A world ending catalyst called "The Chaos Heart" was born into the world, creating a void that will bring an end to every world in every universe without exception. Even the afterlife is not safe from non-existence. The Choas Heart will erase all forms of thought, comprehention and consciousness from all of being... This is exactly why Super Paper Mario is the best Mario game out there Great video! This haunting SFX accompanied by a great depiction of madness, loss and despair in the form of a gigantic melting Luigi head... and the Chaos heart emerging from his mouth. Leaving behind a man who got tricked, used and empowered with chaos to bring an end to everything But.. what would have happened if peach said "I do" in Odyssey...
Reason no one mentioned it is because in the files Ch513 as shown by the file in the video, is not a playbable Nagant. In the beginning of the game the Ch513 was stated in Japanese to be アバター(少女) "Avatar (Girl)". Which it seems ID classifications 500 and above are either Non Playable characters like Kota and Civilians and Create a Character (which has since been removed). Here are the names and Ch IDs of the ones that were there: Ch501救難市民(男性) Ch502洸汰くん Ch503救難市民(女性) Ch510アバター(成人男性) Ch511アバター(成人女性) Ch512アバター(少年) Ch513アバター(少女) Translated Ch501 Rescuing a citizen (male) Ch502 Kota Ch503 Rescuing a citizen (female) Ch510 Avatar (adult male) Ch511 Avatar (adult female) Ch512 Avatar (boy) Ch513 Avatar (girl) While yeah it does sound like Nagant's voices. The thing is the file they are located in at the very least isn't a playable character's file. Could have been related to CaC voices, that got scrubbed out of the files a long time ago. Also, playable character voice file names look like: "VoCh103General" (this is how all of them are). Vs the Nagant one that looks like: "VoCh513_VA001General". Name structure is very different. Could be simply voices to use for CaC that is why it is there. Not sure but I would wager that those files specifically are not related to a playable nagant specifically.
So- humanizing. I’ve always been a fan of coffee shops in games and coffee shop music, so seeing paper Mario’s take on ‘em as well as giving bowser’s minions some real depth was super novel
Probably unpopular opinion, but they should've stuck with this throughout the course of the game. The subsequent chapter remakes are all mid at best in comparison.
Honestly both version of this song kinda different things for me. The OG was always the catchy hub word theme, while this one added so many layers that made it feel like a new yet familiar place that’s lived in. Both great in their own right
I've never played TTYD until the remake but this song was so good that I had the full thing memorized after it looped twice and was whistling the dramatic end part
I am really trying to like this one but idk man that sitar is kinda annoying to me I feel like it takes away from the originals vibe. Like everyone else I do really like the new section though
Man, it's been two weeks since then, and I still can't believe that this remake is a thing. I can honestly tell that the devs put so much love and care into it. From the update visual, music (even having a badge that lets you have the option to listening to the OG music), small QoL improvements, and even staying faithful to the character's designs instead of mandating them like the Superstar Saga and Bowser's Inside Story 3DS remakes. My only gripe is that you can't take on multiple Trouble Center quests at a time, but since backtracking is much more streamlined for the most part, it's not a major deal breaker for me. I really am glad that this and the Super Mario RPG remake exist for the current generation of gamers who had a difficult time getting the original games (unless you emulated them, which...more power to you, I guess). I've been showing both these games to my friend, and he's really enjoying them. Especially the stories, which he rarely mentions in games.