This fight blind in Final Fantasy mode made me use my Last Resort elixir from my first playthrough, after draining every consumable. Agreed the trauma never ends with omega.
@@retokazene5085 Soken is well known for his themes and leitmotifs in Final Fantasy XIV, both when it comes to using others and his own. I'm not surprised he used them here too.
I mean, as far as I’m aware, its the first main game post xiv to use a xiv theme as a leitmotif. Considering so much in xiv pulls from earlier games, this is a pretty big deal to now have it swapped. It freaking blew my mind hearing it. Edit: also its so much better in context. The video shows the beginning of the fight but its actually not this song that plays. Its only on the phase transition when the boss becomes hard that the escape theme kicks in and its AWESOME. I had a similar experience in FFVII remake at the Jenova fight. Phase 3 just took my breath away when the music started. I’m now replaying this DLC on my hard mode run and i missed that the whole tower has a slower orchestral rendition of eScape. Pretty sick
Yoshi P: I need a theme for an Omega fight Soken: You know exactly what I'm going to do, right? Yoshi P: *sigh* yes, give me a new version of eScape I love it.
I never did O11S myself (at least when it was relevant), but saw it enough from streamers. Me: Oh shit. When the battle started: hey, that looks like Omega. A couple seconds later: oh.
@thegamewin100 it's also good for closing the gap with Phoenix shift, use the shift once then rift then shift again and you get time for damage since time is slowed alittle. Lead it into a dancing steel or ice age
I love that he has some of his FFXIV attacks, especially Pantakrator. But damn, I wish he pulled out Hello World half way through the fight because that would have been amazing, terrifying, and hilarious.
Idk what it is, but I love how final fantasy always seamlessly blends fantastical elements with sci-fi without it being awful or weird, something about medieval ish characters encountering what is essentially a biomechanical god
if you refer to ultima he seem inspired between old Testament and engineers of prometheus kinda like the Ancient astronauts theory, and if you speak about omega well... so does the magitech of his followers (the fallen)
I really love that this is one of the hardest boss fights of the game (if not the hardest) it really adds to the lore that the fallen basically achieved godhood and were able to create their own extremely powerful eikon. The only thing standing in their way was ultima
Maybe it’s because I just spammed all 6 ultimate skills repeatedly and was level 100 but this fight was honestly pretty easy, the only thing that hit me was his dive bomb 😂
This fight was something else on FF mode but i absolutely loved it it’s just absolute batshit insanity from frame 1 and the best parts of XVI are when they go off the walls.
Thanks for this, just finished myself. this DLC was short, basically just one mission BUT I can see where all the time and effort went. This fight went HARD, the best in the game.
@@wareyl3591 For 10 bucks it’s a steal, it changes core gameplay mechanics like the stomp, parry, and the dodge, the final boss is better than pretty much any of the ones in the base game and soundtrack goes hard. It’s short but it is 10 dollars so I’d give it a try
Technically speaking, OMEGA's first appearance was in ff5, and the rereleases of final fantasy 1-4 included him as bonus content usually in a side dungeon. I don't think he appeared in 6, however, and some games onward used an enemy called "Omega Weapon" instead of Omega himself. Its nice to see the big guy back at it again on his calamitous quest to kill God(s).
@@Bahamut3525 I love the SoP version, to the point where I wish it wasn't just phase 1 of a different boss. A full multi-stage Omega in SoP would have been amazing.
they will very likely wait to put out a deluxe edition on streaming when both DLCs are out and probably the PC release. 15 had a similar release schedule when square enix music started doing streaming
@@altimatum I was lucky enough to pick up a copy at a Distant Worlds event in the US and it has 7 discs so yeah it's surprisingly a lot of music. idk how it's gonna look on spotify with how huge it actually is.
Easily the best fight in the whole game. Hopefully the next DLC has more boss fights like this. A Gligamesh superboss fight with this gameplay would be amazing.
agree, provided you have money to buy both this and the upcoming rising tide DLC cause otherwise a lot of people that are either broke or don't have online money like myself will definitely miss out on both Omega and Leviathan.
@@Professor-TripleExtraLargedon't bother, people who say things like that are just e-begging and waiting for a sucker to buy things for them. Don't be an idiot.
God this fight blew me away. I did not expect for this DLC to hit so hard and become such an integral part of the FF16 experience. Amazing, now I wished BU3 did more than just two DLC expansions for FF16. I want more 😭
The music in the dungeon also carries the main melody of eScape all the way through it. I’m kinda surprised this version of Omega also has the same lyrics. But it’s not unwelcome.
@@Bluelyre It's just eScape, since eScape already has the Allagan motif from Order Yet Undeciphered/Unbreakable/Scale and Steel in it. Specifically, when the lyrics go: Try, dare the dead tread ahead on a road that is borrowed Design, through the sum of their sons do they seek tomorrow Tonight, witness then as the end shall begin what was final Their lies, folding back, further back, ever back to the primal
Never played this game in my life but I heard this at the game awards and I had to find it bruh the drums go so HARD I didn’t know final fantasy was making fire like this
Didn't even think about the fact that this fight was gonna be hell on Final Fantasy mode since that's what I left off on, took me longer than I'd like to admit but at least the song and the fight itself were both hype as hell
I kept my first save file for trophies in the event I went back to get them (spoiler: I didn’t), and I actually got multiple game overs on this. I look forward to FF Mode.
The moment he started jumping around on FF mode, I started screaming out of terror. A machine should not move around that smoothly in my opinion, and a machine wielding the power of god trying to smite me with it and moving around like that is absurdly scary to me.
I like that FF14 has made certain little things iconic and omegas motif being one of those things sparks much joy. Edit: after listening to this 50 times I just realized they spliced atherchemical reactor into the song and now I feel like we are getting a thordan'esq boss in the future.
It can also be seen as another play on words similar to Ultimalius’s goal of being the end. omega meaning final and aionous meaning eternal, making it final eternity.
it probably also references how he has been in the franchise since 1992, in Final Fantasy 5. And *technically* speaking have been in every final fantasy game (not including the spin-offs, final fantasy 7, and final fantasy 9). In some games where he isn't there, another enemy called Omega Weapon takes its place.
Since playing FF16, I've thought it stands to be one of the titles that has strong potential for a sequel. And I think a scenario where technology replaces magic - magitek - makes a lot of sense. This tech is all over the continent, ready to be explored. And the remaining followers of Ultima can "resurrect" him using magitek, making him stronger than before but without the folly and arrogance.
And then every damn time, a certain Husky goes and SOMEHOW makes Soken's shit even better! I swear, if they ever actually collab... I'm not sure the world is ready for that. Truly.
Another insane fight and music track to go with it. The dlc was short but I had fun and this fight was spectacular. Can't wait for the next slc to release.
I must thank a friend of mine for making this boss fight even more memorable than it normally would've been. I had been enjoying this DLC like crazy (mini-bosses were so good), and when we got to Omega I was in awe with the overall aesthetic, despite being a little disappointed by the soundtrack. "To Sail Forbidden Seas" is a beautiful track, but I was seriously convinced that they ran out of time/budget and weren't gonna give Omega its own theme (I had this feeling because, for example, I am italian and despite the italian voice acting for this game being an absolute gem, in the DLC they clearly rushed some lines and Clive's voice actor *clearly* had a cold and yet they couldn't afford to wait for him to recover or make multiple takes on some dialogues). So I was in the party streaming with some friend and there was this one who is a BIG fan of the game and both DLCs, and when I mentioned the soundtrack all he said was "Yeah, it's honestly a shame, but nothing we can do about that..." The second Omega switched phase and "Eikonoklasm" kicked in, he literally screamed "WERE YOU MISBELIEVER SERIOUSLY CONVINCED SOKEN WASN'T GONNA COOK A MASTERPIECE WITH *THIS?"* And somehow, his delivery of "this" happened the second 0:45 kicked in (which is when you gain control of Clive during the fight) and I was hyped as _hell._ So thank you, Cast3r, for this gem, made my Omega fight even better than it already was.
this is an amazing "superboss" even though it's a DLC, i play this on FF mode so fcking fun i even got goosebumps playing this especially i'm a FF14 player too FF16 lack superboss fights i only remember the dragon hunt being the only considered "superboss" even though it's easy even on FF mode but this DLC convinced me that the team can actually make a great and challenging superboss in a FF action game. FF16 could have way more value if this DLC is included in the base game especially FF16 don't have any optional dungeons like it's predecessors iirc maybe they learned something after FF16 released with all of the feedbacks since Yoship said he haven't plan any DLC and waiting for the community to decide for them to create a DLC or not
Ok Soken You did not need to hit us with the alagan leitmotif *on top of* Omega's chicken tenders Actually, not knowing the "ancient civilization" context, it might actually fit suprisingly hard.
Hands down the best boss fight in the game! It’s so chaotic and all over the place. The overall level was good but Omega was definitely what made it worth it! I’ve been fighting him on repeat in the arcade mode
I’ve always been at awe of FFVI’s lore and Magitek technologies and FFXVI’s Omega encapsulates the sheer power of such institution very well. Kudos. Really hoping for an actual futuristic Final Fantasy which perpetuates the allure of the Magitek wars, soon and done RIGHT.
They kind of alternate between medieval and magitek advanced world depending on which FF. FF6 for example was Magitek world. So was FF7 and FF8. It's only very recent with FF16 that they go back to medieval style world.
@@Bahamut3525 Or kinda both at the same time for FF14. Nations able to use magic are more medieval for not having a need to develop tech further. Nations were the population is unable to wield aether started developing magitek to compensate and survive
After i experienced this fight on Final Fantasy mode i decided to do more grind and upgrade most of my equipments to get ready myself for upcoming Leviathan dlc. Omega fight was so damn intense.
Knowing Thant fanfare and chocobo theme are pretty much the same tone yet diverse in every ff game, this one makes me happy for future generations of gamers
This song is another version of a song called "eScape" from FF14, in which the song has some misheard lyrics where it sounds like it's saying "chicken tenders" (it's actually saying 'a drifting tender')
I a really great fight, I wish we get Arena DLC I the future with more Hard Bosses in the Future. Hope the Season Pass sells great that we get a second 😊.
Everyone noticed escape theme here, but can we talk about how there is also the leitmotif of Shinryu from ff14? XD That attention to detail in the music is amazing, because since ff5, omega and shinryu have been strongly related, i love it