To answer your question about the Blizzard Devs, yes it's still a thing nowadays unfortunately. I know a lot of people will say, "Oh but what about Dragonflight?" I say, we've all heard the same song and dance. They say one thing and do something different.
Multiverse already exists. We know there's a bad future where the 8th Umbral Calamity happened, G'raha Tia woke up in the bad future and went to the First to unfuck the past.
I've been coming up with ideas for games from age 10. Additional levels for existing games (think DLC before that was a thing) with maps and enemy placement, lists of dungeons/themes and sketches of bosses fot a theoretical Zelda game (including a playable twin sister for Link), all in a sketchbook with my older brother's help (back before he hated my guts), and countless premise/very rudimentary design documents through highschool. Yoshi-p is my hero.
A cool young person making a Hotel California reference. Nice. I feel a little less old. 👍😁 In terms of changes for the future, I hope Yoshi will never become afraid of happy endings. I'm new and have been pleased to see certain stories that could well have ended in tragedy, end without leaving us in misery.
I just realized something: Yoshi-p is how people used to see CD Projeck Red. Seen as a leading example how game devs should be, has goodwill towards players and fans
yea people over blow what Cd projectk red is and was..........all they made is witcher seires which were great, BUT people blow WAY OUTTA PROPPORTION what happen with cyber punk, even if it was a fail game, companies can have good and bad games, just like Square eniex has bad games like marvels avengers and good ones like ff14 and 11 then just avg games like ff15 and 113. the fact is on NEXT GEN systems cyber punk was great......had its problems but it was great, it was because of MONEY and promising last gen release that cyber punk was so fucked, if they would have dropped ps4 and xbox one it would be ok.......samething happen with ff14 arrm i was a ps3 beta player and they promised to relese it on that system, thats why aar is like it is. because it had to be dropped on ps3 a 2006 console in 2013ish every game dev has ups and downs yoshi p is just learning from others bad mistakes and being a gamer himself just works better, just like from soft made an avg souls game in elden ring, a bad souls game in dark souls 2 and great souls game in blood born and dark souls 3.............shit happens everything can not be gold, but gamers now of days are either all in one mistake your trash OR in the case of loveable compines from the past, (bliizzard, nintendo, CoD madden) they can make shitty games with predatory practices and people will still love them....... people need to have more levity
I thought I wanted to be a chef when I was a kid, but people told me it would be really stressful and I don't do well with stress so the best I can do is cook at home. Idk what I want to do. It's great some people find their calling and just go for it.
For my final project in college I made a game using Unity and C#. I knew nothing of either and it took me a several months to make it but after i finished with an A+, I have a whole new respect for developers now...
I'd say the new direction in PvP is them pushing themselves to try new stuff and it really landed well for me. I'm also super happy with the number of balance patches we've gotten for it already (even if black mage got mega buffed lol.) I wouldn't be surprised if other MMOs barrow the model or even fully lift it.
Yoshi P and I share similar life. I grew up in Japan as well and my earliest recollection of video game was on Famicon. The game was transformer and star wars. This had to been 1986 or 1987. Calling your peers the "Rich Kid" is actually not a duragratory term in Japanese. Where I am from, we called them "Bôchan". It's an old term to describe young sire.
I noticed "I read through Sherlock Holmes series.. ". This also happened to me and I felt kind of sad when I realized that I read the last story.. and knew that there was no book left to read in this series. It is always nice to know person's background. I know from experience that board meetings are boring, because they are usually like 'cut cost'.. save.. and usually personnel is seen as cost factor.
I swear I've heard about the rich kid's house and the mystery novels in some other articles as well haha. There's definitely been at least one interview where he talks a lot about his love of mystery novels influencing the story ^^
The first thing I thought when I did the FF15 crossover event last year was that it confirms the multiverse and that NO Final Fantasy world is off-limits. TAKE US TO SPIRA, THANKS!
Im glad Yoshi P addressed the multiverse theory. Graha still being alive is way too convenient for their not to be a timeline where everything still went horribly wrong.
I'm hoping they add more difficult dungeons in the future, like harder variants of the same dungeons like we used to get. :0 The Thousand Maws of Toto-Rak (Extreme) Instead of slowing you down, it does an instant DEATH!
@@PocketwithFrog no they said this is separate from deep dungeons. We will get a new one in 6.3 i think. Criterion dungeons will be added each patch from 6.2 to 6.5
Scroll down for more info on the multiverse option... So if you read the short story Unpromised Tomorrow and finished Shadowbringers, you know that an alternative time exists where the Ascians succeed, so multiverses could happen. Fascinating potential.
I love FFXIV and it is basically single-handedly propping up SQEX's financials... Yoshi-P is an excellent director/producer with extremely good decision-making skills and understands enough about everything to know what should be done and when things need to be addressed. Meanwhile you have the SQEX president: "Let's sell off some of our most valuable IP and an entire game studio we own so we can invest in blockchain and NFTs!" First of all, I think that the IP and studio they sold were worth a lot more than $300 million. Second, it's just so tone-deaf to think that players are interested in blockchain/NFTs. They could have made good money developing another Tomb Raider game, but instead they sold the series for pennies so they could invest in something that will be a total loss... I have the utmost confidence in Yoshi-P, but I have zero confidence in the direction that the SQEX president is steering the company and I'm afraid that this could affect the performance of Creative Business Unit 3. For example, it's clear that FFXVI was designed as a PC release first and foremost, but someone higher up in the chain of command struck up a deal with Sony to change it into a PS5 exclusive which is definitely delaying the game somewhat and affecting what the team can deliver. On the latest trailer it literally says something along the lines of: "Running on a PC designed to emulate the PS5 experience". They don't even have it running on PS5 yet because they were working on a PC release this whole time and then suddenly they were told: "Oh actually, you need to make this for PS5 instead."
1000% more risks needed please. Not only in content but story tbh. I could not have been more disappointed with the end of endwalker. I can't say the reason why because of spoilers but I'm sure people who have finished it could make a guess.