If a video game boss doesn't play fair, sometimes you have to fight fire with fire. Here are some dumb but brilliant cheese moves to conquer certain bosses. Subscribe for more: ru-vid.com?su...
Another funny one from Elden ring is the mimic tear, un-equip your weapons before going in and they’ll fight you with their fists… while you just re-equip your weapons
Fun Fact : In MGSV, you have to do the Quiet mission twice to see the actual ending, and the supply drop trick only works the first time. The second time around the difficulty is increased, so if you call a supply drop on Quiet’s location, she just dodges it. It shows that the entire supply drop trick isn’t exactly a design flaw, but something the devs intended to keep in the game.
You can still use the drop box trick on her during the second fight. You have to call in a drop box and then get her to shoot at you a few seconds before the box hits. She'll get smacked by the box while trying to reload after shooting at you
There's also the classic one for Mega Man 1, against the Yellow Devil, when you can simply launch an electric attack and pause the game repeatedly to make the hit box damage it over and over, it's so chessy but that boss is really fricking hard
0:18 - Elden Ring 1:43 - Skyrim 2:37 - Devil May Cry 4 3:37 - Metal Gear Solid 3: Snake Eater 4:57 - Dead Rising 2 6:16 - Crash Bandicoot 3: Warped 7:14 - Bloodstained: Ritual of the Night 8:15 - Double Dragon 9:31 - Two Worlds 10:38 - Star Wars: Knights of the Old Republic BONUS: 11:35 - Metal Gear Solid 5 11:56 - Zelda II: The Adventure of Link
How is Divinity: Original Sin 2 not in this list? So many hilariously broken cheesy things you can do. Y Telekinetically yeeting a backpack so full of stolen artwork that it has the density of a neutron star through a boss' skull, oneshotting anything. Lightning entire continents on unending fire. Creating a life leech - heal causes damage - health link - immortal for the next move feedback loop that will obliterate any one creature you might meet Teleport giant party-murdering shark onto land, instantly ending it. So much fun you can do.
It's always amusing to find cheap tricks for hard bosses, like using the fishing rod against Ganondorf in 'Twilight Princess'. One of my favorite cheeses was the third boss in 'Deus Ex: Human Revolution'. He's supposed to be your mirror match, as augmented and as powerful as you in every way (and if you got the firmware update, the first half of the fight you're fighting with your own augments having been disabled). As a boss, he is also immune to the game's quick takedown attacks. However, as you're maneuvering around the room there are a number of short walls that create hallways and obstacles within the stage that the boss can vault over. During this animation, however, he suddenly becomes very vulnerable to a number of alternative tactics... including the aforementioned quick takedowns. It was the most hilarious thing to me to carefully position myself, watch this guy vault over a wall to get to me... and seeing a short animation of Jenson just decking him across the face and knocking him out cold, immediately ending the fight. I don't know if they ever patched that out or not, but boy was it satisfying.
Afaik it is patched out in the director's cut, but should still work in the original where I used it myself a few times. At least the boss fights are somewhat better in the director's cut in return, so cheeses aren't as needed. Still, if you don't want to deal with bosses just make sure you have an upgraded Typhoon and be done with it :)
Kinda like why patch the hook in dying light 2 as the guy is a super human jerking himself across the map using stamina as he does anyway even after the patch that keeps us from climbing with the hook as he can pull himself into the air with ease and again move horizontally with no issues. He is also stronger than the alphas in his monster form. Yet slower and weaker than normal people around him...
Once in horizon zero dawn. I was fighting big mech boss. I was having hard time as I was under level. I didn’t want to go back. I figured out way to hide in this area. Dwindled the health down patiently.
I'm assuming you're talking about a Thunderjaw or whatever their names are, the ones guarding tech in underground labs? If so, there's not a difficulty jump higher in that game than the first one you face. It was like they dropped a speedy, spammy FromSoft boss your lap.
I found the first ThunderJaw you had to fight in the canyon quite an easy but lengthy fight thanks to the stone outcrop you can keep ducking behind. It was a case of just circling back and forth and picking at it and providing you stayed sheltered behind the outcrop, you didn't take too much damage. Now the added mechs in Frozen Wilds are another level, even with the ancient armour I struggled on the trials!
I remember the Deathstroke final battle in Arkham Knight, got him to drive in circles around a little block and every time I'd peak round the corner I'd chip at his health little by little, then I'd run around the other side of the block.
I love that boss fight & 1st interaction with Quiet. I didn't know that you could jus knock her out with a well placed care package. Thinking about it, what's meant to be this intense battle with this badass photosynthesis lady, it's seems like a calculated move Snake really would make cause he's Big Boss.
In GTA 3, there's a mission where Donald Love asks you to escort a securicar. Loads and loads of enemies in vehicles try to take that car down. And it's your mission to protect that car so it can get to the destination "safely". The cheese is to let the securicar go on it's own. The game only recognizes the securicar in the distance. So, the enemies are not rendered, so, it protects itself if you don't follow it.
In Super Mario Brothers 3, during the final fight with Bowser, one can just use the Tanuki Suit to turn into a statue when he jumps then stay crouched after changing back. Bowser can't hurt Mario anymore with his jump attacks so Mario can just stay huddled in one spot while the floor is gradually chipped away, moving only when the last floor bricks crumble away, letting the Koopa King drop himself into the abyss without doing a thing to him.
The best combo for the carpenter is to use his own ability against him with time stop. Keeps them in place so they still do damage and he'll just stand in it and die.
Zelda: "You're a real hero!" *Link like a few minutes earlier hiding in a corner and crouching hugging a corner for dear life while doing the stabby stab*
Borderlands 2 should be on this list! You can cheese quite a few bosses. Probably one of my favourites is cheesing Voracidous the Invincible, where you can grenade jump on the rocks surrounding the arena, fall into a hole, and somehow get "under the map" through a glitch that's left unpatched. This way, you can just shoot the boss from underneath without it hurting you XD
Emerald Weapon in FF7. Equip "W-Summon", and pair "Knights of the Round" with "HP Absorb", then "Counter" with "Mime", use "Knights of the Round" twice, and put down the controller. It takes a lot of prep, but it makes one the hardest fights in the game to one of the easiest. The "Underwater" materia isn't even necessary if your magic stat is high enough
in Final Fantasy Tactics there is a boss named Gaff Gafgarion. He was previously part of the team until he become an enemy. You can just remove all his inventory before the moment he turn sides and he will be pretty weak(and useless) during the fight
I agree. It doesn’t work on most bosses, but the using sleep grease on an arcane scaling weapon makes certain bosses super trivial. I don’t consider that a cheese, you’re using a mechanic Fromsoft intentionally put in the game in the way it was intended to be used.
I've beaten sekiro about 15 times now and I'm just about to platnum it a 2nd time and I cheese the demon of hatred in every single playthrough,I've never beaten him in a fair fight
I’m a young 21 year old Mexican tryna get out the wicked Hood by 25 😂i smoke weed on my RU-vid channel and i also did a burger king Mukbang inside target 🦈
Always a fan of watching these lists, but I gotta say you brought back some real nostalgia this time. I remember playing double dragon on my original gameboy, and coming across this trick completely on accident. Never stopped using it after that 😂
Secret to finding rogue lego is to walk around barefoot, part of the process to make lego causes it to gain an attraction to the soft fleshy underside of a foot. Within a week you'll probably have "found" the wandering block if it hasn't already rattled into the vacuum cleaner.
I remember playing through just cause 3 and as soon as I reached the final boss I just realized I could just grapple him to the ground and reel it in to destroy the helicopter instantly and as such I have never fought them properly ever since
Not having Divine Divinity 2: Original Sin in here is almost a crime...The whole concept of the fight system is more or less based on finding new and better ways to cheese your enemies.
1:20 funnily enough, I had absolutely no problems with these two. I was, of course, running a Cold-blooded Samurai build (Bleed/Cold Uchigatana in my main hand, Moonlight Katana in my off-hand), but I melted through them without needing sleep pots
In the Borderlands 2 Marcus's Mercenary Day dlc pack, when you fight the end-boss snowman, stand behind the elevator and he can't hurt you while you take him down easily.
In Armored Core 2 instead of trying to beat the anyone head on in the arena with skill or firepower, I would just build a really fast mech that could fly and use overboost forever to dodge everything from a distance, then wait for the opponent to run out of ammo.
That was the best against core which were using the weapon arms, because once they ran out you knew they didn't have an energy blade. Also I don't remember if it was AC2 or not, but for the cores that shoot that homing missile high in the air before it rains down on you, I always just fought them in the parking garage haha.
I did that with the Ancient King in the og Demons Souls: stood outside the arena and cast poison and plague until he croaked so I could gank his armor!
Location based attacks are rather common. The original Division you could bring down targets by being in one particular spot, and shooting from there. Hard part was sometimes getting to them.
Fun fact: You can only defeat Quiet in the first fight with that strat. The second however is an [EXTREME] and she'll super jump to another location before it hits her.
It still works, you have to get her to shoot at you seconds before the box is about to hit her. She won't be able to exit that animation and she'll get hit.
The Ludwig Trick in Super Mario World. Get to Ludwig (Fourth Boss) with a fire flower and you can pelt him with fire balls. You have to get close enough so the fireballs actually damage him but not too close to spawn him. If done right, Ludwig will be defeated before he is able to moves.
Funny thing is, fireballs count as a Stomp. Hit with 2 fireballs, then stomp to take out such bosses easily. This works on the Charging Chuck enemies too.
I seen a couple people getting kind of serious about Not cheesing your way through fights. I think it’s really important to not take things too seriously sometimes. Whether you cheese your way through, or beat the boss organically… you’re still having fun either way and that’s why games are a thing in the first place. Whatever you gotta do to feel accomplished… do it!
Is sleeping the Godskin Duo really “cheesing”? Sleep is an intended mechanic in the game. Some bosses become very trivial when you sleep them, but that’s not really abusing an unintended way to fight the boss. Sleep is a mechanic. CCing one of the bosses in a dual boss fight seems like a legit strat not a “cheese”.
In Soulcalibur II, Nightmare's forward forward vertical attack can cheese the entire game. It's a delayed attack so the AI throws a premature Guard Impact every time.
So glad you reminded me of the crouch corner trick in LoZ II. That fight was sooooo hard and my 6 yo self couldn't beat it until I figured out the crouch corner. It was a desperate move that just happened to work. Totally underrated game for its time.
I remember cheesing multiple bosses in the VOG of the original Destiny. We would use grenades which had a minor physics effect and gradually shoved the bosses of the edge of the map, causing a despawn - which counted as a victory!
Metal gear Solid 1 was for me the best CHEESE Boss Psycho. In this time youve had not internet or Tipss sites, only the hope some magazine give you the tipp. You cant beat Psycho because he always knows your move, but if you change the controller from Dock1 to Dock2 he didnt know your moves anymore and you can beat him. This was so amazing.
In the old Mortal Kombat games doing a jump kick over and over is basically the only way to beat the game, or picking a character with a teleportation move, and doing it over and over
In Days Gone there’s a mission where you test out napalm molotovs on a horde boss which is the 2nd biggest horde I think. You can get into a house and when you do the entrance gets blocked so the horde can’t come in. Then you just go up to the balcony where they still can’t get you and then you just mow then down
Yep - and the sawmill horde (largest ingame) can be defeated by standing on the edge of a plank on a pile of wood. They can’t touch you but will swarm below eating napalm molotows
Sleeping Dogs, bringing a gun or a car to a kung fu fight haha. We happy few, loading up on infinite amount of berries outside towns, never go hungry again ( I wish the game would have turned out better). Enslaved odyssey to the west, stunning the hound multiple times in a boss fight making it look like a joke, the only thing left is button mashing. I think that's all I can think of I might return when I remember what I did on console.
The secret ultimate boss in Borderlands 1, Crawmerax. Thing is, if you hide behind a specific lip in the ground, he cannot reach you with any of his attacks, but you can. Use a weapon with regenerating ammo, or one of the alien tech energy rifles, and you can eventually whittle him down.
I'm just gonna pretend that you didn't forget the Destiny 1 Crota cheese where the host would unplug and replug their ethernet cable and everyone would push crota off the map.
The one that sticks out for me is in metal gear 5. Theres that big giant dude who is on fire and your supposed blow up water tanks or whatever but you can just wait until you have the ability to call your base and have them change the weather, you just have it rain and he is immediately dead
In Halo infinity, you can preload the Blademaster Jega Rdomnai spawn area with explosive, electric barrels before picking up the holo disk. Make the fight a lot easier.
Entertaining and informative. I actually just jump attacked shadow link in LoZ2 and it seemed to work well. Just gotta time hitting his exposed head since his body was blocked by the shield. It may be that he would try to see you jumping at him as an opening to and let his guard down. Either way, he wasn't that much of a challenge to me back in the day. I used to be able to 1 life the original Castlevania also.
The old Crusader games had a boss which was an absolute nightmare to fight fairly. I believe it was Chairman Draygan, or "RoboDraygan", in No Regret - I only remember being on the receiving end of lots of rocket volleys, though the videos I've seen suggest a much lower rate of fire. Maybe I had a DOSBox config issue, was playing on a different difficulty, or just using a different version. In any case, you could place a Detpac (a remotely detonated bomb) in the doorway before engaging. This would prevent the game from closing the door behind you during the lead-up cutscene, letting you leave the confined room you're supposed to fight in (or cross to access a robot to fight for you). The boss was too big to fit through the doorway but he'd come over to try. To keep things fair most enemies near to or off the edge of the screen weren't allowed to shoot you, so you just had to back far enough away and you were completely safe to pick him off at your leisure - including setting off the Detpac just to add a little injury to the insult.
Another good mention is one of TLOZ Wind Waker bosses. The giant flower boss, Kalle, in the lost woods for some reason instead of fighting him normally by cutting vines and exposing his weak point you can just pour some forest water on it aaaaand it kills it instantly. Why? Hell if I know
The biggest cheese I think simply based on the strength of the boss and the amount the cheese trivializes it is Dragons Dogma Dark Arisen, using the strider class equip the skill fivefold flurry and some blast arrows and shoot til your hearts content. He normally one hit kills you and if you happen to do enough damage to him he’ll run away, but with this he cannot run away and a volley of arrows just juggles him for ever
Final Fantasy 8. Have Selphie in your party, keep her at low health perpetually and save her limit break. When it's time to fight a boss, use her limit break and with her at low health, she has a high probability of rolling "The End" which instantly kills whatever you are fighting. I beat Omega Weapon the first time that I fought him with that cheese.
Thank you for mentioning Two worlds! I was actually just thinking about that game yesterday. My best friend at the time and I would play it for hours on end. Mostly just laughing at it. But not gonna like. The song that plays at the start screen… it was pretty great if you listened to the whole thing.
Darth Malak has always been a chump. Dude not only had a starship attack the ship revan was on, but also had indirectly led a jedi strike team led by bastilla to reinforce killing him and Revan still survived lmao.
Super Metroid: I don't remember the name of this boss, but he's about halfway through the game. The walls of the boss area have light receptacles that can be shot out. After doing that you have the boss pick you up with his grab move. While the boss has a hold of you, you shoot your grapple beam into the broken light receptacle. This will cause major damage via electrocution as long as you keep a hold of the receptacle. You must make sure you have enough health though. As this move not only damages the boss but you as well. Using this strategy you can beat the boss in mere seconds as opposed to minutes.
I have a good memory from The Witcher 3 Hearts of Stone, when I was fighting the Toad Prince I realized it was the toad from the fairy tale. So I made the connection to use the cursed oil which turned out to be the weakness.
i grew up playing mgs3 and personally i would have done the end instead of the fear, because the end is the old sniper that runs and snipes you with a tranquilizer to put you like 2 levels back. but if you set your consoles date forward a few days and reload the save youll find he has died of old age and you get an alternate cutscene
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Love that one for Crash N Sane Trilogy, chucking cheese at him for trying to cheat. Great stuff 😆😅 There's no need for any of that though, because all it takes is timing, because you can spin on a lion 😜
Actually, there's one tactic that works really well on both Shadow Link and the various armored knights in the game. Crouch jumping and stabbing in midair. Basically, you end up canceling the down thrust with a forward stab around waist level. As far as I can tell, this slips their guard by effectively counting as a high and a low attack at the same time. It's a pretty cheesy tactic for what are otherwise some of the hardest enemies in the game.
The best cheese in a boss fight I found was in borderlands 2 when you fight the bunker. Your supposed to go up on this platform with lasers, explosives, and a bunch of spawning enemies; instead all you need to do is stick down by the elevator you're supposed to enter after beating him and you can take pot shots at the boss all day with almost no chance of him or anyone else touching you.
There were lots of moments like these in the Borderland series. Like the Boom and Bewm fight from 2. You can just stand on the hill before going into the boss fighting area and take pot shots at them until they die. I don't remember if you need a second player to trigger the boss fight, but even if so, just have them hide and start taking shots.
Deus Ex: take your best shot...Flatlander Woman. Or firing a GEP rocket at the same character in an earlier scene, instead of following her command to execute a prisoner.
Uncharted 2, just don't run away, even on crushing. Shoot the exploding tree sap, wait till it grows back, repeat. One of the few cheese moments I found on my own. OOT Dark Link, hammer time. AC Valhalla, apparently you aren't the only one with no jump button.... I took out/drained one witch, two zealots and timon (or is it pumba) because like Ludo, rocks are my friends, also loa privet like fences, ne. The Valhalla (and every AC going back to 2 as I recall, when the AI bugs......) were all happy(ish) accidents.
I didn't do that trick with Malak, but I was having a hard time in KOTOR 2 fighting these two Twi'lek assassins because I was playing a character I pretty much neglected. I did the trick with him. I ran to a small alcove, dropped a couple of mines, and let them come to me. The final boss in that game was hard AF, though. I ran, healed, returned and wailed on her, rinse and repeat. So much for an epic final duel. Then when she attacked me with flying lightsabers, I managed to get the lightsabers separate in order to fight them one on one (because the AI can't see around pillars). I lost the last saber (it just disappeared) and went and wailed on the final boss since she was distracted with controlling the lightsabers.
In Final Fantasy 7, Ruby Weapon (arguably the hardest of the Weapons) is vulnerable to a very simple item called Dazers. Makes what would be an otherwise insanely difficult fight fairly trivial.