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Creating the BEST Character. 

Raymouse
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Genshin's characters are like puzzle pieces. Base character, three talents, and two ascension talents. What if we could mix and match them? Which combination would be the most broken? I created 4 characters, 3 that I think would be broken, and 1 that would be horrendous. Let me know what combinations you guys would make!
Music
Frigid Reverie
Chasing the Wind
Lustrous Trick
A Glorious Awakening
Caprice of the Leaves
Time Stamps
00:00 - Intro
00:27 - Rules
00:51 - Main DPS
03:36 - Sub DPS
05:26 - Support
06:55 - Garbage
09:09 - Outro

Игры

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26 июн 2024

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Комментарии : 24   
@ordoor
@ordoor Месяц назад
If I recall correctly, VV can only trigger when the character is on field so kokomi's skill won't give 100% VV uptime
@Zajef77
@Zajef77 Месяц назад
Really cool idea! After thinking about it for a bit, I think Freminet's burst would actually be even worse than HydroMC's burst for the garbage character, which is really funny because I definitely agree with it being insanely good for the dps kit you came up with LMAO
@raymouse
@raymouse Месяц назад
actually yeah thats probably a better pick LOL
@rocrod430
@rocrod430 16 дней назад
I think I can make a worse character The base character could be Dehya The skill would be kinda difficult to pick based off the rest of the kit, but I'd definitely say Dehya. Terrible uptime, and barely any Pyro application The burst is the only one that can be cancelled just by taking a basic action that does negative damage, definifely Dehya with her ability to jump cancel The A1 passive should be Dehya. Its basically just a shield that doesn't properly shield (the active character still takes damage, and Dehya ALSO takes damage) The A5 passive to round it out after thinking a while is probably Dehya. Other than the weird afk thing you can do for memes, Dehya's A5 isn’t really useful because this theoretical character's defensive Utility is already so bad that you're most likely going to need to use a healer anyway
@raymouse
@raymouse 16 дней назад
wait you actually cooked
@ishansharma2463
@ishansharma2463 13 дней назад
But your char can solo 36 star the abyss.
@toineh
@toineh 14 дней назад
For the garbage character, Arle's E skill would still be useful for battery purposes. So it's probably better to pick Yun-Jin as the base just so you can't run a Sacrificial weapon on them and get 10 particles in quick succession
@Uryvichk
@Uryvichk 13 дней назад
Literally just switch Noelle's element to Anemo and change nothing else. OK, let's cook a little harder: Give her Zhongli's E instead of Breastplate, and swap her A1 for somebody else's, maybe Sayu's. You now have a VV tank and healer with a 20-foot-long Swirl Sword who also has a pillar that occasionally Swirls. Furina sticks around and can get easy buffs. You can use Faruzan instead of Gorou. You have a fourth slot for reaction nonsense, or you can run Yelan. This seems brutally powerful, albeit assuming C6 Noelle constellations (which I think is fair for a 4*). Also: Vape Nilou with her A1 and A4 replaced with Yelan and Zhongli's respectively. Gut the Bloom gimmick, replace with pure HP scaling facerolls.
@studiesinflux1304
@studiesinflux1304 Месяц назад
I think this should also focus on the actual "character" of the character. Since this game is built around making characters the players enjoy, a really good blob of combat stats can be wasted if they are inconsistent with the lore or presentation of a character. Bennett's a good example: he has a good combat kit, but why does the supposedly most unreliable character in lore have one of the most reliable elemental buffs? His highest charged skill has self-knockback, but it still doesn't even drain HP making it actually more stable than most Fontaine character skills. As for my attempt at designing kit mixed Lego-style, I'll give a try for the lore-accurate Traveler (post-Inazuma). Note this description has combat cutscene spoilers up to Navia's story quest, and plot spoilers for Albedo's story quest, Liyue's chapter finale, an Inazuma limited time event, and Inazuma's prelude. Base stats: Kazuha - We want frontline stats and EM scaling, since Traveler is likely one of the best users of elemental energy in lore and is definitely an on-fielder in combat encounters. (Combat gameplay gives them a whole lot of sub DPS roles, but Traveler in story has almost always been in the front in combat rather than dropping back to provide support.) Element is every one of them, of course: Switched elements in the middle of combat or otherwise in duress at least twice, so switching elements really shouldn't take more than 3 seconds and they should be able to move while doing so. Normal attack scaling: Keqing - they won a region-wide sword competition in lore. Elemental skill: Alhaitham - Traveler does anime quick dashes quite a lot in their cutscene combat and seems to be able to use elements in many ways, so gaining an infusion and coordinated attacks makes sense. Elemental burst: The Exile artifact set's energy regen + elemental cleanse + some light damage for about 6 seconds A perfect burst for them doesn't exist right now because they basically have the best elemental cleanse and elemental energy transfer ability in the lore, but they don't seen to have normal physical injury healing capability (so I couldn't just give them Jean's burst). Ascension 1: Razor (to be able to add to coordinated attack uptime using burst) Ascension 4: Kazuha (for the element cleansed rather than swirled) - Many overworld puzzles have you absorbing energy from somewhere and using it as an ability, and some can't be done in lore with typical vision holders, so absorbing elements to buff can be in the combat kit. Constellation 1: Keqing's (additional damage to the starting and end point of a quick dash) Constellation 2: Anemo Traveler's own C2 or Sucrose's C2 (more ER or burst duration) Constellation 4: Razor's DEF shred - Traveler's broken through enough barriers in overworld puzzles that a combat DEF shred makes sense Constellation 6: Amber's attack/movement buff - in parts of cutscenses, Traveler has normal movements faster than normal gameplay, so it makes sense to give them a movement and attack buff from the burst
@evotheevolutions9437
@evotheevolutions9437 14 дней назад
anyone who has seen machine gun gorou knows he can cook even without his element.
@EiMikoMadness
@EiMikoMadness 11 часов назад
For a dps: Klee base model - pyro catalyst to use tome, Pyro dmg ascension Lyney normal attack - charged attack spawns a cat that does extra damage, and reduces your HP to stack MH set and tome. I'm assuming that you can get the lvl 2 charged attack because otherwise this is super boring Hu Tao skill - Gives a huge amount of atk and can pre-stack MH. The infusion is useless but this is still the best skill here Kokomi Burst - Adds a large amount of HP MV to charged attack hits, and makes them heal the party. While not enough healing to keep >60% for Lyney's lvl 2 CA effect, this can top you up fairly well Diluc A1 - 50% stamina cost reduction for CAs, this makes catalyst CA spam managable Yanfei A4 - An extra MV worth 80% of the original damage on every single CA crit, this is an absolutely ridiculous amount of extra damage For a sub dps: Yae Miko - electro catalyst to use kaguras, crit ascension Normal Attack - doesn't matter at all, use yelan or anything with a high MV Yae Miko skill - triggers kagura effect and does good off field damage Faruzan Burst - Shreds electro res, deals a lot of instant damage, electro dmg% partywide Nahida A1 - 250 EM good and there isn't really a great a1 for personal damage Fischl A4 - Assuming this would work with yae's totems, this is the best off field damage skill For a support: Venti base model - Bow to equip elegy and anemo for VV, EM ascension Yelan normal attack - breakthrough barb allows instant charge Sara skill - provides a big attack buff in exchange for doing a CA, which we get instantly due to barb Bennett burst - provides even more attack and also puts down an anemo field to cleanse debuffs Nahida A1 - 250 em for casting burst Lisa A4 - def shred is ridiculously good and incredibly hard to access normally
@ItinerantIszia
@ItinerantIszia 10 дней назад
Neat idea! Honestly was stumped on making an on-field DPS, but I made a great off-field DPS and support. This was my idea of the greatest Spread sub-DPS or Dendro applicator Alhaitham Base Model Weapon: Primordial Jade Cutter (I guess? Not really any weapon specifically good for this kit) Artifact: Deepwood Memories NA: Don't care Skill: Nahida Burst: Xingqiu (Rain Swords should work, since it's in the description. Alhaitham's ascension stat of Dendro DMG% should aid in damage reduction) A1: Collei (Since there's no boomerang, I'm thinking how this would work would be "Before Skill ends" instead of "Before the boomerang returns". So, if any other team member activates any Dendro reaction while Nahida's Skill is still on an enemy, it grants Sprout to the on-field character) A4: FIschl (THE talent that makes Fischl a ridiculous Aggravate sub-DPS now becomes a ridiculous Spread sub-DPS when it's for Dendro. Same as Collei's A1, as long as Nahida's Skill is on enemies, all enemies affected by the skill get hit by this A4 talent) My support was based on being an omni-buffer/sustain that invalidates every support up to now. Atk, DMG%, EM, Element RES Shred, Shields, and healing. Only thing I couldn't fit in was Rosaria's Crit giving talent because I felt Kazuha's DMG% buff Talent was less restrictive, synergizes with Nahida's A1 better, and is a more potent buff (since it's not capped). Kazuha Base Model (for that EM Ascension stat too) Weapon: Freedom Sworn (I can see an argument for Favonius Sword too, since ER is very important for this character) Artifact: VV NA: Don't care Skill: Zhongli (Provides the 20% universal RES shred and shield with 150% Absorption Rate against everything. Interestingly, this would create an Anemo construct, which never existed before) Burst: Bennett (Since it's Anemo now, it cleanses auras off you instead of applying Pyro to your character. You can also do self-Swirl shenanigans) A1: Nahida A4: Kazuha With this, my support would only care about ER & EM for buffing, and HP for sustain.
@ad-o
@ad-o 16 дней назад
diluc a1 for the worst character (bow) is probably worse than any minuscule healing you’d get from kaeya a1
@ad-o
@ad-o 16 дней назад
you can prob find more useless ones if you look more
@Fortnitemaster200
@Fortnitemaster200 Месяц назад
I like your videos!!
@ashenzenden
@ashenzenden Месяц назад
RAYMOUSE UPLOAD LETS GOOO
@BluVery
@BluVery Месяц назад
PEAK
@glory_m99
@glory_m99 Месяц назад
Who let him cook 👀
@emzziy
@emzziy Месяц назад
best dps with geo😎
@justapasserbyrandomperson9325
@justapasserbyrandomperson9325 5 дней назад
Can I create a worse character? Sure can Base: Ningguang (geo for the same reason as you) NA= Beidou's NA (slow and not particularly high damage) Skill=Childe's skill (absolutely useless on a catalyst) Burst=Nahida's burst (does exactly nothing since skill doesn't trigger anything) A1 passive: Albedo's (50% bonus skill tick damage - not skill cast dmg - when enemy is below 50% HP) - Again, completely useless. Will never trigger A4 passive: Thoma's (Burst dmg increased by 2.2% HP. Too bad burst damage = 0)
@justapasserbyrandomperson9325
@justapasserbyrandomperson9325 5 дней назад
So basically the only part of this character's kit that works is their NA and it's just slow af geo attacks I chose to force the character to use geo normal attacks because Childe's skill will allow them to use geo dmg anyways, it's more restrictive to not be able to have any physical damage available at all Edit: I completely forgot riptide existed, but I doubt it's that big a deal, I don't think this character is killing any enemies to proc riptide anyways
@4_rol4
@4_rol4 13 дней назад
i'd argue Yanfei is a better fit than Klee here just for the fact that her character model would feel less cluncky to play than Klee's
@keenwahd1896
@keenwahd1896 Месяц назад
raymouse cooking channel
@Fortnitemaster200
@Fortnitemaster200 Месяц назад
lol!!
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