Cool to see you playing this game, Sledge. Been missing your commentary since Evil Dead. Oh yeah and I have been playing mostly Cook so far. Liked him from the film.
Would love a video showing (generally) the best places to guard, padlock, trap, and poison. I know you explained it but seeing would really help it! Love to see you back!
TBH, communication period is detrimental in this game, and I still don’t understand people who do not communicate whether it’s fellow family or fellow victims. I have some friends I play with that it helps us to play together, but sometimes there’s only 2 or 3 of us and the random family or victim player doesn’t communicate. I will warn anyone that plays with me that as a victim I will not help you escape if you don’t communicate, and as a family member I have been known to open up all exits for victims when soloing into a family group that doesn’t communicate.
I tried running Vial-Ent on Leatherface and I don't get why everyone seems to be recommending it. I felt encouraged to keep the collected blood on me instead of giving it to grandpa so I wouldn't lose my damage buff. I wish it buffed your damage a percentage based on how full your blood vial is at any given time instead of it having to be full.
Just heads up I got it maxed I get 140 blood in 4 buckets of blood wich will allow me to get grandpa up right away but it only picks up from 30-40 blood per buckets
I wanted too ask if you could maybe makes a list of every perk each victim and family get in their skill tree and which one's they can get randomly. would be nice too know what perks are skill tree locked and which perks i can get randomly to further improve the skill tree paths strength.
There are other perks that help communicate too. Communication helps, but the perk that reveals Victims when you hit them works great too. I prefer to run endurance and bleed damage on him so you can punish them while they’re in the open. Connie hard counters his locks but safety pins is a great perk too.
@@SledgeTube I understand that he has useful locks, but his ability has become so unreliable. I barely use it now. I mostly use Family focus to check on locks. Cook is just boring to play now. He is slow, he can't chase. Not fun to play. I would prefer to get a nerf on his locks or something, but bring back his old Ability.
@@KellerMaks yeah he listening ability isn’t great anymore, but I find that I usually have enough to do just running around collecting blood and getting grandpa maxed as fast as possible. It’s definitely a very passive playstyle which I get isn’t fun for a lot of people.
@@SledgeTube If you haven't maxed out his power yet for the wall hacks for everyone, it's superr strong, I feel like one of the strongest supports for sure. I just maxed his power out and so far when i give wall hacks at start of match for bubba he always gets a kill or two.
@@KellerMaks I've been messing with the Scout per kto make him 15% movement speed faster but 10% less damage so far I find it really good to use as an alternative build from the whole blood buckets, which i used originally but it got quite boring. So he is actually quite decent in chase now, especially if you pump up endurance a bit.