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Kuechmeister Swagger
Kuechmeister Swagger
Kuechmeister Swagger
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@MuhammadGamal-ew6qd
@MuhammadGamal-ew6qd День назад
@kuechmeister Swagger your videos are unique, do you provide a full detailed training course of these modeling techniques?
@kobrodie4063
@kobrodie4063 6 дней назад
Great demo! do you go back to Moi 3d sometime?
@Kuechmeister
@Kuechmeister 6 дней назад
@kobrodie4063 In my Job, I use Moi3d often. But the development is slow, there is not much to show new stuff.
@kobrodie4063
@kobrodie4063 5 дней назад
@@Kuechmeister A ha, I got you, I feel the same. Thank you for the reply though!
@bufferglitch
@bufferglitch 6 дней назад
Where is the audio??
@Kuechmeister
@Kuechmeister 6 дней назад
@@bufferglitch That question comes very often.
@Quimber100
@Quimber100 6 дней назад
Que lastima que este hombre sea mudo... Que gran servicio que haria si le diese por mover los labios.
@Kuechmeister
@Kuechmeister 6 дней назад
Haha.
@Quimber100
@Quimber100 6 дней назад
@@Kuechmeister Admiro tu trabajo, antes en Moi y ahora en Plasticity, pero solo llegas a un 5% de los que te ven... No te gustaría llegar a un 100% de tus seguidores? Nos gustaría saber que comandos utilizas. Eres tímido?, ok! No hables 😉 Pero escríbe los comandos al menos en letra grande para que te podamos seguir. Eres bueno y más lo serías si te pudiésemos seguir. 🙄
@anab0lic
@anab0lic 6 дней назад
Rebuild face is a new command/feature?
@Kuechmeister
@Kuechmeister 6 дней назад
Since release v24.
@VladMolodetskiy
@VladMolodetskiy 7 дней назад
@stephenmurphy8349
@stephenmurphy8349 7 дней назад
Looks great thanks! @3:10 what does TT do ? I tried it .... nothing happened. Lowercase t brings up the trim....
@damianrix7861
@damianrix7861 8 дней назад
beauty!
@damianrix7861
@damianrix7861 8 дней назад
Cool!
@Augustein
@Augustein 8 дней назад
It doesn't hurt adding voice to these videos (NOT TUTORIALS). for now it seems loke you're doing it for yourself and no guidance along the way benchoda
@DanGlf
@DanGlf 9 дней назад
cool
@damianrix7861
@damianrix7861 9 дней назад
Cool!
@dageniusmarketer6501
@dageniusmarketer6501 10 дней назад
you really need to start talking over your videos. Im always struggling to know just what im looking at before I get to the end
@plrplm
@plrplm 10 дней назад
surface modelling in blender is officially dead
@Kuechmeister
@Kuechmeister 10 дней назад
No, because blender never was a surface modeling tool. Blender is a normal and good general poly-based 3d tool like, 3dsmax, Maya, Lightwave, Houdini, Softimage xsi or Cinema 4d, but it is free.
@timheeney2060
@timheeney2060 10 дней назад
Great flexibility in shape exploration - very interesting and grateful to see a demo on how the latest Plasticity version can be used in the hands of a maestro CAD user. From my perspective, 'Form follows function' as a principle - but of course, in the sci-fi artistic world, almost anything goes...
@JabagaDenanza
@JabagaDenanza 10 дней назад
VAAAAAAW PIZDEC! GOOOD ZER GUD
@niilanteybadu1
@niilanteybadu1 11 дней назад
🔥🔥🔥🔥 my goodness, elastic topology
@rabbit6217
@rabbit6217 13 дней назад
As I understand it, this is not enough for a game model? Need landfill cleanup?
@Kuechmeister
@Kuechmeister 13 дней назад
This is the Octane ready model. And this is the game model : ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-zRT0vPA-37E.html
@Kuechmeister
@Kuechmeister 13 дней назад
...but in times of Unreal nanites you can do this poly don't matter: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-hUQypGCscps.html
@Kuechmeister
@Kuechmeister 13 дней назад
...or this : ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-t4EIeTY7sa8.html
@Kuechmeister
@Kuechmeister 13 дней назад
..but for oldschooler you can do auto quad retopo: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-F95u-LKgFXk.html
@Baldi790
@Baldi790 13 дней назад
Hello, I have the studio version, but I don't know how to get the beta version, I look and look on the web but I don't know where to go
@Kuechmeister
@Kuechmeister 13 дней назад
On official Plasticity Discord you can get the link.
@Augustein
@Augustein 15 дней назад
At 01:52 how did you make that curved surface at the lower part of the helmet....
@sechs6
@sechs6 16 дней назад
You should remove "Tutorial" from the title because you don't explain anything about the process and how to use the software. It's a shame because you make the coolest things I've seen with plasticity.
@Kuechmeister
@Kuechmeister 16 дней назад
I don't know, many people told me that they learned very much techniques and tricks with my videos. My tricks are grown in over 10 - 15 years experience in Moi3d and deal with the Moi3d limitations. Plasticity is a budget and mini CAD tool like Moi3d before, but I can use the same techniques. My techniques are often not default or standard ways. I can never be save, to teach this methods, it could show beginners maybe a wrong way. My tipp is, learn beginner tutorials here on RU-vid from channel like Nikita Rasputin or Pixel Fondue, then you see where are the limitations are, and you can decide if my techniques can help to get solutions for the deeper problems. My techniques are often translated from pro tool techniques in Siemens NX, Alias or Solid work. For example "car modeling" Plasticity is not made for car modelling, but I can show you a alternative way how you can solute it. In the case you need a gold standard (the real way, to do it) you need the high price pro tools.
@cadbuildflyrc3784
@cadbuildflyrc3784 16 дней назад
How long have you been using Plasticity?
@Kuechmeister
@Kuechmeister 16 дней назад
Since it exists, April 22 I test one of the first alpha versions, with the old c3d kernel. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0cYRcq6pVYY.htmlfeature=shared
@Kuechmeister
@Kuechmeister 16 дней назад
...and since december 22 the first version with the parasolid kernel after kernel change ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-yZRlQg7DcDQ.htmlfeature=shared
@MIchaelSybi
@MIchaelSybi 9 дней назад
@@Kuechmeister I thought It had parasolid from the day 1
@Kuechmeister
@Kuechmeister 9 дней назад
​@MIchaelSybi No, it was first the "C3d" kernel. A russian kernel. The licences are not so expensive. Plasticity should first be a very budget mini CAD tool for 25 dollar. But the war made it impossible to be save for the licences.
@MIchaelSybi
@MIchaelSybi 9 дней назад
@@Kuechmeister Happy to hear it as Ukrainian. I think everyone benefitted from switching to parasolid
@iKaGe01
@iKaGe01 18 дней назад
This is very impressive but I'm damned if i managed to get the quad remesher plugin to work anything like this out of C4D. I now just throw on a plasticity remesh using highest values and call it done. Awful but it shades okay. Maybe not for games
@chillazchillazius7634
@chillazchillazius7634 18 дней назад
Wow! I tried to convert stuff I made in Plasticity in blender using the quad remesher but didn't get such nice results. Maybe the secret lies in using sheets? Very impressive!
@Kuechmeister
@Kuechmeister 18 дней назад
This is more a quick an dirty demonstration but when you add some manuelly repair work it can be perfect, you can also mark vertex maps as guides or the best way is the direct iges or step spline import to c4d, this splines you can use as hard edge guides.
@hosseinpeyvandi3992
@hosseinpeyvandi3992 18 дней назад
Awesome as usual have u ever tried rhino and if yes which one do you prefer despite of their prices? rhino or plasticity. Actually raise degree, xnurbs, square functions are a big game changers in recent plasticity updates but I still think rhino have some much to say.
@Kuechmeister
@Kuechmeister 18 дней назад
Rhino is more in the pro tool direction, but I think Plasticity with implemented xNURBS is a very good offer.
@MIchaelSybi
@MIchaelSybi 9 дней назад
I started with Rhino, and I think unless you are a very hardcore nurbs modeler, and need some very specific functions in Rhino, Plasticity is easier, but also much faster to model. Rhino has outdated core and interface Rhino has some nice fillet tweaking tools, but at the same itme, it might be much slower in some regards for fillets Rhino has many funсtions, but probably you won't find them useful 80% of the time With latest updates, like cage tweaking and xnurbs, I might not look back at Rhino, though I always admired Rhino for being so long in the field, but I never managed to fully master it Being big and old doesn't mean being good and fast Users complain on slow Rhino development. They add new features, but Rhino is a patch nurbs modeler, so its core is not as robust as parasolid Rhino has extensive snapping and precision tools, but Plasticity is also getting there. Plasticity is for those, who simply need additional tool into their toolbox, and are not 100% nurbs only modelers. It will get you most of the tasks, and you can always send it to Rhino and tweak it Plasticity is bated on another kernel, which is parasolid, and hence is faster in some ways
@Hoopenfaust
@Hoopenfaust 18 дней назад
When I try your wheel well to door panel Square I cannot knit the surfaces together. There is a gap. Hmmm.
@Kuechmeister
@Kuechmeister 18 дней назад
You need the same polygon count, that is why I rebuild all patches with square.
@Hoopenfaust
@Hoopenfaust 18 дней назад
@@Kuechmeister Worked like charm. Many thanks.
@Kuechmeister
@Kuechmeister 18 дней назад
@Hoopenfaust I think this function is a special feature, for extreme low tessellation surfaces, xNURBS it self is much faster to make clean surfaces, but it can good used for very clean input surfaces and xNurbs blends between.
@erlinghagendesign
@erlinghagendesign 19 дней назад
yo bro square on!
@eriklarsson7933
@eriklarsson7933 19 дней назад
Thanks!
@colinhare4722
@colinhare4722 19 дней назад
You are a prolific car design sir. Do you ever feel the need or desire to sketch something out first using a nice soft pencil and a heavy weight sheet of quality paper?
@Kuechmeister
@Kuechmeister 19 дней назад
I have no talent to draw on 2d paper.
@Fasimedes
@Fasimedes 19 дней назад
Awesome! What software do you use to display the keys?
@Kuechmeister
@Kuechmeister 19 дней назад
This is a spezial Github Version of Carnac later with mouse buttons
@Augustein
@Augustein 22 дня назад
A voice-over would have been great....sighh
@hotrod1953Skylark
@hotrod1953Skylark 22 дня назад
Beautiful work, very impressive. No sound makes it useless for me as I am trying to learn plasticity.
@Kuechmeister
@Kuechmeister 22 дня назад
Thank you, Cars are not really good to learn Plasticity, cars are only pro stuff.
@MateoEchavarría-z5j
@MateoEchavarría-z5j 25 дней назад
Could you make a video tutorial of this, but in blender please?
@Kuechmeister
@Kuechmeister 25 дней назад
Plasticity has a direct Blender Bridge implemented, this is only one click.
@MateoEchavarría-z5j
@MateoEchavarría-z5j 25 дней назад
Could you make a video tutorial of this, but in blender please?
@UltraVioletMilk
@UltraVioletMilk Месяц назад
Are xNurbs and Surface modeling in the Indie version or only the Studio version?
@Kuechmeister
@Kuechmeister Месяц назад
Only Studio, because xNURBS licences are more expensive for the developer.
@lrvogt1257
@lrvogt1257 Месяц назад
This is very good but some narration explaining what you're doing and why would be very helpful.
@polyforge3d
@polyforge3d Месяц назад
What is the app for showing keystrokes that you are using?
@Kuechmeister
@Kuechmeister Месяц назад
Carnac
@polyforge3d
@polyforge3d Месяц назад
@@Kuechmeister The version from github? I got it from there and it's not showing the mouse input.
@coryseaward975
@coryseaward975 Месяц назад
Since you’re the master… Can you model the Fsetta ( bubble ) vehicle done by “ Artem Smirnov “.. If anyone can model this, it’s you..
@Kuechmeister
@Kuechmeister Месяц назад
Do you mean this? www.pinterest.com.mx/pin/297519119127020307/
@coryseaward975
@coryseaward975 Месяц назад
👍
@coryseaward975
@coryseaward975 Месяц назад
@@Kuechmeister 👍
@withvally
@withvally Месяц назад
hey thanks for the cool fillet solution, but how did this ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-SC8nhOe0RHg.html happen ??
@keyframe0074
@keyframe0074 Месяц назад
I wish I understood whats going on but the model is so damn beautiful
@VladMolodetskiy
@VladMolodetskiy Месяц назад
Nice
@TAH1712
@TAH1712 Месяц назад
Yes, yes...very awesome!
@udayakanth
@udayakanth Месяц назад
well done
@modelenginerding6996
@modelenginerding6996 Месяц назад
Nice job! And see, you do use sound when it's needed! 😉
@lotdproduction
@lotdproduction Месяц назад
Dang bro! ❤ Love this.
@mrwitty331
@mrwitty331 Месяц назад
awesome models rigging and rendering, I think you have totally switched to plasticity and dumped moi3d , no??
@Kuechmeister
@Kuechmeister Месяц назад
Nee, beruflich nutze ich Moi3D immernoch gerne zum modellieren und konvertieren, und wenn es um sowas mit speziellen scripten geht: instagram.com/p/CzbYVoYKHyK/?img_index=1
@Kuechmeister
@Kuechmeister Месяц назад
Ich kann halt kaum neue Sachen (Funktionen und Tricks) in Moi3D zeigen, weil ich alles schon gezeigt hab, es gibt fast nichts neues mehr.
@HellkidYT
@HellkidYT Месяц назад
Well done. Not that many people achieved what you did. Congrats 🎉
@Kuechmeister
@Kuechmeister Месяц назад
Thank you
@jimmyjames6913
@jimmyjames6913 Месяц назад
💪
@saninmw3
@saninmw3 Месяц назад
So just to compere this to Master Car Creation tutorial in Blender(amazing tutorial)ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-dwoq53Bjb3Y.html&ab_channel=CGMasters took him 27 hours and10% or so is sped up.Yes the Corvette model is more detailed and slightly more difficult but stil...
@Kuechmeister
@Kuechmeister Месяц назад
Very clean work
@user-mg2om5dr7e
@user-mg2om5dr7e Месяц назад
WOW ,Very nice video.!~