You're easily of the best music tech RU-vidrs. Very clearly put a lot of time and consideration into it. Honestly, it's very professional. Easily broadcastable (if tv was still a thing) Also the tunes are wicked
Just a thought but i'm guessing Kawai especially at that time was really trying to cut cost while delivering quality. So my guess is the massive double page ad might have been cheaper in that particular edition of the mag as opposed to like the Video Game mags or something. Just a guess but yeah classic synth either way.
‘It distorbs the sound in many interesting ways it actually gives it that gritty,aestatic feel to it,it actually colors the sound a bit’ Well i don’t like that muffled correlated sound of most snes games as they also could sound dry because of all that cutting & stretching all those samples because most developers just tried hard to fit all samples within 64KB ram🥲 That doesn’t mean that i don’t like this music composition, it’s amezing, but am actually very disappointed that game magazines and nintendo services claimed that super audio sounded like CD quality,, well the right sentence should,ve be ‘muffled dry cd quality audio’ because that’s what it really.
Featuring Coldcut when they did house music...that was years before they made Atomic Moog 2000 (which used some 'old school' sounding drums, bass and guitars, etc).
Please make more of these kind of videos , perhaps like replicating the popular sounds in songs of each year of the 90’s or something like that. Thanks for your hard work
You've got a nice setup there, and cool tracks too! Remember spending countless hours patiently going through cassettes in an attempt to get a rare solo sound that could be then used in a tracker module. As for looping, in later years Digi Booster Pro allowed ping-pong loops that made it considerably easier to achieve a nearly seamless effect. :)
Thank you for this explanation The music of the 80's and 90's is number 1 and will remain so, especially the music of the 90's ( It is originally a mixture of the music of the 60's and 70's + the technology available in the 80's and 90's , which brought us a very prosperous and wonderful period of musical art..) At that time, with old resources and difficult methods, producers were able to create wonderful artistic masterpieces, except in dance, hip-hop, RnB, or pop music... While today we have the best and easiest technology to produce music, we no longer hear effective music Rather, we are listening to tons of stupid sound effects and we no longer see good music producers Rather, they just put a synthesizer in and then fill it with stupid effects Even drum beats, we no longer listen to drum beats, but rather very stupid things, unfortunately. Perhaps the new generation of followers will not understand my words or will oppose me
Thank you for this peace of art and history video. Love the vibe and brings back good memories.. Also makes me sad because I had made a few musics on Octamed and A1200 that went lost because the transition from 880k flopies to HDD and PC's... didn't remember to keep those after many years of throwing away the floppys from the past.. and now I wanted to show my 14yo son (that is learning guitar) what I did when I was his age back then.. In a later time with Amiga I also explored 14bit experimental music sampling using 2 8 bit channels (with different volumes) for each stereo output channel and had converted a few music CD's to MP2 (Mpeg Audio Layer 2 - yes it was just 7 times smaller than CD but sounded very good with a 14bit output on Amiga). PS: can you imagine in a scify future where you have converted yourself to a digital form (basically your brain runnning in a virtual machine) and be able to play with all those things from childhood using emulators (that are already available in software) but you'll have all the time in the world to go there and play whenever you want and instantly share it with your friends and family ascendants or descendants... :)