I enjoy playing City Builders, Strategy, and Survival games. I know that many gamers around the world love these kinds of games as well. The feeling of building your own city or surviving the zombie apocalypse is unparalleled.
Interesting. I think I would only use the fluid dumps early on but then use dynamite to create channels between the holes so I only need to open a single floodgate to fill all holes. The fluid dumps would only be as backup. Maybe a dam next to the river could store water during the wet season and store it for the drought to fill the irrigation channels.
And if you want to skip learning all these things on your own, then why even play the game, just download a save file with everything built and you won, good job.
Another good tip is to pause the game right at yhe start while you build all the beginning neccessities do you don't waste your beavers time standing around.
Pausing the gathering posts is a bad tip, you should instead deprioritize the job. If the post is full of resource, and you pause it, you strand all the resource in there, nobody can get it.
So, the word "Sluice" shares its origin and most of its pronunciation with "Recluse" (as in a hermit) - most of the time you pronounce it correctly, except when you're not sure and trying other pronunciations. Also, my recommendation for your badtide redirection dam is that you replace the top layer above the sluices with dam blocks (or floodgates), and use the sluices' "close above downstream level" option to stop the sluices when you've got 0.5 water - that way, when you have a drought, any water that's still behind that dam will keep your river topped up (but not flowing) and your crops watered, and when you don't have a drought, the excess will flow over the top and keep your waterwheels spinning. As for the new modular version of the high power shaft (I loved that pun name), it's a big improvement, since now you can have the output shaft pointing in a different way to the input shaft, you can have a bunch of vertical shafts to transfer power as high as you want in a one tile footprint, and you can even power your industry (and now your windmills) from below! I've actually researched just the upward power shaft and vertical power shaft in my current world (and not the downward power shaft), and have a couple of extra tall windmills sitting on top of vertical shafts so that the industry doesn't get in the way.
For power during the drought, i recommend investing in some gravity batteries on the cliff where you're mining metal! It may not be the highest cliffs, but it's a simple short term solution! And you can build some windmills over there as well, so they can supply some power too if the winds feel like blowing
I just started playing this map and I put sluices on 2 sides of the water sources. When badtide starts it slams the front flow shut and opens the back flow and takes all the bad water right off the map.
If you ever do this map again, I highly recommend prioritizing researching stairs before the forester, then you can stairway down to that second berry area where all of those oaks are and you'll have plenty of logs for everything! :)
You're face cam is kinda in a bad spot, it blocks a lot of information that would be nice to see. Otherwise great vid, nice to see the new map in action.
Not exactly sure how the game counts flow section, but I'd think the part where the levee ends to the next row closer to the edge would only count as 2 blocks wide
the problem with the barriers is that they block all the water, not just the badwater. i had to destroy a barrier system once because it wasn't getting water in regular wet season either
Wait, does this mean that water on multiple levels is a thing now? I thought the Timberborn developers weren't interested in doing that. Good to see it's happening!
Me encantó rsta actualización, el cambio en el agua, permite hacer muchas cosas, bastantes interesantes, los acueductos son solo el comienzo. Se pueden hacer bloqueadores de flujo para eliminar por completo la aparición del agua mala.
Being able to release water from the bottom of a pool is a fantastic addition. It really annoyed me that I was stockpiling water but I couldn't have tiered floodgates to let it out over time.
Mi current Dam in Hard mode is 7 blocks deep. I want to never run out of water in a drought again 😀 (In a 30 Day Drought evaporation is already 1-2 blocks!) Currently I use machanical pumps (which can pump 6 deep with the Iron Teeth to pump the water into my colony (since the flood gates only go 3 deep). The new water release gates look like a way better solution!