with accurate i give it a try just for that . Thx for the advice hope the game get some fix for performance issue and bug
Wild hearts definitely took toukiden 2 and ramped it up to 100 and thr weapons are very much MH like especially the hammer. The bow and Karakuri katana I see much of resemblance to sword and shield on toukiden 2.
I played this game for 2 minutes and the next day I bought an Xbox seriesS so I could have this awesome game. If I did not have It by now though, SuperRads endorsement would have pushed me to get it.
really good thumbnail aside, I'm glad to see positivity on the game. I have disliked pretty much everything I've seen about it, but if this can properly create some healthy competition for MonHun in the mainstream, thats good enough for me.
What I love about wild hearts is how you can just build a camp on the go and no weapon sharpening. It really makes the game more….. oh god I think I gotta take a dump… wait I think it was just a fart. Anyways as I was saying the absence of weapon sharping does…… oh GOD I gotta go take a dump.
Oh, and I can't not comment on the amazing weapon you are using. The bladed wagasa to me is the way the lance should have been in Rise; full on focus on parry and counters that are meaningful. I always loved lance in World/IB where you would just stand your ground and use the monsters hit to your advantage and this bladed wagasa feels the same way. I would maybe increase the parry window and decrease the ones from skills maybe to get more people interested but still, amazing weapon. The best lance of any MH because you also have evade lancing with this weapon and it is GORGEOUS.
Maybe because every content creator got the game for free but no one talks about the price... I'm not paying more from what a MH would cost to check out a MH competitor...
I got the question a million times on stream. Asking if it was "worth the price". Since I received a review copy, all I can say is that I would buy it.
I'm glad you enjoy the game, you always touch upon many details others miss out which can help people like me decide if to give the game another shot after the demo. I look forward to your reviews!
No I def have criticisms. The performance issues and some bugs have been bothering a lot of people as an example. A gameplay issue I have would be that some weapons seem leaps and bounds better than others, to the point you may not want to use the worse ones.
honestly what doesn't sell me on this game is the creature design, lore, fearsomeness, uniqueness, mh has basically the avatar, a super saiyan, lagiacrus, and so far all Ive seen from this game is patient zero bubonic plague rat, bird that screams a lot and lava rock monkey. This game seems to fall flat in the one of the more important aspects of any hunting genre type game, flushing out the creatures so they seem more interesting, If I ever decide to touch this game again it will be after its life cycle is about to end and its on sale for like $15 cause aint no way Im spending $70 for some mid creature designs
Only thing preventing me from buying Wild Hearts is that steep price tag. $70 is asking a lot especially with those performance issues. I’m hoping to buy the game once they fix the issues on PC. Because having been on break from Monster Hunter, I’m excited to really immerse myself in this game’s mechanics and world.
If you're on PC and think you'd only play it for a bit or in bursts, getting it through EA Play Pro might save you some money at $15/month vs the flat $70 for the game outright.
I really wish i could play it, but in the Series S runs poorly and looks even worse, the core gameplay it's really fun tho, a good counterpart to MH gameplay.
I have a beefy CPU so not as bad as others, but I also play on medium settings atm. Game runs great at that point, but obviously I'd like to run it at max. Hoping the patch fixes the bottleneck.
No framerate issues or screen tearing that I can recall, but I'm running a 5900x. I have the occasional hiccup sometimes though. For glitches, nothing gamebreaking, but I have seen some pop-in. One time I actually managed to get myself stuck in the falling animation, but I just fast travelled to fix it.
This game is amazing and only being held back by technical difficulties that will be ironed out. MH community really forgot in what state World released on PC... or it's selective memory? The review-bombing on steam actually is a result of the high quality of this game. It's actually a rival to MH
0:53 Nope, God Eater is still terrible. Game's added a bunch of new flashy customizations without ever putting thoughts into their applications. Weapons are super clunky on the ground. Aerial attacks, on the other hand, are so busted they trivialize the game. Look up GE3 speedrun footages to see what I'm talking about. And note that the insane damage isn't hard to recreate at all.
well until i get more frames than 20 i will not be impressed. some times it even feels like the games in slow motion. im on the verge of returning this game and not coming back. and i shouldnt have to wait 1 whole week from release after paying an astounding $70 for a game thats broken. im tired of companies doing this shit.
The game is incredibly fun, but they need to work on the performance assap. Its as bad as they say. 40 fps or less on a pc that runs cyberpunk 4k ultra max rtx so you can have a comparison…
This kinda sounded like an ad read to be honest. Yes the game has huge potential, is really innovative, fun, challenging. That being said, it's a mess in all technical aspects. This could have used 6 months more in the oven. Te Some textures are horrendous, framerate is all over the place, there is jank everywhere. See you all in 6 months when the game is finished! Awesome to have some legitimate competition to Monster Hunter. Would be loving it if it wasn't do broken atm
Hopefully once they fix the technical issues you can see it at max settings. I think I play at high settings atm and get 144fps. You can see this at 60fps if you check my twitch stream vods
@@SuperRADLemon Here's hoping, I can definitely see some very pretty moments within the stylisation of the game being possible, plus it's always great to have competent competition within a genre, helps everyone to make better games all-round. EA has been oddly good with their games so far this year, between this and the dead space remake
if you take a sponsorship you really cxant review a game or give opinions. you just cant. personally im really enjoying wild hearts but this review is going to hurt more than it helps.
Why? Cause it's got better graphics 😂? Because so many people basically abandoned Rise just because it looked worse than world without even playing the game. Rise vs World was always a loaded comparison because a huge chunk of the fanbase consisted of people who only gave a game a chance if it looked all pretty. So are you one of those people or do you have some actual issues with Rise?
@@masterhind2036 because Rise/Sunbreak is a disappointment and failure, it's nothing more than just a Counter simulator, all the hunting aspect remove, made positioning obsolete because Firebugs, made the concept of Hunter arts from GenU irrelevant, low effort event quest, Paid DLC's, Grindfest garbage anomaly end game that was even worse than the Guild quest. made the maps dull and lifeless, you might as well remove all the maps and put every MONSTERS in a single arena and the game would still be the same, STALE. It literally made me go back and appreciate Generations Ultimate and how immersive everything is from the MONSTERS and the environments, despite the loading screens and outdated graphics. But hey! people like you who still defend Capcom after all their garbage has no further ambitions to the future of the franchise.
@@chito2701 Whoa lot of anger there. But ok you actually have issues. Don't assume that I'm a Capcom bootlicker. Even I have my share of issues with Rise, but there are some people online who only hate it because it looks worse than world and I assumed you were one of those people. Your issues with the game are more understandable 👍 And future of the franchise? What are you talking about. I consider GenU the last MH game. World and Rise both might as well be part of a different series. They have good gameplay but they're not monster hunter. I wanted the series to continue on the path of 4U but now it seems like they will follow the direction of world, which is already not monster hunter to me. For me world was as much as a disappointment as rise was to you And I've come to terms with the fact that the franchise will not have my preferred type of gameplay anymore.
@@masterhind2036 nah..ain't even mad, just disappointed, then again My comment must have struck some of your vital nerves that you would resort in Sarcasm. Oh well, arguing with you would just be a waste of time, your argument would probably boil down in 3: "that you're an old veteran and your opinion is more valid", "Rise combat is better" and the last one," I'm a WORLD baby."
@@chito2701 Please read the Second paragraph of my comment. I started with Freddom Unite. I dislike world as much as I dislike Rise. My dislike is equally distributed between both games. Because ultimately, Rise is the just world's gameplay taken to an extreme level. The moment the added a shoulder tackle to GS, I knew this series combat would never be the same anymore. And yes you're right, I will call you "World Baby" because apart from buying world, the only thing people like you have done is made the whole MH community toxic. Dude even people who started in Rise aren't as toxic as you "World Babies". And "Babies" is perfect for people like you because all you do is cry and whine about a damn videogame. Grow tf up. Edit: Not everyone who played world is toxic, but there are a lot of people like you who are.
Ignore all the Monster Hunter elitist in chat, you know the type, the ones that always gotta say "I prefer monster hunter playstyle" they're not saying that because they just want to state their preference, they're just saying it to start our argument.