Awesome! This helped me out tremendously for the rigged 3D model I'm using. Now all of the wheels and tires rotate perfectly with the model. Thank you so much for this great tutorial and for sharing your knowledge with us! I hope you have a great rest of your week! 😃
i am trying from many days to transform location to rotation in open world in all directions.but it only rotate in single axis.. when direction of target object change, owner object not rotate in new direction..how can i fix this plz
I'm not sure I understand your question. The empty should be used to control all the movements of the wheel. For example, if you want the wheel to roll along a bezier curve, parent the empty to the curve and the wheel will roll appropriately along the curve.
@Mark_Alloway the wheel is rolling in one direction on an x axis. What if it turns... like when a car takes a corner. Now it needs to roll on y axis..? Without using rigacar..
@@JeanPierreVictor Instead of turning the wheel to go around a corner, turn the empty. The wheel will stay aligned with the empty and continue to roll properly.