i was expecting this to be some kind of generic ARG video because of the title and was very pleasantly surprised by this. crazy beautiful. the monolith house is super duper cozy, maybe in the future you could try building bridges from the top of it to the other ones like a giant series of walkways
I love all the subtle details and weird things in the world, the Castle Von Spawn sign being replaced with the “hello?” sign is essentially the entity just saying “I’m here”, and I love how you made the calm4.ogg actually scary, as it happened just as David went to an unnaturally generated cave, and it could easily be used as a chase theme I also absolutely love the ice shelter part, this being purposely (probably) waited for night and opened his door, went under his door and dug up, then played calm4.ogg, that is genuinely such a terrifying situation, also, before that, all torches were gone, which is pretty unnerving as well.
It's just beautiful. Thanks you for the video. Alpha's liminality is perfect. One of the reasons for living, definitely. Music is a perfect choice too.
When I see these videos, I think about how my father would have been wandering these places when i was only 3 years old, playing what was at the time an entirely new kind of game.
What I think people miss about games like Minecraft, but Minecraft most specifically is this kind of uniqueness, an almost unprecedented and playable stream of conciousness from a few curious developers. Features like the altered world generation, survival and redstone weren't added because of some trend or market analysis, they were added purely due to some convictions and opinions held by the devs that these things were "cool" and "unique" - and they were. Minecraft today, despite being in some regards a more entertaining game, misses this entirely. All new features are deliberated upon by either the emergent entity lying between all of Minecraft's players, or some executives at Mojang who think this will make Minecraft remain in the zeitgeist for the next year. Is that evil? No, it's what all other games do. If anything, Minecraft is much more liberal in its release policy and interaction with the playerbase - but it can never mimic this. When present in such a cerebral landscape, players own imagination is stimulated in a unique and total manner. Really cool video.
Old Minecraft was an indie game. Modern Minecraft can't mimic an atmosphere of an game developed as an indie with features added due to creativity and pure desire to just do something no one did or do thing that's just cool.
There are mountains in South America that are very similar to these glitches called "tepui". Honestly don't get why these weren't added in as natural-forming mountains, they look breath taking.
This is stunning! Good find! As much as I appreciate the effort put into, and the natural beauty modern minecraft world generation, old-school generation is still my all-time favorite. I think it captures the unique, slightly otherworldly vibe that the game has, rather than trying to conform to more realistic, or perhaps game-balance-aware landmarks and features.
It's such a miracle that Minecraft has C418's music... He's just so good with what he does. And the music fits right in, like a crucial piece of puzzle