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ItsZeeeti
ItsZeeeti
ItsZeeeti
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I enjoy playing City Builders, Strategy, and Survival games. I know that many gamers around the world love these kinds of games as well. The feeling of building your own city or surviving the zombie apocalypse is unparalleled.
Timberborn Update 6 New Map!
21:18
9 часов назад
BIG FEATURES in Timberborn UPDATE 6
13:44
День назад
Timberborn Gettings Steam Workshop?
3:58
21 день назад
How These Mistakes Hold you Back!
19:45
Месяц назад
What Beginners need to know about Manor Lords
18:48
2 месяца назад
Should have done this instead...
13:31
2 месяца назад
Simple build to control badwater | EP4
18:58
3 месяца назад
Population Boom! I'm so happy!
16:01
3 месяца назад
BIG Mistakes were made... Timberborn EP1
14:57
4 месяца назад
Manor Lords Trailer In-Depth Breakdown
11:43
4 месяца назад
Easiest Way to Install Mods Timberborn (2024)
4:02
5 месяцев назад
8 Reasons to Love Timberborn
6:11
6 месяцев назад
30 New Things in Timberborn Update 5
12:33
7 месяцев назад
Specialized Industry is Big Money
10:15
8 месяцев назад
Комментарии
@venator-classstardestroyer568
Interesting. I think I would only use the fluid dumps early on but then use dynamite to create channels between the holes so I only need to open a single floodgate to fill all holes. The fluid dumps would only be as backup. Maybe a dam next to the river could store water during the wet season and store it for the drought to fill the irrigation channels.
@victorlowe
@victorlowe 2 часа назад
And if you want to skip learning all these things on your own, then why even play the game, just download a save file with everything built and you won, good job.
@victorlowe
@victorlowe 2 часа назад
Another good tip is to pause the game right at yhe start while you build all the beginning neccessities do you don't waste your beavers time standing around.
@victorlowe
@victorlowe 2 часа назад
Pausing the gathering posts is a bad tip, you should instead deprioritize the job. If the post is full of resource, and you pause it, you strand all the resource in there, nobody can get it.
@cat_03tv
@cat_03tv 15 часов назад
It's kinda making me mad that the sluices are not set up correctly (it's as simple as ticking that one box beside 'close above contamination')
@mephInc
@mephInc 18 часов назад
Is it bad that I just end up flattening every map with dynamite?
@VORTEXJOGOS
@VORTEXJOGOS 19 часов назад
omg, my save is almoust like this one same thing at same place.
@craigmcfly
@craigmcfly 23 часа назад
I can't wait to try this. They've added so many things!!!
@Autoskip
@Autoskip День назад
So, the word "Sluice" shares its origin and most of its pronunciation with "Recluse" (as in a hermit) - most of the time you pronounce it correctly, except when you're not sure and trying other pronunciations. Also, my recommendation for your badtide redirection dam is that you replace the top layer above the sluices with dam blocks (or floodgates), and use the sluices' "close above downstream level" option to stop the sluices when you've got 0.5 water - that way, when you have a drought, any water that's still behind that dam will keep your river topped up (but not flowing) and your crops watered, and when you don't have a drought, the excess will flow over the top and keep your waterwheels spinning. As for the new modular version of the high power shaft (I loved that pun name), it's a big improvement, since now you can have the output shaft pointing in a different way to the input shaft, you can have a bunch of vertical shafts to transfer power as high as you want in a one tile footprint, and you can even power your industry (and now your windmills) from below! I've actually researched just the upward power shaft and vertical power shaft in my current world (and not the downward power shaft), and have a couple of extra tall windmills sitting on top of vertical shafts so that the industry doesn't get in the way.
@abyssal_phoenix
@abyssal_phoenix День назад
For power during the drought, i recommend investing in some gravity batteries on the cliff where you're mining metal! It may not be the highest cliffs, but it's a simple short term solution! And you can build some windmills over there as well, so they can supply some power too if the winds feel like blowing
@nurmr
@nurmr День назад
Don't forget to tick the box next to "close above contamination", otherwise it won't!
@birbcaptorcarrey1883
@birbcaptorcarrey1883 День назад
i'm playing this map currently, nice and small. Curious of how you are making the aquaduct for this map
@above_average_savage4419
@above_average_savage4419 День назад
I just started playing this map and I put sluices on 2 sides of the water sources. When badtide starts it slams the front flow shut and opens the back flow and takes all the bad water right off the map.
@Dark_Plum
@Dark_Plum День назад
18:22 It's not a bug, it's a feature. Folktails have water pumps reaching depth 2, while Iron Teeth reach depth 6. But Folktals have better farms.
@rebeccasys
@rebeccasys День назад
If you ever do this map again, I highly recommend prioritizing researching stairs before the forester, then you can stairway down to that second berry area where all of those oaks are and you'll have plenty of logs for everything! :)
@tompeled6193
@tompeled6193 День назад
Put warehouses under your industry. Build higher, not wider.
@madsferlinglarsen8770
@madsferlinglarsen8770 День назад
You're face cam is kinda in a bad spot, it blocks a lot of information that would be nice to see. Otherwise great vid, nice to see the new map in action.
@maus9777
@maus9777 День назад
Slight concern on whether or not the channel for bad water is a bit too narrow right at the last peice of levee
@Dark_Plum
@Dark_Plum День назад
I made even narrower on this map and it worked. Then I made my channel deeper to make sure.
@nurmr
@nurmr День назад
I think there's 5cms of water, which should fit into 3 blocks wide. (Waterfall limit is 2.2cms/block, I think the map edge is about 6cms/block).
@maus9777
@maus9777 День назад
Not exactly sure how the game counts flow section, but I'd think the part where the levee ends to the next row closer to the edge would only count as 2 blocks wide
@_zomer
@_zomer День назад
😎
@itszeeeti
@itszeeeti День назад
Braahhh! You were faster than youtube lol :D
@Petq011
@Petq011 3 дня назад
0:58 Mmm, that land bridge is amazing!
@itszeeeti
@itszeeeti 3 дня назад
Yeaa it's really well designed.
@demonicbunny3po
@demonicbunny3po 3 дня назад
Played on this map. It is fun.
@itszeeeti
@itszeeeti 3 дня назад
It really is
@brianmiller1077
@brianmiller1077 2 дня назад
On my first play though I did too many trees and not enough food.
@the_chaot
@the_chaot 3 дня назад
Wait, is the update out yet cause my game is still on 5.0
@itszeeeti
@itszeeeti 3 дня назад
You can try it in experimental branch.
@Modhunter42
@Modhunter42 3 дня назад
You still haven't tested the new Power shafts? Granted the new water is more important.
@itszeeeti
@itszeeeti 3 дня назад
No I havnt. This video was made before the new vertical power shafts
@Modhunter42
@Modhunter42 3 дня назад
Vertical Power Shafts. They don't have all the T's & X's yet, and nothing has been changed for original pieces transferring power downwards....
@itszeeeti
@itszeeeti 3 дня назад
I'm sure that will be fixed soon. They are sending updateds almost dayli now
@Psi-is-op
@Psi-is-op 4 дня назад
when will the update go out?
@itszeeeti
@itszeeeti 3 дня назад
I dont know. They usually have about 2 months test period
@Psi-is-op
@Psi-is-op 2 дня назад
@@itszeeeti oh, ok. thanks
@geckoman1011
@geckoman1011 4 дня назад
Thanks for keeping us updated on the updates! I'm excited for the additions they are making.
@itszeeeti
@itszeeeti 3 дня назад
I'm glad to keep you updated with the latest timberborn news
@Z.DeAllen
@Z.DeAllen 4 дня назад
Excited for this new series!
@itszeeeti
@itszeeeti 3 дня назад
Thanks 😊 so am I
@nurmr
@nurmr 4 дня назад
5:05 Under the arch above the tree farm is a good place to put housing. When double lodge is unlocked it will fit nicely too.
@itszeeeti
@itszeeeti 3 дня назад
That's a great idea! Might redo it for episode 3
@nurmr
@nurmr 4 дня назад
10:25 For your first harvest you can prioritize harvesting so that the beavers don't "waste time" replanting while they harvest.
@itszeeeti
@itszeeeti 3 дня назад
That's true.
@nurmr
@nurmr 4 дня назад
Heh, this video shows 0.6.1.0 when 0.6.1.1 was released yesterday and 0.6.1.2 was released this morning 🙂
@itszeeeti
@itszeeeti 3 дня назад
Things are moving quickly in experimental branch.
@BobertBaratheon
@BobertBaratheon 4 дня назад
taking a premature break from work thanks to your video
@itszeeeti
@itszeeeti 3 дня назад
You deserve it! Hope you enjoyed it
@itszeeeti
@itszeeeti 4 дня назад
You missed Timberborn Update 6 News? Check out this video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-09xBYcoBhoE.html
@flummi6966
@flummi6966 4 дня назад
i only have 934 hours in timberborn.
@Akideoni
@Akideoni 5 дней назад
Wait… water can go aquaducting now? Wonderful!
@itszeeeti
@itszeeeti 4 дня назад
Ohhh yes!
@maus9777
@maus9777 5 дней назад
man the sluice is great
@itszeeeti
@itszeeeti 4 дня назад
They are amazing!
@lemontea8714
@lemontea8714 5 дней назад
Very simple and detailed, thanks!
@itszeeeti
@itszeeeti 4 дня назад
Glad it was helpful!
@frankfuller975
@frankfuller975 5 дней назад
the problem with the barriers is that they block all the water, not just the badwater. i had to destroy a barrier system once because it wasn't getting water in regular wet season either
@itszeeeti
@itszeeeti 4 дня назад
Its tricky in Update 5, Update 6 makes everything easier
@mizan_syuk4562
@mizan_syuk4562 7 дней назад
finally we can make a proper aqueduct
@itszeeeti
@itszeeeti 6 дней назад
Yeaaa! and it works great
@rustyhowe3907
@rustyhowe3907 8 дней назад
When I heard about the sluices I squealed for joy, now I can have a singular channel that separates badwater from good.
@itszeeeti
@itszeeeti 7 дней назад
YES and it's so well made. It's an amazing addition
@jordhuga271
@jordhuga271 8 дней назад
We are all dam lucky. Have a happy & safe fourth of July everyone.
@itszeeeti
@itszeeeti 7 дней назад
Absolutly man
@logicalfundy
@logicalfundy 8 дней назад
Wait, does this mean that water on multiple levels is a thing now? I thought the Timberborn developers weren't interested in doing that. Good to see it's happening!
@itszeeeti
@itszeeeti 7 дней назад
It's a thing now and it works so well!
@cequmaquirarte9966
@cequmaquirarte9966 8 дней назад
Me encantó rsta actualización, el cambio en el agua, permite hacer muchas cosas, bastantes interesantes, los acueductos son solo el comienzo. Se pueden hacer bloqueadores de flujo para eliminar por completo la aparición del agua mala.
@itszeeeti
@itszeeeti 7 дней назад
Absolutly! It's a huge update to the water system and it's going to be amazing
@mathis6716
@mathis6716 8 дней назад
Hey I was wondering if it could be possible to have you ranking the maps, and from update 6 ?
@itszeeeti
@itszeeeti 7 дней назад
Hey, I'm gonna write down the idea, and maybe I'll make a video too!
@yensteel
@yensteel 8 дней назад
We have an aqueduct????? It's been the most requested feature in forever!
@itszeeeti
@itszeeeti 7 дней назад
Aqueduct are here and they are awesome
@craigmcfly
@craigmcfly 9 дней назад
Being able to release water from the bottom of a pool is a fantastic addition. It really annoyed me that I was stockpiling water but I couldn't have tiered floodgates to let it out over time.
@Vfor__
@Vfor__ 7 дней назад
same i would have resources and beavers but game mechanic wouldnt allow for 1 billion year beaver water act dam to be built.
@itszeeeti
@itszeeeti 7 дней назад
Absolutly agree! Update 6 looks amazing
@Giannis_Krimitzas
@Giannis_Krimitzas 9 дней назад
Thank you Zeeeti
@itszeeeti
@itszeeeti 7 дней назад
Thank you for watching 😊
@AHawksDive
@AHawksDive 10 дней назад
0:25 you pronounced it correctly. It's weird because it is a loanword.
@itszeeeti
@itszeeeti 7 дней назад
Thanks man 🙂
@Server0750
@Server0750 10 дней назад
A bad fix for a bad update, who asked for bad water in the first place =(
@itszeeeti
@itszeeeti 7 дней назад
I enjoyed bad water. Drought was an easy challenge to survive
@SPPR89
@SPPR89 11 дней назад
FINALLY all the builds I tried that doesn't worked will work on the next update
@itszeeeti
@itszeeeti 7 дней назад
Absolutly. Update 6 is just fantastic
@konrad3
@konrad3 11 дней назад
Mi current Dam in Hard mode is 7 blocks deep. I want to never run out of water in a drought again 😀 (In a 30 Day Drought evaporation is already 1-2 blocks!) Currently I use machanical pumps (which can pump 6 deep with the Iron Teeth to pump the water into my colony (since the flood gates only go 3 deep). The new water release gates look like a way better solution!
@itszeeeti
@itszeeeti 7 дней назад
So many new possibilities for you in the update 6. It's going to be good
@LittleRedLemon04
@LittleRedLemon04 11 дней назад
Oooh I’m so excited for this update!!!
@itszeeeti
@itszeeeti 7 дней назад
Everyone loves the new update! It's freaking good