If there was a way to get hand knowledge in this deck outside of talents it would be a lot better. Like knowing if you should tunnel vision on calamity or not would be great.
I built the deck without the emblema oaths just cuz it was out of the budget and replaceable with more field spell searchers anyways. Harder to play through shifter but you win some you lose some. I’m just playing 3 rainbow bridge as a discard for droplet/bone archfiend. You can play whatever crystal beast you want and you could run an alternate field spell for set rotation. I like chicken game
Congrats on making day 2 at the event i am personally dusting off my comp. Skills for what may be my last comp. Event for Yugioh YCS Anaheim in dec. as i am getting older and it's getting harder and harder with my health issues from old sports injuries to put in the work to prepare for comp. Yugioh and depending on the list at the end of Aug. i may be dusting off my old prison skills from when i played semi-comp. Magic years ago if you think control in Yugioh is bad wait till you see a player who played a deck that allowed you to know the opp. top card and mill it if it posed a threat to them or leave it alone i have learned fairness died along time ago and while it may be bad form to win in this manner i will do what i must
Your next sealed challenge is to bring back your crusadia dragon link season 1 deck and used the Yugioh playing properly method like trading part of it to improve it to fit the current modern landscape. Since you are the dragon master.
My favorite Dragon Synchro archetype is the Stardust Dragon (there's like 4 or 5 different Stardust Dragons), even if I have to buy each card individually for months or even years, I will make the best Stardust deck possible.
It's a fitting finale. Its what would happen to us if we want to play yugioh properly in a tier 0 format taking a rogue deck to the nationals. 😅 Wasting time and money, gets frustrated and quitting
This was the most underwhelming finale yet. I mean, I enjoy these series, don't get me wrong. But this episode just didn't feal like a true ending to the series, more like a To Be Continued, kind of cliffhanger episode.
@@SRH420Gaming-ql9vp I’m curious what you want to see that would make a better ending? Like was it bc I didn’t make top cut or was it the lack of gameplay? Those are the issues with setting big events as the pinnacle of a challenge, need to find a middle ground, but also don’t want to just skip out on the top tier events 😵💫
@@RevzCards I didn't have a problem with the game play, it just feels anticlimactic to leave the series off like this. I think there could be more, like trying out the new Fiendsmith Engine, or going all the way to Euros. I understand it may not be financially feasible for you to travel. However, I just feel like there's more that can be done with this series. Like the fact that you didn't even try the other engine, which could have been done at locals, but it's sufficient for me to say that I just wasn't satisfied with the way it all ended.
I’d love to see a retake on season 2 challenge mode. Where it’s only sealed boosters and what not. Because unless he wants to do sealed only Fire Kings, there isn’t really a structure deck to work with.