[81] This might be the most heavily defended base we've gone up against yet! ▬▬▬▬▬ Twitter: / angory_tom Patreon: / angorytom Twitch: / angorytom Reddit: / yogscast Merch: store.yogscast...
If anyone's curious about what happened to the stash, if you try and spawn too much creep/anti-creep in one place it rolls over into being the other type. You can see some anti-creep in the centre of the stash when it deploys. Noticed this when cancelling certain high cost creep structures when they were quite far along.
That’s interesting…. I wonder if that means that anti/creep are just denoted by an unsigned int/long on a specific tile, if it’s negative it’s anti creep and positive it’s creep (or the opposite) Meaning that if a tile gets too much it goes from creep to anti creep? Just a thought. I don’t know for certain because I haven’t looked at the code
It's a game mechanic and on purpose. In creeper world three one ofnthenlevels had a device showing off the creeper collapsing into a black hole and turning into anti-creep.
@@starburst98 that was a scripted event, not the same as what can be seen with the stash here. The stash turning to AC is an integer overflow bug which just doesn't come up often enough to bother fixing
@@yogscastfan9876I think anti creep is definitly negative creeps, because in one of the custom map tom played there was a emitter that generated around "-15 creep/second" i cant rememer the exact number but i remember that one emitter generating anticreep
Oh this was frustrating to watch. There was an obvious high flow line pumping materials and ammo, and it was there for bloody ages. Even if they can rebuild, you disrupt ammo long enough you can gain so much ground.
This mission has the slow way of boosting the spore tower above 100 and then their rad production can't keep up anymore while you watch your artillery slowly take down everything. Or the boring fast way of boosting each emitter to 350 and using egg supply to take over tactical position by tactical position.
The fastest solution to these maps is just to go and get some drinks and snacks while it runs, wait for 10 minutes and then use the mass of rocks, eggs and boosts you got in that time to overpower the map in a few minutes.
Daily reminder that Tom is an amazing person and to thank him for all he has done/will do - Day 745 These light maps are alot of fun, had a really nice watching :D
To much creep in one spot rollsover into the other type. This is a reference all he way back to Creeper World 2 when Doctor Alania was researching conversion bombs.
Great video but for some reason it seems to be only available in 360p :( Also I loved that you kept boosting that center emitter, it's exactly what I would have done. It may not be effective, but it's fun :)