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Advanced Gamemastery: The Grok Threshold 

Alexandrian
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You don't need to master the minutia of a setting to run an amazing game in it! But you don't want to get flippant with continuity. What you're looking for is the grok threshold, and ENnie Award-winner Justin Alexander has the tips you need to get there!
AWESOME SETTINGS YOU SHOULD CHECK OUT
Eclipse Phase: amzn.to/3ebHBML
Empire of the Petal Throne: bit.ly/2Qfc8RM
Transhuman Space: bit.ly/2RK9t36
Forgotten Realms: amzn.to/3drC6u6
Lord of the Rings: amzn.to/3smA9U8
Star Wars: amzn.to/3gncq3M
Twitter: @hexcrawl
Patreon: / justinalexander
Twitch: / thealexandrian
Website: thealexandrian.net
0:00 Intro
0:55 The Grok Threshold
2:00 Using the Setting
4:52 Why Use a Premade Setting?

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25 июн 2024

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Комментарии : 73   
@geoffdewitt6845
@geoffdewitt6845 3 года назад
Theory: "Justin Alexander" is actually contained in the "Pi" hat, and the human is actually just a meat suit that the hat possesses when it needs to speak.
@cavalier973
@cavalier973 Год назад
That might explain the indeterminate accent.
@geoffdewitt6845
@geoffdewitt6845 Год назад
@@cavalier973 I suspect that's just a speech disorder he's handling pretty well.
@IanBoyte
@IanBoyte 3 года назад
I'd love if you could cover more and expand on "Jaquaying the dungeon".
@davidioanhedges
@davidioanhedges 3 года назад
My players loved my Jaquayed dungeon ... A video on this should be essential
@Ash__Adler
@Ash__Adler 3 года назад
1. Yes, some Jaquaying videos would be great 🙂 2. A few weeks ago, the Wandering DMs had Jennell Jaquays on as a guest. They mentioned the Jaquaying principles series from The Alexandrian and asked if she'd had a set of techniques like that for her dungeon design. She hadn't had them as an explicit list or anything, but she was able to hit a number of them off the top of her head when just mentioning things she found make for interesting dungeons.
@glacier68
@glacier68 3 года назад
As I tell colleagues: you don't have to be right, just consistent
@craigsisco1894
@craigsisco1894 5 месяцев назад
I feel I am in a 300-level course lecture on nerddom, when NO explanation is provided for Grok. I thankfully audited an intro Grok class, but I did have to refresh, or rather Grok Grok. 😂 Excellent points as always from the Alexandrian. Thank you for your efforts to address potential anxiety of GMs in using premade settings. For me I take solace in the Obi-Wan Principle: prior canon is merely told “from a certain point of view”. 😊
@tracecalloway1583
@tracecalloway1583 3 года назад
I'd love to hear more about what prep is actually beneficial. What stats/info/NPC characteristics do you want to have immediately to hand and what are you comfortable just going off of memory with?
@obadiah_v
@obadiah_v 3 месяца назад
It's really helpful. Thank you. I love setting games in Middle Earth but the fear of getting it wrong hangs heavily at times.
@TheAlexandrian
@TheAlexandrian 2 месяца назад
You're welcome! I'm sure with the passion you bring to the setting, you're getting the most important part of it right every single time!
@thomaslangford4486
@thomaslangford4486 3 года назад
I'd love to learn more about structuring long term story arcs and sandbox plots to better keep players engaged and position them to drive the story better, instead of relying on me to prompt them.
@seanfager8063
@seanfager8063 2 года назад
I think Threat Clocks from Apocalypse World work pretty well. They help control pacing, and you can tell at a glance if you've got too much or too little competing for player attention.
@cruye9633
@cruye9633 3 года назад
Eberron is my favorite published D&D setting because it really feels like it was designed with being a tabletop setting in mind, not for novels or a metaplot. The details focus on what's useful while still giving you room to invent what you need. There's also other factors like how high level NPCs are handled which are less relevant to this video... and I also really like the setting in general.
@ClockworkBard
@ClockworkBard 2 года назад
It also helps that the creator, Keith Baker, actively encourages making it your own. He goes as far as declaring his own novels non-canon. Everything in every book is treated as inspiration, not mandatory lore.
@bartosso
@bartosso 3 года назад
Great video as always, Justin, but those Eclipse Phase references were the absolute cherry on the cake for me! My favorite setting ever, and the Second Edition... try it out if you haven't already, it's even better than the first. I'm currently writing an introductory scenario for EP 2E - designed with EP newbies in mind - set in the Jovian slum located beneath Liberty and it's shaping up to be quite interesting. Anyway, keep up the great work, looking forward to more advanced gamemastery stuff from you!
@99zxk
@99zxk 11 месяцев назад
The Millennium Falcon drops out of time warp, and you see a giant cube. The radio comes on, and a robotic voice says, "We are the Borg. Exterminate! Exterminate!"
@waynecribbs8853
@waynecribbs8853 2 года назад
1:29 That Star Wars / Star Trek splice activated the stress response of my nerd brain.
@Typheaus
@Typheaus Год назад
I love that you mention Eclipse Phase throughout this video, it’s one of my favorite games I never get to run unfortunately.
@TheAlexandrian
@TheAlexandrian Год назад
When you get a chance to run it, check out the EP fan adventures I have on my site: thealexandrian.net/rpg-scenarios
@user-qk3io6jn3n
@user-qk3io6jn3n 3 года назад
I loved Eclipse Phase cameo in the video. It really is the setting that intimidates me to run
@WilliamKellerTheSkeptic
@WilliamKellerTheSkeptic 3 года назад
Eclipse Phase is sooooo good.
@nolanbond474
@nolanbond474 3 года назад
Awesome stuff! In my Forgotten Realms campaign, I've already altered things to fit my players' backstories: I've added new gods, add pirate nations, and (tired) to flesh out Toril's sister-world, as one of my PCs orginated from there.
@callumovens9029
@callumovens9029 3 года назад
I literally just started prepping an Eberron campaign for the first time. Are you in my head? Probably not. Awesome video as always!
@estebanrodriguez5409
@estebanrodriguez5409 3 года назад
You should check Keith Baker web page, he answers a lot of questions and has lot's of ideas for the setting
@davidioanhedges
@davidioanhedges 3 года назад
He is in your head ... but don't worry he's mostly Benign ...
@shmigit
@shmigit 3 года назад
I'd love to hear more about "Points of Light" settings.
@wbbartlett
@wbbartlett Год назад
That Rimward book seems to phase in and out of existence. Spooky.
@tomasaira
@tomasaira 3 года назад
Great video (again) of the best RPG channel out there.
@ClockworkBard
@ClockworkBard 2 года назад
I ran a supers campaign for a while in contemporary San Francisco, chosen rather arbitrarily. We quickly realized that everyone except me had either lived there or were very familiar with it, while I'd never been outside the airport. Everyone stepped up in constructive and collaborative ways to enrich the setting that I'd picked randomly to be "generic urban place". They even bought me a guide book to the city to use as inspiration. That experience has massively colored how I regard established setting knowledge in RPGs.
@daviddelpozofiliu5556
@daviddelpozofiliu5556 3 года назад
I would love to see the jaquaying the dungeon posts turned into one or several videos, but I feel like to do them justice, some fancy editing would be required, and that may be outside of your scope
@FaresTk
@FaresTk 3 года назад
Your delivery is really great ! Since you ask for requests, you've covered Sandboxing Icewind Dale and I wonder if you could talk about sandboxing Tyranny of Dragons. You have an article about remixing it but I'm looking at going way beyond that. I already have 9 characters (lvl 2 to 4) in a small Cormyrean town, some of them investigating the local Cult cell, other doing other stuff, tangentially related.
@roarryan
@roarryan 3 года назад
Justin, love the videos. Would love to hear more about your advanced pacing techniques, like running a montage. Thanks!
@CDNScience
@CDNScience 3 года назад
Thanks for the video!
@AvengerYouT
@AvengerYouT 3 года назад
Nice tips! I have decided to set my next campaign in greyhawk and these lessons and the node series on your blog really inspired me. I looked at the map, decided where I wanted my campaign, read about these places, highlighted interesting elements, prepped a scenario node (a page or two) about each, connected those with clues/leads or made them proactive, and bang, I had a campaign skeleton ready!
@leonhardwittmann2575
@leonhardwittmann2575 3 года назад
It's so good to hear, especially the Ars Magica Setting in medieval Europe made my head spin. "You don't have to know everything" thank you :D
@TheCharlesFr
@TheCharlesFr 3 года назад
Listening to this makes me doubly glad I am using my own setting:) I am planning my next campaign in a multifarious Sci fi setting, and I might borrow ideas from star wars , but I am very glad that I don't have to constantly look stuff up in its many wikis. Plus it's just more fun to be creative than derivative! I would love more tips on reducing prep time and improvising fast at the table.
@ChristopherZubin
@ChristopherZubin Год назад
When I use Star Wars, I don't even go beyond the original trilogy, I've been building a pretty comprehensive understanding of that universe for most of my life. I'm not about to let someone else's inconsistent movies, or some lackluster licensed material, get in my way. No need to worry about grappling with a bloated and inconsistent universe if you just take what works, and use it as a prompt for your own stories.
@dovesk1
@dovesk1 3 года назад
Thanks for yet another innovative video! I would like to hear alot more about node based adventure design and how that is executed in practise.
@ILikeIcedCoffee
@ILikeIcedCoffee 3 года назад
Can you do one on bringing life to the magic system. I've done my own take of 5e magic and I've read some of your article which inspired me. But how would that be done mechanically?
@MatteoSasso
@MatteoSasso 3 года назад
What about a video on your favorite sandbox modules?
@estebanrodriguez5409
@estebanrodriguez5409 3 года назад
Maybe you can talk about some interesting Scenario Structures, and in what ways "Dragon Heist" fails/succeeds
@BradMason
@BradMason 3 года назад
Came for the use of the word Grok, stayed for the content. This will help a lot for my Sailor Moon 5E campaign I am writing.
@digitalbrentable
@digitalbrentable 3 года назад
Great video, and totally agree when it comes to running something like Star Wars (where faithfully presenting the lore is part of the draw). I do often go for a third option when running more obscure published settings, though - consciously and aggressively deviate. I wouldn't call it flippant, so much as being more faithful to the spirit of the setting than the details. For example, when running Dark Sun in 5e, I made a lot of huge lore changes from the beginning and along the way (often in the spirit of further developing the themes of transformation at the heart of the original, or to remove dated or 2e-ish cruft that I felt detracted). Or running Spelljammer, but totally changing the way wildspace works to tilt the balance more towards the latter half of 'Science Fantasy' (there are no coordinates or rational spatial bearings, different worlds are relatively located in terms of archetypal tags represented by tarot cards - spelljamming is an unreal and ethereal process played out via an imprecise card game where you strive for qualitative bearings. You might reach hell by bearing towards power, authority, evil, or other relevant tags). In these cases, the published setting is like a prompt with an open library of resources that could be canon (or tweaked with minimal effort). A comparison could also be made to Star Wars Legends: a whole bunch of cool shit that *might* be true. This also means players can romp on wikis or read original DM sourcebooks without spoiling themselves.
@MrRegiment57
@MrRegiment57 3 года назад
I really enjoyed the video where you dove deeper into Rhyme of the Frost Maiden! Perhaps a dip into another published adventure like Ravenloft or Tomb of Annihilation!
@KannikCat
@KannikCat 3 года назад
Now I'm envisioning a hexcrawl Toronto campaign... and though I grew up in the GTO, it's been 20ish years since I've moved away, with only yearly visits, so I'm sure I'd get a whole bunch of details wrong in all sorts of creative opportunity ways... :)
@teeseeuu
@teeseeuu 3 года назад
Yay Toronto!
@timothygutierrez
@timothygutierrez 3 года назад
Watching “The Alexandrian” incant charm person.
@AFnord
@AFnord 3 года назад
I think the only real problem with running an established setting is if you've got players with strong pre-existing expectations of how the setting should be, particularly if they also know a lot of specifics. "The wizard of the big city is known for their hatred of orcs and will aid any adventurer who will fight them" it says on page 159 of "the big guidebook to the big city". The GM does not know that, they don't even own that book, but the player goes to the wizard to seek help, and the GM tells them that the wizard has no interest in fighting orcs. The players then get upset because "It's in the lore that the wizard should always help in situations like these". I've encountered players like these and experiences have been bad enough that I'm hesitant to run settings that the players know too much about (unless the setting has been presented in a very inconsistent way over the years, like 40k, where as you can just handwave such things away as "conflicting sources")
@anttikautiainen3396
@anttikautiainen3396 3 года назад
The using the ideas of the players as resources, and banishing the devil in the details. By the latter I do mean to use as little details in prep as possible. The latter would be good sequel for this video, as it is a variant of the same issue, but from different perspective. I myself learned the hard lesson it is better to scrap your prep if the player provides a way better plotline or solution. The prep is still there for another campaign or adventure, thus it is not lost or thrown away.
@adrianlopez3373
@adrianlopez3373 3 года назад
Urbancrawls!
@turnermotte9357
@turnermotte9357 3 года назад
Advanced step of using settings from other authors... crossovers. Transformers meet Star Wars. Star Trek meets X-Men. Warhammer 40K meets Cthulhu. Tesla meets Sherlock Holmes. Abraham Lincoln meets Planet of the Apes. XD
@litis5151
@litis5151 3 года назад
My problem is when my players know more about the setting than I do. A good example is 40k, with their different units of space marines, each with a name, title, named leaders, outfits. And then there's the 'burocracy' of the empire and the different factions there. It feels like a lot of detail which some of your players will be familiar with and misrepresenting it in game seems detremental.
@marktownsend2198
@marktownsend2198 11 месяцев назад
Great content as always. Weird aside: Could you give me the details on the two maps and the ship's combat wheel (?) in the background of this video? Just the names or where I could find them.
@TheAlexandrian
@TheAlexandrian 11 месяцев назад
The maps are from Blades in the Dark and Numenera. The "ship's wheel" is the Faerunian calendar, which was made by one of my players for our Dragon Heist campaign.
@marktownsend2198
@marktownsend2198 11 месяцев назад
@@TheAlexandrian Amazing. Thank you for the reply and all your great work.
@bakariwolf3835
@bakariwolf3835 3 года назад
A friend shared this with me. I'm still scared because what you say makes sense and is logical but I know there will be that one player who knows more than I do and will be mad I didn't know something. It's difficult to deal with when you're not imposing or confident.
@seanfager8063
@seanfager8063 3 года назад
A friend of mine ran a Star Wars game a few years back where Darth Vader died in a TIE Fighter crash in the first session. She said it really rammed home the idea that the game was not beholden to canon, and it went well for her group.
@josephmckeon8702
@josephmckeon8702 3 года назад
What is the color map with the donut-shaped storm behind him?
@TheAlexandrian
@TheAlexandrian 3 года назад
That's the map of the Ninth World from Monte Cook's Numenera!
@user-qk3io6jn3n
@user-qk3io6jn3n 3 года назад
And now I have an odd question. Are you left handed?
@gendor5199
@gendor5199 Год назад
I like the suggestions given, but I really don't find them useful for my current issue. I am a first time GM who has played a Symbaroum Campaign. If you don't know Symbaroum is a dark fantasy setting where players go scavengehunting in a big forrest where not-atlantis is hidden. Symbaroums setting has been written terribly and even the writers of the books do not know what info is readable where because they choose to leave much unsaid "It's a feature not a bug" sort of mindset where GMs are meant to fill in the blanks. I can not imagine a worse first time setting because making up adventures on my own is hell, even referencing things is hell without having to write down sources like it's a wikipedia article.
@CMacK1294
@CMacK1294 Год назад
"Moving the Jovian Republic to Mercury" Not without a reskin I hope. Unless it's a government in-exile sort of thing.
@Magean0
@Magean0 3 года назад
For once I disagree with one of your points: starting from a little-developed area doesn't seem the best idea to me. Taking an extreme example: imagine we're going to have a game in the Forgotten Realms, but because I'm not familiar enough with the setting, the game takes place in Maztica of all places. Chances are, this will default to generic Mesoamerican fantasy with little to none of the Realms' signatures. Maybe the occasional conquistador from Amn and Helmite watcher, that's about it. I know, the example is extreme, I made it so on purpose to make my point. I'd rather take the opposite approach: pick one iconic, well-developed location and focus on it, such as Waterdeep, Baldur's Gate or the Dalelands for a Forgotten Realms game. Don't waste dozens of hours reading each piece of available material on the setting as a whole, but do spend some time immersing yourself in that location. Regarding the rest of the setting, knowing the big picture (aka major nations, factions, and other power players; rockstar NPCs such as Drizzt or Elminster...) should be enough for now. This is how, in my opinion, you'll be able to convey an appropriate setting feel.
@TheAlexandrian
@TheAlexandrian 3 года назад
One key thing here is "starting." If your goal is to tackle Waterdeep but you're feeling intimidated by Waterdeep, maybe you start the campaign in Ardeep Forest. Gives you space to immerse into the broad elements of the setting before getting deep into a section of the world incredibly dense with lore. Which isn't to say you shouldn't go with Waterdeep if that's a chunk you're interested in and feel comfortable getting on top of.
@estebanrodriguez5409
@estebanrodriguez5409 3 года назад
It depends on how you do prep. If you are starting in a place that it's not that much covered by the setting, you are going to do a lot of heavy lifting (you probably don't have maps or named NPCs)... but you are going to know about things like, how is the culture? which creatures live here? what's the history of this place? what are the important places? If you play in Faerun, probably the players are already expecting starting in the Sword Coast, or the Ten Towns... but it can also have that weird effect you have on Marvel comics... New York is the most important place on the whole multiverse, because the volume of superheroes that live there. If you start in a place the players aren't that familiar with, they have to discover the place... and that doesn't mean the Gods are different or that you can't have a wizard of Thay. Heck, you can even say that default generic Mesoamerican fantasy IS the point of Maztica on Faerun. Kara-Tur is not that subtle. Al-Qadim is an arabian tales rip off, but that's the strength of the setting.
@Magean0
@Magean0 3 года назад
@@TheAlexandrian If the location you'd start in is Ardeep Forest, then I'm on board indeed! It's close enough to the setting's heart to convey the Sword Coast vibes. Likewise, if the mass of material on Waterdeep is too daunting but you still want to start a game in an urban environment in the Realms, any major town from, say, Amn, Cormyr or Sembia would do fine in my opinion. In that case reading a couple pages from your favorite FR Campaign Setting edition (the section on the nation you're in, the particular paragraph dedicated to that city) should be sufficient. The key point here is as follows. If that city feels like a generic city **from the Realms**, you're doing it right. It doesn't matter that it lacks the level of detail and local color that you'd get from running Waterdeep by the book. As long as players recognize the mark of the Realms - Harpers and Zhents bashing at each other, Shar devotees plotting against everyone else, Red Wizards smuggling dangerous magical wares, a cameo by Drizzt & friends... -, they'll get the Realms feeling they signed up for. If however it feels like a generic fantasy city or even a well-detailed home-brewed city merely pretending to be in the Realms, then you're doing it wrong. This is why I'd advise against starting too far from the "core" areas, where the distance implied in "too far" isn't strictly a geographic notion. It more appropriately translates as "how likely is it that iconic elements of the setting show up here? how easy is it too integrate them in that starting position?". I must admit, since I'm not familiar at all with Eclipse Phase, your Carpo example sounded like a complete backwater to me. Perhaps that gave rise to a misunderstanding. Anyway, thanks for the thought-provoking video, and for replying; an opportunity to pause and give some structure to a loosely defined intuition is always appreciated.
@Magean0
@Magean0 3 года назад
@@estebanrodriguez5409 It all depends on players' expectations. If players signed up for Mesoamerican fantasy, then Maztica is the obvious starting point in the Realms, sure. But Maztica is certainly not what people have in mind when they think about the Realms (and besides there may be better-suited systems and settings for that particular genre). So, if players signed up for a campaign in the Realms, spending multiples sessions in Maztica - especially the defining first ones - may not be what they expected. Think of it this way: -"When the pandemic is over I plan to visit the United States". -"Cool, where exactly in the States?" -"America Samoa. The entire archipelago, two weeks".
@estebanrodriguez5409
@estebanrodriguez5409 3 года назад
@@Magean0 Going with that analogy, it's very diffirent to visit Seattle, San Francisco, New York or Las Vegas... they are part of the same country but they are very different places.
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