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Does Payday: The Heist Still Hold Up Nowadays? 

HykoRev
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In 2011, Overkill Software released Payday: The Heist, a four player co-op shooter about robbin' banks and pickles. Nowadays, Payday is better known for it's sequel and funny Twitter man, but does the original game still hold up?...
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#videoessay #shooter #fps #fpsgames #coop #cooperative #coopergaming #payday2 #payday #dallas #bank #videogames #videogame #videogamemusic #electronic

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28 ноя 2022

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Комментарии : 482   
@hykorev
@hykorev 8 месяцев назад
PAYDAY 3 REVIEW: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-EcdcvLnKKFs.html
@blknmongl342
@blknmongl342 Год назад
A small character cast with rich personalities will always be superior over a huge roster with paper thin character depths.
@Funhaus_Ryan
@Funhaus_Ryan Год назад
Payday 2 and sports games says you are wrong.
@thatkerimguy
@thatkerimguy Год назад
@@Funhaus_Ryan team fortress 2 doesnt agree with your opinion
@hydro3672
@hydro3672 Год назад
they can all be equally fun if done properly
@mrsmartypants4541
@mrsmartypants4541 Год назад
Two words: Jimmy ... Leroy
@Heavynaut
@Heavynaut Год назад
I hope that they accomplish fleshing out the heisters’ personalities better in PD3. With them focusing on the main gang+2 TBA around launch it should give them plenty of time to do so, and slowly adding new members when capable Though I like most the characters at base level in PD2, it’d carry more of the game if I felt like the game had more “character” if that makes sense. More depth, more in-game voice lines and banter. Like Vermintide 1&2, and hopefully better than Darktide.
@npne1253
@npne1253 Год назад
I really missed the visor shattering sfx after playing a while of PDTH. I really wish payday 3 can make headshot kills more satisfying than just helmets flying
@kawahhh1034
@kawahhh1034 Год назад
Theres a mod that brings back glass shatter in pd2 iirc
@alt1763
@alt1763 Год назад
Snipers and graze can make headshot kills a bit more satisfying if you want to see several cops die in a short timespan
@npne1253
@npne1253 Год назад
@@alt1763 already sorta main that lol
@npne1253
@npne1253 Год назад
@@kawahhh1034 It's great but it causes too much performance issues, now I kinda wanna revert it
@siddiq069
@siddiq069 Год назад
​@@npne1253 i think we know why they didn't included that
@OctoSucksatGD
@OctoSucksatGD Год назад
After putting in over 250 hours into the sequel, I finally decided to buy the first game because it's on sale for like $0.99. And I completely agree with everything you said. PDTH feels a lot more satisfying to play for me. Overall I feel like PDTH was going for a more realistic approach, while Payday 2 is complete and utter madness and stupidity. Granted, I still love Payday 2 and would say it's my favorite game.
@cagneybillingsley2165
@cagneybillingsley2165 Год назад
payday was never good. just a copy of gta robbery missions
@casmith1998
@casmith1998 Год назад
@@cagneybillingsley2165 Payday debatably influenced GTA V’s approach to heists. if anything, Payday: The Heist was more derivative of Left 4 Dead
@gorbonfree8245
@gorbonfree8245 Год назад
@@cagneybillingsley2165 because gta invented the idea of robbing banks
@DarkZerol
@DarkZerol Год назад
Payday was directly inspired by Left 4 Dead. The developers said so themselves when the first Payday game was in development. It's basically cops and robbers replacing the zombies and survivors from Left 4 Dead. Also the heists missions themselves are taken from movies such as Heat, Point Break and the Ocean series which the developers of Payday was a huge fan of.
@gorbonfree8245
@gorbonfree8245 Год назад
@@DarkZerol i was joking when i said 'because gta invented the idea of robbing banks' but hey that's pretty cool
@aslightlystablefootsoldier9838
As much as I love Dozer’s lines and his witty aggressive voice. The pure horror you get seeing a man kitted in full bullet shattering charging you with the words “Imma mess you up” is unmatched
@taleundere2610
@taleundere2610 Год назад
he gonna mess me up😏🤤😩
@shiori00
@shiori00 6 месяцев назад
"THINK I'M SCARED OF YOU?"
@fabian6087
@fabian6087 3 дня назад
"You're up against the wall and I! AM THE FUCKING WALL!" The enemy voice lines are really well made, gives the specials a lot of personality apart from just their designs.
@forsaille4655
@forsaille4655 Год назад
Payday the heist soundtrack gives a real sense of danger. My favorite is heat street: It sells perfectly the feeling of a last minute betrayal that put plenty of innocents lives in danger. Same with Code Silver who translates perfectly how scary it would be if a shootout occured while you are hospitalized.
@hamoodhabibi1579
@hamoodhabibi1579 Год назад
And the unnerving idea (at the time at least) that "Oh god you're the one who started the L4D outbreak" before it got retconned which is sad tbh
@NiCoNiCoNiCola
@NiCoNiCoNiCola Год назад
@@hamoodhabibi1579 it really wasn't retconned, since I'm pretty sure in TH it was non canon and in 2 you're not stealing the Green Flu (except the patient still mutates into something like the Cloaker)
@nol2521
@nol2521 Год назад
my favorite is breach of security, especially when it plays when you input the wrong code on diamond heist and everything goes to all hell
@jakoski
@jakoski 7 месяцев назад
@@NiCoNiCoNiCola It was canon until Payday 2 released, where it was then retconned. And after it was brought back in Payday 2, the plot of it was slightly changed to make it some kind of supersolider virus instead of Green Flu.
@Lost-Infernus
@Lost-Infernus Год назад
PD2's renditions of the original PD:TH heists don't feel the same way.
@Mentelgen-1337
@Mentelgen-1337 Год назад
especially the newer versions of the songs... god. the only ones i kinda enjoy listening too is breach of security. and home invasion. but breach of security was just... annoying. like i cant believe they cut the title of the hole song, proceed to make it enjoyable enough to compare it to the og version... AND THEN PUT IT IN ANOTHER HEIST! As if i will give you my all 2017 is better then the original. its the same as razormind the more you hear it the more you hate it. have you heard what they did to heat street? it just feels like beta heat street but slightly changed! some of them feel unrecognizable. edit: also crime wave.
@Lost-Infernus
@Lost-Infernus Год назад
@@Mentelgen-1337 I am well aware of that,yes. Ah well it doesn't affect me I only play PDTH anyway
@Mentelgen-1337
@Mentelgen-1337 Год назад
@@Lost-Infernus hehe… yea. That’s the only reason why I bought the soundtrack of the game funnily enough
@Lost-Infernus
@Lost-Infernus Год назад
@@Mentelgen-1337 only bought the OST for the funny masks
@enobekuJ
@enobekuJ Год назад
Went back to Payday 2 PS3 and shit is different I'm telling you. Overkill is hard and skills cost money.
@TubbyLumps
@TubbyLumps Год назад
I started with PDTH and it felt like a very realistic heist simulator, like what an actual crew could do in real life, ignoring the slightly more over the top ones such as no mercy. Overall PDTH had a very gritty, badass feel, and you had to play properly instead of running around like a maniac or youd get gunned down. What made the game especially challenging and dear to me was the fact that you coudlnt restore health without medic bags, making them crucial for every heist, which is what i feel kind of became trivialised in pd2. As the years went by for 2, the heists got notably weirder and weirder until everything became almost a meme and i feel like the game lost all its serious undertones. It's now more of a haha dozer/cloaker go boom or poison gas thrown by your heister everywhere. Even the concept of medieval weapons and flamethrowers are odd to me, like a normal heisting crew such as the one in pdth would just use guns? That makes more sense. Lastly, i feel pdth art style seemed a lot less cartoony thant 2, and every interaction you make in there feels kinda impactful, i guess?
@tyranidswarmlord9722
@tyranidswarmlord9722 Год назад
Was there since the start too, i couldn't make it to the OVK 145+ list for the Overdrill. Got back into Payday 2 when it was around Hoxton showed up(College entrance exams fucked me over so i wasn't there for awhile). Honestly i think the Grinder perk deck was the Turning Point before it became worse with powercreep and oddity. Rogue was OP at it's peak and Snipers + Nades were the start of powercreep since you could deal with Shields + Dozers better with them, but Grinder + RPG + Piglet GL and the likes were what started that trend of wtf ness followed by the bows and the likes. Especially Grinder, since it trivialized Tabula Rasa. Formerly it felt like a Prestige moment to beat that achivement. Then again i did leave in Crimefest 2015(...when 'That' happpened) like many did but seems to me that shit got progressively worse over the last 7 years.
@TubbyLumps
@TubbyLumps Год назад
@@tyranidswarmlord9722 tbh BOS and BTM were the last set of new heists I could play before I got too busy with college. It was fun headshotting those Tasers with a platypus using bodhi. When I came back I didn't know what to do anymore and it was around the white house heist period
@haramlasagne6685
@haramlasagne6685 Год назад
@@tyranidswarmlord9722 hahahaha yea grinder was definately the start of the downfall of PD2
@backlawa7527
@backlawa7527 Год назад
Pd2 turned into a bit of a arcade game but thats what got me into it
@pzhda
@pzhda Год назад
As someone who sunk 4k hours in Payday2 without touching the first game, once I played the heist I entirely stopped playing the second game. Everything feels more serious and scenario like. That crack sound when head shotting heavies is pure orgasm.
@Eve.The.Whore.Of.Babylon
@Eve.The.Whore.Of.Babylon Год назад
Same bro, and I only played pd2 for about 1k hours. I just love the heavy tone and gritty atmosphere of the first game, alongside some other details and mechanics that got removed on pd2
@NiCoNiCoNiCola
@NiCoNiCoNiCola Год назад
@@Eve.The.Whore.Of.Babylon have no fear, since 3 looks like it brings back the old tone. It even sorta has the old collor correction
@nol2521
@nol2521 Год назад
@@NiCoNiCoNiCola yep, thats the second most exciting thing about payday 3 for me, i cant wait
@NiCoNiCoNiCola
@NiCoNiCoNiCola Год назад
@@nol2521 first one being what?
@nol2521
@nol2521 Год назад
@@NiCoNiCoNiCola overkill's transparency with payday 2
@Chris.EP.95
@Chris.EP.95 Год назад
I started playing PDTH after +1000 hours on PD2, and even though I've only played a few hours on normal difficulty, I can safely say that PDTH is what Death Sentence (and maybe Death Wish) should have been. I didn't like Death Sentence because of the damage enemies could do (especially on open maps), so I used the Crackdown mod because I like the idea it offers (fewer enemies but "smarter"). There were things that I really liked (enemies using real tactics, improved accuracy and more controlled shots instead of emptying the magazine, enemy's falloff damage, the original One Down skins and the new Medic design, 3 cloakers instead of 1 and they could target another player, Tasers shaking the screen more uncontrollably, the Grenadier, some units trying to dodge your bullets and the new track) but others that I didn't (sniper's accuracy, Safe House Raid was easier and there weren't Minigun-dozers nor Russian enemies). I know is hard to balance Payday 2 because of the dodge/tank builds and the new op weapons (and the programmation), but IMO the idea of Crackdown should be something like "It doesn't matter how broken your guns or builds are. If you don't pay attention or collab with your teammates you're done." If the Crackdown team could make DS as challenging as PDTH is in Overkill or Overkill +145, and the enemies as smarter as those from Stalker: Shadow of Chernobyl, the mod could be much better. And imagine for example that enemies with gas masks appear that prevent toxic explosives from trivializing the game, or all bulldozers (especially the minigun) being as dangerous as the bulldozer of PDTH.
@skeley6776
@skeley6776 Год назад
Funnily enough I just tried out Crackdown like 12 hours ago and it just feels like faster mayhem.
@skeley6776
@skeley6776 Год назад
@@pyrotf2630 I personally like OG One Down more (less enemies but with more health and no medic and minidozers) but as someone that mainly plays DSOD it just seems like u dont understand how strong the player is.
@Mentelgen-1337
@Mentelgen-1337 Год назад
there was one moment when i played pdth with my friends. in counterfeit i went outside mitcheals house backdoor(where the power box is) at the beginning of a new assault. and i kid you not. you will see death approaching you tactically to the point of shitting bricks. it was too many enemies but it was a fun wave. not whatever the hell pd2s spawn system is.
@Mentelgen-1337
@Mentelgen-1337 Год назад
there where like 5 cloakers. 3 shields and a bulldozer in the middle. Menacingly approaching the house. it was like out of a movie. thats why i like pdth. it actually feels like it could be a movie.
@nucleus691
@nucleus691 Год назад
@@skeley6776 The player is a bit too strong in PD2 in my opinion. Far too many abilities to save yourself from going down or get straight up invincibility. The most basic skill any loud build uses, bullseye, doesnt exist in PDTH and if it did, it would completely shake up the way the game plays. The most broken skills are obviously Swansong and Inspire. They completely shifted the way objectives and the players ammo economy is handled and not in a good way. Since ammo pickups became very easy to get, a lot of weapons simply stopped benefiting from ammo pickups. A lot of weapons are pretty much unsustainable just off ammo pickups. Contrast this with PDTH where every weapon/loadout will always be sustainable off pickups but you have to exploit cops pathfinding with level geometry in order to actually get those pickups. In the counterfeit heist, its a common strat to camp downstairs and kills cops on said stairs, grabbing their ammo through the nearby wall or just doing a short sprint up and down the stairs. If such a strat is not possible, ammo bags become your first choice. Unlike PD2 where ammo bags are only used to sustain unsustainable guns like rocket launchers, some snipers, shotguns and the saw. A lot of perks and skill completely negating damage also lead to DS having those insanely high damaging cops because players wont get hit most of the time so when they do, its gotta make a real impact. Of course they seemingly forgot that this cripples a good third of all perks in the game. Swansongs ability to let you cheese objective interactions has also made it so you just never get any downtime ever meaning you almost HAVE To use swansong for something meanwhile in PDTH you can reliably clear almost every objective and get some downtime.
@mattsterh7740
@mattsterh7740 Год назад
Payday 2 used to be more based around survival. Play the demo if you dont believe me. Then grinder came and the robbers became demigods. The heists had to become crazy to fit. They had to keep upping the ante.
@organicleaf
@organicleaf Год назад
true, for me it kinda all went to shit after big bank. its crazy how the game changed over the years, i still remember the skill that made you lose armor instead of health when getting fall-dmg, but then they changed it so its the standard
@TheUpcomingPayday
@TheUpcomingPayday Год назад
I think it goes like this, payday the heist was for testing the games mechanic and engines. PAYDAY 2 was for more funding and building a playerbase, and payday 3 will probably go back to the 4 heisters, unique dialogue for each, and more heists.
@erosthespy
@erosthespy Год назад
Having looked at PD2's current state, there just seems to be a lot of bloated miscellaneous content that just doesn't do the game any favours. It's like the art direction is just going anywhere colourful at this point for the sake of more content. PDTH on the hand is much more minimal, but consistent. It's as you say, slow and methodical while the OST is more industrial and gritty. The more I look back at it, the more I love it. Sometimes a classic can excel in more areas than the sequel.
@ariezon
@ariezon Год назад
payday 2 is more heist maniac. pdth is more movie heist. and considering most people love movies, I understand why you have that opinion.
@VValkyr
@VValkyr Год назад
Well, to be fair people do WANT more of that "haha, silly shiny glittery fun thingies that tingle my dopamine receptors" kind of additions. If you try to say otherwise, you are usually quickly shut down lol. Which is a shame, because games become big blobs of random content to appease the "haha fnnuy" crowd I think.
@Eve.The.Whore.Of.Babylon
@Eve.The.Whore.Of.Babylon Год назад
​@@VValkyryeah, people nowadays want a game full of random things just for the sake of it. Look killing floor 2 for example, the game went from a horror survival shooter aesthetic from the first game to killing drones while wearing funny costumes and doing silly emotes
@samgaming3354
@samgaming3354 Год назад
​@@Eve.The.Whore.Of.Babylon I feel this critique is really dumb though, most people don't find goofy cosmetics to ruin a games actual artstyle and graphics, it just makes the players stand out more. As long as the actual areas being explored, enemies and everything else has a consistent, good artstyle, goofy cosmetics don't really ruin a games artstyle.
@NiCoNiCoNiCola
@NiCoNiCoNiCola Год назад
@@samgaming3354 yes, but like Killing Floor 2 is not consistent. 1 wasn't really too, but eh, it always looked like a survival horror, even in some silly maps
@AxaFin
@AxaFin Год назад
Payday 2 always felt weirdly floaty to me. This Payday i loved but nobody knew about this game back then
@abominablesound2769
@abominablesound2769 Год назад
i'm hoping payday 3 brings back the more tactical gameplay from PDTH, i love the stand-off feeling.
@MrHitmancheg
@MrHitmancheg Год назад
It won't. Payday 2 changed the original game's identity too much to go back. It's doubtful Overkill would risk going under (for real this time).
@TheEFedsAreComin
@TheEFedsAreComin Год назад
@@MrHitmancheg No. They didn't. An actual payday fan would know this entire franchise at its core is a horde shooter that tricks gamers into thinking it's a heist game. They've literally said it ever since this franchise came into existence. The entire first game was directly inspired by left 4 dead.
@flapjack6983
@flapjack6983 Год назад
@@TheEFedsAreComin yeah I can def see the differences between l4d2 and payday the heist
@mr.killjoy4753
@mr.killjoy4753 Год назад
*also the wall running cloakers*
@user-eq2fp6jw4g
@user-eq2fp6jw4g Год назад
Agree on this one. I miss the more tactical nature of original payday the heist. If they dont include it right away hope there will be difficulty/mode that you can choose to play more tactically as like in the original 1st. Thou not sure how well that will scale between the game. IF they design it being a horde shooter.
@nuclearneo577
@nuclearneo577 Год назад
I still use all of the Payday 1 music for menus and classic heists in Payday 2. The Payday 2 remixes are pretty good but it's impossible to beat the originals.
@hackersource4634
@hackersource4634 Год назад
PD:TH is like a Heist simulator, PD2 is a Heist game
@moneyman64
@moneyman64 Год назад
How is the heist a simulator when it's missing so many things payday 2 has lol
@moneyman64
@moneyman64 Год назад
@@uldoser payday 2 is def more "sim" it has everything
@TheEFedsAreComin
@TheEFedsAreComin Год назад
@@uldoser PDTH fans can't cope over the fact that this franchise wasn't meant to be an actual heisting game. The devs literally admitted to this a decade ago by saying its a cops and robbers horde shooter inspired by left 4 dead 2.
@paulmccartney5823
@paulmccartney5823 Год назад
@@TheEFedsAreComin Maybe that's why it's so great. Simple, neat and classy just like Left 4 Dead. The simplest games are always the best to go back to. I don't think Payday 2 is bad, it's just different and too wacky. Other people might enjoy that but I and a chunk of the Payday fanbase would love to see Payday return to its gritty, movielike horde shooter roots.
@flooku987
@flooku987 4 месяца назад
​@@TheEFedsAreCominas an example, according to id software's original developers, DooM 3 was what they had in mind since the beginning, but that game isn't nearly as good as the original 2 or the remakes. Dev intention is primary, but you can't just waste years of players appreciation and enjoyment for "haha big ass spoon goes *BONK* "
@SleepyLily_VA
@SleepyLily_VA Год назад
Man i love it when the payday guy said "its payday too" funniest shit ive ever seen
@mk19_117
@mk19_117 Год назад
Honestly, from experience, I think some people didn't even know Payday The Heist was a thing
@nol2521
@nol2521 Год назад
when payday 2 blew up in popularity in 2014 everyone wondered why it was called '2' and never bothered to find the original game
@phonkydude2390
@phonkydude2390 11 месяцев назад
They think that the number "2" on the title has the same logic as the number "64" on Super Mario 64
@TaRAAASHBAGS
@TaRAAASHBAGS 11 месяцев назад
PAYDAY 2 is the absolute definition of power creep. Never have I seen a game redo or add so many sub-difficulties just because they kept selling DLC that trivialized it over and over.
@RunsWithKniefs
@RunsWithKniefs Год назад
I was first introduced to Payday when my friend bought it for me cause they wanted a 4th I fell in love immediately One of my greatest memories was learning about overdrill and bonding with randos cause we were stuck for 30 minutes defending the drill. I still remember reading "Heat Street is coming to Payday 2" and my group instantly all had collective fear. Of course its easier, but that original Heat Street rage lives within us all...
@MarianaHernandez-he6es
@MarianaHernandez-he6es Год назад
Payday the heist suffer the same destiny than L4D, being completely forget and ignored since the second part exist and took the content of the first game(?
@organicleaf
@organicleaf Год назад
basicly
@BDozer666
@BDozer666 Год назад
Go into Options and change the Background to the classic Grey one.
@nodrognameerf
@nodrognameerf Год назад
your comment looks out of context but i got what you said
@fuzzzywan
@fuzzzywan 8 месяцев назад
Thank you for talking about PD:TH's music! Simon Viklunds "Industrial Big Beat" sound is one of the greatest things to come out of video game music, yet it doesn't get enough love.
@whatisbestinlife8112
@whatisbestinlife8112 Год назад
I loved PDTH. Played it constantly. I was super excited for PD2 but it never really clicked for me. It felt like the heists lacked that epic, cinematic shootout feel of the first while the game itself felt bloated with stuff I didn't care about like a big, elaborate progression system and tons of weapon mods and a zillion masks. The first was stripped down, raw, intense and crazy fun to just play for the sake of playing. The second felt as much about grinding on standard video game treadmills as playing it for fun. What you said about the difference in gameplay is pretty accurate. The first really felt weightier and more realistic in having to use cover to survive and that special enemies were a bigger problem to deal with. The guns felt so much better. The second feels lighter and more gamey and arcadey. Like most games with endless mods and unlocks most of them are pointless and the "customization" options add little real value to the core gameplay. Just more hoops to jump through to unlock crap most of which you aren't going to use. Games like LFD(2) and PDTH are classics for me because their gameplay was so incredible I played them to death simply for the pure fun and immersion of playing them. No big cosmetic or progression systems. Something too many devs seem terrified of actually making: A game that relies upon being goddam fun to play and not on bells-and-whistles to keep players in it.
@JackRabbittm
@JackRabbittm 10 месяцев назад
It's the simplicity my friend. Brilliance. In. Simplicity. They didnt need so much stuff in it to be amazing. More well developed but lesser content overall will always Trump lesser developed, borderline lazy, honestly overwhelming amounts of content.
@cutegirlsatwar2731
@cutegirlsatwar2731 Год назад
What also happend with now 10 years of DLCs is power creep. New and stronger skills and weapons made the gameplay way faster and way goofier. The crossbow is literally stronger then the 50cal and you can just "doge" through 20 cops with assault rifles. Same goes for the new characters. They all pretty much suck, but its easy to keep the game profitable with them. Killing 200 zombies cops with dual wielding pistols is fun, but I prefered the tone of the first game a lot more. Even when it let to some really weird camping spots. Also payday 2 killed the stealth-action-hybrid the first game had totally off, which I will never understand. Would have been super easy to have 2 skill trees, for both stealth and loud and just grab your big weapons later in the mission or something.
@flooku987
@flooku987 4 месяца назад
If they kept most of the humor in pager lines, and someone got to add the mechanic to pdth it would be so much better, nothing more, nothing less
@bt_Havok
@bt_Havok Год назад
I always come back to this game when I get burned out of Payday 2, and while it might not be the overall better game, it hits a lot of notes that it's sequel sadly misses.
@KissaKassKot
@KissaKassKot Год назад
Heist has more soul than payday 2
@jogugaga7121
@jogugaga7121 Год назад
old=good new=bad
@afaxmachine5045
@afaxmachine5045 Год назад
@@jogugaga7121 neither of these games are new lol. But he is right
@potawatadingdong
@potawatadingdong Год назад
I still love Payday: The Heist. It feels much more gritty and real. I also enjoy the original heists instead of the over the top ones that came later in Payday 2. I definitely don't play The Heist as much as 2, but I still enjoy visiting it from time to time.
@Aabicus
@Aabicus Год назад
I'm always happy when RU-vidrs cover PDtH! It's such a good game and I agree with you on every point, it's 100% worth playing even if all its content has been ported into Payday 2, just because the gameplay, tone, and details are all different from PD2. Payday fans are missing out if they never play the OG game that started it all
@MyUsersDark
@MyUsersDark Год назад
Hey, Vlad is Ukrainian, not Russian. It's 2022, you're not allowed to confuse those anymore. Anyway, great video. I recently bought Payday: The Heist with a like-minded friend after some hundred hours in Payday2 and have been enjoying it since. The assaults are a lot more fun than the Sequel's horde shooter in comparison. There are a lot less guns, but every weapon feels unique instead of having hundreds of essentially reskins. I love Payday2, but Payday: The Heist just hits some sort of way.
@MrHitmancheg
@MrHitmancheg Год назад
No matter how much ukrainians claim otherwise, everyone fucking knows they and russians are barely distinguishable. Every time you see a ukrainian character in media, chances are they were intended to be russian, but weren't because someone thought that would be too on the nose.
@PlebNC
@PlebNC Год назад
I play Payday 2 to hipfire and basically play objective driven Quake. I play Payday 1 when I want to be tactical and rob a bank.
@flooku987
@flooku987 4 месяца назад
Couldn't have said it better, noice
@vertigq5126
@vertigq5126 Год назад
This was great, thanks for explaining the differences between the two! Great work man. God bless :)
@vvv0d4
@vvv0d4 Год назад
This was really well done! I’d always been interested in PDTH, but never saw a lot of people talk about it! Loved this one
@CREEPINGIRON
@CREEPINGIRON Год назад
I used to love the Heist, gave me so many amazing memories whether it was single player or multiplayer (shout out to over drill), unfortunately by the time I got the sequel my hardware situation took a nosedive, hopefully with my new laptop coming next month I can check back in on that certified hood classic. 🦓💚
@emanuelgottig9068
@emanuelgottig9068 Год назад
Originally Payday 2 had a similar tone to the first game, barring the music of course, but with each DLC it seemed to become even more wackier. You can see the remains of this on the PS3 version, which hasn't received an update since the Armored Transport DLC. Even the gameplay was slower, favoring having higher armor than other gimmicks like dodge or anarchist.
@organicleaf
@organicleaf Год назад
i agree until the dodge part, dodge was always really fucking strong, i know that cuz i was a tank player and my mate a dodge player and he would just run around, not take any dmg and do more dmg. i really hope they will make pd3 less wackier, more balanced and not a milking facility with the amount of paid dlc
@wargames43
@wargames43 Год назад
My hope for payday 3 is we get more bank roberies i mean for how cheesy it seems i always enjoy the stealthy bank robberies missions but payday 2 only has 4-6 at most with just 3 or so jewelry stores.
@TheMagnumDon
@TheMagnumDon Год назад
The differences between PAYDAY The Heist and PAYDAY 2 feels very similar to the differences between Killing Floor 1 and Killing Floor 2 First Game is a lot more Harder First Game had a lot more of a Gritty Industrial Asthetic First Game was Older, has a "Outdated" UI and Lower Quality Graphics and Animations Second Game is alot faster in Pace Second Game has more Fantasy Unrealistic Elements Second Game is a lot more Popular Second Game makes light references to the First Game yet it flies over the Heads of people new to the Franchise
@Eve.The.Whore.Of.Babylon
@Eve.The.Whore.Of.Babylon Год назад
Two copy paste from my comments on another payday the heist video: You also forgot to mention that the cops in this game had a lot, and I mean a lot, of movement mechanics, like sliding on top of cars, jumping from balconies, sliding and rolling, getting on top of cars or objects to have the high ground, and the scariest yet coolest: cloaker wallruns Yes, back in the day cloakers would wallrun to get over obstacles quick and surprise you (here's a clip: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-BVxrUTALjuU.html) And there's a lot of spots where they can do this Funny enough, I was playing PDTH today and I loved replaying it. I bought it last year when pd2 was installing and what a different experience, it really feels like the cops are actually cops and not a bunch of brainless marines running at your general direction. Also, one thing that I loved was the enemy design, like, the heavy swat REALLY feels heavy, unlike the pd2 counterpart, also the detail where cloakers have their eyes glowing at a distance, tasers looking like a fucking mech, this game is a gem. I'm retired of pd2, yes the game is good, but it lacks these details that I love and the atmosphere of the first game that I really missed, and I'm thinking about buying wolf pack too!
@je_sus332
@je_sus332 Год назад
as a death wish and a death sentence player in payday 2, you will start playing similarly like in pdth. (I have almost 500 hrs in payday 2 and 100hrs in pdth as of writing this comment) For starters, death wish is an easy difficulty ahead of the skill check difficulty mayhem. It keeps payday 2’s fast pace because not everything is threatening. Death sentence on the other hand is where the pace slows down entirely and the difficulty difference is high. You’ll get one or two shot, taking cover is mandatory. The bigger difference is that specials keep getting spammed here. I also disagree with the statement that all the heister’s voice lines get repetitive.
@carminefan110
@carminefan110 Год назад
I love to switch in between the two fairly often,All of the original heists are amazing and loved how progression was handled in PDTH,but paydays 2 faster gameplay is way more fun imo but I still can’t ever choose a favorite.Lovely video man :3
@Anonymouthful
@Anonymouthful Год назад
Payday 2 feels more like Borderlands rather than Payday the hesit sequeal.
@ridwanquick
@ridwanquick Год назад
When it was on sale, i bought 2 and pdth instantly. I played the first one up until hard difficulty i think. Then, i played 2. Lol pdth was a bit more balanced, slower paced, needing calculations, etc etc. 2 was a complete chaos and high adrenaline fueled actions here and there. Love to play both.
@pray2313
@pray2313 Год назад
I've retired from both Payday games. Have 1536 hours in Payday 2 and 178 hours in Payday: The Heist. The irony is that I'm reinstalling PDTH every year or two just to enjoy the game while Payday 2 literally sits in my steam library collecting dust. I would say that PDTH had soul, while Payday 2 is a fanservice fest. A crazy one, actually. Oh, I also don't see people mentioning difficulty with an exception of pop & bang in PDTH and fast-pased Payday 2. I can solo max difficulty with one down modifier in Payday 2 (and probably can do that from the fresh start to this day), but I'm gonna sweat and lose my shit playing Greenbridge on Overkill (or god forbid +145). God, the soundtrack. I would take one OG Diamond Heist OST rather than 100 Donacdums or whatever. Again, Hyko is correct - Payday 2 OST is all over the place while you get chills down your spine when you boot up No Mercy with a feeling that you're doing something wrong and you're fucked. God damn it I've started playing Payday 2 since it launched and I still prefer PDTH till this day. Sadly, people just don't play this gem of a game because PD2 is a thing. Man, I miss OG Payday. I really do. P.S. Fuck Overkill for their DLC fuckfest. Say what you want, but Almir went too far.
@dext871
@dext871 Год назад
cry about it
@Eve.The.Whore.Of.Babylon
@Eve.The.Whore.Of.Babylon Год назад
​@@dext871try writing a good argument next time
@CrimsonDemon0
@CrimsonDemon0 Год назад
The main reason payday 2 has so many characters probably is the perk decks since in payday 2 they added a new perk deck with each character along with new weapons
@Fearlez_11
@Fearlez_11 Год назад
first time i play Payday 2 when i was a kid already makes me feels like a professional robber 🤣
@BustyCatbot
@BustyCatbot Год назад
The main problem with Payday: The Heist, is Payday 2, it basically pulled a Left 4 Dead and Hitman and made the sequel a "better" version of the first game, lifting the content from the first and slapping it into the second, which isn't a bad thing, but it definitely makes buying the first game a complete waste of time to most people, because why get the older, janky version of something, when you can get the new(-ish) refined version for cheaper a lot of the time *(minus the DLC, which is still ridiculous in my opinion)*
@Eve.The.Whore.Of.Babylon
@Eve.The.Whore.Of.Babylon Год назад
Well, at least (imo) with left 4 dead the sequel maintained the gameplay and atmosphere of the second game and just added more stuff, while in pd2's case is a completely different experience than PDTH and the atmosphere is just non existent
@BustyCatbot
@BustyCatbot Год назад
@@Eve.The.Whore.Of.Babylon Thus why I put better in quotes, more people prefer the gameplay of Payday 2 to Payday: The Heist, whether or not it's better depends on the person. I prefer Payday 2's style personally.
@bort8984
@bort8984 Год назад
nice video, love PDTH. Actually have been preferring it over PD2 for the past couple years. The way cops helmets explode when you get headshots, the simplicity of the gameplay loop, the lack of mtx, just adds up to a more streamlined and satisfying shooter imo.
@Jan191
@Jan191 Год назад
I couldn't agree more. I love the gameplay of both games but I loved the tone and overall seriousness of the first game a lot more.
@mihaitoma4144
@mihaitoma4144 Год назад
imo, payday 2 had better gameplay as the engine was more updated but PDTH nailed the atmosphere, it's not an arcade game, idk how to describe it but everything has more weight to it. nothing in payday 2 gave me the same level of satisfaction that i get from the distinct sound of shattering the bulldozer's visor via a direct hit with the grenade launcher. even tho i don't play PDTH anymore, i still listen to it's soundtrack on youtube
@Moshael460
@Moshael460 Год назад
Tbh I would recommend Payday The Heist if your pc cannot support Payday 2 or don't want 1 Million GB.
@sashapinesnguyenhienhoa8003
Only 80 gb at best
@GeorgePerakis
@GeorgePerakis Год назад
"Never played loud above Mayhem"
@skeley6776
@skeley6776 Год назад
To be fair Im pretty sure he never played on overkill+145 either
@GeorgePerakis
@GeorgePerakis Год назад
@@skeley6776 Well he's using the amcar for the majority of that pdth footage so I dont think he got that far, to be quite frank. But he implied he's been playing Payday 2 for years, so never going above Mayhem is, well it's a bit shocking to me. I mean, I get it, Death Sentence isn't exactly the most well balanced difficulty, but DW is down right easy on most maps if you understand the game to a certain extent, and I'm not exactly an elite FPS player.
@skeley6776
@skeley6776 Год назад
@@GeorgePerakis DSOD is not even that hard its just the majority of the community thinks DSOD is unfair and impossible without x mod or the meta while not even knowing what is meta atm. On DSOD u have to think about what u do and casuals hate that so they much rather tell every beginner u dont even have to bother with DSOD.
@GeorgePerakis
@GeorgePerakis Год назад
@@skeley6776 I just wish the perk decks were better balanced with DSOD in mind. I can trip into a Death Wish game with a fucking Yakuza build and still carry the lobby. Trying to play Yakuza on DSOD feels like I'm pulling fingernails. And Rogue should at least buff the 25% chance to pierce armor to a 100% chance. That deck is so badly thought out.
@frankfs8415
@frankfs8415 Год назад
​@@GeorgePerakis currently 80% of my payday games are on OVK, with the remainder on Mayhem, anything past that is just narrowing the amount of stuff I can reliably play, making me dread snipers that much more, and just upping the cash payout. Imo Mayhem is the top difficulty I'd play for fun
@Toby_Kat
@Toby_Kat Год назад
I still _love_ The Heist! It’s so simple and streamlined compared to 2 (delightfully so!), and while it does get repetitive with only like 10 heists, I’d say the experience is still unique and deserves to be seen and respected as its own thing ❤️ I went outta my way maxing out my level on PC, and I’m well on my way there on PS3 😹 Really deserves a GOG release, ‘cause I’d do it again >:3
@9another632
@9another632 Месяц назад
Payday 2 is a game where with an OP build u can go solo on max diff Payday 1 is a game where the difficulty depends on the efficiency of your entire team, even on "Easy" dificulty
@ammoniacloudz34
@ammoniacloudz34 Год назад
I personally prefered PDTH. payday 2 is not much of a leap graphics wise, is way more buggy, has a ridiculous storyline and skins etc. I much prefered the simpler approach of PDTH.
@FFjean
@FFjean Год назад
Imo PD:TH has better overall atmosphere and hud, but everything else is better in the sequel imo
@rosra6158
@rosra6158 Год назад
PDTH: “yeah I agree but this also exist” *holds up payday 2*
@friendlyfella123
@friendlyfella123 Год назад
I wished for the third game to be more line the original but Im pretty sure it will be going down the path of payday 2 with its crazy plot which kills all the fun for me personally
@AgressivePigeon
@AgressivePigeon Месяц назад
I remember getting into Payday on a chill 2012 summer holiday. I got hooked, leveled up, went for max difficulty, started learning solo runs just for the fun of it. Payday 2 was a blast, for a while. I remember around the first sniper DLC I started feeling "off" about the whole way things were being monetized. Eventually, slowly, started playing less, until I quit. Some time passes and my friends mention the game, I remember almost feeling guilty about leaving it behind, but then I take a peek at the install size and the amount of DLC. This is just a ramble, but I feel like Payday 2, and probably now 3, does a fantastic job at keeping its players in, but a terrible one at bringing them back. Payday 1 is always there for me to return to. It's kinda weird complaining about content as if it's a bad thing, but I guess that's the nature of live service, serve well those that stick around and try to keep a nice welcoming door for returning players.
@imnotusingmyrealname4566
@imnotusingmyrealname4566 Год назад
What's that music in the background in the beginning? Sounds amazing.
@SpicyboyCharlz
@SpicyboyCharlz Год назад
regarding the tonal whiplash of mission plots - Looking back it seems super crazy what kind of shenanigans they get into in the "silly" missions, but if you were playing it back when it was fresh, you were getting brand new content every couple of weeks. Each time they upped the ante in terms of what crazy or dangerous thing you were trying to pull off and it was awesome and exciting every time. The weird santa levels or tiny lab rats levels or even goat sim heists were kind of treated as non-canon because they were introduced as limited time seasonal events, but they were so fun that there was demand to bring them back permanently.
@QSBraWQ
@QSBraWQ 10 месяцев назад
I was a kid when i played pdth. I was about 10 and really sucked at fps and stuff. Even playing easy difficulty i loosed often. But since i had no other ganes to play (pretty much) and i had way too much free time, i did beat the bank, i think. It felt so impactful and the music made me feel so badass. Also i kinda liked that messy menu, because it was kinda cool for me somehow.
@iamtakingapiss7916
@iamtakingapiss7916 Год назад
Honestly, I would still play PD2 if Overkill didn't turn it into... whatever it is now.
@Deimos_PeanutFlavour
@Deimos_PeanutFlavour Год назад
Well there's PD3 to look forward to.
@HamaIicious
@HamaIicious Год назад
The thing is that more silly and casual games will almost always sell better then more hardcore and grounded games. It’s just how most things work.
@duckster4637
@duckster4637 Год назад
As a pd2 veteran this feels kinda depressing because the last 10 years, 10 fucking years I played this game and when it was first released or in the first few years it felt so badass. You were pulling off these impossible heists and the gameplay was also more satisfying. Then as time went on they made the guns super powerfull, so the game got easy, so they made the enemies stronger, changed skill sets, nerfed guns (even to a point some old classics became utterly useless), then added and added dlcs on top of each other and now we have this Sydney character calling out Ethan from h3h3 while they are at the size of insects and cooking meth on giant tubes with a circus bullshit new song playing in the background. I really hope they decide that they've had the fun with all the madness on pd2 and make pd3 a more improved pdth, rather than a more improved pd2.
@tommygunmitvierm724
@tommygunmitvierm724 Год назад
Honestly the main thing I prefer in the Heist is the slower more carefull gameplay where you go from cover to cover. It just feels much more opressive and intense than just running and gunning down hoards of cops.
@meju2130
@meju2130 Год назад
Good job man, you are really good.
@bliczb8772
@bliczb8772 Год назад
I think one thing that I prefer PD:TH over PD2 is the fact that weapons in The Heist all have a purpose. Primaries, Secondaries and Pistols are diverse, and are provide different benefits. Mark-11 is silenced, Compact-5 is not. Bronco packs bigger punch thant B9, however, it's a revolver, so it has lesser capacity than a pistol. In Payday 2, however, there are many guns who simply don't need to be there, at all. Why would you use Signature .40, when you can just use LEO? Or mod other guns to give the exact same results? Why would people use Gecko M2, when Judge does the same job, while being a non-DLC weapon? On one hand, I am glad that Payday 2 introduced many weapons that general public simply wouldn't be aware of, such as SKO-12 (named VD-12 in game) or HK-51B (SG Versteckt 51D). However, is it really such a good thing when there's no point in using said obscure weapons? Now, one thing worth noting... Payday 2 on release was a vastly different game than what it is now. In fact, it was far more similar to PDTH. Weapons had very clear purpose each, gameplay was far more similar to it's predecessor, and skills were vastly different. However, somewhere along the way, the design philosophy changed, priorities shifted. Bloody hell, we had a complete skill and weapon rebalance! Would you believe that back in the day, Bronco only did 75 damage? Crazy to think. As much as it doesn't really matter anymore, given what game had become, it does make me wonder just how different it'd be if general design philosophy hadn't changed so much.
@magnusmannnn
@magnusmannnn Год назад
The owl made me sub. Such creative
@doominator-117
@doominator-117 Год назад
I really, really, hope PD3 mix some stuff between PDTH and PD2, like the difficulty for example, since PDTH is or feels a lot more harder yet rewarding than PD2, but the maps of PD2 are just, outanding, as well a some of it's characters and overall story telling. Feels bad that PD:TH is vaguelly played today, yeah sure, you can still find some games online but, they're almost always really limited. Also, I think PDTH have a little "advantage" if you will, about the game content, if you buy the base game, the only things you miss are stuff within Tech Three (3 guns, 1 crew bonus, 1 perk) and 2 heist if I'm not wrong. However, if you only buy the base PD2 game, you can notice *a lot* of the locked content and that's fucking sucks.
@TheTSense
@TheTSense Год назад
With only 4 Characters in the field, and always the same, the heists have much much better writing as the 5 people talk to each other
@anthonywspt
@anthonywspt Год назад
what the heck was that outro? i can't get enough of it now
@TheTSense
@TheTSense Год назад
Payday 1 has much better gameflow. Enemie Spawns open up with time. Just compare First World Bank, where the first wave comes only in the front door
@eSportDjango
@eSportDjango 3 месяца назад
You see I need my payday three
@ChainsGoldMask
@ChainsGoldMask Год назад
PDTH>PD2 ❤ Great video 🤘
@Ice--Scream
@Ice--Scream Год назад
Man i do not want to sound mean, i think ya did a really good vid dude n ya points are very understandable, but, as someone who just this year got into payday 2 i say this in the least demeaning way possible, but this might just be like a you/old player problem? Like i am sorry English is not my first language but in my opinion payday 2 is very cohesive? To me it's like a affectionate parody of action flicks (
@minelayer26
@minelayer26 Год назад
i was hoping when you loaded the payday 2 menu itd be hoxton singing “its a wonderful day to rob a bank”
@adachiandmarie6024
@adachiandmarie6024 10 месяцев назад
Basically to summarize the entire video. Payday the heist plays like an actual bank robbing game and payday 2 plays like a classic quake or doom arena shooter
@snuffly_legend0513
@snuffly_legend0513 10 месяцев назад
Im pretty sure an actual bank robbing would be a lot more in depth than pdth and payday 2 isn't a arena shooter
@Rowe4900candymachine
@Rowe4900candymachine Год назад
Payday 2 is what you get when a game lives way past what it's lifespan should be. Like it's been running for a decade.
@the_jones528
@the_jones528 Год назад
I know people want more "cops vs robbers" style of heists, but come on, you cant tell me "chasing down goats full of cocaine" doesn't sound a little fun. Or the Alesso Heist, or Birth of Sky where you skydive out of a military cargo plane!? Come on, robbing banks is fun but lets not JUST rob banks.
@benjamisaac
@benjamisaac Год назад
i pray that payday 3 has a more serious tone and a larger focus on steatlh. given the trailer, and the state of payday 2, i doubt that very much. but hopefully they've toned it down... just a little bit.
@GreenTeaTheTea
@GreenTeaTheTea Год назад
bro did NOT just reference the TAG guys and not think i was gonna ignore it, did he? :)
@MrDraro
@MrDraro Год назад
I loved Payday 1, it's been so great and I kinda miss it. Just good easy simple fun.
@bing4580
@bing4580 Год назад
easy?
@georgebush4221
@georgebush4221 Год назад
4:02 i agree with the whole getting voice actors (VA) to come back to do lines when new members are added to the crew an example is with the VA for chains was brought back for john wick and will call john wick "wick" but with the H3H3 crew (Ethan and Hila) chains will just call Hila "bitch" many times have I heard chains yell at hila going "oi bitch" I for one hand love it but you can just tell its because they couldn't get the VA for chains back in (plus H3H3 pack was pretty slack)
@Christ-on-a-crutch
@Christ-on-a-crutch Год назад
Dude I have one thing to say about your video make the spoiler alert at the absolute least 5 second's long people already chuck around these spoilers like there aren't people interested in getting the endings themselves it doesn't help when the spoiler alerts are 1.75 seconds long
@lincolnclay898
@lincolnclay898 Год назад
what is that endcard music?
@sharkbites2008
@sharkbites2008 Год назад
I once turned a shotgun into a sniper
@Gamingproductionv2
@Gamingproductionv2 Год назад
Idk PDTH felt a bit more arcadey and smoother to me, literally I’d prefer playing payday then heist over 2.
@BlancoN445
@BlancoN445 Год назад
What weapon are you using in 00:15? I dont remember it, and all i have to say about the video its that there are two diferent ways for the same, PDTH its more tactical, dark and realistic and PD2 its more complex and arcade like horde shooter
@thegreatpleco3920
@thegreatpleco3920 Год назад
lets be real, Payday 2 isn't like a horde shooter, it is a horde shooters
@theoneandonlyartyom
@theoneandonlyartyom Год назад
falcon
@healingvampire6430
@healingvampire6430 Год назад
I love pdth, I first played payday 2 (only line infinty 5 however you say it) and im just not that good at pd2. Pdth i know more and its less Confusing so i understand more. Less guns,less maps and the Dozer still hurts.
@xladbetr8097
@xladbetr8097 11 месяцев назад
I love how in concept, Ready or Not is basically the exact opposite of Payday
@staryoshi06
@staryoshi06 11 месяцев назад
Kinda the same situation as l4d1 vs l4d2
@ehjoe3723
@ehjoe3723 Год назад
Talk to Ulf ,pdth plays SO MUCH like GTFO I feel that's what the sequel to the original team should of been the gunplay was great, stealth just sucked or didn't exist
@dutchidiot8302
@dutchidiot8302 Год назад
now that payday 3 is announced, i wonder how payday: the heist is going to be.
@epileptic_experience2606
@epileptic_experience2606 Год назад
why is simon viklund eating an orange in four and why does it bring me so much peace?
@Hexie094
@Hexie094 Год назад
I think hoxton break out (and later the grinder dude) was the turning points in terms of gameplay, the game when from slow moving armored gunplay with whatever rifle you could get to 42 dmg to goofy high speed dodge builds with dual pistols taking on small armies of cops without a scratch if you rolled half decent RNG
@user-eu7bt3mv3g
@user-eu7bt3mv3g Год назад
That one type of troop with the full body thing is the worst in PayDay The Heist you know the bull dozer
@grug-gaming
@grug-gaming 11 месяцев назад
Im so happy they are making dozers and cloakers actually scary again in payday 3
@shanecunningham305
@shanecunningham305 Год назад
You’ve never experienced true rage until you go loud on one down.
@jekanmoeder9891
@jekanmoeder9891 Год назад
HEY THATS ME IM TENZ LOL we did goat sim its a W i just saw that now man i really enjoy ur vids (i have proof)
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