Our balls were just itching to be set on fire this battle. Such sweet release was had 25:36. Flaming balls were literally the best feature added to Rome 2
Great battle as always. However, I find that in these sieges you seem to always put your self as defender with a severe disadvantage. To the point where even with much better tactics you seem to always lose. In my opinion, you should add to defender an extra army of militia type units, just to balance it out slightly, or something of the sorts. These battles are great but I kinda wanna see you actually win a defending siege for once :p
+Jeff Murphy if sides are balanced the defender should pretty much always win. Its both historically and gamewise true. In history no one would actually attack a fort/city unless they massively outnumbered them, i think it was a 5:1 ratio was the standard for an assault but i may be remembering that wrong.
+Jeff Murphy Oakley and the defenders massively outplayed the attackers at basically every turn in this battle, if they were on par with numbers (even fodder units) it would be a total slaughter, especially with the advantage of the defenses.
+Gregg Historically there wouldn't be such an amount of siege equipment though. Even at a 5:1 ratio, if the attacking forces would spread to such a degree to make good use of such a huge amount of artillery and siege towers (which are constructed at the spot) they would be extremely vulnerable to sorties by the defenders. I think a 3:1 through 5:1 ratio is fine, but with less siege equipment, so defending players are actually able to hold the walls. In every single siege defence Oakley and comrades are forced to defend the streets because of the artillery.
+THFE Productions We used to play the original 'legacy' series back when...and it's great to see you and your fellow "time bandits" leap into the depths of history and take on... The ghosts of two thousand years. and emerge back out again with a very high quality product. Cheers
I've seen a couple of total war videos (around 200-300) and I think this was the most realistic. The numbers were close to a real ancient siege, the tactics were realistic (maybe a bit too organized) and the city intself was gorgeous and detaild. It was really immersive and the flow of the battle felt real (altough a lot faster than reality).
Its 1 o'clock in the morning in Germany and i cant sleep ffs and open youtube and i see a fucking new massive battle from my fav youtuber :) story of my life perfect timing bro
So I'm fairly new to this game, I just picked it up about a week ago, and have only played through an hour or so of the main campaign and a couple custom battles. I was wondering how he got this map. Is it part of the vanilla game, where you can find it on the map or did he download this because this totally amazing!! Nice vid!!!
hey invicta, ive been watching some of your older videos today and was asking myself if you have played massive battles like this with divide et impera mod or are intending to? id really love to see that, as it is so much more beautiful and realistic! (which does not mean that the massive battle videos you have arent fun to watch)
Nice game , holding a city whith parthia and armenia can be tough , but i think your main mistake were bringing to many cataphrats. You had the hammer , but you didnt had an anvill to use ur cav as well as it had to do. Plus the lack of infantary meant you couldnt hold those key chokepoints long anuff for your skirmishers and towers to do their job.
OMG you didn't say "Oakley here". Now how do we know whether it is really you or not? Also I think you meant 'plateau' not 'patio' lol. Another great video!
Darren Skinner I just looked it up and it looks like you're correct. I thought it was just that word I hear Americans sometimes use for like a veranda or something.
Man, if that third player had brought instead only slingers archers and swordsmen. If he had not done anything until late game. You guys would have definetly won.
I feel like the odds are always stacked way too far in the enemy's favour during these battles. An easily predictable game isn't entertaining, be it too easy or impossible. I could be alone here, but I feel it may be more interesting if you give yourself slightly less of an upwards climb given that you seem to almost always lose.
So... Because I saw this video, I decided to try the multiplayer. I only played SP in Total War games so far. Well....the community is the worst ever?!!! Because we lost, (and I played horrible) my teammates kicked me out, telling me I was a noob and I should never play the game again. :/ Then I decided to host a game, the same map as in the video, looked fun :) I played the same faction as Oakly, because I really liked the look of the cav :) so I played 2 cav (for the rest very basic melee and some archers) units, and immediately I got trashed by my team, laughed at, called me noob, while clearly you can do well with some cav in siege battles..... My teammates left in the middle of the battle, calling me stupid, while I clearly was doing well so far.... The enemy team agree and even 1 proposed to 'ban' me? I don't know what that means? The community is the worst, and I don't want to play MP ever again....:(
+storm trooper Well, in the first match, I asked them via pm if they needed help, they didn't respond, so I 1 v 1 another player (3 v 3). I lost that battle. (remember, my FIRST mp match) Second match I was on the defense 3v3, moving my archers around the walls. As soon they breached the first set of wall, my teammates quit (they sallied out and got destroyed by art), calling me the noob, and the opponents agreeing with them. What can I do about the fact they played very different than I did? I would never let my troops attack in a siege defense?.???? Also, very little information was given about where do I need to place troops ect. I asked them multiple time, with no respons.
I love Warhammer and all, but CHRIST I miss proper sieges like this. I know rome 2 gets a lot of hate but I cant fault its city battles. Probably best of all the total wars if you factor in improvements to pathfinding and size.
defenders in siege battles would and should benefit I think from a boost to their ammunition. I think a 15-20% bump would be sufficient. 50% would seem mad.
+Marty DeWhit You also have to put them at the top edge of slopes. I once fought a guy (new player) who decided to waste 3 rows of flaming balls by placing them on a level street. I think he thought they were bombs or something.
+Normacly Heh, first time I used them I got confused and put them on a hill... going UPWARDS. Set them off and they rolled through all my line, killed my general & opened the centre to a Gaul charge :|
Hey, i really like these type of battels, but i noticed you really do lose a lot of sieges (or am i wrong?). I feel like you impose to mutch restriction on yourself in order to balance to adavantge of the defender, you also try to make it as cinematic as possible by setting up different lines of defence. I feel like if you just would have concentrated more on the citadel you could have won.