I didn't take the time to watch the whole vid, just checked the tier list at the end. For the most part, I agree with your rankings, except for two of them. Breeding Manager should be down in the bottom tier. Not even a question in my mind. It's an awful card. The other one I disagree with will be an unpopular opinion, but I think Oologist is over-rated. Most people consider it top tier, so I know I'm in the minority here. It's a good card, but it's not the guaranteed 6 points that most people assume. Sometimes, you have a game where you go for bigger birds that cost more to get out, so it's hard to hit 9 birds, and maybe not in the grassland where you'll get lots of eggs at once, so laying that many might be tough. Other times, spreading out your eggs in the final round might be counter to the final round goal, which wants all your eggs in a certain type of nest, or in a certain row, so going for the bonus card will help your opponent(s) beat you in the round goal. So I'd put Oologist in B tier, but maybe with an asterisk. Call it B+.
Good list: But how you you rank such a bad card: "Northern Shoveler" in C - Its a clear F ... Expensive costs and an effect without benefit for you because the other players draw also cards ....
I am surprised that you gave Canvasback a B. Thats a really bad card because all players draw a card , so its not an advantag. And 2 Foods is not extremely cheap .
Could you say that the pink birds are in a 2 Player game really bad and in a 5 players game a must have and overpowered ? So that is a bit dificult to rank these.
Just re-watched this one as I've been playing a lot more multi-player vs. one-on-one. There are birds that really aren't great on 1v1 that are significantly better as the number of players grow, particularly some of the pink and teal powers. It would be interesting to look at how Oceania has affected the usefulness of base and EE birds.
Just curious, do you plan to do new tier lists for the NA and EU birds on Oceania boards? I feel like they’d actually shift around a decent amount, there are some birds I rarely if ever use in NA/EU that I actually get tons of use from in OE (vultures, basegame dice predators, etc.) and others that while they were good or excellent already got even better (partridge, green heron, tuck-and-lays)
28:45 wouldn't it be better to gain food, since you know that you will need rodent + woodpecker would give you the eggs to win the round Playing eggs is just 1 egg more, but -2 food, which is basically one action 39:45 same situation here, you need rodents and you are gonna use lay egg acrion in the last round anyway to get the grub, so wouldn't picking up food make more sense?
pileated woodpecker is net one point and barred owl hunting is not guarantee. Grassland net 3 pts is very tempting. Gaining food could have helped with tempo in those situations like you said.
Finch in the grassland was better. Either way you trading 3 points for EOR for 3 points from nectar, except if he has a wetlands double bird he could win the EOR even if you play the finch in the wetlands.
You could have played the swansons hawk in grassland. Spent two nectar. Then discarded nectar for egg, swap out something in hand for chipping sparrow and waste no nectar
To answer the thumbnail, I think Spangled Drongo and Pileated Woodpecker still top the Wood Duck as single cards I'd rather have in the a starting hand, but getting a wood duck pileated combo is the dream. You got almost the same effect here with the chipping sparrow. Great game.
I agree pileated over wood Duck just because eggs are so hard to come by, plus it goes very well with wood Duck itself. I’d say Pileated > Wood Duck > Chipping > Drongo. Drongo is excellent, and always a bird I want to get down early, but I think it’s still behind most egg-laying Forest birds for me
More and more, I'm seeing Keruru is a trap card. Here's my theory: If you have Keruru and you're up against a forest engine, then they most likely collect more nectar than you if their engine is stronger. If they are building in another row, then it can be very easy for your opponent to play around it. There is a very small sweet spot for Keruru where your opponent has a strong forest engine and you have 2-3 forest birds meaning you have decent food access without it, and can take the extra nectar when your opponent takes food. Its super niche in my humble opinion. Thoughts?
Interesting… honestly I haven’t played Keruru too much to get a good feel. I think you are onto something here… probably not a go to forest bird, but I won’t mind starting with it(?)
@@tuckNcache even starting with Keruru feels mid. It's fine, but I'd rather have a "cache a wheat" bird. Those are kind of my bar for starting forest birds
1:24 why do you pick your bonus card so quickly without talking about the other option? Large bird specialist would have gotten you 2 more points in the end
The one that gives you 2 pts per bird is typically considered a better return. I always started with gnatcatcher so I just need to play another bird that qualifies to score 4 pts.
@@tuckNcache I think he was planning to play kea last, but didn't realize he wouldn't have the food for it because of the cardinal misunderstanding. His plan made sense with that in mind.
20:00 Hey friend, northern cardinal only gives them a cherry, not you and they did activate it when they took food. That being said, I agree that may have not been the best bird for that situation. As always, thanks for posting your content :)
Just had a common raven on start and one cheap card draw power in wetland. So went grass and wet. Ended up with another grass that took food for tuck. That 3 card start engine on its own got me 60 points. The rest got me to 120+ (e g. And a few typical lay eggs birds, bonus card birds, high pounts, foid cash). Never took forest turn.
Hello do you prefer the oceanea expansion over the original game? Also can you splash the oceanea expansion into the base game without using the oceanea board ?
I just watched this veritasium video about the number 37 and this was the next video i went to and the number of views on this video was 37 and now its 38, but i felt like this was quite the coincidence haha
Three is of the same food is expensive, though. He was probably hoping for passive eggs to save the turn. Generating 5 eggs a turn with only 1 bird played would have been strong.
I was hoping that you play the hornbill after the welcome swallow, it can be a counter to his imperial eagle and level up the citizen scientist bonus cards.
@tuckNcache You would need 2 turns to lay 5 eggs on welcome swallow, 1 or 2 turns to get food, one turn to play hornbill using eggs not on the welcome swallow. But then you could have tucked 10 cards under the hornbill, a 10-point play.
For the last hand, I think I would have picked up Towhee, Blackbird, and Bobwhite, with cherry and worm because you can play Towhee, lay eggs and get the seed, then play Blackbird. The difference between the two starts is that one has a Bobwhite, which can be easily played later on thanks to the Towhee for a good grassland engine later in the game.
American Crow is arguably better in a game where the Ravens are banned, since he's a reliable Nectar generator (if you aren't building a Forest engine)
The 2x resources for playing a single bird in a forest/wetlands have radically altered the economy. Low point birds like mallard / gnatcatcher which gave an additional food/card now only give 50% more resources as opposed to 100% more resources (at level 2). Their effect has been greatly reduced and are certainly no longer 'must pick' birds on the early tray. Meanwhile birds that generate eggs, especially outside of the grasslands are even more powerful. In the base game, a card like western meadowlark was situational at best but now can increase your egg laying ability from 2->4 with minimal downsides, it's suddenly a card that isn't tuck fodder.
Predators are getting better with each subsequent expansion, which also makes the base game hunters seem a lot less appealing….I don’t think that can be fixed haha
@@tuckNcache I like the oceania expansion but i dont like the nectar mechanic, i like nectar but it feels that put too focus on food. Its strange to me because i like it but at the same time i also like to strategise if i go pick food, not focusing on nectar is refreshing, meaning, trying focus more in build effently (picking the right food) instead of only playing big point bird, just because i can. Its different. I play with and without it sometimes.
@@luiscoelho77Nectar is just a three point side quest most of the time. Its still about efficiency. But I can definitely see your point about the big/costly birds theyve gotten a lot better.
I still enjoy the variety of strategy that OE brings but I think that the introduction of nectar does take away some of the 'tight resource/food management feel' that I enjoy with base game.
I don’t get how you rank the chimney swift. It’s basically 3 birds in one, as long as you plan what you’re doing next. Super useful at the start and at midgame.
Good point. But sometimes that can also hand tie you to certain sequence of actions, and take away flexibility to react to changing bird tray or your opponent’s boards.