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Commodore Buff | Planeswalker Party Precon Upgrades | Commodore Guff Precon 

In It To Win It
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Hello everyone, I hope you found this video entertaining. Please feel free to voice your opinions and let me know any video suggestions you'd like to see. This is a deck tech for the new precon commander from commander masters. Other than that, I hope you all have a nice day.
Moxfield Link:
www.moxfield.com/decks/kdkZpc...

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29 июл 2023

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Комментарии : 14   
@TheBigPenguu
@TheBigPenguu 10 месяцев назад
I love ultimate loyalty abilities, too, but the bread and butter of the planeswalkers is their +abilities and their first -abilities. The Teferis provide sick value just off of that, as does Ugin.
@inittowinitmtg
@inittowinitmtg 10 месяцев назад
You make a fantastic point. Which is also the real reason why I love planeswalkers. They’re a Swiss Army knife that can provide you multiple abilities for different scenarios and your opponents never know what you have up your sleeve.
@vicle872
@vicle872 11 месяцев назад
great upgrades!
@inittowinitmtg
@inittowinitmtg 11 месяцев назад
Thank you so much, I really hope you enjoyed 😀
@sirfracture616
@sirfracture616 11 месяцев назад
This deck tech is amazing
@inittowinitmtg
@inittowinitmtg 11 месяцев назад
Thank you so much for your kind words, you just made my day. 😊
@Espionia
@Espionia 11 месяцев назад
What are your thoughts on Urza assembles titans in this deck?
@inittowinitmtg
@inittowinitmtg 11 месяцев назад
It’s a fantastic card, it’s just a little awkward putting it in because you end either removing a planeswalker or something like smothering tithe for it. If you don’t want to run smothering tithe then it’s a great substitution it just requires a good amount of setup for when it hits the third chapter.
@Polemion
@Polemion 11 месяцев назад
archangel elsbeth is kinda weird. she makes tokens, but only 1 saheeli can make some at instant speed. the return aspect is slow and not worth the wait. you dont really depend on your creatures in a planeswalker deck. silent arbiter is good and way better than fog bank
@inittowinitmtg
@inittowinitmtg 11 месяцев назад
You make a good point, I already have a planeswalker deck and I didn’t want to reuse the same ones so I was trying something different. At the end of the day, Saheeli is better for this deck or even the azorius Narset. Silent Arbiter is better than fog bank but I just wanted to try it out.
@erikallen4923
@erikallen4923 11 месяцев назад
I don’t mean to be offensive, but I think your recommendation to remove 3 mana rocks and simultaneously shave your land count really cripples this deck. Your chances of getting your already very expensive stuff down earlier is significantly reduced. Yes, Guff is limited ramp, but you have to get to 4 to even start that train. I think unless your group is abusing free mulligans, these are bad cuts and lead to bad Deckbuilding habits.
@inittowinitmtg
@inittowinitmtg 11 месяцев назад
Don’t worry I take no offense to constructive criticism. However, before I took out any signets or lands the deck consisted of 12 mana rocks and 38 lands. I believe this to be way too much mana. That count is way too high and could lead to games where you’re constantly drawing mana producing cards instead of actually influencing pieces of cardboard. All I did was lower the mana rock count by 2 because I did add staff of completion and I also only removed 3 lands. So realistically my mana producing card count went down from 50 to 45. Which to be honest I still believe to be too high. You also have to take into account that the deck also has two Chandra’s that produce red mana. After playing with the deck for a few days now I actually find myself drawing into more mana than I need and might have to lower the count even more. This is all my opinion of course and I want to thank you for leaving a comment and hope to hear from you.
@erikallen4923
@erikallen4923 11 месяцев назад
@@inittowinitmtgI think it probably depends on the speed of your meta, but I know I would prefer more mana sources than fewer, and I especially want as many cheap rocks as I can get. If you run the deck through a hypergeometric calculator, with 45 mana sources the chance that you will not hit 4 mana sources by turn 4 is about 20%, or 1 in 5 games. At 50, you cut that in half, to about 10%. I’d consider this pretty close to a fail case, because any game where I couldn’t play Guff or something of similar power by turn 3, is a game where I feel like the deck is falling behind. At 45 sources, this is only going to happen 75% of games, but at 50, about 85%. I actually stuck an extra rock in the deck for these reasons. In testing, I’ve been able to curve out, and there’s a lot of great card filtering that can keep you from flooding like Dack Fayden or Baby Jace. This is the hypergeometric calculator I used for this math: stattrek.com/online-calculator/hypergeometric
@inittowinitmtg
@inittowinitmtg 11 месяцев назад
My playgroup is high power casual so I’m kind of the opposite. I run less mana producing cards but each of my decks will have at least 32 lands and 5 or 6 mana rocks. So I tend to run more things that help me look through my deck and you’re always going to run into a game where you don’t draw lands. It’s bound to happen but as long as know you’re decks mana curve you can optimize it to where it doesn’t happen that often.
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