@@hallowedscorpion3884 yeah its the same Mitchell from ghost recon hes a general in end war a few of the other ghost are battalion commanders like you are
"You'll know where to find me if you're interested". Like FR I'm dipping with you. And here we are in 2022 and the game got the part about Russia correct
Wow interesting... seems like the European general believes the war is just over there and just surrenders but Izotov says he's going down south to do what sounds like joining the forgotten army while the american commander Michel says he gonna resist the enemy. Interesting. Thanks for posting this.
Funny thing the Russian general talking about "self-righteous war crimes and tribunals", when it was his plan (or at least part of the plan) to start this war to begin with.
I think a pretty awesome game could be made off of the former JSF's resistance to the Russians after an American defeat in EndWar. Different from Ghost Recon because you're back in America but different from Homefront because you're the best of the best with great gear smuggled out. Could even make a temporary alliance with the Forgotten Army at some point. Could be awesome.
I can honestly see a sequel from these. The next EndWar, which has been put on hold mind you, should be rebellion from the winner of the last save game in the first EndWar. Or something along those lines.
TheHoodzOG That would be absolutely awesome. I can see it now; three separate single-player campaign strings for three separate former resistance factions. Probably instead of completely separate missions, there's just a slight variation in voice overs/lead character/resistance member appearances and a few special missions (i.e. Moscow, Paris or Washington for the final mission). While playing the resistance, you can (again) either be victorious or defeated. When you win the campaign, you either have the choice to continue the war and end it permanently, or start peace negotiations and choose to end the conflict at a later time (choosing the former option will give you a single-player/co-op version of the multiplayer campaign, like in ToW. The latter option will play a somewhat uplifting cutscene, with implications that there may be another war in the future). The multiplayer would be separate from the campaign and would begin the war from the first game again but with a twist. Rather than completely ending when a faction wins the war, the winning faction needs to hold onto its possessions on foreign soil from the resistance factions until a certain amount of time. If they fail this, then the war continues. If the winning faction manages to hold onto its new possessions, then they finally claim a total victory (chalked up on the board permanently, also giving some cosmetic awards to the winning players) and the war resets to the beginning.
Maybe fusion power has been invented and spread across the globe, and a resurgent South America, African Union, and/or China declares war on the winner, or on the big three if the writers find some way of making all three make a comeback (occupying both rival nations successfully is more than Russia, Europe, or the US can do)
Actually, there are five different voiceover endings. 1. America loses to Russia 2. America loses to Europe (not included in this vid) 3. Europe loses to America or Russia 4. Russia loses to America 5. Russia loses to Europe (not included in this vid) Any chance you can add the other two in?