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ScionVyse
ScionVyse
ScionVyse
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Your friendly neighbourhood Canuck diving deep into games on a (mostly) monthly basis!

Used to mainly do let's plays, back in the caveman era of youtube, but starting in 2017, I decided to start scripting stuff. I used to be terrible at it, but now I just suck!

If you're looking for those let's plays, they haven't gone anywhere! I'm just in the process of moving them all to playlists instead of having them all on the main channel layout.

2023 Wrapup and Channel Update
7:29
3 месяца назад
The Best Games I Played from 2023
21:10
5 месяцев назад
Channel & Life Update - June 2023
8:11
10 месяцев назад
Metroid Dread Review - ScionVyse
53:03
2 года назад
Cris Tales Review - ScionVyse
33:15
2 года назад
Gnosia - scionlyte
7:59
3 года назад
Комментарии
@ChairyCrasher
@ChairyCrasher 6 часов назад
How did Mario Odyssey get 60fps, when paper mario is less intensive?
@ChairyCrasher
@ChairyCrasher 7 часов назад
The difference between movie fps and game fps, is that one is a static image. Aka you watch the protaganist. while the other one is that you control the protaganist. The reason it feels sluggish on games and not movies, is that you feel like it is going to slow and cant' react fast enough.
@swordheartstudios
@swordheartstudios 20 часов назад
I remember back when Mario & Luigi: Paper Jam first got announced during Nintendo E3 and I was excited about the concept of the 2 most beloved RPG worlds of Mario & Luigi and Paper Mario colliding. Being an adult it's sad to see that this was the game that would symbolize the fall for both series especially for Mario & Luigi not having a new game for over 9 years now besides the remakes of Superstar Saga. I would've loved to have seen how well both series could've meshed elements from previous games in both series into this one. But it's awesome to see how much the Mario RPG games are making a comeback today in the modern era of gaming as I hope we can see a revival to the Mario & Luigi series in the future like we have with the Super Mario RPG Remake and Paper Mario The Thousand Year Door Remake.
@ThePonderer
@ThePonderer День назад
This one’s my favorite
@almeidachannel7121
@almeidachannel7121 День назад
Nice Video ! Sub & Big Like ! And Love Retro Donkey Games !
@The-one-person-you-remember
@The-one-person-you-remember 2 дня назад
Paper Jam was the first Mario and Luigi game I beat, because I got stuck on Inside Story and Dream Team. It WAS easy.
@MrChaos-tb4vn
@MrChaos-tb4vn 3 дня назад
“Why does Mario and Luigi deserve to be the One Mario RPG Franchise” Well…I don’t think we gotta worry about that anymore #RIPAlphaDream (Jokes aside, amazing videos! I binged all the other M&L ones over the week)
@MonkeyD.Gerald
@MonkeyD.Gerald 3 дня назад
44:36 the remake fixed this thankfully,in that you only need to press the a button at a certain time to get it to an excellent
@dimondsi
@dimondsi 3 дня назад
Flower fields is what executed my one and only attempt at the game. I just couldn't It's nice to hear that the game holds up all the same
@jessepinkman5702
@jessepinkman5702 3 дня назад
Being able to see more movement and take advantage of that better clarity doesn't only apply to super guard it applies to every action command, I think it's very unreasonable to believe you didn't know that Every Paper Mario since SPM being at 30fps genuinely does not matter. Games should change for the better, I have no clue why you thought "let's settle for what was used in 2007 even though better options exist" was a genuine reason A 2024 remaaster of a 2004 game from 3 generations back having a feature that is only half as good as what was originally available is a flaw, there shouldn't be any argument with that Please do not support Nintendo pricing a remaster of a 20-year old game with any lesser capabilities whatsoever at $60. Please experience a different version of this great game
@tiagocervera5661
@tiagocervera5661 3 дня назад
it's because of this that bobby is unforgivable without this secrafise bobby would still be a likeable character but he woulden't really stand out
@tiagocervera5661
@tiagocervera5661 3 дня назад
31:14 there's this idea that bob ombs are made for this world and all they care about is fafild ther purpose and thats also why they don't have names ther meant to be dispoable and while parts of bobby's backstory is wierd this is why i think it's okey for bobby to just be a normal bob omb instead of having a unique design even if they don't explore the conecpt more theres at least an intersing idea to be flesh out
@justinluc2572
@justinluc2572 3 дня назад
What matters most is how the devs adapt the gameplay to 30fps. From what we've seen so far, they seemed to have made the guarding and superguarding success window a bit larger, and from gameplay footage and reviews, it seems as if it was adapted with the original game's 60fps in mind as well. Though it would have been ideal to have 60fps, it ultimately matters most if the game is PLAYABLE, and so far, it is.
@waddlepikmin227
@waddlepikmin227 3 дня назад
15:45 while I can agree to how tedious this may seem, there are a couple things in play to help make this less tedious that, to my knowledge, the game admittedly never tells you about. First, if you press both l and r at the same time, it will reset your action commands to jump, no matter what bro move input you have prepped on the buttons. This is mentioned more in future titles and something a veteran could figure out quickly, but I imagine a new player would take a long time to accidentally discover this. Second, the following bro can still jump while they have another action command ready. Sort of. As long as you can jump with the leading bro, the button for the following bro will always make them jump if they cannot perform the prepped bro action. One of the easiest ways to do this is by using a ledge to create a height difference, which is one of the more frequent moments you would need to switch back to jumping anyways. All that being said, the icons can be a bit of a hassle to switch between at times, and I’m glad they offered a nice solution to this in the remake on the 3ds.
@zariaalhajmoustafa2573
@zariaalhajmoustafa2573 4 дня назад
Kensuke Tanabe who work in Sticker Star and colour splash the origami King he is the supervisor of paper jam
@zariaalhajmoustafa2573
@zariaalhajmoustafa2573 4 дня назад
Starting from Dream Team the ost become more Kingdom Hearts than Mario Luigi
@zariaalhajmoustafa2573
@zariaalhajmoustafa2573 4 дня назад
‏‪19:15‬‏ just used your finger you don't need to use your stylus
@tiagocervera5661
@tiagocervera5661 4 дня назад
1:03:23 there are some extra contaxt for olly's motivatión but this is not something your avrage person will know and its that in origami culture it's frowned upon to use any tools while creating origami your just supposed to fold paper and that's it you're not supposed to use staplers tape hole punchers scissors rubber bands or pencils that's why olly is so mad that his creator wrote on him he disrespected the art of origami by doing this
@sausage5488
@sausage5488 4 дня назад
Yes is does
@vdentertaiment4088
@vdentertaiment4088 4 дня назад
Actually i think TTYD is also 900P with no AA. According to DF, and given that TOK had much larger enviroments, TTYD doesn't really look as good technically. So i really don't think they made the right choice here. It's just dissapointing no matter how you slice it. They set the bar with the original game so having a remake failing to live up to it in any way is always going to frankly suck.
@kittenfan7664
@kittenfan7664 4 дня назад
i notice you tend to overthink in a negative direction. Cars runs into the same issues, but doesn't have the advantage of opening up PG body horror. paper mache enemies are flesh golems when you think about it. then we also have bobombs. their philosophy is we live to make an impact. These bobombs Made an impact. they may not be remembered individually, but they are remembered collectively. just don't MISS.
@MasterStacona
@MasterStacona 5 дней назад
If you are counting pixels and frames, you lost why you fell in love with gaming and need to rethink your life choices
@spamton2743
@spamton2743 5 дней назад
If this sells good. No more toads and bowsers minions as the only npcs
@MasterStacona
@MasterStacona 5 дней назад
the game would look bad in 60 fps because it would look fake and take you out of the experience of it being a believable world when videos are at 48 frames, it looks like a stage play and now looks fake and take people out of a believable world and into it is just a show and people want to watch a movie to escape reality and not be reminded of it now with paper mario TTYD and the modern art style, how the art style is done, and the modern lighting would create a fakeness to it and take people out of the created world and for a turn based RPG, you don't need a precision controls, and usually nintendo games still run at 60 even though the animations are running at a lower framerate. but timing things are most skewed by the difference of HDMI delay vs analog delay, and the delay of the screen you play on
@rouge939
@rouge939 2 дня назад
Stop lying. Why do you Nintendo fans have to lie and say 60 FPS looks bad? The original game was 60 FPS you genius. 60 looks and plays better no matter what the genre. You guys are just making excuses. You can simply buy the game and enjoy it you don’t need to shield Nintendo from all criticism. They’re not your friend
@MasterStacona
@MasterStacona 2 дня назад
@@rouge939 Modern lighting and an art style that looks like a pop up book, they couldn't do stuff like this back in the gamecube days so it will look like a game no matter what for the original.
@johnclark926
@johnclark926 5 дней назад
I think another factor in the exaggerated disappointment that I’m kind of surprised hasn’t been brought up is that the Super Mario RPG Remake was 1080p60fps. In spite of being made from the ground up in Unity by a third party developer, it still aims and largely maintains its absurdly high targets. I don’t think it’s necessarily a dealbreaker, but I can see why people would be confused and a little disappointed why one Mario RPG remake performs relatively close to its original incarnation while another has been halved. Come to think of it, I’ve just been reminded of the last two Mario & Luigi games where Superstar Saga DX ran at 60 but Bowser’s Inside Story DX ran at 30; there were many more factors working against the latter so hopefully TTYD DX doesn’t suffer similar consequences. I feel there also needs to be a discussion on the confusing precedents and prices that Nintendo keeps setting for their remakes and remasters. For example, Metroid Prime Remastered is $40, Pikmin 1+2 is $50, but then Luigi’s Mansion 2 HD is the full $60. There are massive gulfs in quality between these remastering efforts on top of gulfs in pricing, and I feel this contributing to more unnecessary customer confusion.
@Shiver-is-best-waifu
@Shiver-is-best-waifu 5 дней назад
28:59 What's up with the glitched background?
@Shiver-is-best-waifu
@Shiver-is-best-waifu 6 дней назад
25:13 Link: smashes pots intentionally and gets rewarded with gems inside Mario/Peach : Accidentally breaks a single vase and gets punished by paying off one million Rubies
@AAAGamesMaster
@AAAGamesMaster 6 дней назад
Hi, game dev here to let you know, games don't process imput by frames anymore and they haven't for a long time so the frame imput argument doesn't really work in 2024, games now process imput on the back, as if... Imagine the same game running faster on the background but what you see is the same game running slower, is hard to explain, all you need to understand is, fps doesn't impact imput lag anymore, just your reaction time
@nullgabe08
@nullgabe08 6 дней назад
Call this a captain obvious move to veterans and new peeps fighting the train, when you get to the hill - stall for him! Whiff your flames with “ok” and “good” and if you get mushrooms even better! Waste time munching down as you see the campfire before you burn!
@pikapower98
@pikapower98 6 дней назад
What a very nuanced perspective of this discourse love to see it
@Vincentvondoom
@Vincentvondoom 6 дней назад
I honestly cant tell the difference between 30fps and 60fps.
@Solargress
@Solargress 6 дней назад
I appreciate this take. It’s a respectable middle ground.
@Taylor-ig3qu
@Taylor-ig3qu 6 дней назад
In practice, no. In principal it’s absurd to re-release a 20 year old game with lower frame rate.
@vincent207
@vincent207 6 дней назад
I’m kind of a mix between camps 1 and 2. On the one hand, as long as it’s largely consistent, I tend to be fine with either 30 or 60 fps. On the other hand, if the initial release has 60 fps, it’s annoying when a remake/remaster/etc on a stronger console can’t reach that same level. Though thankfully it’s not as big a deal breaker as every version Tales of Symphonia post Gamecube.
@22neptun
@22neptun 6 дней назад
I pray that this doesn't impact the sales too much. The sales figures of this game will impact the future of Paper Mario as a whole.
@2nkf
@2nkf 6 дней назад
When the remake has less (half of the) FPS than the original game which is 2 decades older.
@vixenoreos
@vixenoreos 6 дней назад
easy answer no not at all
@aizakkukun4985
@aizakkukun4985 6 дней назад
I really love the Ori games as well, I had the same experience where I keep comparing it to Hollow Knight, but the platforming and movement aspect helped me differentiate the two. What I really love about it is really the movement, it feels so good to control Ori, combining many dashes, double jumps, and dashes feels like dancing. I am a bit of a mixed bag with the ending as well, but I don't have any issues with it either, I just hope that the next Ori game, if ever there's one, that they make the story a lot better. This is really a great video you really summed up the things that I love about this game. You put out great retrospectives I just finished watching your Mario & Luigi ones and the TWEWY one, you make me want to replay those games.
@leaf2822
@leaf2822 6 дней назад
great video man
@Umi_______
@Umi_______ 6 дней назад
what game is that from 1:25 i recognise it but dont remember its name
@ScionVyse
@ScionVyse 6 дней назад
Cris Tales! I kinda just had the footage lying around and decided to use it.
@Umi_______
@Umi_______ 6 дней назад
@@ScionVyse quick response tyvm!
@CrobatmanIamthenight
@CrobatmanIamthenight 6 дней назад
I give absolutely zero fucks about fps
@reforgenarsil
@reforgenarsil 6 дней назад
Monolith soft ALWAYS makes a battle system that is unique and enjoyable, even when it has flaws. I absolutely love the card based mechanics, although yes discarding should be a thing
@slayerstarx7109
@slayerstarx7109 6 дней назад
I kind of always tune out whenever the internet starts the whole 30fps vs 60fps because both sides are fucking stupid and lack any sort of nuance anyways. I would of much rather this game be 60fps, but i guess i kind of gotten over it mainly because i am hoping since the switch 2 will be a stronger system. Hopefully the game can get a 60fps boost patch lmao.
@sjakkalul
@sjakkalul 7 дней назад
Yes
@sandiego2380
@sandiego2380 7 дней назад
No t does not matter for a game like this! It shouldn’t bother you that Mario jumps a litte bit slower than he does in the original game. This is not a game with constant sudden and quick movements like in Zelda games, this is a slower paced game! Don’t Mario 64 and sunshine on the switch only run on 30 fps? These are games that require constant quick movements and they run very good!
@teruienages962
@teruienages962 7 дней назад
Frame rate has never mattered in any video game ever, and it never will.
@ness1278
@ness1278 6 дней назад
Maybe not to you. But thats a subjective claim, it matters to different people to varying degrees. Im sure you wouldnt say the same if it ran at 5 fps
@kerm7657
@kerm7657 6 дней назад
Your objectively wrong there is a chasm of game smoothness between 30 and 60 Plus input response times are quicker with 60 which in a rpg that demands precision timing matters a lot actually Also do I need to bring up competitive games where every fps matters not for the visuals but for the ultra quick response times? Or Charater action games where if the game ran at 30 you would not be able to tell wtf Is even happening
@rayplaysgamesrpg7233
@rayplaysgamesrpg7233 6 дней назад
@@kerm7657I mean the team has stated inputs are being readjusted to accommodate the 30 fps.
@kerm7657
@kerm7657 6 дней назад
@@rayplaysgamesrpg7233 you missed the point 30fps is categorically less responsive than 60 becuase there are literally less frames that can be responded to it doesn’t matter if they “adjusted” it
@Xf3rnaPlays
@Xf3rnaPlays 2 дня назад
​@@kerm7657 solution: don't buy the game and stop caring about It, you bucko
@homiepikachu8707
@homiepikachu8707 7 дней назад
I'm getting the game asap i don't care about the frame rate and dialogue changes
@The_Admiral_Angel
@The_Admiral_Angel 7 дней назад
I'm of the camp that just wants this remake to sell well so that Nintendo will know that there are some fans out there that aren't happy with how recent Paper Mario games have turned out, and that they want the next game to return to the series roots like the first two entries. I'm able to live with the remake being 30fps long as it's consistent and not like the Link's Awakening remake or Kirby Star Allies where it's 60fps, but dips to 30 in certain aspects. Plus, QoL stuff like the Pipe Room are nice additions in my book, especially since backtracking was TTYD's biggest flaw. This probably might not fix the backtracking in Chapter 4, but it'll at least make the first half of Chapter 7 and a majority of Trouble Center quests much less of a slog.
@brantchristy3490
@brantchristy3490 7 дней назад
When I saw the first trailer, I could tell it wasn’t at 60 fps and I was a bit disappointed, but it was never a deal breaker. Looking back, it was probably a bit unreasonable to expect too considering that most games on the switch fail to run at a consistent 60 if they're not a straight port or have a simpler style to them. Even Super Mario RPGs remake couldn't do that. This game is already a miracle for existing and the upgraded visuals are a good enough trade off, so I stopped caring about it. However, I still have a reasonable fear that the frame rate will be inconsistent. I don't think Mario specifically has had this issue yet, but it's not unordinary to see a game built for the Switch that runs poorly despite targeting 30 fps.
@boredbales12345
@boredbales12345 7 дней назад
Its a friggin miracle that we are even getting this game. It was infinitely more likely we would get more trash in the shape of color splash or sticker star. I would have liked it to be 60, but Im not complaining because I get to play TTYD WITHOUT HAVING TO DIG OUT MY GAMECUBE!!!! It being 30 means it likely wont chug, which would have been significantly worse than the lower framrate. Also, this game could mean more Paper Mario like the originals(PM, TTYD, and SPM) So...... STFU and buy the game.