Still nothing compared to the pockets of Soulsborne (excluding DeS) protagonists. They can pull swords and hammers the size of three men out of their asses and carry hundreds of them at a time. Aloy has much to learn.
@@NathanDrake199 I thought of GTA, but a few big guns and rocket launchers is nothing compared to 99 30lbs Giant-Slayers and a few tons worth of man-sized steel plated armor sets.
You really forgetting my man Steve? He can carry hundreds of blocks of literal stone and fight the ender dragon by bringing beds in his pockets. Man has a whole dimension in there
Alright so in Forbidden West there's not only a random Guard that's voiced by an Earthbender. But there's also this dude who's voiced by one of the most legendary surgeons in Sacred Heart
In fantasy games, I like to go with a theory that was introduced in The Dragonkeeper Chronicles: that the pockets of your outfit are actually magical portals to a storage dimension. In this situation, they can be tech portals left behind by the technology age that lead to the chests in the world.
I like to keep it simple and just think of it as game play mechenics not everything needs a explaination for the in game story otherwise why does the day last do much shorter in games with a day cycle its just for gameplay i think making a theores for gameplay features like this would make thing much harder to make sense then needen too but that i just my opinion
There's another game called Beyond Good and Evil that takes place in the future. You store your items in a device called a S-A-C which atomizes whatever item she holds up to it.
@@Riley_Storm everyone knows that... you just wanna have a different opinion for no reason at all... people like to create explanations for the sake o fun and thats about it
Jokes aside, I like that this "logic loophole" was fixed in Hogwarts Legacy by giving each item a "disappearing" animation, indicating that you store it in a magical bag.
That is why i wished they did more with the focus. Interdimensional digital storage. Digitizes objects via nanobots and remakes them once you pull it out. The menu system is all the focus, none of that tribal stuff
Ah yes similar to my character in BG3 who is carrying several heavy armour sets, about 14 crossbows, 11 potions of healing and about 300 different scrolls, trick arrows, elixirs, potions, and a bag of human hands for… quest purposes.