It's really nice to see you back on your channel EJ! I've enjoyed so many of your videos and was sad to see you inactive here for a while...but I'm working through your videos now on Lynda and feeling comfortable again. you have a great teaching style that's informative and easy to listen to. thanks for the value you have brought to the motion graphics community
love ya man. been editing forever and finally getting into 3d and your videos are a great help, you're an amazing teacher. deffo will check this out, much love
Sir...please don't stop posting videos. These videos are very helpful for those who have no money to study expert level 3d graphics. Thankyou for your videos😘
Nice NFTreeeeeee shirt😏 so good to see you create a new plugin 3DBossman!! Light solo is going to be a huge improvement for a better/faster product look development. Thanks for all your knowledge sharing EJ👊
Ahh the beauty of simplifying those tedious things you do over and over every day :chefs kiss: - any chance of this working with GSG's light kit in the future?
Good afternoon! Can you enable automatic translation next time? I subscribed to your channel for a long time. And I always used automatic translation of subtitles into Russian. (Добрый день! Можете в следующий раз, включить возможность автоматического перевода? Я подписан на Ваш канал давно. И всегда пользовался автоматическим переводом субтитров на русский язык.)
let's say you want to put the ground in the video, you have your video, and prepare everything, camera tracker and all finish, you put the cube in the scene, for example: size x: 600cm, size y: 20cm, size z: 200cm, Now let's say you want to lower a little down that the upper part of the cube is exactly on the ground level, this means the position of the cube (position :Y - 10), now, I go to the select polygon and mark the top of the cube, and then: (set selection), just to get this small orange triangular (Polygon selection) tag, my goal is to project the texture of the video only on the top of the cube, now, I copy from (Background) texture tag and put on my cube, and while i'm in that texture tag, i take that little orange polygon selection and put in (selection) in my texture tag, and everything is ok, the texture only shows up on the top of the cube, then right click on the texture tag on the cube, and (Generate UVW Coordinates), and everything again ok if you move the cube, the texture is stick to the cube, but when you play video that texture on that cube is move to the another direction, it is no longer stick to the cube. Let's say I want to make a door in the road, or break the road, and when I open the door on the road I want the texture to stick to that door, or parts when I play video, not to go in the other direction. HOW TO DO THIS??? I hope I explained well, and sorry for the bad eng. Tnx