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Wuthering Waves’ New Bosses Do Something Great 

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Chapters
00:00 - Intro
01:01 - Mini Bosses
04:24 - Crownless Hologram
07:48 - Jue
10:00 - Summary and Conclusion
#wutheringwaves #gacha

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30 июл 2024

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Комментарии : 236   
@tanjotsingh7290
@tanjotsingh7290 22 дня назад
What i love about crownless is how desperate he feels when you start the fight he just straight up attacks like he was waiting for the moment and when we stagger him and the moment he gets his stagger bar back he swings his weapon out of desperation and jumps back i love that little detail like most bosses just simply get up after getting their stagger bar btw great video🔥🔥🔥
@sachi2798
@sachi2798 22 дня назад
Kuro games been experimenting with boss in their previous game PGR, like there's a boss that can steal ur UI and Buttons and there's a boss that control your other character to fight you and more
@motivateddad
@motivateddad 22 дня назад
There is also one(or two because they are a duo) that uses your mechanics against you. PGR gives you time freeze if you perfect dodge. The boss does that back at you.
@DT-bo1zk
@DT-bo1zk 21 день назад
@@motivateddad scar casually parries our atk and dodge like a fking boss
@raoni00111
@raoni00111 13 дней назад
WHAT THE FUCK!! I don't know that since I never played it but that's godly!!
@matthewalexanderpugar3719
@matthewalexanderpugar3719 10 дней назад
Capricio boss almost got a trauma for just being prank the 2nd phase and Twins is the dodge drainer
@slippy47
@slippy47 5 дней назад
​@@raoni00111 would be even better if it's gonna be implemented in WuWa in the future. Like one good example would be bosses that have a fast chain attack that can all be parried. Right now the parry mechanic for me at least is under utilized.
@RadiantCloudSky
@RadiantCloudSky 21 день назад
What I love about WuWa is that you don't even need new character to beat the game Rover itself is already an S tier dps and even if you so get a new character it doesn't even help you in handling bosses as you actually need to read the boss movement to beat it
@DirtTapes_
@DirtTapes_ 21 день назад
i think my favorite part of crownless is when for certain attacks if you dont dodge he will just facepalm and shake his head. just adds another sense of character to his fight
@Ui_Raizen
@Ui_Raizen 19 дней назад
“Should’ve dodge..dumbass”
@KahliberZero
@KahliberZero 18 дней назад
You’re on the right path, but if you look closely, he’s not facepalming to seem annoyed or taunt you. You notice that rover does the same thing? They both get headaches from time to time due to their link from the beginning of the story, just like they both have that wing. Nonetheless, yes the attention to detail is insane in this game 👌👌👌
@raonmiruww6860
@raonmiruww6860 22 дня назад
9:11 Jinshi, the character you'd be using during the story encounter does have arial attacks combo, so if you can manage a grapple right there and manage launch a FULL COMBO, MID AIR, FACE TO FACE with the boss, it's absolutely stunning
@DT-bo1zk
@DT-bo1zk 22 дня назад
You should give some credits to the duo ice doggos too, only one of them isn’t big of a deal but both of them even as normal mobs can give you more death counts than other mini bosses and hologram bosses, I learned it the hard way when first met them
@nguyenquanghung2344
@nguyenquanghung2344 22 дня назад
holy shiii, i find it harder to defeat them than those lvl 120 bosses
@BonnieThomas-yu4jq
@BonnieThomas-yu4jq 22 дня назад
Right about that I learned that the hard way
@theherbst4851
@theherbst4851 22 дня назад
2 Lightcrushers trolls and beats you up while the 2 Ice doggos play racketball with you
@guillermogerrycabrera7625
@guillermogerrycabrera7625 22 дня назад
The dual icicle shotgun is a menace lmao
@laststand84
@laststand84 22 дня назад
Fr i learn it the hard way. It surprised me when they just took almost 50% of my hp with a single hit and that's just ordinary mobs not a red one
@Prodigal450
@Prodigal450 22 дня назад
2:00 that area is beautiful
@dislikebutton8979
@dislikebutton8979 22 дня назад
This game in general man. Sometimes I just stop and stare at the environments
@KingShado69
@KingShado69 22 дня назад
Crownless hologram fight lvl 4 was to me like: Crownless: Do you afraid? Me: man, I'm dead.
@lekoknightgaming8071
@lekoknightgaming8071 21 день назад
Bro even lv 1 crownless already gave me a heads up lol But fighting crownless is so enjoyable
@lekoknightgaming8071
@lekoknightgaming8071 21 день назад
@@KingShado69 lol at least it’s not as predictable as other hologram boss fights (except Memphis)
@KingShado69
@KingShado69 21 день назад
@@lekoknightgaming8071 I'm not complaining, I just have to get good.
@lekoknightgaming8071
@lekoknightgaming8071 21 день назад
@@KingShado69 same here man 😊
@HazardTone
@HazardTone 21 день назад
​Aix is not predictable it always gets me with its delayed attack then out of nowhere it uses that fking light speed missiles ​@@lekoknightgaming8071 Same with Impermanence Heron it's e charged attack is tricky to parry its wing attack delay animation is also mind blowing since it one shots most dps.
@TheLawlessRogue
@TheLawlessRogue 20 дней назад
Not even to start hate or anything, but this is just why I prefer WuWa over ZZZ so much more. The direction that Kuro decides to take their enemies in is just *incredible.* There's so much variety between them all and you can tell that it's all actually thought out, including the moveset of the characters as well. WuWa's fighting in general is just so dynamic and I can't wait for it to improve in each subsequent patch. There's going to be a long break before 1.2 hits so in that time I really hope that I can raise my characters in order to be better prepared for what they have in store next!!
@longphan7656
@longphan7656 18 дней назад
yeah kuro have a portfolio of making fun boss to fight compare to Hoyo who prefer cinematic over actually mechanically fun and challenging; They just make it so it look grand rather than feel grand. That and also the fact they have the balls to actually make the bosses have the capability to just 2 shot a character while making it fair at the same time
@jamesche7496
@jamesche7496 10 дней назад
But this is also why a portion of the players will choose ZZZ since its much easier and chilling to play compare to WUWA, I enjoy the boss fight and strategize planning to approach them in WUWA, but also sometimes I just want to laid back and enjoy some goofy and satisfying combat that does't take too much efforts. Its like playing GTFO with my friends and later I just wanna play some CSGO to relax 😂
@roxas5071
@roxas5071 8 дней назад
​@@jamesche7496idk if its because i have jinhsi but like wuwa is not hard at all the boss attacks are literally telegraphed by a circle most of the time and even simulations dont have that much hp... simulation fights feel more like an endurance test
@ardee9337
@ardee9337 22 дня назад
1.1 bosses underwhelming? Heck no! I actually appreciate their boss fights more so than ever compared to some other game where bosses are just standing damage sponges doing nothing most of the times and the times they attack are easily parried. WuWa's boss designs are moving forward in the right direction.
@LucFireCraft
@LucFireCraft 11 дней назад
crownless was supposed to be the only enemy in the game that always comes back stronger to fight you.
@mr.mc.doesntexist7693
@mr.mc.doesntexist7693 5 дней назад
The Jue battle, if you can manage to grapple to him while he's in the air and attack him, his stagger bar goes down extremely quickly. That's why his sword attack takes so long, it gives you a chance to interrupt it.
@tonyvn110
@tonyvn110 22 дня назад
I invite you to play PGR. In PGR, bosses just keep getting better every patch, so if kuro games keep this momentum, you will understand how they're capable of.
@kuro.editzzz
@kuro.editzzz 22 дня назад
true
@tej2130
@tej2130 21 день назад
​@@kuro.editzzzwhats pgr?
@DABOMB2371
@DABOMB2371 21 день назад
@@tej2130Punishing Gray Raven. Kuro’s mobile action arena RPG similar to Honkai Impact 3rd
@nishisun5008
@nishisun5008 20 дней назад
But pgr is so behind their cn servers its annoying
@tej2130
@tej2130 20 дней назад
@@nishisun5008 so how bad is it The sever issue?
@sachi2798
@sachi2798 22 дня назад
They should make the red mist mini boss spawn in a random place not just in 1 place it would make the exploration more engaging
@aidilhakimi8425
@aidilhakimi8425 22 дня назад
Totally agreed
@haruusami1831
@haruusami1831 22 дня назад
The problem is that every enemy is tailored on specific biome so it would not make sense for them to be all over but the best idea they can do is make a special red enemy that basically follows/hunts Rover probably a fractsidus that was experimented and turned into giant abomination etc (humanoid but bit bigger than Rover etc so it wouldn't be hard to fight), kinda same idea as Nemesis in Resident Evil, would be hilarious to see and turns the game into horror, and if every time it spawns and spots you a scary animation play hahaha. Or copy what the devs in Witcher did to the cow, if the players kill X amount of specific Tacet Discord, a red one will appear.
@eijitoh6252
@eijitoh6252 22 дня назад
adding to that. there should be just a roaming boss variant instead like Deviljho and Bezelguese in MH. Would be fun as hell if you can lead those bosses into territorial boss zones for a three way fight chaos
@Kramer8
@Kramer8 21 день назад
I disagree, just make them like how Tree sentinel act, and just roaming around in their fit place. Spawn in a random place will only works well with Shiny Echo.
@weaboo101
@weaboo101 21 час назад
Red mist from project moon?
@hijodelsoldeoriente
@hijodelsoldeoriente 23 дня назад
I love the two mini-bosses as well and I hope they add more of these. It also makes exploration engaging in a way as it makes me look forward to fighting them. I hope they add one where it's hiding or flying and will just jumpscare us with an attack. Just incorporate the enemies to the environmental design if that makes sense. Great video as always!
@Endeavor17
@Endeavor17 23 дня назад
Appreciate it. Glad you enjoyed the video.
@hexfizgamingch
@hexfizgamingch 20 дней назад
Okay that hidden mechanic is actually genius..bro.. we should submit that too feedback form
@Celica_42
@Celica_42 21 день назад
Great break down, i know the gacha community dont care much about boss movements coz only Kuro have good boss movements but i absolutely love good challenging boss. Looking forward to look more from you even for other games.
@deus2645
@deus2645 21 день назад
what? 1.0 bosses have many attack move set variation they literally change patterns when go higher on Holo 1-6. Memphis alone change its attack patterns depending how far you are from him , Aix can do animation cancel to fool you, Monke summons another monke to attack. The Bird is the only that lack of variation but else is really what you said.
@ahhh_sige
@ahhh_sige 18 дней назад
Wait, the monkey does that?!
@deus2645
@deus2645 18 дней назад
@@ahhh_sige yes they just randomly spawn even in mid air, they spat air ball that can half your hp
@ahhh_sige
@ahhh_sige 18 дней назад
@@deus2645 i havent seen that, even on diff 4.. imma test that later
@kavier2581
@kavier2581 12 дней назад
​@@ahhh_sigemonkey only do that in diff 6
@paologabriel6011
@paologabriel6011 День назад
Diff 6 monki's clones doesn't spawn randomly, they spawn whenever it does certain attacks.
@Cloke100
@Cloke100 22 дня назад
W video, the tiger mini boss was an amazing addition
@astyutechick7980
@astyutechick7980 21 день назад
When I saw this video in my recommendations, I immediately jumped to the Jue section to see what you had to say about this boss fight. I think Wuwa enemy design is absolutely amazing, and fighting almost every type of enemy feels satisfying and challenging and amazing. And the new hologram they released - Crownless - was another fantastic addition that I really love. But not Jue. While I agree that Jue boss fight is an absolute spectacle, it was also VERY disappointing to me BECAUSE all you can do half the time is spectate. It's attacks patterns, its hitbox and its movements are just not fun to play against. Jue keeps running out of our attack range and most (if not all) characters can't do anything about it. It reminds me of Wenut and Ruin Serpent from Genshin Impact. Make its attacks interesting to dodge and parry, I'm all for that. But please don't make me chase after it every 2 seconds, or make me go afk for 10 seconds as its in the air dancing about! It's not satisfying that most of your attacks hit air cause it keeps going out of your attack range so often. As opposed to this, think of the hologram Crownless fight or the weekly boss Dreamless fight. You can dodge and parry, but you can also attack and not fuking miss half the time. Hek - for Dreamless, you can literally dodge its wake up if you get used to the timings. All of it! And while that's the only time you can't really attack, because its always once in a while and its AFTER your attack window, it's actually a very good design which incentivizes you to get your damage out before it can start its wake up. Overall, I think Jue was a step down from most enemies in Wuwa, which really is a disappointment given how much I was anticipating it. But I'm hoping and counting on this being a one-off given their amazing collection of enemies they have before and after the release of 1.1 otherwise.
@asphy-musica
@asphy-musica 22 дня назад
I have to agree, just that I kinda just lack the time powers the sentinel excels in and makes him a sentinel. I sadly lack the creativity to propose an idea on how to implement that.
@KingShado69
@KingShado69 22 дня назад
from what the voice direction goes, I think the sentinels will be non-binary, like they both sound male and female at the same time.
@haruusami1831
@haruusami1831 22 дня назад
@@KingShado69 Because that's that cliche setting of every being deemed as "God" powerful etc aka genderless, they can can be a man or woman.
@raonmiruww6860
@raonmiruww6860 21 день назад
Ok hear me out Jue smack his tail into the ground, send you and a large amount of water into the air, then froze the entire field in a gray scale (ZA WARUDO) , water droplet and you stop mid air. It then launch a giant light beam at you, which can be parried at last second to escape unharmed. To make it a bit more fair, make his initial smack parry-able, so if you fail you can go through all that
@asphy-musica
@asphy-musica 21 день назад
@@raonmiruww6860 good idea. It's basically the cutscene when Jinhsi blocked a beam, but turned into another pattern for Jué.
@raonmiruww6860
@raonmiruww6860 21 день назад
@@asphy-musica Jinshi does get timestop power in the illusory realm mode, it's pretty fun to see
@zakim3O
@zakim3O 21 день назад
Easy subscribe, I love this type of overall boss content and improvement videos, I was trying to figure out what felt different about Crownless hologram but now I know, its "Personality" you completely nailed this take man. I do hope they make this a standard for new regions, I know it's going to get harder on the development side but I have faith Kuro games will keep on cooking even more.
@jaderabbit898
@jaderabbit898 20 дней назад
I have hopes for bosses beyond because looking at PGR's as a base, these will get so much wackier and awesomer.
@Ardeleus
@Ardeleus 8 дней назад
great vid!
@kharismanando9051
@kharismanando9051 22 дня назад
i am subscribing, your explaination is clear and easy to understand.
@eir3831
@eir3831 22 дня назад
6:30 crownless will do a counter combo when you parry him, further increases your chance to punish since the counter combo lunge can be parried and gives small stagger time to deal more damage
@Dotwang2145
@Dotwang2145 21 день назад
Nice vid
@primadansaripudin9269
@primadansaripudin9269 22 дня назад
I love the two red bosses, the tiger reminds me so much of Dyaus Pita/HR Vajra from GE and the Construct basically Kuro telling me to learn dodge counters. Though I kinda find it funny that I see so many people struggle with the tiger more than the Construct, it only takes me 3 tries to beat while the Construct almost killed me for the 7th time, I really struggle to dodge the sword mode for some reason.
@gunjitkumar
@gunjitkumar 20 дней назад
This is such a great video, ngl I loved this patch's mini bosses, I'm a unga bunga player, BUT I loved fighting these mini bosses I couldn't tell why but this videos explain it really well. The way they are part of the environment and how they fight you I love it, it's not like they are some huge damage sponges but something you actively fight till the end and its really enjoyable, also there's a miniboss, I won't spoil it, but it's in a hidden cave, and it just jumps you, you would think it's just a normal mob but it actually a miniboss 💀 it caught me off guard 😂😂 I was getting whooped and laughing at the same time, I loved it
@longphan7656
@longphan7656 18 дней назад
i think not enough people appreciate the genius decision of the mechanic that is "everytime you dodge counter, it cut 5% hp of the enemy" which allow even a lv unit to beat them. If it was any other game dev, they would have made it a damage sponge where you have to take 10 minutes to kill This small mechanic allow you to either just do a bunch of damage, or just test your skill
@shock226
@shock226 3 дня назад
I really hope they make that boss rush game mode a permanent thing. Not only is it good for people who simply like to fight the bosses, but it can also serve as a useful tool for dps checks
@raonmiruww6860
@raonmiruww6860 22 дня назад
I also find that bosses in the illusory realm mode has entirely new move set that overworld boss dont. For example the Rider has a new red flashing move that when kill you, trigger an achievement (but overworld rider does not have this)
@emerlance
@emerlance 21 день назад
you'll be more and more engaged from the boss battle in the future, that's just what Kuro is
@chauang5918
@chauang5918 21 день назад
2:51 that couldnt have smelled good
@DisIngRaM
@DisIngRaM 12 дней назад
Nice analysis, 1.1 boss do make impacts. But I shudder if they give Jue much more HP (maybe later in simulator), since it's hard to get full hit in his fight, it can be stressful if his future simulation version has tons of HP. Although weekly boss was never in any simulator, might be safe to assume they understand.
@skyoimiya
@skyoimiya 22 дня назад
Wait till they add a boss that steals your astrite if you dont kill it fast enough 😭
@frey6988
@frey6988 22 дня назад
😂😂😂😂😂😂
@QS2435
@QS2435 14 дней назад
100% agree with you, wuwa bosses is so good. I love to fight Crownless hologram with one character, and it;'s so good, it feels like a Fromsoftware quality. Also interesting detail, that Crownless reward your skill, if you succesfully dodge his first of his combo attack, the rest of his combo animation become slower, the more you dodge, the more you can see the opening, even attack while in between his combo. And I like that if you parry him, instead getting stagger, he will do his charge attack, which can be opportunity to attack him more or get punished if you missed the timing.
@CMA-90
@CMA-90 21 день назад
Wow, Jue has a sword atk, I never saw that! Usually, I kill him in the first rotation with Jiyan, so it is cool to see it here.
@ratanante
@ratanante 21 день назад
I first fought this boss yesterday. A normal version, and for an elite class its was pretty insane
@quinslion4563
@quinslion4563 22 дня назад
I dont know if i was hyper focused or Jue was just that good to me. First time i farmed Jue echoe i got the achievement and never felt bored . That lightcrusher gave me souls level of anxiety and frustration 😂 and i loved it. When i finally beat it it was a draw with Jinshi landing the last hit and dying to the roar
@LUCAS420BLZ
@LUCAS420BLZ 19 дней назад
A fun thing to think about is that they haven't even added all the bosses to holograms They however are adding them to Illusive realm and they have more depth there as well To make it more varied So story bosses will often times have replay value there incentivising you play all modes Also there's a ton of new giant bosses as well, Wuwa could never match Pgr in terms of combat because it's slower however the methodical approach leaves room for more complexity in characters and bosses and they're nailing that
@gaobili
@gaobili 14 дней назад
The Hologram version of the bosses is the original design. It's just that in the previous test, players complained that the bosses were op, especially the Crownless, so Kuro had to neft them and put them in the Hologram
@hisayaren8324
@hisayaren8324 5 дней назад
Kuro games bosses are WILD. PGR bosses would stop time, take away your gacha currency, shadowbox, create a gravity field, lag your PC, and much more. The thing is, the characters can do that as well lmao.
@TrisTami17
@TrisTami17 20 дней назад
Still waiting for dreamless holo
@BoredDior
@BoredDior 22 дня назад
If you stay close to the tiger after you get him Below 50% he starts spamming claw attacks at high speed
@johnpaulada5111
@johnpaulada5111 10 дней назад
I'm almost done with Elden Ring and I'm happy I get to fight bosses with movesets I have to learn in WuWa haha
@clunk2107
@clunk2107 22 дня назад
i just grappled with jihnsi and ignored crownless lmao i was so high up that no attacks hit me and jihnsi can fight mid air in her second form
@rasincodm6534
@rasincodm6534 22 дня назад
Does the game have controller support for mobile?
@najmifarhan6052
@najmifarhan6052 21 день назад
A very good critic, deserve more sub
@Zilllow
@Zilllow 22 дня назад
If u attack jue from the back while its flying you will break the whole weakness bar. I sub bro
@DisIngRaM
@DisIngRaM 12 дней назад
How do you attack from the back when it's flying? Care to share?
@ZetsunaBlacklimit
@ZetsunaBlacklimit 22 дня назад
9:09 Attacks, mostly from jiyan's AA and jinshi's skill, while juè is airborne deals significant vibration damage.
@saeheejung2895
@saeheejung2895 21 день назад
jué’s grapple is a skill issue crutch (source: me, a skill issue haver). I noticed that it pops up whenever jué gets distance on your character during a good, calm attack window (like during that aoe stagger attack that basically takes up the whole screen). if you’re like me and don’t have concerto energy ready to into-outro back into the fight, a quick grapple will zip you into close quarters for a longer attack window than you would just trying to run at him. also, if you manage to grapple that spot and hit him while he’s still in the air during one of his parriable swoops, his vibration bar instantly empties and he crashes to the ground. hope that helps!
@andynow-uu1mr
@andynow-uu1mr 21 день назад
Well almost everyone is having a blast...but not so much for me, my work is literally ruining the fun.. I'm at UL38 and still have greens, I also just discovered how to farm straight crit. damage drops but unfortunately yesterday's update changed it...😢😢 I'm in deep trouble when I reach UL40 with no echoes decently built.
@Windtorment
@Windtorment 19 дней назад
Don't ascend your world level yet. Don't do the ascension quest as soon as it appears on the left corner of the map. Ignore it. And focus on working on your main team then upgrade it once you're confident you can easily nuke enemies and explore.
@andynow-uu1mr
@andynow-uu1mr 19 дней назад
@@Windtorment thanks man, I'll camp UL30 for now..btw, is there a big difference in rewards ( skill, echo, or ascension materials) between UL30 and 40?
@panduvandal
@panduvandal 19 дней назад
​@@andynow-uu1mr well you get more rewards doing the weekly and the other waveplate activity, and it let you level up more for your character. I think you should grind out the data bank level first so you can unlock 5 stars echoes (on level 21 capturing echoes guarantee that they will always be gold)
@lazypikachu2.0
@lazypikachu2.0 22 дня назад
The bosses are good but sometimes the attack timings are so weird... Take the purple bird boss for example (i havent memorized the names yet) the wing swing attacks is insanely slow, but the spin and other attacks are insanely fast. Thats not good in terms of consistency, it really throws me off the timing a lot of the time. Another example is badly telegraphed attacks. For example (i forgot which boss this was) theres an attack where the boss goes midair and charges up to do a plunging attack, signaled with a red circle on the ground with an expanding inner circle to show the timing. For some reason the attack happens a second or two _after_ the two circles overlap, not right when it happens. This goes against almost all other games that use this way of telegraphing. And the worst part is another boss with the circle thingy (i genuienly dont know what its acrually called 😭) DOES attack right then the circles overlap. The consistncy really throws me off and it sucks (and in general the mobs attack really slowly and as a bayonetta player it throws me off sicne im used to dodging as soon as i see the flash/telegraph 😭)
@rckyrick7425
@rckyrick7425 22 дня назад
Dam.toue graphics are crazy
@Hollow__Heart
@Hollow__Heart 21 день назад
One thing I don't like with Jue is how it gets out of range of my attacks all the time. Yeah, you can grapple but by the time you recover from the jump attack Jue will be in another place already. I exaggerate a little, but I think you get the point. It's actually not a bother at all in the story, but when you farm the boss, it's just making it a bit too long for me. With the crownless he will always make a parriable counter attack after your parry. If you parry the second hit, his combo will be interrupted.
@ROMVS
@ROMVS 20 дней назад
It could just fly forever and attack and never get close, I like to think this is just mini challenge by Jue before you get it's help in the form of an echo
@Griffon14
@Griffon14 21 день назад
Waiting for jue hologram
@CloneVersion2
@CloneVersion2 22 дня назад
1:15 - What is that team comp...
@Endeavor17
@Endeavor17 21 день назад
Jinhsi, Sanhua and Jianxin
@CloneVersion2
@CloneVersion2 21 день назад
@@Endeavor17 It wasn't a question. I'm just saying that Sanhua is useless with Jinhsi.
@Endeavor17
@Endeavor17 21 день назад
@@CloneVersion2 I know. I was just messing with you, dawg. I'm really just playing characters that I like right now since I've been able to clear almost all the content with this team. Sanhua's been with me since CBT 2. Can't let her go just yet XD. Will start being optimal probably next patch, though.
@slahser
@slahser 21 день назад
All I want is the ability to parry Crownless' kamehameha back to him. (Though I always mistime my dodge for it so ig I'm still 💀 )
@quy7163
@quy7163 17 дней назад
Use the purple bird
@tej2130
@tej2130 21 день назад
Yo how you got 4 characters slots? I play mobile and its 3
@Endeavor17
@Endeavor17 21 день назад
It's just 3 on PC too. It just shows all three characters on the side including the one you're using. I think it just shows the two you aren't using on Mobile to save on screen space, from what I remember.
@tej2130
@tej2130 21 день назад
@@Endeavor17 ah ok thanks
@xyzerion2925
@xyzerion2925 21 день назад
I dunno if it’s just me but Hologram Crownless seems to deal less damage compared to other Holograms at high difficulties, I only seem to die whenever I get comboed by him lol
@longphan7656
@longphan7656 18 дней назад
i mean that is the point. Crownless have the lengthiest combo compare to every other boss in the game, even Dreamless; as well as he use them many times. They simply balance it out by doing slightly less damage to not make it feel like you have to play absolutely perfect to be able to beat him
@kavier2581
@kavier2581 12 дней назад
I cleared all hologram diff 6, I like Mourning Aix the most among all the hologram bosses because it is extremely punishing if you fail to dodge or parry, every hit lands feels like it can kill you, like Souls Game. The others I kinda just unga bunga and occasionally dodge.
@Nakirakira
@Nakirakira 22 дня назад
Yall don’t know CBT1 crownless
@FeuillesDeLavigne
@FeuillesDeLavigne 22 дня назад
Overrated
@sachi2798
@sachi2798 22 дня назад
Only the cutscenes was better
@Kramer8
@Kramer8 21 день назад
CBT1 tutorial crownless only hard just because it has bigger HP and deals some fatal damage, other than that, the moveset are still lacking.
@BRUH-qr1py
@BRUH-qr1py 14 дней назад
Unlike genshin where you (run and dash and skill and basic attack and ultimate) then repeat.
@nelsin5349
@nelsin5349 20 дней назад
You can't tell me crownless wasn't inspired by ignis in Solo leveling 😄
@Kramer8
@Kramer8 20 дней назад
Idk, Isn't crownless been around since alpha test? (2.5 years ago)
@nabilzulkepli5745
@nabilzulkepli5745 8 дней назад
Seriously some elite moster is stronger than boss…
@kyarumomochi5146
@kyarumomochi5146 21 день назад
All of these get obliterated with any end game team lmao. Check PGR if you want to see actual boss fights where you are forced to fight.
@pivad1388
@pivad1388 16 дней назад
That pretty much only happens in Babel, where you have modifiers to make enemies more difficult, even with generous i-frames the newer characters have. Stronghold has its moments, but that's about it. Holograms and middle ToA still offer decent challenge at maxed out end game team. Whale teams are... whale teams. Heck, even Spider2B thinks that WW is more difficult than PGR. Above all, PGR fans need to stop being too elitist with the game. I understand the comparison between HoYo and Kuro games, since HoYo's enemies are mid to none, ZZZ included. But comparing PGR and WW like an annoying prick is not a good look.
@reedchanuoughh
@reedchanuoughh 14 дней назад
Last time i checked, the mighty crusher has ~1 million hp as well as quite high def and res. Yeah no, current end game teams definitely can't "obliterate" this lmao.
@kyarumomochi5146
@kyarumomochi5146 14 дней назад
@@reedchanuoughh Do you even have a clue how strong meta rotations are rn
@reedchanuoughh
@reedchanuoughh 14 дней назад
@@kyarumomochi5146 with mighty crusher, using jinhsi here is not ideal due to the same element. She may deal high damage, sure, but she simply can't achieve insane number like with other bosses. Jiyan is definitely the better one here, with the auto parry and all, but unless you can show me how Jiyan can unga bunga the mighty crusher in seconds, than the meta teams aren't "obliterating" this one.
@Ssilhouette73
@Ssilhouette73 21 день назад
yeah cool bosses hooray! just for the sake of farming with no backstory and no hint why even the fk we are fighting any of these beings? They are wearing just Halloween costumes to look scary and that's about it. That's why I love PGR's bosses even if their designs is a silly one like shark spear for example they are properly introduced in the story. way to go KURO.
@Atmo-sp
@Atmo-sp 21 день назад
Almost every boss in Wuwa have a story beind them, Crowless is a special one because he is directly related to the MC and still remain a mystery. The two Mephis are introduced in the main story and Jiyan story. Feilian is introduced via the story of the forest zone quest Inferno rider is introduced via the story of the fire zone quest Lampylum, the mine quest Mech abomination, main quest Mourning Aix, swamp quest Scar, main quest Jué, main quest Dreamless, main quest Heron and Turtle i don't realy remember if they have something. Anything else are TDs, we know why they exist and why we fight them.
@najmifarhan6052
@najmifarhan6052 21 день назад
​@@Atmo-spbell-borne geochelone, do have a story for it albeit in a side quest not the main quest nor exploration quest, it fleshed out the turtle (rumored) backstory (much like aix) and one of the effect of overclocking. It's the side quest where you need to make a medicine from turtle with the help of the npc nicknamed "TD hunter"
@Atmo-sp
@Atmo-sp 21 день назад
@@najmifarhan6052 Oh yes i remember now, thanks.
@phuhuhuhu8090
@phuhuhuhu8090 21 день назад
I still don't get why someone would play wuwa for combat, if Elden ring exists... Like all bosses here are boring af
@poggest_of_them_all
@poggest_of_them_all 21 день назад
Wuwa got better combat with you, sure combat in terms of what enemies do you can say elden is better, but wuwa has dmc-ish combat so that's the appeal
@Kramer8
@Kramer8 21 день назад
Dude, you comparing AAA game and a free gacha game. You probably shouldn't play any story driven games if RD2 exist, what is this logic?
@phuhuhuhu8090
@phuhuhuhu8090 21 день назад
​@@poggest_of_them_all ER has far more variety in builds, than WuWa. What Wuwa has in-combat? Dodge, jump(wich in combat is mostly usless), attack, skill, ultimate, echo and sometimes parry. What ER has? All of this, exept ultimate and echo, and a whole bunch of consumables, some of which has hidden mecanics for enemies, magic and Incantations, wich far more diverse than echos in WuWa.
@phuhuhuhu8090
@phuhuhuhu8090 21 день назад
@@Kramer8 Yeah, "free" and gacha game. Bro cluless...
@phuhuhuhu8090
@phuhuhuhu8090 21 день назад
@@Kramer8 I'm complaining case combat doesn't bring anything new in the genre. I would complain the same if rd3, for example, would copy word for word rd2 story, imagine that!
@LucFireCraft
@LucFireCraft 11 дней назад
crownless was supposed to be the only enemy in the game that always comes back stronger to fight you.
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