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Car Modeling in Plasticity , Rim Modeling (QuickTip 6) 

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Rim Modeling (QuickTip 6)

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26 авг 2024

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Комментарии : 42   
@whynotbuildit
@whynotbuildit Год назад
I would pay for a voiceover narrator in this XD
@archiplanservices3746
@archiplanservices3746 Год назад
Awesome as usual. Everyone is asking for a voice but i think a screen display with your keyboard and mouse (clicks) actions would be really helpful to understand precisely the way you handle Plasticity.
@IlyaAndreev-1
@IlyaAndreev-1 Год назад
The best cad modeling you show on your channel! Would be great if you could explain your workflow by voice recording 🙏
@Kuechmeister
@Kuechmeister Год назад
I have no room the record, sorry.
@IlyaAndreev-1
@IlyaAndreev-1 Год назад
@@Kuechmeister you don't need any special room for that. Just mic , even from your headphones set :)
@Kuechmeister
@Kuechmeister Год назад
@@IlyaAndreev-1 you don't understand, I have not quite room.
@IlyaAndreev-1
@IlyaAndreev-1 Год назад
@@Kuechmeister ahh i got it .
@ericliss9600
@ericliss9600 Год назад
@@Kuechmeister Chainsaws in your bedroom?
@BestMods168
@BestMods168 Год назад
Plasticity seem to be good at automating the topology that is difficult in regular 3d modeling softwares.
@TAH1712
@TAH1712 Год назад
I wouldn't say 'Automating', I'd say instead 'Demolishing' the topology. Other software adds rules or preference of faces ( features) - Plasticity doesn't make hierarchy of any faces I think - so it's very fast at changing or even swallowing whole faces without a single complaint ( or check! ).
@thisGuy481
@thisGuy481 27 дней назад
Plasticity is essentially CAD software, it doesn't not care about clean topology in the sense that Maya or Max would.
@danskog
@danskog Год назад
Love these!
@jaromor8808
@jaromor8808 Год назад
I am comparing what I am seeing with Rhino. In terms of the visible geometry I am assuming Plasticity is showing you less isocurves, less of the clutter, so the wireframe looks amazingly clean. I like what I am seeing.
@emrezo
@emrezo 6 месяцев назад
While there are no commands visible on screen more than 1 second, how could people learn? Am i missing something?
@DanteEhome
@DanteEhome Год назад
I saw the struggle to loft 2 skin faces together. Usually I copy the rings they need to be lofted and bridge them, and then join 3 bodies together.
@DezitaAlvarado
@DezitaAlvarado 4 месяца назад
Amazing video!! I'm trying it too with a rim I need to make I have few questions: What do you do at 16:20 to slide and modify the curve after bridging vertices? 15:14 how do you join that segmented yellow line into one? and finally at 15:21 what command is used to subdivide those blue lines? thank you 🙏🙏🙏 great videos
@Kuechmeister
@Kuechmeister 4 месяца назад
16:20 loft tension. "d". 15:14 "del" 15:21 "shift s"
@xianhua-pb9nu
@xianhua-pb9nu Год назад
why me not have the Bridge vertex
@Aldebaran80
@Aldebaran80 11 месяцев назад
fuck, i suffered a lot making a very complicated trim in Maya... now i watch this and i feel like if i were losing my time...
@Kuechmeister
@Kuechmeister 11 месяцев назад
Yes, because Plasticity is a CAD tool, and Maya Polygon based. CAD tools are everytime better for hard surfaces modeling than polygon tools.
@Aztekphetamine
@Aztekphetamine Год назад
Cool
@stevewill3572
@stevewill3572 Год назад
That looks really hard
@aadityakoshti8940
@aadityakoshti8940 Год назад
Thank you!
@user-jt7vj7xc1h
@user-jt7vj7xc1h Год назад
is it possible to somehow bend the finished part
@peterjaritz1642
@peterjaritz1642 Год назад
Hi, I just find your channel, and love the content. But as the one before me mentionned, a voice would be very helpfull! and also, please better resolution for the vids!
@Kuechmeister
@Kuechmeister Год назад
it's 2160p60 I can not make it better sorry.
@lavatr8322
@lavatr8322 Год назад
If we had to bring it in Blender or Maya or Substance Painter, is the triangulated mesh OK?
@DG-wy9fk
@DG-wy9fk Год назад
Thanks for videos, they really inspire. Unfortunately it's difficult to repeat these actions and learn how to do this. For example action "Bridge vertex" abcent in interface buttons, in commands folder, so it's not clear where did you take it :) (maybe I installed latest version without it). How good it would be if we cold see shortcuts in action.
@Kuechmeister
@Kuechmeister Год назад
Select Points and press L. It is a loft.
@sweethomesalamander7370
@sweethomesalamander7370 Год назад
Amazing! Never thought of modelling a rim this way. Could this be done in MoI as well?
@Kuechmeister
@Kuechmeister Год назад
Yes
@TAH1712
@TAH1712 Год назад
and other Parasolid direct modellers as well.
@jaromor8808
@jaromor8808 Год назад
BTW do you have any clue whether there are plans for import/export functionality that would allow one to get my Rhino3d models into Plasticity and vice versa?
@Kuechmeister
@Kuechmeister Год назад
Step import
@DieTabbi
@DieTabbi Год назад
First I thought my headphone was broken, than watched other videos. No sound nothing.... you make good videos but please explain something for noobs like me
@Quimber100
@Quimber100 Месяц назад
Que lastima que este hombre sea mudo... Que gran servicio que haria si le diese por mover los labios.
@Kuechmeister
@Kuechmeister Месяц назад
Haha.
@Quimber100
@Quimber100 Месяц назад
@@Kuechmeister Admiro tu trabajo, antes en Moi y ahora en Plasticity, pero solo llegas a un 5% de los que te ven... No te gustaría llegar a un 100% de tus seguidores? Nos gustaría saber que comandos utilizas. Eres tímido?, ok! No hables 😉 Pero escríbe los comandos al menos en letra grande para que te podamos seguir. Eres bueno y más lo serías si te pudiésemos seguir. 🙄
@stevewill3572
@stevewill3572 Год назад
This is cool and all but doesn’t help me learn anything lol he’d actually make money if he talked
@danholzer4626
@danholzer4626 Год назад
is plasticity available for purchase?
@cr4723
@cr4723 Год назад
Yes for 100$.
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