I just adore the fact that in part 1:33-1:46 we can hear 2 guitars playing motifs that vaguely resemble two children's game-fight. Like the first kid is cheeky and provoking, while the second begins to lose his temper and is getting annoyed. Ironically, those two motifs are heard separately when listening in headphones)
Also get your ears cleaned, nothing of the sort is happening, there's only just the one guitar riff and it plays in both speakers. I have no idea how the fuck you got 100+ likes for speaking absolute nonsense, is everyone deaf AND stupid?
dato curioso: super ultra nelo angelo ost en 1:04 se puede escuchar un ritmo similar que se usa en lock an load cuando dante entra en batalla, el ritmo es similar pero con diferente tonalidad
The starting chorus is mesmerising. And Nelo Angelo was best villain in dmc game. Vergil as an antagonist is indeed amazing guy. He is not perfect brother, son and father but a great villain.
@ratchet2007 no I didn't, I don't always like going for hardest difficulties in games especially when I can use that time in another game I did the difficulty before that one though, hard? very hard? idk. Angelo felt like playing against an equal. I don't usually stick to playing if I lose 20 times, but I kept going out of respect
Say that to DmC Vergil instead. Vergil as Nelo, was enslaved, but still has the motivation to fight Dante atleast DmC Vergil however, begs help to Dante in the beginning of the game, then in the very end later just try to fight Dante in such a cowardly way
Fun fact for those who don't know: Every single song in the entire franchise is a remix of this song, including every song in the 2012 DmC reboot. It took me many years before I eventually noticed this and my mind was and still is blown. Ever since I realized this I've been able to hear the leitmotifs in every other franchise I play and I love it when composers take the same song and remix it over and over like this. Pokemon also does the same thing with it's trainer, gym and wild battle themes. If you listen closely, you'll hear the exact same underlying beat of this song underneath every other song in the franchise. The beat simply goes 1,2,3,4 1,2,3,4 1,2,3,4 1,2,3,4 1,2,3,4 1,2,3,4 1,2,3,4 1(long pause), 2(long pause), 3(long pause) 4(long pause). The exact same beat applies to every single combat song in the franchise, and this leit motif can be heard clearly in all of Dante and Vergil's mob and boss battle themes. My theory is that this underlying base theme is Sparda's theme so it makes sense why Dante and Vergil would both hear it constantly everywhere they go in every battle.