The funny thing was, the first time I saw it I thought it was intentional, as it was perfectly timed with the comment about Calyrex taking attacks while 'setting up', and it took me a few seconds to realized you weren't doing a meta joke.
The worst part is that it revealed that these are made in Google Slides and not PowerPoint. How am I supposed to enjoy these when it's all a big lie? What else are you hiding from us?
as i was reading this i thought it was going to be build up to a "fuck you *and* the horse you rode in on" reference though that could also be said as the videos whole premise
what about the paradox version of calyrex electric and calyrex fighting where its just calyrex riding on top of miradon and koriadon? maybe they'll have a niche in gen 15 PU
Strictly speaking because Calyrex + Horse is two Pokemon with two abilities and two movepools combined, it really should be able to hold two items. I don't see it staying relevant in the metagame without this necessary buff.
All things considered, Mewtwo didn't get super insane special treatment like you'd expect from a mon with two Megas. Its HA is _very_ underwhelming, and its signature move, while good, is nothing spectacular like the ones you see nowadays. Its Megas also don't have the most powerful abilities, especially compared to the Primals/Mega Ray introduced a single game afterwards. And of course Gen 8 reverted the Megas out of existence, so they're basically a nonfactor unless Z-A brings them back permanently. So the only things Mewtwo still has (for now) are two relatively small buffs from Gen 5, some cool moves added to its movepool every now and then (the big one being Nasty Plot in Gen 8), and that's it. No signature item (I'm surprised Berserk Gene never made a comeback as a Mewtwo-only held item), no Ability/Hidden Ability replacements, no new signature move to keep it up to Gen 9 standards, no huge movepool influx, nothing. It's just the same old Pressure Legendary running nearly the exact same sets as it did back in Gen 5.
CS: So welcome to my battlefield, I wish you a merry welcome. My speed makes the fear of the fandom. My purple wisps will show you the way, to your doom, the only thing you could do trick people in a room. I dont comprehend how you could freeze me. Now let me barrage you with the astrals of Nagasaki.
"Let's balance our Legendries around this one specific mechanic we have no plans to bring back any time soon. What could go wrong?" - Game Freak, probably
since this isn't getting into singles, imma get into them here: caly-i is generally pretty fine, hits hard as hell but its low speed, bad offensive movepool and god awful defensive typing really hold it back from doing a lot, although it can set up trick room for itself to off-set the first problem caly-s is an absolute war crime that completely ruined gen 8 ubers, forcing most teams to run yveltal, which in turn forced eternatus, whom also forced necrozma-dm, basically locking in 4/6 slots for most teams, and was so god damn insane thanks to tera in gen 9 that it was banned to anything goes, becoming the fourth ever pokemon (behind mega rayquaza, gen 4 arceus and gen 8 zacian) to be banned from ubers, which is extra impressive with the bike lizards running around
The fact that Calyrex Shadow wasn't banned from Gen 8 Ubers baffles me. It warped the entire way around it, and not in the good way like Gen 2 Snorlax. Gen 2 Snorlax helped the tier by preventing people from having to use stall to beat special attackers, Calyrex Shadow was just a complete detriment to Gen 8 ubers.
@@birds1062 The threshold for banning a mon from ubers is understandably much higher than other tiers due to the history of ubers as a sort of "banlist" tier and the lack of competitive tiers above it. Simply being centralizing or even omni-present is not sufficient for a mon to be banned, it basically needs to break the meta over its knee. That being said, even taking into account the higher bar for banning a mon from ubers, gen 8 Calyrex Shadow got reeeeeal close to that line and absolutely merited a suspect. It is also unquestionable that the gen 9 mechanics removed the few weaknesses shadow had (namely lackluster coverage and abusable defensive typing), punting it clean into AG.
@@bigtoblerone8446Yes. But if your bringing Mimikyu as a check, your basically fighting a 5 v 6 because its going to do nothing else in the game, and anyone with half a brain is just going to switch out their cal.
@@bigtoblerone8446 Mimikyu can swap into caly shadow *once* if disguise is up, and doesn't guarantee the shadow sneak one shot without a bit of chip damage. Without disguise Mimikyu is comically dead to astral barrage and thus is a revenge killer at best. You are prolly better off with Giratina, which can be EV'd to live an astral barrage, KO with shadow sneak, and do things besides being an exceedingly mediocre SD sweeper. This applies to either Giratina form, though Origin is more generally useful due to having better offenses. Ofc even with EVs both Giratinas are liable to die to astral barrage after taking some chip, but in addition to having utility beyond simply checking caly shadow, they have the option to defensive tera to become waaaay more resistant to astral barrage.
ghost horse is admittedly a smidgen easier to deal with due to Snarl and Assault Vest, but the ice horse? oh my lord, with clamulet and tera fire that thing is a literal war crime
Ghost horse with tornadus is pretty much impossible to outspeed tho except with Urshifu scarf and tornadus. And the Urshifu has to be pretty much bulkless or surging strikes won't one-shot it without rain.
CHILLING WATER exists and reduces attack as Snarl reduces special attack and becuz its a new TM many pokemon learn chilling water for like no reason including Slaking
Gen 8 dlcs only objective was creating two of the most broken legendaries in the entire franchise, a fucking bear that punches hard and an onion doe who likes riding horses.
The only thing I will give them is that they have made Zamazenta a good counter meta option but I am still surprised that their signature moves didn’t get at least a 20 BP nerf each because of how good each stab is
Not only they didn't nerf it, they went and gave another mon a double target 120 BP move (terapagos after tera). I repeat, it's a 120 BASE POWER 100% ACCURACY DOUBLE TARGET NO DRAWBACKS MOVE, how could you let that pass you fucking maniacs
@@cornonjacob Plus, it’s not going to change their viability as ghost and ice are still some of the best stabs in the game and they still have busted attacking stats. It just makes it so they can’t immediately snowball even in doubles
Can't wait for people to discover how snow makes caly ice even more broken. I used caly ice with alolan ninetales and i took 20% damage from a super effective sucker punch from urshifu
The fact that their signature moves doesn't have any drawback on accuracy with spread damage while kyogre and groudon signature move does show that gamefreak did this abomination on purpose
tysm for making this video it feels great to have my hatred for these two validated. reg G ladder is fucking insane right now. I played snow in reg F (even before articuno won the regional) and the chances of me facing a snow mirror then were genuinely higher than the chances of me facing ANYTHING BUT calyrex riders in this reg. it's abysmal
Garganacl would’ve been a good counter with its purifying salt that can stand up to astral barrage from shadow but oh yeah because calyrex without the horse is grass type it also has access to giga drain, so dumb
psst, spread the word. run eviolite bisharp with inner focus and a 196hp 252+ def spread, using sucker punch and foul play. my brother one shots every caly shadow with either move, and it eats two high horsepowers from ice while two hitting it back (at least one of those hits needs to be foul play). there are 4 scenarios when you use him, either you destroy their restricted and win on the spot, they refuse to attack with it while you sweep their other mons, you force an early tera, or you lead wrong and get annihilated👍
I'm not that much into competitive, but when I did rank battles in SwSh to be able to get the Master Rank Ribbon, the mon I used to counter Calyrex Shadow was Focus Sash Shedinja with Shadow Sneak and Poltergeist. It worked every time (unless I had to send Shedinja while C-S was already on the field)
The part with no crazy coverage is wrong, specifically Ice Rider. Glacial Lance, High Horsepower and Close Combat is incredible and it also gets niche moves like Crunch and Seed Bomb
The one thing that kept Calyrex Shadow in check was its typing and in Gen 9 they absolutely carried it over the edge with Terastilzation. That is truly insane.
Calyrex Shadow is so op, it got quick banned from balanced hackmons before Zacian C did. CalyrexShadow is the ultimate offence beast while Calyrex Ice is a heavy hitting tank but is kinda held back by its type
This is the season of WideGuard. I've had some fun with various WideGuard users paired with a restricted trick room user that's slower than Shadow but faster than Ice. Definitely haven't found a solid 6 around a core pairing but it's got good principles. Al-Golem/Palkia has insane pressure.
Given that the one form is called Ice Rider, it’s my head canon that they originally wanted to call the other form Ghost Rider but couldn’t because, as badass as that name is, that’s already a Marvel character
I think if Astral Barrage/Glacial Lance lowered sp.atk/atk respectively, they might be more manageable. Idk why they did that with Make it Rain but not with those moves
I kid you not, I put a Farigiraf on my reg g team and tested it on showdown because it seems like the *perfect* counter to Calyrex shadow on paper. Normal/psychic type to resist caly's psychic stab and be immune to astral barrage, trick room to make itself and its allies move before the god forsaken speed demon, and armor tail to prevent any of caly's allies from doing potential fake out into astral barrage combo. But nope, even with ALL of that, I had a match where my Farigiraf was ohko'd by SPECS DARK PULSE from Calyrex because that was totally expected. To make matters worse, in another match, my Farigiraf was ohko'd by specs POLLEN PUFF. It's so mind boggling to me that something that's supposed to be counter on paper just gets annihilated in the blink of an eye if you don't either make the hardest read of your life, or burning your tera turn 1 and still possibly get read
I would also like to note, Calyrex ice can survive max sp atk + modest nature + life orb boosted flamethrower from Heatran without needing any resist berries, tera, or friend guard... what the actual heck was Game Freak on designing these guys?
Turns out everyone was looking at horses and totally forgot about Miriadon’s unbelievable damage output. The calyrexs need to set up or pick up some KOs to become machine guns, but as Rajan put it on tub, miraidon is a shotgun turn one.
If you've played Radical Red, the most difficult battle in hardcore mode wasn't some of the rigged nonsense with cheating field effects or enemy stat boosts. It's one calyrex shadow in agatha's team with grim neigh and astral barrage that can delete your team if it kills even one enemy. Sucker punch isn't available, so if you lose a pokemon you'll likely get wiped. Keep in mind this is a game where in other battles your opponents' pokemon start with +6 all stats or field effects that halve your own speed, make enemies immune to super effective moves ar take half damage or take a fourth of your health each turn. And the hardest battle before post game is just one normal calyrex.
I find it hilarious that Origin Pulse and Precipice Blades are only 85% accurate, yet Astral Barrage and Glacial Lance are 100%. *Game balance has left the chat*
It kinda sucks that Gen 8's legendaries all have that thing in common of being absurdly strong (even Zamazenta is now seemingly?), cause I think they have extremely cool designs but clearly they were not toned down enough to account for the power level and mechanics of the gen 9 format. But hey…on the bright side, at least we have Eternatus. I don't think it was ever broken (I think), and it looks so bizarre and cool.
Yeah I used to be eh on Calyrex. Like it was fine, a somewhat unremarkable legendary with an admittedly cute story in the dlc but once I got into competitive more seriously because of my Ribbon Master quest my opinion on Calyrex nosedived hard, this thing is incredibly annoying to deal with. Besides Amoongus I don't think I've ever changed my mind about a pokemon so quickly. Really not looking forward to fighting this thing with my Koraidon team.
God... like I wouldn't mind them so much if they were actually well designed aesthetically, but they're not to me. Calyrex has that direction issue where I can't tell if I'm supposed to take it seriously or not, that sock monkey doll looking ass body with that more grounded rabbit head with a stoic expression. It's just looks plain off, like pick one direction GF. Wheras the horses just look TOO plain. Nothing about them looks significant enough to come across as legendaries. Glastrier looks like just an Ice Mudsdale and Spectrier looks like ghost Rapidash. They're too empty and unfinished. They could've added more decorations on it like saddles to compliment the 'fusion' steed gimmick, maybe give Glastrier an ice barding, give Spectrier some ghoulish caparison, like give them SOMETHING to look more significant. And then you get the real spotlight with the Rider forms and man... Calyrex does not stylistically match either of the horses, like, at all. The way Calyrex crams more detail into a smaller outline makes it look more like a different piece of artwork scaled down and pasted onto these cleaner and roomier horse designs. Neither horse shares any common shapes or design cues with the rider. Calyrex's white elements don't even match Glastrier's white elements, and its grey elements don't even match Spectrier's grey elements. These Pokemon were simply never designed to actually look stylistically pleasing together or play off one another in any identifiable fashion.
Feels like he has a similar story to Urshi, designed for a format and gimmick that would keep them in check and relatively balanced and went through no balance changes because of that while the things that made them balanced are just gone.
Gen 8 was a mistake, it gave us the dumbest mechanic, which resulted in the most boring way of battling, and the 3 most broken, game-breaking pokemon ever
I'm a modern gen apologist when it comes to new OP stuff, but the fact that we have a power crept MEWTWO is insane and wrong on so many levels. The gap between the two isn't even close.
The only thing that kept Calyrex Shadow Rider from being broken was Yveltal. Now that he's not here, he has no reliable check. Not many Dark-types have the raw bulk and HP to take Astral Barrages from Calyrex.
Irony - videos like this made people overprepare for Calyrex, so a 3-Electric move Miraidon ended up winning a huge tournament while no Calyrex got a top placement.
I don't mind Pokemon combining but a Pokemon riding another and call it 1 Pokemon is just stupid. What next? Pikachu riding Charizard is a Pikachu form?
Game Freak knew what the hell they were doing when they made these things and let them be restricted Pokémon in VGC, guarantees DLC sales just like Urshifu and Ogerpon
Seeing how much better Epona does when Link uses a carrot, we shoulda known how strong a legendary horse would get when you use a whole Bugs Bunny. Seriously though, as much as I genuinely enjoy the concept of these legendaries, they're so fucking busted, they're kinda ruined for me. Its basically the opposite of how I came to actually appreciate Pokemon like Forettress, despite it just being a random bagworm (which are so gross irl) because its been useful in game. Heck, I even developed a bit of fondness for Luvdisc because of a rando nuzlocke Huge Power lil fishy who was actually a competent team member before dying tragically at the end of Victory Road. Use makes players love Pokemon.
@@tapankoley9713 High Horsepower can miss (and it most likely will because RNG is RNG) If Calyrex-Shadow doesn't use Astral Barrage, Blaziken can get +2 speed and OHKO with sun-boosted Flare Blitz
@@myriad3569 who said I need to move before them? 252 SpA Calyrex-Shadow Astral Barrage vs. 0 HP / 4 SpD Koraidon: 121-144 (69.1 - 82.2%) -- guaranteed 2HKO if it uses anything else then Blaziken lives 2 turns and KO's with Flare Blitz as for Calyrex-Ice, just knock it out on turn 1 - it ain't outspeeding anything without Trick Room
it's funny that because of powercreep we don't have big ass legendary fear-inducing horrors beyond our comprehensions ruining PS but we have two fucking horses running over ubers and VGC
You wonder why defensive mons like Lugia has run out of style. How are you supposed to tank damage when the offensive mons are this over the top broken.