(1*) What happens if you control multiple legendary permanents that you can't sacrifice? Support Judging FtW on Patreon at / judgingftw Suggest a question: forms.gle/YTK2qrQqTL18rRsJ9 A: The legend rule still works.
@@primozuado There's also an infinite combo with Rakdos Joins Up, Abuelo's Awakening, and Hulking Metamorph that uses legend rule and death triggers. It's one of those combos that's easy to shut down if you see it coming and have the appropriate flavor of hate ready to go, but it's fun when it goes off (as long as it's not going off on you).
Funny, I actually explained this in the comments of a recent episode of Shuffle Up And Play where an extremely similar scenario came up. A player was donated a Slicer, and he then played a Sculpting Steel copying the Slicer he now controlled, and got the original put into its owner's graveyard. It was a very slick interaction. For anyone interested in which exact episode, it was the recent Team APS crossover commander game on Prof's channel.
@@StarlitWitchy AP - Active Player NAP - Next Active Player NAP (again) - the following Next Active Player LAP - Last Active Player (as in: the previous active player) Hence: APNAPNAPLAP
@@StarlitWitchy Except as far as I'm aware, "fizzle" means "fails to resolve due to lack of targets." Seems fairly different to me. I've just been saying variations on "legend ruled" for a while now.
@@realitantyeah. It led to Gilded Drake's ability having the Oracle text "this ability can't be countered except by spells and abilities" to ensure that the sacrifice part still happened even if the target became illegal. It has a slightly different Oracle wording now.
this inspires me to look into making a jank edh deck that act of treasons effects my opponent's legendaries just so I can copy them and discard the original.
why would it shut off a Dark Depths combo? the second Dark Depths (when copied by Thespian Stage) is sacrificed because it has no counters on it, so Mirror Gallery would just let them keep the original Dark Depths
Found this out the hard way when someone copied my slicer after I had given it to him. But I mean it's slicer, he deserves to be removed anyway the rest of the table can figure out how to do it
I always catch myself when explaining the legend rule, and try to remember the exact wording of "putting it into the graveyard", especially so I don't give anyone any ideas of trying to copy legends as a "sacrifice matters" type strategy. Blood Artist type stuff yes, "sacrifice" specifically no.
During the stack creation of CR 603.3b; does nick not determine his choice as it enters the stack, locked in, then olive makes her decision, olives resolving first and then nicks resolving but nick is already commited to his choice? or does that only apply during effects that has the player choose targets/modes/values? or not even then?
"may" choices are made upon resolution. It's just modes, targets and division among targets that are chosen while putting it on the stack. "May" choices are generally made upon resolution.
@@Mr_Beuregard 603.5: Some triggered abilities' effects are optional (they contain "may," as in "At the beginning of your upkeep, you may draw a card"). These abilities go on the stack when they trigger, regardless of whether their controller intends to exercise the ability's option or not. The choice is made when the ability resolves. Likewise, triggered abilities that have an effect "unless" something is true or a player chooses to do something will go on the stack normally; the "unless" part of the ability is dealt with when the ability resolves.
Judge! If I control Shirei, Shizo's Caretaker and a Corvax the Cursed with four +1/+1 counters on it then sacrifice Corvax, will it be returned to the battlefield at the end step? Would it be different if it was a creature that had modular?
Shirei uses the creature's last known power so neither Crovax nor a modular creature would come back. Ruling: "Shirei’s ability only triggers if the creature’s power immediately before leaving the battlefield is 1 or less, regardless of its power in your graveyard."
Different Question regarding slicer, If player A hand Slicer to player C, whereupon player B goads slicer, for example by pinging it with Bjorna, who can be attacked by slicer? I can see this going three ways: The creature is goaded twice, so it is free to attack both players Something about timestamps, maybe it is only allowed to attack one player And finally and least likely, it can attack no player, so it cannot attack.
Goad's ability text is that it "must attack a player other than you if able". This is importantly distinct from an effect that says a creature "cannot attack" you. "Cannot" strictly forbids an action or choice; "if able" forbids it until there's no other option available. If every player the creature could normally attack has goaded it, then you get to choose which player it attacks. Essentially, you're trying to fulfill as many of goad's "if able" requirements as possible. If all possible options violate the same number of requirements, then they're all equally valid. Importantly, though, the creature must still attack one of those opponents, not a planeswalker they control or a battle they protect - because goad specifies that it must attack a player, attacking a different target violates more goad requirements, so is not valid. Finally, if the game is down to only two players, a creature goaded by your opponent can still attack that opponent and can also attack any relevant planeswalkers or battles - because the creature is not able to attack another player at all, the requirement is discarded entirely.
I actually have a rules question. I control Meren of Clan Nel Toth and a Cankerbloom, with zero experience counters. I sacrifice Cankerbloom, with the goal of proliferating the experience counter I would get from sacrificing it. Does this work? Does Cankerbloom's ability go on the stack first, or does Meren's? Or do they go on simultaneously, giving me the choice of the order they resolve?
Sacrificing Cankerbloom is part of the cost to putting its ability on the stack. This will trigger Meren's ability, which then goes on the stack after Cankerbloom. And since proliferate is a "choose" when you resolve and not a "target" when you activate, you can pick that experience counter to proliferate. The only way things can go on the stack at the same time is if they actually trigger at the same time. You have to finish paying a cost or resolving an effect before the triggers actually try to go on the stack - 603.3 puts them there right before the next person gets priority.
@@JasonOshinkoSince sacrificing cankerbloom is part of the cost for its ability, Meren’s trigger should go on the stack and resolve before the proliferate. Am I missing something?
Ability goes on the stack, sacrifice is paid as a cost. Meren ability goes on the stack, giving you a counter. You then choose yourself as a proliferated target, and get an additional experience counter. Suddenly, you remember you had nine poison counters, get a tenth, and lose the game. : )
Player A casts Lightning Bolt. Player B casts Counterspell, targeting Lightning Bolt. Player A casts Invert Polarity, targeting Counterspell. Player A wins the flip. Can Player A change the target of Counterspell to itself?
A can't make the spell target itself, but A can cause Counterspell to target Invert Polarity, at which point Invert Polarity resolves, then Counterspell fizzles, due to having an illegal target.
115.5: A spell or ability on the stack is an illegal target for itself. The choice you make must be legal at the time you make it. You can't point Counterspell at itself. However, since Invert Polarity is still a spell on the stack as it is resolving, you can change the target for Counterspell to be Invert Polarity itself. When Invert Polarity finishes resolving, counterspell will have an illegal target and fizzle. Lightning Bolt should then resolve if nobody else has responses. This trick also works with cards like Deflecting Swat and Bolt Bend.