10 concepts from The Witcher 3 (PS4, Xbox One, PC) that make no sense. We love The Witcher, but no game is immune to being made fun of. ★ Gameranx Facebook: / gameranx ★ Subscribe for more: / gameranxtv
> What Original said. But dont look too far into it, Original, he was merely joking. The biggest bother of Witcher 3 should be the ending. No, im serious. Whether Ciri dies or lives, is determined by 3 RANDOM FUCKING answers you can give her, not related to the end at all. *Hey Geralt, wanna do a Snowball fight with me?* *Naah Ciri, dont feel like it* > Boom, you are one step closer to a bad ending. THAT makes no sense.
JoJo World Order it does, actually. It depends if you are being a bad parent restricting her decisions or a good father being supportive and kind to her. One makes her hate you and the other is a motivation for her to come back to you. This is not Mass Effect. Making binary decisions in the last minutes of the game is lazy nowadays. The Witcher 3 is perfect in that regard. You make your choices without the game telling you what's bad and good. It's all up to you alone, and so is the consequences that this will bring.
Another concept that doesn't make sense: Have a conversation in a side quest or main quest and get 200 exp. Kill a challenging monster that's five levels over you and you get 15 exp.
This is my biggest complain with the game. You basically get stucked at a certain level once you finish the main quest and the expansions. Secondary quests and monster contracts are a joke when it comes to XP.
Luis José Salas what was weird for me. in the expansion bllod and wine when i killed enemies that were around my level i was getting like 63=78 experience for every panther, barghest, araches or centipedes i killed it was crazy fast leveling and then higher level enemies, nothing. i dont know the xp gain is broken in this game or else its just plain unbalanced. the only big problem with this masterpiece
Luis José Salas ya i agree. you're kind of forced to do secondary quests and contacts until you're nearer the next main mission recommended level so you'll get the xp it actually gives whether its b&w h.o.s or main questline
*White Orchard * Geralt: "I should really be looking to find Yennefer." Old Woman: "Oi! You! Can you help me get my frying pan back?" Geralt: "... Yeah, sure."
+GirlPainting Sounds exactly like the shop I used to work in. It appears that art imitates life pretty well in this regard to me. Shitheads are just shitheads and there's not much anyone can do about it, in a game or in the real world. Isn't life grand?
+GirlPainting Unfortunately that's not a weird thing, it's how things work. 1/2 view him as a mercenary who does anything for money and has no feelings, thus they treat him how they want, and the other 1/2 are all nice until they get what they want.
Geralt does similar things as well. Geralt: "Hm, magic. A place of Power." Me: "Yes, I know. You know why? Because I literally made you draw of it less than 4 minutes ago." Geralt: "Hm, seems like rain." Me. "Yeah, been pouring constantly in the last 20 minutes. Thanks for pointing it out." Geralt: "Monster nest. Should be destroyed." Me: "Yes, I know. And you were already halfway through the "destroy nest" animation when you said that." Geralt: "You shouldn't have come here!" Me: "Actually, they were already here. We are the ones who just came." Geralt: "How about a game of Gwent?" NPC: "OK." Geralt: "You wanna play now?" Me: "He just f*cking said OK! Of course he doesn't want to play tomorrow!"
Another concept that don't make sense: You loot in front of the guards and they get angry and want to kill you. But you go into commoners home and loot in front their eyes and don't give a rat ass. Also the guards are so OP they should be the one saving the world not Geralt.
... and help a bunch of mages escape Novigrad, get involved in regicide plans, catch a genie with Ciri's pseudo-mom, help Crach's kids win an election, open a cabaret, do like 20 monster contracts, look for old blacksmith diagrams and explore basically half of the northern kingdoms.
@@archi4226 You can, but that's not really how the game is designed. You miss out on a lot of content, upgrades and story if you just rush through. You're supposed to do at least some of it.
I think the meditation is explained in the first game pretty well. Because of Geralt's mutations, he doesn't need to sleep regularly, but can just meditate (which is very different to sleeping) for a short time. He also brews potions, oils, bombs etc when you meditate. He obviously doesn't do this whilst meditating, the devs simply incorporated it into the game so players don't have to manually replenish everything.
Number 9 makes perfect sense - the high level monster had a lower level sword because a person who tried to beat it with said lower level sword didn't make it. I mean, how do you expect a fiend gets a sword to begin with? Wins it in a Novigrad raffle?
+Oliver H That is a fascinating idea, but this applies to rewards too. The "best damn sword ever", the blade of the bits made for you painstakingly by the Master Blacksmith... Garbage. Fucking loot system...
+madhippy3 they kinda screwed up with the levels of items you get, you're always over levelled for that sword. And also why is the first Wolven Witcher gear level 14 but by the time you get to Kaer Mohren you're way above level 14 and already at the Enhanced edition (and I was one level away from the superior version).
I just beat it 2 or 3 weeks ago too for the first time, and at first I thought it only came out a couple years ago, only to look it up and saw it came out 5 years ago in 2015.
My biggest complaint is that Geralt, an individual with super human strength and agility, can get knocked out by a middle aged drunk in just a couple hits. Seriously, it seems like getting punched does more damage than almost any other attack in the game. Can slay hulking behemoths and arcane horrors but flinches every time a chubby guy asks to fight.
***** "get gud" I never said the fights were hard, I never lost a fist-fight in the game. I just think that it's stupid they do 2-3x times as much damage without a weapon.
+hairypancake they aren't resilient to physical damage. only to toxins. you can build as many muscles as you want, still when you catch one good punch on your chin, you're out. and agility? well then fucking move. you are controlling him. if anyone is slow it's player.
Geralt actually brings up that same question as number 8. "I'll never understand why people attack a fully armed Witcher...Something wrong with my face?"
+TheAlmighty WubWubs It can drop it, but it doesn't do that much damage to it - basically, you could understand it as an issue of the gryphon reflexively pulling its wings close to protect its body and thus plopping down, as there's nothing to generate lift momentarily.
How about Geralt not being able to jump over shit when fighting. How about Geralt being overly focused on monsters when fighting that you can only dodge or slowly walk way. God that drives me crazy!
He's such a great fighter and looks absolutely ridiculous rolling out of a fight with a high-level moster I accidentally stumbled into 🥲 I'm like Geralt, RUN, this is not a gymnastics performance, we gotta GO
lol they actually made fun of themselfs about Number 3 in the latest expantion Blood and Wine. Spoilers ahead; in a side quest you take some magic mushrooms and Roach starts to talk, Geralt asks right away; "Whenever i whistle you can always come to whereever i am but you always stuck to the tiniest fence or smallest rock, whats up with that?"
+bcgroi You can tell the devs went from all out beast mode to " Oh shit we have a deadline to meet mode" about the time you wrap up skellige. I kind of wish they took 4 or 5 years to make the game so we could have a better second half of the game and epilogue.
+Jimbo Bimbo When you finnish the game a text pops up and actually tells you that they gameplay afterwards will count as if it happened before your ending.
He actually can sleep but most of the time he just meditates. Its kind like a sleeping since your body gets rest but you are still awake enough to hear what happens around you.
I would also think the whole "Meditating" you do also encompasses just him "resting" and doing his "chores" like brewing new potions. We just don't see it.
The meditating one seems fine to me because it is assumed that Geralt is actually brewing those potions and creating bombs while kneeling, and basically preparing his equipment. That is why he is kneeling and not laying down.
It doesn't make sense. In Witcher, you have to meditate in front of a campfire, because you need fire to actually brew things, all the herbs you collected don't just magically turn into potions, and you actually have to use herbs to brew potions instead of just one spirit. That makes herbs actually matters and potions vital and rare because you can't just sit down and expect Santa drops potions for you.
I think you misunderstood about the potion thing. Plus why the hate? The only thing that the Witcher does is "Refilling" those potions you have made prior in the game (Something Gameranx forgot to mention). Besides, don't you think it's pretty handy to have auto refill everytime you meditate before you fight a boss?
Boyo Loyo Obviously you're not hating, figure of speech. I am gonna say this right now. I am no scientist in chemistry nor have I studied it, but he does use one ingredient to refill those bottles. Use a bottle or two, then meditate. 1 hour or longer you will see on the down left corner "Alcholest was used etc" That is that ONE ingredient he does use to refill those potions. Again, no chemistry scientist, but it does say that Alcholest was used to refill those potions. I am going to check more on Alcholest in real life to see if you can refill only using that. I will agree on the fact that it is a little bit wierd why you need so much ingredients to make 3 bottles on one potion and only using alcholest to refill that exact amount.
That's exactly what he's doing. The "Blood and Wine" title screen pretty much confirms it, as all his equipment is laid out in front if him as he's meditating.
What about eating while fighting? It's funny but it's ridiculous! You're smashing down chicken legs & bread while swordfighting with monsters...very, very silly.
That is right, Swallow should be the only way to gain health in battle, and there should be a drinking/oil animation like Witcher so you can't just rush into anything and pop up your menu and get everything done in a second. You have to prepare yourself before doing anything, and play the game with more strategy. I mean, that is what a trained witcher do right?
Chris Peng I totally agree. There are several things that really bothered me about The Witcher 3 right off the bat, and everything you mentioned was on the top of my list!
Chris Peng On that note, I can't agree more with an animation needed for healing in battle in TW3. You can just spam the button mapped to a chicken leg or a honeycomb and instantly refill your health-bar with ZERO lag in Geralt's combat abilities--so silly! Some of the most tense moments in Bloodborne (possibly my favorite game on PS4) are when you're healing. Your character takes that two seconds +/- to shoot a blood vial into his leg and during that time you're completely vulnerable. It makes combat all the more intense, and TW3 is in desperate need of that. Unless you put the game on hard--and even then there are issues--the combat has very little urgency. I realize it's hard comparing Souls games' combat to The Witcher, but combat is definitely one area where CD Projekt Red failed with TW3...and being a "medieval" styled Western RPG, it's a BIG part of the game and therefore a BIG problem.
You save village from monsters so people can go back and make it lively again. Then comes this cutscene with 3 dudes walking fabulous like they did just defeat Thanos or something. Hilarious :D
I completely agree with you there. Why would the local quartermaster hire a lvl 10 witcher if hes lvl 35 town guards can just go and stomp anything that moves out of existence?
It's your skill, don't blame Geralt. That's why they practice dodging and fighting because they also take and receive damage the same as every living thing. What they specialize is the knowledge about monsters, agility, strength, magic powers, and brewing. If you as a player sucks after having all these skills, it's you to be blamed
Its a hidden quests North of Dun Tynne at a house by the river there is literally no markers for it which is why the majority of the players have never seen the roach talks quest.
I love how roach refuses to go into the water, so I swim instead. And when I reach the other side, I whistle and there he is! I guess he just didn't want me on his back while swimming..
the thing that pissed me off, was when you have a cutscene before a fight and in the cut scene Geralt draws his sword, but once you take control Geralt starts trying to punch the enemy to death.
@@ladyraven3418 And sometimes you finish a group of enemies and in the 3 seconds that it takes to reach the next one he puts his sword away... And later, inside a city or town, he takes his sword out for no reason...
Dont froget about the Hearts of Stones DLC. Normally Gerald can hear a mouse from miles away but during the robbery of the auction house he is unable to hear that 3 men are having a conversation one story below??
A crossbow is powerful enough to force a Griffin to the ground with one shot, but try to kill anything on the ground with it, it's like shooting spitwads.
A witcher can kill the Wild Hunt, Cockatrices, Demons and even Vampires... but a random guard? nope!!.... sorry too much for your silly witcher ass to handle...
+Mr.Mugen93 fucking thank you!!!!!! all i hear in this game is..I'm so bad ass...gerelt sword senpai 2016...gets his ass kicked by a peasant with a fucking pitch fork!!...second they make their game as a rip off of dark souls mechanics before i finish my thought Witcher 1: world of Warcraft fighting system WItcher 2: mass effect with swords Witcher 3: dark souls with 8v1 #1 9/10 fights in dark souls are 1v1's...yes there is fodder but they are easy to get rid of and then theres that dick of guy and that's the fight. because of this, you can't have 8v1 where the NPC's can do EVERYTHING I CAN DO there is so much stuff in the game that is about 1v1 mechanics but they don't work for anything more than that counter's don't stagger long enough to make a opening and do jack shit for damage...ya know...the harder thing to do in the game with multiple things going on, EVERY fight is won with the follow technique dodge attack dodge attack ....so hard seriously try it...i started on the hardest difficulty...no...problems.... listen witcher has A LOT of potential but when it comes to actually game design and format of it...i want to punch them...to much contradictions in game play...so many useless things in your kit...ugh....just...just work on it plz
yes with the magical concept of dodging and about 30 mins of patience till they do that one attack that leaves them open or when they finally all are in position to attack once...cause on death march...most shit is a 2 hit kill so...ya know
@@demivideos8887 Could be. I think you get the quest from the black board in oxenfurt. Its a Troll who is singing rodanian military songs because he has been 'drafted' into the army. Its a witcher contract and actually really short but very wholesome and funny.
Really wholesome once you get over the fact that it’s making a stew out of corpses lol but yea you get the quest after using your witcher senses near oxenfurt harbor or get the notice
I always did my best to save every troll I came across. I only ended up killing a couple that got mind controlled by Phillipa Eilhart. I am the protector of trolls. A man of the trolls. A troll of the trolls.
+GamingCandy971 i dont get why everyone is getting such long loading times in the loading screen. It loads almost instantly for me or is the long loading time a console only thing?
+Himtion You do realize that upon landing, if you press the jump button again, you roll and stop yourself from taking damage. Clearly people would rather moan about a perfect game than learn how to play it though. lol, idiots....
+Jago O'Gorman like i said, im just glad someone pointed out the ridiculous fall damage the game has. I didnt say i didnt know how to reduce the damage. Read idiot.
Actually it´s pretty acurate. In the mediaval times everybody drank booze to stay pretty much alive, beer was easy to make and much cleaner than the local river plus it kills bacteria. So at that time booze litterally saved children lives and that´s why it´s my favorite liquid :D
I’ve had redanian armour in an Elven ruin guarded by wraiths. Books about Geralt and yen in centuries old abandoned forts in skelkige. And other random stuff.
"It's like the Witcher devs are the first people to realize fresh food doesn't belong in caves." I know! So true. Also: No lit fires/candles! There are braziers you can light... But they're not already lit when you venture into the ancient haunted dungeon that no living soul has presumably seen decades if not centuries. Who keeps all those candles lit in Skyrim? And how do they get fresh candles to replace them? Do the draugr take turns going out to nearby settlements to trade ancient artifacts for candles, so the place is nice and illuminated when the Dragonborn comes to visit?
Yes, it's a canon lore that the draugr are litting up the lights in the Skyrim caves and overall take care of their tombs. It's really part of the lore.
I find it hilarious when I am swimming that I am miraculously faster than drowners. I'm wearing heavy armor that is made even heavier in water but yet the monsters with gills, fins and shit still can't reach me.
It's the same shit in skyrim too "hey he just killed two dragons and consumed their souls.....let's make him pay a toll to cross the road....if he doesn't we'll kill him."
He doesn't die after jump if you press jump before touching ground. I literally never lost health on my second playthrough and I was jumping like a fucking bunny.
***** just checked, in change-log for 1.08 it says that players can do this, but I deleted this game only at 1.05, so yeah, it was initially in-game, no one just knew about it.
***** once again, since you clearly haven't read my comment, I did this roll at least in 1.05, while change-log mentions it it 1.08, and I saw that on the forums 1 week after the game was released, which is way earlier than 1.08. So nothing was disabled, people just didn't know or it was added with 1.02-1.03 (and those where basically within a week of release).
+Nikita Kress I remember you could roll to reduce fall damage in AC Unity so I tried in Witcher 3 because the fall damage was insane, I almost died in the tutorial. After the patches it seems that falls that used to almost kill me barely hurt at all, even without rolling.
MinecraftPro15 he doesn't strike automatically by reflex, or parries, why should he do that? I know that in most games that is automatic and I go over the top, but I couldn't not say that :D
I remember a scene in game where you are at a bridge and someone is asking you to pay a toll to cross it. You showed him the wolf amulet and he went "oh shit" and let you through.
Fighting : Geralt is stronger and faster than most humans. Still, you need 50 hits to put that guy KO while he can beat you in 3-4 hits. Gwent cards : why not simply killing that guy who has an overpowered deck and take everything ? (yes that would kill the challenge of having gwent cards, but Geralt could do it) Money : a typical witcher contract earns you enough money to buy between 5 and 10 units of water. And that amount of money is what an entire village spared during months. Level : quite absurd, a sword is a sword... sure there are different qualities of swords but how can that lv30 sword cause 10x more damage than this lv1 sword, it remains a sharpened piece of steel that looks mostly the same (it's not like comparing a crowbar to an high quality sword...) and why can't you handle a sword that is over your level ? Same for armor. Potions : I have 15 kinds of useless potions and I'm always short of that useful healing Swallow. Brewing several times the current quantity of Swallow would make sense wouldn't it ?
Handling a sword higher than your level makes no sense... You can't go out their and wield a heavy steel sword as you might a small shortsword as you won't have been as experienced and as strong as you will be later on letting you wield better swords
+Sir Norrik No it depends. Take skyrim and apply the points scarfacemperor mentioned and you shall see its much more realistic while having higher fantasy settings and being older :p ...
Sir Olorin All but in regards to money makes the game a cakewalk at best. What would even be the point of playing if you could kill another person with one, maybe two hits? The point of seeking out and playing merchants for better cards if you could just kill and steal? Instead of brewing a shit ton of potions, how about not letting yourself always get hit? Sounds like someone's lazy and doesn't enjoy a game that makes you work.
I was doing some side quests in Skelliga when I noticed Roach's icon way out in the middle of the ocean on the world map. I grabbed a boat, sailed to his icon only to find Roach getting shot out of the sky and vanish into the ocean like 8 times (Think DBZ). I have no idea who Roach was fighting but I think he won. Many mysteries in the Witcher universe.
Considering the fact that he can do that, but chooses to always be behind a tree, fence, etc, and difficult to reach, I'd say he's a demon pretending to be a horse. Constantly mocking Geralt
Here's my thing with the Witcher. So a bunch of bandits attack you, you start going ham with some magic bullshit, slice them all in two etc. And then finally there's just one guy left... And he keeps fighting you. They introduced a similar concept to what I'm getting at in Batman: Arkham Asylum where enemies would grow progressively terrified and eventually just surrender which made the game so much more real to me. Like, that guy just watched you kill 7 armed men like it was nothing, the charred corpses of his friends litter the battlefield. And he's still gonna try his luck? No fucking way. He's gonna run screaming in terror or beg for his life and this would have been awesome to see in the game.
Isaiah --> Yes, true. But then again, for us to have some fun, and get them all...well, a cool thing could be to have to chase down the last foes, who run.
Sir Gildo -- > I bet that's a kind'a "tribute" to "Morrowind". Where you could find all these last letters/notes, on the dead. Written in the same style. There's a lot of tribute to TES games in The Witcher games. As it should .
I like how you find a sword but because you are "not skilled enough" it is unequippable. Even in the face of imminent death when your normal sword breaks to being basically useless... you will NEVER attempt to use that sword. In fact you LITERALLY CAN NOT EVEN HAVE IT IN YOUR HAND. It is just too good for you; it doesn't matter that you are the most skilled swordsman in the world. You would not dream of doing that sword the injustice of actually HOLDING AND SWINGING IT because you did not MUTATE ENOUGH... Never actually USE it when your LIFE depends on it... no better to just die and regret not being "skilled enough".................. -_____-
+gsimon123 man you need to understand its just like in real life.. if you are 10 years old you cant pick up level 25 years old hammer right? so.. its the same
keren barkeren wtf Geralt isn't ten years old! He's been using swords of the same weight and size and type for MORE than 25 years lol! And even a ten year old can swing a sword they just can't swing it WELL. You should be able to use it but with a penalty. Sheesh
the ciri thing kinda should not be on the list, since its the player decides how badly they wanna find ciri. you could just rush find ciri then take your time to do everything else
That's kind of the point. Keeping a super weapon from the bad guy shouldn't be left to the player to decide how important it is. They did it for gameplay reasons but it doesn't make any logical sense.
Actually do you kind of have infinite time because the isle of mists prevented the wild hunt from finding ciri. They only showed up because she woke up, and thus her consciousness became a beacon. That's why the elf had made her unconscious in the first place; to prevent them from finding her. So it made perfect sense.
+Manuel Jimenez It's also how it went in the books too, he took a bunch of detours, and even took a couple months off to play around, hunt some monsters, and nothing else. Plus it wasn't exactly a time sensitive mission. he had to find her sure, but it wasn't a race against the Hunt, mainly because she had already escaped them, and you just have to follow in her footsteps to find where she ended up.
@@darth-severus yea if your facing only one at time Or if its a spacious area its not that bad But facing multiple guards inside a city sure can be challenging Way harder than fighting the wild hunt thats for sure
Some of these "concepts that make no sense" are explained in other games and the books, so it seems the people behind this video haven't done the homework.
+Rhiannon DeLuna Wait, so the horse getting stuck, the swords not visibly getting damage, Geralt acting like he's in a rush but proceeds to sleep around and get drunk and do side quests, the drowners being stronger on land than in their natural habitat, needing brains to craft swords, being a superhuman that dies from falling 3 feet and getting killed by weak ass drunks.... all this shit makes sense? It's explained in other games and books? Iol!
+Crafty Ape One of the things that is incorrect or misunderstood is the weapon crafting (#7) requiring strange ingredients. Geralt battles monsters and sometimes sorcerers. He needs weapons imbibed with magical properties to defeat magical beings. The most important flaw is #2. Geralt is a witcher, a mutant. He doesn't really need sleep. When he meditates, he doesn't "take a nap." He literally meditates, and in that time he can brew potions or do any other preparation that needs done. This features prominently in the first game. Plus the first one where he can't take a bath; first of all, really? That's the number one concept that doesn't make sense? People rarely bathed in the actual medieval times. Ever. They much more often groomed their hair than bathed simply because they didn't have the time or the water to waste. Understand now?
+Crafty Ape swords aren't really damaged. they get dull (just like guy talking in video is) and need to be sharpened. tempered steel doesn't bend, it shatters so durability doesn't work here any other way. Witchers weren't any more resilient to swords or falling than normal humans (it's not necessarily death, just breaking legs and therefore inability to continue). They were resilient to potions and toxins, had stamina, strength, reflexes and speed that would put captain america to shame. Sure crossbow was stupid mechanic, you're right, let's delete all underwater locations because people would be butthurt. 3 swords need brain, 3 out of 50. have you ever see blacksmith etch something? maybe those brains contain some chemicals that reacts to metal or add nicer color.
what piss me off is whenever an enemy is close to you and the combat is engaged, you can't fuckin jump, or activate things, or pick up objects.... best example of it: The battle of Kaer Moren quest : You need to activate a lever to close the door when the wild hunt dudes are coming....you have the other guy yelling at you : " close the door, you need to close the door ! i know for fuck sakes, i'm trying !! but i can't !!! i had to kill every mufuckaz to " disengage'' the combat so i can activate the damn lever ! Other example, i was in a cave standing next to a pond where fuckin drowners were swimming. i had to climb up a rock to keep goin with the quest but i couldn't because the combat was ''engaged'' and the drowners wouldn't get away.....since you can't fight underwater, i had to kill every single one of them with my fuckin crossbow, wich was a piece of crap cuz i never use it thus never upraged it....i think i spent 15 minutes of my life killing them only so i could climb up that fuckin rock ! i think that'S the worst part of the game, anybody feel me ??
Yeah.. I was trying to loot a treasure chest from "A feast for crows" sidequest but some fking thugs outside had to engage in combat while I wasn't even in their sight. WTF
1:57 Fun fact: Geralt actually comments on this. There’s a specific quest in HoS I think, where you have to fight a few men. After beating them, Geralt says, “I will never understand why so many men waste their lives away trying to fight a witcher with two swords on his back.”
you know how you can have an inventory max of say 150. you can be carrying a total of 149 items and be running like the wind but as soon as you carry 1 more item, sudden;y you're over burdened and can't be bothered to run. like dude seriously, you were running fine with 149 items a second ago
+Snaiper Suji Mayne Its supposed to be stored in Roach's backpacks. (which at first don't exist) But come on people is a freaking game... I also want a GTA where you can only carry a pistol without the police noticing but you take out miniguns and rpgs from nowhere and its fun anyway. Don't take the realism part so serious :D
+Emma Chekwa Another thing I love about Dragon's Dogma. It has different ranks of carry weight, the more you carry the higher your rank and the slower you move.
Ahmet Moron And u went ahead and just called him stupid with no idea of what he was saying. When u have 149 you can sprint, but with 1 weight more you can just walk, thats what he said, even if it is the weight limit having just a little less doesn't affect you. It breaks the game a little bit. Dark souls idea of weight is more the way to go.
20 minutes loading screen? Is it a console only thing? I have it on PC and I wait no longer than 5 seconds... First time I load the game, though, I wait about 10 seconds.
+רז חרש the witcher is way way too heavy for the current generation of consoles. long load times are the least of the issues. frame rate issues, glitches and bugs did plague the game early on. it was enough to stop me playing for a while to wait on a patch fix (I'm on ps4). I still love the game though and hopefully when I have the time to update my pc hardware ill be able to enjoy the game at its full potential.
+John D. well obviously, I doubt he used a stopwatch but I have no doubt that the pc version on a decent PC will blow the console load time out the water.
"Witcher 3 is one the best games of the year. If you argue with that, all I have to say is what is up with you?" what is up with me is that it isn't one of the best games of the year It's one of the best games of the decade, hell maybe even century
10-Yes, that is a pain in the ass, completely agreed. 9-I come from the "10 Things peolpe hate about the witcher 3" and you literally made the same point there. 8-Well, most of Geralt's enemies are either bandits or monsters, both aren't really to be considered smart opponents. Also, human foes think that they can beat Geralt because they attack in groups. I'm pretty sure the last bandit of the bunch who is still standing on his feet would either piss himself or run away, if the game allowed it. 7-Hehe yeah, you're right about that. Probably is something regarding magic on enchantmens, though. 6-Yes, but there are obvious reasons for that. 5-Creating various models for every single weapon in the game would require a huge amount of effort and time, which software houses usually don't have. Also, the condition doens't strictly means that the sword's going to snap in half, it'd also just mean that the blade is dull. To be honest, even if there was this detail, I think that it would be almost unnoticeable at lower graphical settings. 4-Sure, even if it happens with practically every story-driven RPG. 3-Again, another recicled point from the other video. Yes, Roach's mechanic could defenitely use some improvement, but a horse just popping in front of you out of nowhere isn't very realistic, certainly less than a sword not showing dents or chips. 2-Geralt doesn't just rest, he brews potions while he meditates, that's probably why the minimum amount of time you can meditate is an hour. This was more realistic in the first game, since you had to be near a bonfire to meditate, but that was annoying and bothersome, so the devs just took that mechanic away. 1-Alright, why just stop there then? Let's also add the need to piss and shit. I get what you're saying, but that's an issue of every game that isn't a life simulator like The Sims. Also, people in the dark ages didn't bathe that often.
another thing hate about witcher 3 is the durability on the fucking weapons. You fight 10 monsters and your damn sword is half way into turning into a fucking spoon. Hate traveling back to town to repair every 5 battles.
#8 - not everyone has seen a witcher in their life and he was sometimes taken for an old man; read the books #5 - ever heard of blade getting dull? a BROKEN sword cannot be repaired (well it theoretically CAN be reforged, but never to same state), but a dull one can be sharpened #3 - Roach is a "she", always
my weird concept: Guards: "Oh no, Geralt you better kill that Griffin." Geralt: "Can't you do it yourselfs" Guards: "No we are way to weak for that shit" *Geralt kicks the ass of that griffin Guards: "Oh thanks Witcher, we could not have done that" THE NEXT DAY *Geralt steals a stupid thing Guards: "Stop that guy" *Guards kick Geralts ass like it's nothing With that power, how did they even need Geralt? It's like they have a huge army of super Witchers
I have seen an interview with one of the devs and they said, in an original verion of the game, it sometimes took like 30-40 minutes to travel from one place in skellige to the next part of the quest on a different island. You better be happy, the boats accelerate!
Maultaschtyrann it fucking does, one time I couldn't find a nearby boat in skellige so I thought I would swim to the island where my mission was only to realize half way to the island that this wasn't such a good idea.
@@chrisreaves6399 That reminds me of that one time I was about to complete that side quest in which you have to win various street fighting competitions in order to become the champion in Valen, and I was about to fight the champion bear and decided it was a good idea to take off my chest piece and just run straight to the quest, jumping, swimming and killing anything that gets in my way with only my bare fists. 1300 feet, 3 villages, 2 bears, a pack of wolves and a couple drowners here and there. I'm pretty sure I also came across a fiend at some point. Can't say I regretted it as it really made the champion bear seem like fodder, but it was a bad decision.
I dont think he was talking about pc at all... On my PS4 it works fine the loading screens are like 100 times faster than every bethesda game. Oh damn, thats still 20 minutes....
20 minute loading screen? Dude, on my really low end gaming rig I was running the game at all the full settings, 60fps, and had like 10 second loading screens. Don't complain about a games loading screen, graphics, or framerate, when it's because of your dumbass console.
+Ronald Hubbard Lol, I doubt your "low end gaming rig" would play on high settings and run 60fps. Unless you have a massively skewed version of low end. Also he just was poking fun at the long ass loading times on the console, why so angry?
+Ronald Hubbard I5 2500k is low end. GTX 960 is not. Witcher 3 has very good CPU optimization and GPU utilization. Hence your half-low-end computer incidentally plays it well.
Well you gotta remember that (depending on how much the player actually goes around looting stuff), Geralt is often carrying thousands of pounds of items in his inventory, so even a small fall would be deadly. Makes total sense.
something I love about witcher 3: when you're off playing Gwent or shaking down villagers for money, Roach wanders off and eats patches of grass or hangs out with other horses. this is really funny in Toussaint were he's eating everyone's beautiful flower gardens.
in response to the second concept mentioned, I'll say that the level thirty monster gave you the ambition to go get that level thirty sword to slay it, meaning that it indirectly has rewarded you.
"i want you to make me a sword" "How many brains do you have?" "i have zero brains on hand now make me a sword" "ah some people just dont understand the intricacies of sword making" hahaha those damm craftsman dont do anything but sell me crap I HAVE TO MAKE MA OWN DAMM SWORDS!
God the amount of times I've wished that this game had less drifty controls. I'll be running along and I'll go to a signpost or a chest or something... and even when I stopped I run right past it. Sometimes off a cliff.
I absolutely LOVE this game after just finishing it for the first time. It is a masterpiece. That said, there are definitely a bunch of things in the game that make no goddamn sense. (1) Why are guards so much stronger than Geralt? At the start of the game I accidentally stole twine from a chest in front of a guard, who immediately killed me. I don't want to focus on the part about guards murdering people for stealing twine. Can someone explain why those guards are so goddamn strong?? Turns out that dreary eyed soldier standing guard in front of the village inn was a Level ?? Red Skull death machine. Correct me if I'm wrong, but by the time we meet Geralt in Witcher 3 he has already saved the world at least twice and killed more people than cancer. How does he get one-shotted by the soldier they ordered to guard the box of twine? (2) What's with the crossbow being so weak? For 99% of enemies it does basically no damage... is it shooting Nerf darts or something? It seems like more of a toy than a weapon UNTIL you get underwater, where it somehow instakills everything. (3) Why does Geralt have shitty gear? I understand how upgrading equipment is a fun video game thing, but you really have to try hard to force yourself not to think about how devoid of sense this ought to be. When I first saw Geralt's swords and armor, they looked pretty legit. One might assume that a professional monster hunter with years of experience would have some serious gear. Within a few in-game days that gear is totally worthless; your sword couldn't cut down a soggy drowner corpse, and his soggy drowner hands rip through your armor like an equally soggy paper bag. I kept my level 1 witcher swords and armor out of some vague feeling of nostalgia, but I couldn't help but wonder why Geralt would have such cheap, shitty weapons and armor at this point in his life. I could go on, but it really doesn't matter. This was one of the best games I've ever played, and ultimately these criticisms are just poking fun.
+Craig Noneman I totally agree with the shitty gear point. The starting armour was made almost a trademark of the Witcher look, and within no time of gameplay I have to stop wearing it? I keep it, too. I wear it at all times so I can see it during dialogue and stuff, and only change to stronger ones during battle. And speaking of which, the initial strong armours you get are ridiculous looking, makes Geralt look like a clown.....sigh.
+Craig Noneman Everything is amazing, but how about some solutions? Solutions which would not kill the feeling of progression and overall game experience? Let's give Geralt the best gear from the beginning yee! What more? Let's add extremly OP armors which make him basically immortal so people can feel they found sth stronger! YE...nope. This is a game. Not life. I guess we should start complaining about Geralt carrying his whole stuff with him! How does he carry it? daamn, 20 swords, 5 armors, hundreds of ingredients, food, books etc. So unrealistic!
+Craig Noneman What, should Geralt start out with the best fucking armor in the game? That would make less sense. As far as the one with the guard goes they will kill you regardless of what you steal. Idgaf if it's gold or some string. They will attack you. But the crossbow.. I agree. Even if you buy or make strong arrows it still would take 40-50 arrows to kill a drowner of equal level
11. Axii. Why can i Axii some people and some i can't? Why can't i just Axii a dude to make him give me his Gwent card? Why can't i Axii Blody Baron to make him tell me where Ciri is instead of working for him for a week, because, you know, time is very important? Also in dialogues it seems that Axii has permanent effect while in combat it only works for a few seconds.
A bit late, but Geralt purposely withhold from using Axii so much. In a dialogue with Lambert, on the phylactery quest in Kaer Morhen, at the Circle of elements if you tell him that Axii is a dangerous sign, Geralt will say that he doesn't use that much because it tempts the user to use it even more, effectively getting into trouble, but Lambert says that's what makes Axii so fun.
It damages Witchers' reputation for "mind controling". There's also a time where you will Axii someone to do something for you and his allies will notice you did something witchcrafty
Mama TI LOL like when he uses Axii in the witch hunters head quarters? Yup pretty controlled use of Axii. But seriously though i get it its a CHOICE so why not its a choice all the time?
@@Sumea_Saukko you can always download a mod that removes most quests from the game. Because the choice of axii, in every situation where it would be viable, would remove 95% of gameplay. Quests: "where is ..." Contracts: "I killed the ... now pay me double" Whilst witchers are extremely powerful, they can still be killed. So they should aim to make as little enemies as possible. The victim of axii realises what happened when they recover. If someone had this power in real life and abused it, they would no doubt be punished severely, word would spread ect. Witcher is meant to be a living breathing world, so same rules apply there.
I remember the most confusing moments where I'm playing Skyrim and I'm finding fresh non rotting food in caves and I'm still not sure how it's even fresh. At all.