jeremytjerry stop suck pls this gamme is a joke when we buy a DBZ gamme its for play like a boss and take fcking BADASS ATTACK not for play at fcking rock paper scissors rlly !
Nithilum Vision its for different experiences in there eyes of fightin. Who wants ti play they same ol game. They could have added options in chain attacks or not. But at the end of the day. Its different. Whyd u wanna play a bt3 type game EVERY NEW GAME. That's the thing. True fans would move on lik the series. U honestly never thought some people wanted this type of game. Fans requested this type of game. At the end of they day its on the majority side. If u want a bt3 type game BUT BT3. don't bash a game for being a rock paper scissors. Sit down and play the game insteas of lisning to youtubers. Give it 3 days. U will change your mind.
jeremytjerry The game blows. The media hyped the game but at the end of the day it was the most repetitive Bs I've ever experienced in a DBZ game. I bought the game when it came out and returned it two weeks later. The story was weak, the combat was messy, and the difficulty jump was insane. Be a knight for this game if you want but I'm basing this on MY OPINION and apparently, majority rules.
this game had the potential to be the best dragon ball game they just could add the fighting style from raging blast 2 the character list from budokai tenkaichi 3 and the graphics and the story of this game are oke who agreed with my opinion (sorry for my bad english)
I dont like any of these new dbz games dbz raging blast 2 was alright but in my opinion i think dbz budakai 3 and dbz budakai tenkaichi 2 and 3 are the best and burst limit was all right
+JRPOKEMON GT finalbout was god awful but back then we where kids and had nothing better, so we sucked it up and played are one crappy dragonball game that made it out in the west and pretended to like it =p
Fighting was too guided. I don't hate quick time events, but relying on it too much makes me feel like I'm actually not playing the game. Budokai Tenkaichi 1 2 and 3 almost had it on the fighting but there was something missing. Also the RPG elements of Dragon Ball Z games need to stop. I want them to focus more on the fighting and the overall feel of the game to make it fit the DBZ universe.
They focused so much on the visuals they didn't put enough time into other areas. I think the reason the character customization and character roster was so limited was because they would have to create those same attack animations for every single character, that would have been really time consuming.
cutting any super sayian 2 character, that isn't super sayain 2 teen Gohan, is not much of a loss in my opinion. GT Goku got the same treatment, and I haven't heard anyone complain. Gotenks also got this treatmant in Tenkaichi 3, but he also got it in the anime, so it makes sense. I don't think cutting ss2 is a loss because the appearance is too similar to ss1, and after Gohan, it was meh. No one else got an epic ss2 transformation. Every sayain who achieved ss1 got an epic transformation for it except for kid Trunks and Goten. And Goku and Gotenks are the only ones who went ss3 so it's still pretty epic regardless of whether people lack epic first ss3 transformations. Which they don't to my memory.
You know what this game would be absolutely kickass as? A turn-based RPG! Like Final Fantasy X/-2 or Skies of Arcadia. Everything is presented in a way that would fit absolutely perfectly into the RPG format. Since characters seem to take turns and time slows down for options and just in general things are structured more along the lines of an RPG than a fighting game. I'd love to see a Dragonball/Z/GT/Super RPG with this kind of presentation for an HD console. Just think of how cool it'd be...
I did like making my own character but when i was expecting to customize my own character i didnt think it was gonna be a DBZ dressup game where you use clothing from other character so i just used saiyain armor.
The game was meant for its looks. Everything else was vague; gameplay, mechanics, and so on. Voices (from Kai series) and BGMs are recycled. Because of the graphics, I'm sure that Bandai and their team tried to keep the game as near as animated as the show. I mean just look at the Naruto games. The cut scenes were amazing watching them re-animated in HD. Hero mode was a new step for console since I'm not to familiar with DB Heros. I'm sure this game was rushed, but it's still the best looking DBZ game of them all.
What I want in a dbz game is new fight combos. Some of their punches should feel like earth shattering punch's that gives off shock waves when they hit and when the punches misses a mountain or anything around the shock wave of the punch should explode. When you go super saiyan, you notice a huge difference in your strength. When you power up, I want the ground to be shaking like the whole works ground coming a part and everything. When you shoot the Kamehameha, it actually blows Goku's hairback
It'd be nice for an ideal DBZ title to bring back some of BT2/3's effects. The manga-styled lighting around Piccolo's Special Beam Cannon in BT3 looked much more threatening than RB's small version.
i remember selling this game back at gamestop the say day i got it(day 1) and piss me off cuz i got $40 back, i sold it cuz the combat was garbage it feel like a mobil game like mkx or injustice.
This is the one fighting game series where hair actually IS important. Why is it that the FIRST Budokai is the ONLY Dragon Ball Z game to get hair animations even close to good?
I think this game is almost as bad as DBZ Kinect. if it wasn't a Rock-Paper-Scissors, and the hero mode's difficulty spike wasn't so cruel and unusual, it'd be way more better. I give it a 4.5/10 in my opinion, it could be way better.
To me, the perfect DBZ game would have BT3's gameplay, the choice to fight in 2D OR 3D, UT's graphics, dragonball for a health bar, it being whatever color you want it to be, and the color draining the more health you lose, the ability to play as ALL DB, DBZ, and DBGT characters, An improved character creator, bring back the Team battles from BT3, B3's Aura's and Overworld in the story, the ability to put whatever music you want in the fights (from the main series), and Great IN-GAME Cutscenes.
@MrSamuelAdam4 Your point was that the game took no skill. That would mean there could be none of the growth that you just spelled out as possible answers. I do think this is a step back from RB2, but to say it takes no skill is just wrong.
Question: On the matter of Cell's Ultimate, would you have preferred if it stayed Perfect Barrier instead of the attack he used on Gohan right before he buffed up tremendously?
Let's take Piccolo's Light Grenade. You get a very good view of the blast and terror on the opponent's face. Plus, how it manages to show off the power.
What I also would like to see, when your powering up under the water, the water would actually part from you and huge walls of water would surround you. When you fire a blast, if the blast hits the invisible wall, it would keep going and destroy the background area, and I am talking huge Nuclear explosions. When Goku fires a kamehameha over the water, the water should part. When you have a beam struggle, I want the area to slowly deteriorate, I mean junks of ground and debris flying in the air
The final score of this doesn't make any sense. He mostly said decent things about this game, so according to what he said, it shouldn't be rated any less than a 6/10. I personally would give it a 7/10. The gameplay needs worked on a little, but the graphics, sound and the story are all good. This game has incredible ki attacks. Better than any DBZ game, hands down. SS3 Goku's True Kamehameha is fucking IMMENSE. How the debris kicks up from the ground from ki attacks adds more to the touch, too.
I wish they could've done a remake of tb2 for ps3/xbox360. I always thought that that was the best DBZ game. I did the dumb shit and got this game after seeing the pictures on the back of the box and assumed it was just like bt2... Stupid pictures...
@Darkflame887 Thank you for being one of the only people to mention the blast stock's ability to balance the game. The lack of blast stocks in the Raging Blast series have made it one of the most spam-tastic dbz games since you can use ultimates and after-images almost whenever you feel like. And you must be pretty good at BT3 if you melee for most of the fights, most pros do.
I would like for them to put Bruce Faulconer's music in it. That should be DBZ fans top request on the list. When you do critical hits you can do combos like street fighter or maybe you can juggle between street fighter style combos or the traditional rapid fighting attacks. They should make it like if your a saiyan you could reach all 4 levels of Super Saiyan by gaining experience fighting numerous battles online. When you do the Ko Ken x 20, Goku's hair should be floating up.
@SpiritsRise No. Combos were different. A combo I do with Videl in RB2 wont work for say Goku. Their supers are different, they have different follow ups, different signatures and just in general different ways to chain things together.
It's not a matter of if you like them or not its a matter of dbz fans using their brains as realizing that I we don't support the BS games then the developers will be forced to create only quality games.
There'll probably be the chance of DLC patching so you can get more content. Also I don't agree with it being a step down, I actually thought it was a step up from the Raging Blast series(it's worthy of a 7.5 out of 10 in my book) since it's more balanced, it requires you to be more strategic, and is a better DBZ simulator(as you've noted), but still Tenkaichi 2 and 3 are much better. Pretty good review though.
Especially BT3, I mean: Insane roster + Good customization + Perfect battle mechanics + Large Story Mode + Insane amount of minigames... God damn I wish they just re-released on the newer consoles!
@Omega2040 I can agree the BT3 has been overshadowed in an number of ways, some including graphics, animations, story modes and customization, but its gameplay has never been surpassed in my mind. And pardons for not commenting on the review itself yet, I was actually one of those people waiting for a review. It was quite a fair review, and it looks like a game that I could have fun with, aside from some of the urksome mechanics. Thanks to this I'll wait until the price lowers before I buy.
I can't help but wonder if UT will be a sort of cushion for next year so that game might seem “better” in comparison. If they do continue the Ultimate Tenkaichi series, then I hope they have started the adjustments, because the character selection looks like it should be oh so much more. And who knows, maybe the'll take what Omega says and use it.
This was the end of the golden era of DBZ games, I don't actually hate games like Xenoverse 2 or Fighterz, but it doesn't even come close to games like Budokai Tenkaichi, Raging Blast or Budokai, and this game along with Battle of Z were really terrible.
This has all the hallmarks of a first-generation game. I think the perfect version of the combat system would be one long chain where both players can stop an enemy chain by starting one of their own. While BT and Raging Blast put you in the skin of the fighter you play as Ultimate Tenkaichi allows you to choreograph your own DBZ fight. Personally, I hope to see Raging Blast 3 and Ultimate Tenkaichi 2 in the future. (Assuming they can iron out the kinks in this new breed of fighting game…)
Actually Omega I found out by accident that you can make different custom set ups for each form you have to go to either training or battle mode then select a character who can transform and give a custom set up to each form that character has.
The follows in RB2 were the biggest improvement imo. I have played BT3 online, but unfortunately the lag for me really made spamming the most effective option. I have played a bit of RB1/2 online, and I have been spammed the majority of those times. As I see it, RB is more suited for spam because it lacks Blast Stocks(which means infinite Afterimage, Max-Power etc.), you can use supers point-blank, some input supers can be repeatedly spammed, and many attacks can be made unvanishable.
The whole difficulty scaling thing really screwed me over in Hero Mode. I Thought I was doing pretty well, the masters had all been relatively easy, I got the Super Saiyan Transformation, and I thought it would be great to just blast forward through the story. I got far for only having done the first four or six masters, THEN I made the huge mistake of picking Future Trunks as a master when my best skill was +2 health.. THE HORROR... THE HORROR...
I can agree with that. While RB2 has some nice variety in its combos, the hit boxes and vanishing windows are crap. RB1 had problems with that too, but not nearly to RB2's extent.
They should poll the fans on our favorite gameplay style (ex: budokai, tenkaichi, ultimate tenkaichi (which is both)) and then add character creation with more options, to make the perfect DBZ game
Yeah UK has some shit in it but it also has a lot of cool things about it too. For instance it has the idea of selecting how your character responds to blasts, either taking them head on, shooting the blast back, or evading it. I kind of like that aspect and if they can implement it into a fast paced fighting game like RB2 then we may have a serious improvement in game mechanics. Also post #1000
@Treeiceco They are not *my* fans, dude. ^^ But you are right anyway. Somehow the developers have to make money, even though the franchise is not expanding or developing. So the only thing they (can) do is modifying the roster, the graphics and the gameplay. Well, you were on spot with your comment.
Funny that this game looks better than Battle of Z. Sadly, it turned (or revealed the truth?) the Tenkaichi gameplay into quick time event battles. Also, they wanted to make it as cinematic as possible but slapped the screen full of interface.
@SpiritsRise And in B3 you hit square to punch with every character and triangle to kick with every character. If you are going to use what button you hit for an action then of course everything will be the same. What happens when you press the button is what matters not the button itself. And doing the same basic thing with slight changes is pretty much what I see in any fighting game. Since the core system for every character is the same. Its those slight differences that matter the most
9 years later and I still don’t know what Bandai Namco we’re thinking making this game! Should’ve just made Raging Blast 3, with more characters, stages and a story mode.
I do like the concept behind this game. I just wish we got a choice in what we want to do. This gameplay style could have been awesome without the restrictions hoisted on the player. The lack of characters and game modes is another big problem. Hero mode was a great idea as well it just needs to have been much longer snd we needed more choices. These problems could have been resolved with a great sequel. We never got that or a sequel to the Raging Blast games we lost for this one. So nothing ever came of either. We never did get another 3d fighting game with a good concept or gameplay after this. No Battle of Z and the Xenoverse games don't count as I just didn't like their gameplay styles.
You've got a point there. if they could just have bt3's charecters and story, rb2's ssj3 vegeta and ssj3 broly, and ultimate tenkaichi's rush attacks that would make a sequel worth buying. If they do make a sequel when i get the game theres no way im gonna buy if for just a few more charecters.
Presonally I think they should scrap the Cannon Story and stick with *Hero* mode and expand it massively, as you said it is FAR to limited yet has so much potential its ridiculous.
I think the problem has more to do with what the objectives are during the training fights than the fighting itself. It's always "win the fight", when there could have been more variety, like "deflect 2 super attacks" or "survive for this length of time". Sparring isn't the only thing ever done while training, right?
They ALWAYS do this with DB/DBZ games. They take a step forward, then back, then forward, then back, then forward, then back, then forward, and so on. JUST KEEP DOING WHAT GETS YOU THE BEST REVIEWS AND FAN APPROVAL! THIS IS WHAT WE WANT! WE DON'T WANT TO PLAY A GAME OF TAKING STEPS BACKWARDS AND FORWARDS! Thank you for your time and consideration.
@SidCalibur Uhh... no, because one thing, Rock-Paper-Scissors is a 3-optioned game of chance, a coin toss would be more accurate because it's 2-optioned, and second, there's more to it than the coin toss thing. Plus there's the possiblity for DLC so you can add more slots for the character creation, and to extend the Hero Mode.
youre right man, i myself rented and beat this game in one day, i was kinda upset that the characters were so limited plus the story was so incredibly short, it skipped like tons of fights and things that happened in the saga. did you notice that teen gohans voice is totally different? and hes always a super saiyan? you cant just be normal teen gohan. his voice in the story mode is totally different for when you are actully playing as him.
i feel like when they made tenkaichi 1, everybody was the same, no transformation, and just i feel like they made it to see if people like the new gameplay type, like u can go where ever u want. they improved that to be an amazing game with bt3. I hope this served the same purpose, im hoping they make a much better and enhanced version of this next.
Best dbz game: UT's beam style, BT3's fighting style and character roster, RB1's Story mode length(with all movies), BT3's style of going through all three series, RB2's style of customizing your character with items(aura change, sturdy clothes, etc.), and a character creation that isn't limited to what UT's was. and BL's model style and arua's.
If one were to make a Raging Blast 2 mod using the overlapping models from this game(Characters, recycled enviroments, etc.) then that would probably be the perfect counterpart game to Xenoverse.
Okay, I have a confession to make... and I know the Internet won't care, but... This is a guilty pleasure of mine. I find it enjoyable, frustrating with Difficulty spikes, but fun.
There are 2 things that this game does better than any other Dragonball game I've seen. 1. Music 2. Graphics. That being said, those are the ONLY things I've seen it do better.
They should bring back the fighting mechanics of budokai tenkaichi 2/3. I like the breakaway/approach attacks though, those were implimented nicely. The only thing I hated about BT2/3 was dodging the ultimate attacks. That over the shouler view made it hard to see when they were in your face to tap guard at the right time to teleport dodge.
I think with the huge upgrade to visuals and tweaked gameplay, it kind of makes sense that they wouldn't go with a huge roster, at least not until they get this new 'formula' down.
Its because it doesn't feel like like your actually in DBZ. The game does most of the stuff for you you just tell it what to do. In the other ones you could freely fly around, Charge up your blasts, and do your own combinations unlike Ultimate Tenkaichi where you just move your analog stick and press X or Y
@SYDAXARO He did more than Sword Trunks. Sword Trunks killed Frieza and then lost to the androids. The other one fought against Cell, Cell Jrs, 17 and 18 and then killed Cell. Plus he had an extra transformation.
Shame it did. BT3's system with signatures, RB2's follow-ups and all of RB1's content would be truly ideal. But Spike apparently likes to remove all their good mechanics when switching series.
I am tired of hearing people saying this game has little effort, look at the attacks, look at the character customization, the aura, the graphics, the attacks, believe it or not these actually are not done automatically. Yes the gameplay is weak, but it was thought through and not done lazily.
Sure you can, and many are much longer than RB2's. Most longer ones just require you to use Perfect Smashes or movement techniques to force longer combos. Though I'm always a supporter of a BT3 combat system with RB2's follow-ups. :D
glad for the review. i think some people prefer a dbz game with a better combat and more unique characters over more characters but it seems like this doesn't really appeal to either except in the combat system. this looks like its the first dbz game that you can't really spam in which is good. in my opinion they just need to combine tenkaichi 2 and 3 with this combat system and it will be good
@BeeAyyeee I wouldn't mind if it took them 3 years to do it. It's worth a wait. All of us DbZ fans should tell them we don't mind having to wait for what could possibly be the greatest fighting game ever.