What gets me about doubles format is that the single player games are so shy about letting you play it. This is the official format, and it's extremely rare outside of competitive.
disagree on the first point, some of the top vgc mons (fluttermane, urshifu) are frail mons that usually can't live more than a single attack. if you put a focus sash on them, you can often get 2 KOs in two moves, which is worthwile. at level 50 and with up to 8 moves of coverage, pokemon dying to one attack is extremely common.
@@binarycat1237 flutter mane may have terrible defense but its spd is massive (even though it has very low hp) and it has a decent defensive typing, meanwhile urshifu has pretty nice physical bulk (100 hp 100 def) while most of the time using tera anyway (although even if you dont tera, if you are using rapid strike water/fighting is not the end of the world, even if REALLY bad against shit like the previously mentioned Flutter Mane) in the end of the day, he is atleast a little bit right, because being paper thin is the excession, not the norm for top vgc mons
If it's in ou, it's probably bad in vgc (disregard rillaboom and dragonite and gholdengo and heatran and ogerponW and kingambit and ting lu and landorus and-)
Theres a similar balance to why Sword masters and Armor knights suck in Fire Emblem; on paper they're very good at killing one enemy or tanking one attack respectively, but they're bad because they're not good at dealing with multiple enemies due to lack of bulk, or in case of the armors, too slow to get anything going. Doubles is so interesting
I think it goes without saying but regardless it's still crazy to me how much simply adding an extra Pokemon on each player's side fundamentally changes the strategies and Pokemon that are strong
if you want the definition of a set up team that works in vgc look at wolfey's snorlax and komo-oh team it was just a couple set up sweepers and their supports
Setup teams only work in Bo1 due to their nature, opponents will know exactly what your goal is by game 2 so it probably won't work anymore past game 1
yes setup teams work super well if you have the right support for them!! in regulation F my teams were both anchored by follow me/friend guard clefairy plus torterra or blastoise with shell smash. i’ve been doing something similar in reg G on showdown using a bulky calyrex-s with clear amulet, bold nature & calm mind and it’s so satisfying to see all the people expecting a timid choice specs astral barrage spam lose their shit when i use tera fairy draining kiss😌
Games ending quicker, at least for me, has been a significantly more enjoyable experience than a Mon (friendly or opponent) getting set up and having no swap in making it GG.
fun trivia: garganacl actually got a lot of usage in early formats because salt cure is so good and it could also learn moves like Wide Guard to support its team. legit pretty good mon in the first few VGC regulations.
a lot of this seems to boil down to vgc being just too aggressive and quick for these pokemon to matter; being able to sweep after setting up for 4 turns matters little in a setting where battles are decided in just around 6-8
there's an old (gen 8 three years ago) wolfey video where he and pokeaim talk about mons that are bad in vgc but good in singles and so much of their list is bulky pokes that just can't get enough done.
I wholeheartedly believe that the biggest fraud when comparing the two formats has to be Gliscor. The mf burned down OU, just to become a "staple" in Ubers later as they realised that Koraidon can't touch it and it can (when throwing the right predicts) switch into Miraidon too. In VGC? Oh hell nah. Wolfey said it best, just don't try man.
the correction was fair but i don't think you bashed volcarona and valiant in doubles nearly as much as you said you did, everything in that slide made sense to me
nah but, Blaziken is actually kinda good: it can outspeed Proto SpA Flutter Mane after 1 speed boost and KO with Flare Blitz, can hit Incineroar and Chien Pao for super effective damage, and KO the annoying Rillabooms trying to get rid of elec terrain
@@ElectricWindGirlFriend yea, that's why I use: -Miraidon to kill Urshifu-Rapid before it can use Surging Strikes -Follow Me Ogerpon-Wellspring to redirect moves until I get enough speed boosts -Protect to deal with Fake Out
Court change could actually become useful if screens come back into the meta as they tend to do in restricted meta games, however then you need to run cinderace on a restricted metagame which. Might not be the best
@@ElectricWindGirlFriend yea, I have a time machine and I use it to travel to the future and look at how the meta changes throughout generations (btw Ariados finally got a mega evo in gen 17 and it's been OU for 20 years, before getting outclassed by Primal Dustox)
Funnily enough, Cinderace's Court Change can be used against a completely different type of setup. If their Tornadus (or Suicune, etc.) uses Tailwind, you can court change it and give that effect to your team and remove it from theirs. Still prolly not enough to validate its usage, but it is an interesting quirk.
Can you make a video on mons that are carried by their ability ? Hot take I think Chien Pao is heavily carried by its ability in vgc,if it didn't have sword of ruin,it would never be used,a mon that is incredibly squishy and prone to intimidate,has no good utility outside of sword of ruin
to add on to the weavile section, weavile basically doesn't have an ability which would be something that could give weavile a niche, at least it has fake out, but there's a better dark type with fake out and also ive been seeing a decent amount of success with banded iron valiant in vgc, banded cc does like 80% to ogerpon and flutter mane drops to spirit break, it does need a lot of support which is why i pair it with booster speed flutter with icy wind to beat specs flutter, but yeah setting up isn't worth it much in vgc, it's why banded dnite is way better than d dance or s dance dnite, the immediate power is so useful and sometimes u cant get a turn to set up safely
I have run Weavile with Surf next to Weakness policy weak armor Armarouge. Not saying it's good but it is pretty funny online with a best of one format
There are a couple exceptions to walls being terrible in vgc such as cosmic power eternatus and chansey with guard swap Shuckle being used more than never
worth noting that people experimented with Sneasel over Weavile in SWSH pretty much exclusively because Sneasel has Inner Focus and Weavile doesn’t so not only is Weavile outclassed by Chien-Pao, it’s arguably outclassed by its younger sibling too.
It’s only ou because chien-pao is banned is false af, chien deserved the ban and Weavile has a amazing speed tier and got its tools back and the meta needed a fast ice type and Weavile always comes through to fill that.
Weaville sucked anyways, even without Chien-Pao being around. Dark type competition is stiff and Weavile just doesn't have the movepool to get it done. There is already tons of pressure for being the dark type from Incin, and on the offensive side Urshifu exists and can invalidate protect, as well as auto crit. And then now in SV, Chien-Pao is outright better, becuase it not only hits harder whilst being faster it also allows its physical attacking teammates to hit harder with Sword of Ruin. Even if Pao isn't there, Kingambit also exists, with Defiant to flip the tables on Incin. On the special attacking side, Chi-yu and in earlier regulations Hydreigon exist too, even Meow being the most used mon in Series 1. There are tons of better VGC Darks over Weaville so like it isnt the leopard's fault Weavile is doodoo, it always had been.
I never understimate the single format whit banned pokemon. I think that if many pokemon have to be banned for a balanced game that means that the whole format is wrong
No, it just means that the game is poorly balanced, which is a fact. Pokemon, competitively at least, is not balanced towards 6v6 singles; honestly, even vgc could barely be called balanced, but whenever they actually make something balanced, they balance it towards vgc. Plus, vgc also has banned pokemon, lmao (all the box art/similar powered legendaries + mythicals)
@doginpillows20 I know, but that is only for a limited period of time during a generation (and still only one per team) so they're effectively still banned in most VGC and BSS formats per gen Semantically, they're not the same, and they're not implemented in the same either, but both are effectively still bans, which is my point really
@@ElectricWindGirlFriend How? when i commented i saw no other comments, and when i scrolled through the comments no comment is older/ same age as my comment?