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Your Game Should Acknowledge Your Player’s Actions : Unity XR Interaction Toolkit Affordance System 

Fist Full of Shrimp
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In this tutorial, I'll be teaching you how to use the Unity XR Interaction Toolkit's Affordance System! Giving players feedback is vital to any good user experience and the Affordance System makes it easy and scalable!
🍤 Support the Channel : Check out my Patreon for exclusive content and perks! / fistfullofshrimp
🎓 What You'll Learn:
-Affordance System Basics: A step-by-step guide on understanding and implementing the XR Interaction Toolkit's Affordance System.
-Creating Custom Interactions: Dive into the process of crafting your own XR interactions tailored to your project's needs.
🔗 Relevant Links:
📃 Written Guide: fistfullofshri...
💸 Polygon Dungeon Asset (Wait until it's on sale!): prf.hn/l/zpQRERQ
VR Template : github.com/Fis...

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22 янв 2024

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Комментарии : 10   
@PunMister
@PunMister 6 месяцев назад
HA "the affordance system is really that shrimple" sign-off was perfect!
@FistFullofShrimp
@FistFullofShrimp 6 месяцев назад
You "shrimple" advice is the best thing ever!!!
@dfadir
@dfadir 6 месяцев назад
Just found your channel. It's a gold mine! Keep up the great work!
@FistFullofShrimp
@FistFullofShrimp 6 месяцев назад
I'm so happy you found me! Thanks for watching and I'm glad to hear it's helping. 🍤
@ladyupperton23
@ladyupperton23 6 месяцев назад
You're the best! I think you have really strong feet.
@FistFullofShrimp
@FistFullofShrimp 6 месяцев назад
You have no idea how strong my feet are!!! They are the strongest!
@PapaBoneyinVR
@PapaBoneyinVR 6 месяцев назад
Aren't they getting rid of the affordance system here shortly? at least thats what the docs say for 3.0.0 "The affordance system has also been deprecated in XRI 3.0. A new feedback system to handle visuals, audio, haptics and more will be coming soon in a future release of XRI." -source the what's new section of the 3.0.0-pre.1 manual
@FistFullofShrimp
@FistFullofShrimp 6 месяцев назад
Yep! It's kind of a bummer, but I figured I'd still cover this system for people deciding to stick with older versions of the XR Interaction Toolkit. I'm also not sure when the new feedback system will be released. The "will be coming soon" seemed a bit vague and I don't see it being added in version 3.0. This is the curse of VR development. To be on the cutting edge and have system deprecate only a few versions after you get them 😂
@PapaBoneyinVR
@PapaBoneyinVR 6 месяцев назад
@@FistFullofShrimp No joke, any example code over a year old gives so many depreciated warnings and a lot of the changes seem senseless to like changing OnSelectEnter to OnSelectEntered lol
@PixelBlight
@PixelBlight 6 месяцев назад
Indeed! He could probably make a whole video dedicated to deprecation, and reference these changes!!
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