Sir Dan Fortesque from Medievil. Killed off in the introductory cut-scene, resurrected to fight as a skeleton. Your starting weapon is the arm you rip off your own body.
I love how in the Middle Earth Shadow games time moves forward each time you die and that the Orcs will get promotions and level up for killing you. The Nemesis system is amazing
@@nottodayimbusy7146 i think (from what I remember anyway) that it's because they copyrighted the system, so no one else can use it in their game, same way the decisions wheel in mass effect and dragon age are copyrighted and can't be used by anyone else than Bioware
Actually, in bloodborne, it's actually possible to run past the werewolf, but why run when you can punch a werewolf? Oh wait. This is bloodborne. Whoops.
You can kill him quite easily. Just dodge through his first attack and then charge your R2 attack while behind him. He is getting stunned and the following visceral attack will kill him.
well that and bloodborne has a purpose, its to teach about the mechanics of dying and to teach that this game doesnt fuck around, as well as a nice introduction to the hunters dream.
It looks like a good game, but it's actually a great game. And I say that as someone who found and played it more years than I care to admit after it's initial release.
I absolutely love that KoA: Reckoning got a mention. It's my favorite game of all time despite all the variety I play and it definitely doesn't get enough love. Wish the makers hadn't gone bankrupt so that they could fix the random bugs and increase the level count past 40. Thanks for mentioning it, Ellen!
Spoilers ahead: The Dead Space 3 bit where you talked about the "protagonist" being killed and end up playing as another protagonist reminded me of Danganronpa 3. That's one that honestly blew my mind.
hey ellen did you know that if that bendy straw was long enough the force it would take to suck it through the straw would cause the liquid to evaporate....... nothing to do with this video except bendy straw
Still nothing about Discworld Noir? Come on! There's a chase scene, you're stabbed, you die (in a lot of pain, and then it has one of the best opening lines to anything ever... "I've had some bad days since I started work as a private investigator, but I've never woken up dead before."
Actually, telling that to someone who hasn't seen A New Hope right before they get to see it, it *would* be a spoiler, yes! Like I said, that particular scene had been ruined to me already, but it could have been phrased a mite subtler... for people who want to play it before the next one comes out.
And the villain of that game is someone who I hate in real life, Abigail William's, the bitch who killed 24 people back in salem by lying and calling them witches, I enjoyed Killing her
Final Fantasy X, Tidus is dead after the first Sin battle. Final Fantasy XII, you play through the tutorial as Vaan's older brother, who is killed during the tutorial-ending cutscene. Speaking of, anyone else wonder why Vaan is included in all the important princess stuff? Kinda seemed not-well-thought-out.
True enough, in the prologue. Of course, since Battlefield is mostly perceived as an online multiplayer game, and fewer than 10% of all players have completed the campaign even in normal difficulty (I have the "rare" achievement showing this to be the case)...well, it's kinda just showing that the entire game is primarily going to be you dying every 2-3 kills. :)
Kent Springborn yes you charge attack and backstab or dodge all his attacks and smack him to death by the way you actually put your hand in its back and rip out its spine that's epic
Well, for one, that's not your character's first death, just the first one you're shown. However, that does bring up the original, Blood Omen: Legacy of Kain.
I know. FFXII, when Reks is killed, takes you by surprise the first time you see it. Even after playing several times, it still sucks seeing his death.
Almost 3 years late, but Ookami is kind of like Kingdoms of Amalur. At the start of the game, you're treated to a lovely story based on real Japanese folklore in which the character you play as, the Shinto sun goddess Amaterasu in wolf form, died while fighting the giant 8-headed serpent demon, Orochi. Then 100 years later the seal on Orochi is removed and he (they?) is revived and Sakuya, the spirit of the sacred sakura (cherry blossom tree), revives you as well from the statue your corpse apparently turned into after your death. So "technically" you die at the start of the game it's just that it's in the long opening cut scene.
I am a bit new to this, but would the X-COM: Enemy Unknown/X-COM: Enemy Within games count as characters dying right from the start, same with X-COM 2 in a way or Borderlands 2 in a way (again, I may be wrong, just curious.
"Though, by seeing the title of the game you'll know that you die early on in the game so... Spoiler Paradox~" Reminded me just in time so I could close the video before reading it and spoiling myself, Ellen the real MVP
The game Moonlighter. You start off in a dungeon, and go through a couple of rooms for the tutorial, then there's a room full of enemies that kill you, but because of game mechanics, you just get spat out of the dungeon and get better. I highly recommend playing Moonlighter.
Idiocy Incorporated He is banished from death, basically, he can't die no matter how bad it is, and he has an ancient soul tethered to his, death basically won't except him so his soul and his body are taken back to a spectral tower to try not to die again. It's more like he's got super powers (from how high he can fall and all of the spectral moves and powers he can use) and can only be knocked out and taken back to the nearest tower.
The Rouge_Kitsune from what I remember he was being possessed by calebrimbor who wouldn't let him die as told by the tower. at the end of the game Cal offered to let him go. according to the wiki he was revived by Cal. so i guess it depends on if Cal possessed him before or after he started to slip away.
Idiocy Incorporated Idiocy Incorporated Ooohhhh, that's right, it's been a long time. Wasn't it said that Cal felt Talion dying and took that small opportunity to revive him as he was slipping away, so as he's slipping, after leaving his body. So really, he's dead.
The Rouge_Kitsune well that is why i said magical life support. Without it he truly is dead. Kind of like how a machine can keep you breathing but as soon as it is turned off you die. But ethier way ( whether he is dead or he was brought back from the dead) he still belongs on this list.
Ellenor becomes a Big sister at the end of the game, whom you can summon to aid you for sohrt periods by the "Summon Elenor" Pladmid. The thing is that when little sisters grow up they stop being able to function as ADAM recyclers, and instead become very violent and gain a high affinity for pladmids. Elenor is kept by Sophia who tries to break the little sister programming, so Elenor doesn't display the same agression, but stil has the physical and genetic abilities
It's an upgrade in terms of the Gameplay (Having more creative powers with your Plasmids as well as being able to use both Guns and Plasmids at the same time was awesome, albeit for some it took away from the suspense of fights when you were so powerful.) It's a downgrade in terms of the story. (No huge plot twist or shocking sights. There were more characters to listen to which took away from your only voice usually being 1 or 2 people in the level, and some people didn't like Eleanor who was a major part of it.) But holy fuck people shit on this game just because it's not as good as Bioshock 1. I mean it was expected for the game to meet or exceed Bioshock 1. But even when it didn't do that, it still did pretty damn good. I got emotionally invested in the characters and the gameplay was fun. That's like an Olympic athlete being sent death threats and hate mail because they didn't beat the world record that their predecessor set despite still doing pretty good in the scoring. Not the Best Game Ever™ or anything, but not the worst thing in the world. It's like in a weird space of Hype Limbo. People were hyped for a sequel to one of the best games ever made, but when it didn't meet up to the expectations it was... not a train wreck. It wasn't No Man's Sky where just about everything was a lie. It wasn't Call Of Duty where it was just more of the same. It wasn't Borderlands 2 where everything was made better in all directions. It was just kind of... there... It was a Good Game that wasn't the Excellent Game everyone wanted it to be.
Actually, Outside Xtra, the guy at the beginning of Black Ops 3 did die but it's not a favor dream. At the end it's revealed that you aren't playing the game after those events, you are playing the game before those events, and you are John Taylor the entire game, and you're having to kill your team, which is what leads into the whole Hendricks and Taylor confrontation at the beginning. Then Hendricks and the main player underwent the surgery and both died.
What, no Until Dawn? One of the most jarring "Whoops, you died, RIP" moments I've ever seen, and worse still you can't shake the feeling that if you'd just picked the other option, you might have lived. It sucks SO MUCH.
@@l0sts0ul89 But... you do? Your first really playable character, Beth, is dead. Period. End of story. No matter what choice you make, she dies. YOU die. There's no choice you can make that saves Beth from her fate.
Okay, KotOR /kinda/ counts because [SPOILERS] .... .... .... You play the game as a person who is secretly Revan, thought dead as of the beginning of the game, when you see this death in a cutscene. But! depending on how you play the game, Revan did die then, in a way, reborn to a new life. ...nah, doesn't count.
It's because it's more your past personal life is theoretically dead, but to count that makes literally any player character that starts with amnesia the exact same thing.
They do mention something like that in the game. Every single thing you can experience, every single way you can die, you already experience and already died that way long ago. And no matter how nice or evil you are, you'll never be anywhere near as nice or as evil as one of your past lives. Before you, ya know, died for the trillionith time.
TheTvdroid Actually no. In Tolkien's elvish languages all Cs were pronounced as hard Ks, like in the word cat. If he wanted an S he just used an S. But Luke pronounced it ceLEbrimbor, putting way too much emphasis on the second syllable. It should be CEleBRIMbor, with the emphasis on the first and third syllables.
KoA's criminally underrated- it's like a richer, deeper, more immersive version of Skyrim. Skyrim's pretty and huge, but without mods, it's like an ocean that's a puddle-deep. And the combat in KoA is just so much better it's basically incomparable. Only real disadvantage is that KoA has no proper companion characters...
ashtherion ikr too bad we never got a sequel i mean the lore and the loose ends were there it just needed a few more polish to the combat and the role playing and a new engine and maybe a voiced character it would have been an awsome sequel
...what do you mean by limits you on where you can go? The map is huge, and apart from barring you from Klurikon for plot reasons there's really nothing to stop you from running wherever you want to go, since it's not that hard to sprint past over-levelled enemies...although it's not like you're lacking in stuff to do in the areas you DO have unlocked. I mean seriously, Amalur has quests fer daaaaayyys.
KoA:R is most similar, as far as I know, to Fable. So if you liked KoA:R, check out the first two Fable games (The third isn't a great Fable game, but still a good game anyway, I suppose.)
Deus Ex: Human Revolution... Adam Jenson is basically murdered in a way that would make Alex Murphy proud, then reborn as a Robocop-esque humanized cyborg.
Borderlands 2 literally opens with you and (most of) your new Vault Hunter buddies on a train, which antagonist Handsome Jack then immediately blows up... with you all still onboard... Knew I should've got off at that last station...
Haha I think the main difference is that Destiny starts with you being gloriously reanimated and you spend a total of like thirty seconds actually dead, as opposed to watching your dead body be carted off to a garbage shoot and waking up in a pile of corpses 😝
Well having TWO dead-before-it-begins games would be irritating. So it's a matter of which looks and sounds better, in terms of the overall scene (Glorious reanimation with 30 seconds of being dead, versus you being dumped into a pile of corpses, freaking out, and carefully climbing down and trying not to vomit.) One's much better for comedic value.
I mean, for all we know, they're just making shit up in Destiny because they don't give any context as to why you being dead mattered to anything. You could just have amnesia and it'd be the same plot.
Bishop Gale No, you don't die in the beginning of that game. You're actually not even transported to the future. SPOILERS!!! The massive Fayth at the top of Gagazet is constantly dreaming/summoning the Zanarkand that Tidus and Jeckt are from, but far out at sea where no one will find them. Jeckt ran into Sin when ye olde big whale came semi close to the city, Jeckt came and picked up Tidus to break the cycle. No time travel. This particular clarification came from the FFX Ultimania, BTW.
To die one must first live. And Tidus has no life. We can tell by his soulless laugh and his sports star career being the only thing he has to talk about.
@@thomashenry4588 You are put in a grave. You are pretty much dead. It's even said by the npc that brought you to the doctor that he pulled you out of a grave.
If this video was made in 2019, I would have loved to see Devil May Cry 5. I know you technically don't die, but you do have to lose against Urizen to get on with the story.
+THELORDDEATH99 Don't forget the Duke's Archives in Dark Souls 1, in the first Seath fight you have to die. (unless you use the Duke's Skip but glitches don't count)
MrDjBigZ uhh yeah, but you survive. Did you even pay attention to the story? Your hear doesn't stop beating if you have a non lethal bullet wound. Come on man, use logic.
It is quite a trope, expecially in RPG games, where you start as an uber-character, only to be mauled by the first boss and THEN you truly begin the game as a powerless nobody