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Ello, which class specialization would be better for a newbie like me, necromancer or knight enhancer Since I heard and saw that Knight enhancer could be virtually invincible while necromancer could do crazy damage and crowd control
Says rogues dont have damage when its the only class that can get the heavy hitter achievement pre level 10. This list is backwards imo. Only because if you play the rogue appropriately you dont need guard to live. Multiple ways to get invisibility up constantly.
A little tip for this combo to flow smoothly ☝️ Solas must hit a refulr staff strike before each ability used 😤 U r welcome. The combo will not work if you just soam the abilities without regular staff hit before each ability use
So I am a Rift Mage.. And Blackwall is my Tank... Late game: If I were to pick 2 chars out of Varric/Sera/Ironbull set who would be the 2 you would recommend (I am skipping Cole on purpose)?
I would maybe say Varric and Sera. Ironbull is known to do funny things as an AI. Your rift mage which does a lot of utility like CC and can run barrier. So having 2 rogues could work out really well :) Whilst reaver is amazing, it's not that great when controlled by AI, so that's the main reason for no Ironbull.
You want your protagonist as your main damage carry, then one warrior support, one mage support and one rogue support. Yes. Rogue support with poison cloud stacking a buff that makes you harder to hit/negate an enemy hit.
I dont know if ppl still playing this game, but i found a fun way to utilize this build on my team... 1. Build dorian to have the spirit wisp + static cage 2. Bring sera, give her elgar enaste bow with any element and also activate her poison, and wait for her flask of thunder 3. Play as a necro inquisitor Spam spirit wisp + static cage.. And imagine when you and dorian both has 3 wisp + sera flask of thunder activated + using 2 static cage.. THATS GATLING GUN baby... Your screen will be full of number Everytime we push the normal attack button, they will produce : Dorian : Basic attack + spirit element attack + 3 wisp attack + 2 bolt from static cage : total 7 hits Inuisitor : basic attack + spirit element attack + 3 wisp attack + 2 bolt static cage : total 7 hits Sera : basic attack + poison damage + element damage (rune) + explosion damage (elgar'enaste) + 2bolt from static cage : 6total hits (and sera is so fast when flask of thunder active) Meaning in just one normal attack these 3 will combined 20hit simultaneously + sera is so fast when flask of thunder active... Bonus : if can give them belt of urgency, and watch the gatling gun unleashed
Pure fire Rift mage late game is a walking nuke especially if you add crit damage and crit chance to gear. Ive obliterated dragons with the ludicrous amounts of danage i can obtain using immolate and fire mine 😂
Don't worry, Templar has some fun builds and is useful in a team. It works well, it's just the others are crazy strong at points. Always go with what theme you like and seems the most fun to you <3
Hey man i dont know if your still here but is this build good against single targets like boss fights or dragons. Im new to dai and im assuming its not since it seems more for crowd control. But in tryna find a balanced build for both
I've never understood how you can have all the other abilities on your main characters, I've seen guys with coles abilities, Solas abilities and now the female archer, can't remember her name, how do you do it?
Not gonna lie Tempest sounds cool, Articifer is ok, and Assassin is meh <compared to Orgins> tbh sad they took out Ranger, Bard, and Duelist. And made its so can oly have 1 specialization instead of 3... asa bow user in DA:I <and was possible< I'd pick bard/Ranger 😅
This is not an exploit or anything. You don't need to use Chain Lightning. It simply crits any spell when you get out of stealth for 1.5 seconds. You MUST get out of stealth for it to crit, and it will only crit for those 1.5sec after you leave stealth. If your EB will reach target in for example after 1.6 sec, then it wont crit. You can simply use EB and then for example use a simple attack right before EB projectiles about to hit your target, then you will get out of stealth and all projectiles will crit.
This game is so fun and you can work the Rogue so many different ways it's crazy. I'm level 11 and i keep tweaking my build im going try this exact one.
if you want most broken possible damage and big numbers, artificer rogue with throwing knives. with perks for cooldown reduction on critical hits. if you want to never die go champion warrior