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3DS Max Paper Scrolls 

paul neale
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17 мар 2022

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Комментарии : 23   
@torbjornkallstrom2316
@torbjornkallstrom2316 2 года назад
Love how I'm learning so many small tricks and shortcuts that I didn't know before from those tutorials :)
@andvfx
@andvfx 2 года назад
Great tutorial Paul!
@Citryyyna
@Citryyyna 2 года назад
I've been working with max every day since 2018. I didn't know half the things in this video. You have no idea how useful your tutorials are, they're just packed with information! Thank you ♥ You're making our lives a lot easier
@PandaJerk007
@PandaJerk007 Год назад
Wow, this video is super helpful! I thought I would watch it casually, but then I immediately had to pause and start taking some notes! Love it :)
@Arikiatrukido
@Arikiatrukido 4 месяца назад
Ok....I am still learning 3ds max after all those years
@paulneale
@paulneale 4 месяца назад
So am I
@user-zx8dl6kv9w
@user-zx8dl6kv9w 5 месяцев назад
Super, that's what you need.
@filbertadam
@filbertadam Год назад
Thank you, very helpful tutorial, Please don't stop sharing tutorials like this
@Bigalldone
@Bigalldone 2 года назад
Wonderful! Thanks Paul.
@swan3d
@swan3d 2 года назад
Best tutorial just by paul Thanks man
@houdinini6715
@houdinini6715 2 года назад
cool!!!
@Jakhongir
@Jakhongir 2 года назад
Thanks for tutorial
@sentinelnode3773
@sentinelnode3773 2 года назад
Now, that's the 3rd version of Path Deform... How the f..k is that deforming like that on Y axis with 0 rotation!? What if you want it really on Y without rotation?
@paulneale
@paulneale 2 года назад
Second version really. I have no idea what you are asking.
@sentinelnode3773
@sentinelnode3773 2 года назад
@@paulneale Well, they say it has been completely rebuilt, have "By Element" option, some options missing - compared to previous one. In booth prev. versions we should set Y axis and (+/-) 90 rotation to get that result. I believe you getting same result here as with WSM mod., Y and "move to path" And for transparency - It's not your graphic card
@paulneale
@paulneale 2 года назад
I'm using the modifier not WSM. Just try it and you will see. It works as I described. I assume you mean that the transparency issue is not my card? Did you test on yours?
@theend863
@theend863 2 года назад
Thnks bro!
@orphydiancg7759
@orphydiancg7759 Год назад
what the first taper is actually tapering?
@paulneale
@paulneale Год назад
Not sure off hand without looking at it but it is probably making it thinner in the middle.
@orphydiancg7759
@orphydiancg7759 Год назад
@@paulneale I think one needs to...wrap hismind around it a bit lol. Thanks a lot for your tutorials! Pls consider doing a series on maps (normals, height, etc) baking process etc.
@paulneale
@paulneale Год назад
I would have to see it to know. But I don't have time to look at it, sorry.
@benjamindenman4042
@benjamindenman4042 2 года назад
HI Paul, ID love to talk to you, have a project I need some advice, Maybe you can help, how best can I contact you! Ben
@paulneale
@paulneale 2 года назад
As always I'm reachable via my web site.
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