When I went into the Shiva fight for the first time, this was said to me when I asked for tips. To be fair, I was NOT disappointed with said tip....as I ran around with a low HP due to missed mechanics.
Maybe not, but I read somewhere that Yoshi-P was hesitant to do the graphical upgrade at first because it would divert resources and the game might suffer. Aside from that being a big task by itself, they were working on FFXVI at the same time unknown to us so that fear might have been realized. But ultimately it's player opinion that decides how badly affected things were. Considering that XIV is one of SE's major lifelines right now, they need to give it as much internal support as they can. But with that said, XVI is out and the upgrade should be in full swing for Dawntrail, meaning the resources should be back in place for full asset development in the next post-patch series (part of which I highly suspect will be restoring the Void with Ryne, Gaia, Cyella and Unukalhai.) Besides, FFIV is one of the most loved entries in the series, probably matched only by VI, VII and now XIV. This is the perfect coda given all the references throughout Endwalker.
"All worlds begin in darkness, and all so end. The heart is no different. Darkness sprouts within it, it grows, consumes it. Such is its nature. In the end, every heart returns to the darkness whence it came. You see, darkness is the heart's true essence." Oh, wait...
What I love about this fight is not just the attacks and how Zeromus here animates to do those attacks. But the voice. It's Azdaja's voice in the dragon language as if Zeromus there is speaking using her voice. Since she's apart of the fusion. Also that ending with using the rifts of reality to attack you. I gotta admit. This is a amazing FF4 boss fight in FF14 style.
They really did Big Bang justice: It's not just a scene transition and a phase transition; you are left WEAKENED from it. You lose out on like a quarter to a third of your health, and any job that gives shields based on your max HP are similarly weakened as a result. It's also the Hard Enrage for the Extreme version and the fight, and honestly that's perfect.
I was wondering during and after the dungeon where the Red Wings was because that is the theme of the Lunar Subterrane (until the crystal tiled floors qt the end) but the dungeon had the Kingdom of Baron theme. When the Zeromus theme shifted to the Red Wings I completely lost it as an FF4 fan, great way to incorporate the theme as a 'the Tides have Turned!' Moment
@@craigfunk3453 The red wings theme kicking in just as reality starts to break and Z loses it's mind made it such a juicy "now or never" vibe that I wish I could experience for the first time again.
My mind is absolutely bllwn at how this design for Zeromus takes his classic, visceral, alien tree of bone and muscle look from Final Fantasy IV and somehow manages to make it look even more sinister.
Sound team delivers, once again. I was ready for the boss to just loop and die around the remaining 20%, and then I saw the long cast bar with a Very Important Looking Name and was like "...I'm in danger."
Its insane to think about FF4 starting off with simple castles, and knights then this is the 3D interpretation of the final boss that Cecil eventually has to defeat. That game was ahead of its time.
Ryne was the highlight for me, but this fight is second place. (Third place is Margrat. The alliance raid is "that thing I might grind later for glam, but eh.")
Same, healers actually got to do a lot in this fight. Some nice heal checks. Plus, no underhanded mechanics like Bozja has but it still comes out fast and hard but fair. I really hope they keep this direction for fights in the new expansion.
赤い竜であるアジュダヤ(ゼロムス)が本気を出した後半から赤い翼が流れてくるの考えた人マジで天才だと思う I think the person who thought of the red wings flowing from the second half of the story when the red dragon Ajdaya (Zeromus) gets serious is a genius.
I absolutely love this part. It really adds to the insanity vibes from the track. The whole fight was just awesome. It was also nice to have no body checks this time.
This fight delivered on the hype of Zeromus' reveal last patch. There's so much to love about this: the music, seeing the barrier nearly shattered, Zeromus changing the entire background by using Big Bang, the music shift near the end. This trial was absolutely incredible.
I didn't notice it until after I finished because I was in "Survive + Keep the Party Alive Mode" but yeah, I saw the cracks and thought, "oh crap, we were *that close* to him winning..." Got chills in that moment.
The background changes three times actually and it's very well and amusingly done. Before the first big bang, it's the standard flowing darkness. After the first big bang it becomes an almost serene and calm galactic backdrop. Then the second big bang obliterates it and it goes right back to flowing darkness. Pretty much the entire Big Bang/Big Bounce theory in a small nutshell. XD Then later with Rend the Rift which is when Redwings starts playing is when the tears appear and you can actually see the the moon through them in the background. Technically, Zeromus succeeded... It just didn't live long enough to exploit it and go through. Nor was there anything powerful enough left to try. The small things in this fight are great.
I love how unceasingly FERAL they made Zeromus's attacks in that last phase feel. Instead of measured magical strikes, he just lashes out with his own bare claws like an animal backed against the wall. He isn't just pissed. He's desperate to get you out of his way so he can gain some sense of closure to his existence. That plus his dialogue going from genuinely heartfelt pleas for you to let him through to cursing your very existence means that while he's still an embodiment of hatred and condemnation, he's less a slow, building contempt and more the desperate emotional powder keg someone becomes when they are JUST THAT CLOSE to fulfilling their hearts desires that they will do ANYTHING to achieve it, and damn all who stop them.
I always like how they are consistant with attack types. She used an Ankh Morn attack that Wyrms use, while at the same time using Void Orbs like what most Voidsent Bosses use, including the charged one that Diabolos uses against us.
The theme, the visuals, the fight itself. That trial had gave me a real "retro" final boss feeling. Good fight for the most forgotten villain in the series.
Necron disagrees, if only because IX was a end-of-life-console, and it was even Less built up than Zeromus. But otherwise, hard agree, because this is a banger fight, song, and redesign.
@@katomamundara8106 9 had alot of issues with it over all, outside the End of Life PS1 era game. The Veiwing at the time was truely Early Dev hell wiht everything from Budget to Management to just basic story direction.
@@katomamundara8106 I am obliged to agree with you because i also forgot Necron, although i feel he is less of a villain and more of a "natural force", while Zemus is a fully fledge villain with ulterior motives. I just get kinda pissed that every time there is some big crossover, Golbez is always the chosen villain for IV, excluding the fact he is technically not even a villain.
@@PsycoMouse Yevon was built up and started being the focus around 11:00 PM (Zanarkand - 2nd to last dungeon). Necron was literally an 11:59 PM Boss (you beat the 'Final Boss'? No you didn't), wherein the whole plot built up to the Main Villain being Kuja and Kuja alone. Zemus/Zeromus was built up likewise around 11:00 PM (first mentioned sometime around the time you recruit FuSoYa). To use the Clock analogy more.
It's so awesome that we ended the entire 10 year Ascian saga on FFIV/IISNES, the game that many western audiences were introduced to the FF franchise on. I just hope at some point we get proper I and II content like Emperor Mateus and the OG elemental fiends going forward, I'd love that shit.
THAT'S IT I was struggling to think what it reminded me of, but the electronica take on stock RPG music is sooo Gen V Pokémon in general. Ghetsis, and the Legend Beast theme too with that 4-to-the-floor kick in the intro
This is one of the strangest Zeromus remixes I've encountered. But I like it. The fight was fun as hell - I went blind on healer. Then the Red Wings' theme kicked in and I lost my damn mind
I went in to this on Paladin. I almost debated Dragoon instead because Kain is my favorite of the playable cast in FF4, but the fanboy in me felt PLD was more appropriate. I was already excited for this music after the Live Letter, but I too lost my damn mind once the Red Wings theme began
Looking at the fight from the sidelines like this shows details that are easily missed in the heat of the moment. The boss animations, the visual effects, the unadulterated POWER behind so many of its moves. A lot of work went into this fight, and I 100% appreciate it
When I got to this fight my jaw dropped and I was stunned for like a good 5 minutes from the music alone. The music has made me stunned three times: the dungeon, the trial and the alliance raid. The trial shocked me two times with music. Its almost whiplash like to go from the beginning theme to the second theme but still really cool. I love this patch so much
In my first clear I said: "We don't have a NIN, who is gonna dart Excalibur?!" No one got it sadly...FFIV was the very first FF game I played and beat...this whole Golbez storyline has been hitting me in the childhood so hard.
Oh so THAT’S what he’s supposed to look like. You know every time I ever saw his sprite in any version of FF4 I had no idea where his head/face was. Nice to finally see a circumstance where it’s depicted in a way I can see it for once.
What I find Interesting is that Zeromus uses attacks from many other raid/trial bosses, but with a vibe that fits it. It uses the fallong spheres from Diablo, the multi-line desperation attack from Diablo Armament, the orbs from Her Inflorescence, the group multi-hit from multiple dragon bosses, the meteors from Behemoths, the expanding killer AOE from Proto-Carbuncle, the laser from one of the Bozja encounters... And I might be exaggerating in some of these, but I might also be right and the fight is still stressing in an awesome way.
Dude... this fight... this boss music... I was NERDING out HARD when I first heard it! I didn't expect they go and modernize FF4's Zeromus battle theme! But they did! I've never been so happy to hear an old songs modernized like this! Soken and his team are friggin' GENIUSES!!!
Not saying it’s a bad thing but, this feels like a song you’d hear in a modern Pokémon game. Especially for the champion, evil org final battle or the legendary theme.
This was such a fun fight i grew up with 4/6 on the snes so to see this fight like this and actually be in it was beyond awesome for me and the remixes to both songs are badass ive been listening to it on repeat for a few hours a day since release
I honestly was _not_ expecting Zeromus to get a D&B remix. As a sucker for ace drum and bass, I was most pleased! ...But not enough to get totally distracted, thankfully. This fight was all kinds of badass~
@@charlieraaa6381 I keep coming back to this vid as a reminder to renew my sub once Dawntrail releases; taking a long and much-needed hiatus atm, you know how it goes lol. But Zeromus was such a damn good finish for 6.x that I don't feel any FFXIV withdrawals
this interpretation of the song is actually anxiety inducing for me, which i would not have expected possible for a song i know so well. amazing work as always but damn, what a shock getting thrown this hard into the unfamiliar
I was listening a pokémon music playlist and this popped out lmao for a long min I was like "yeah, it sounds like pokémon but I can't figure out wich one D:
This theme song is just SO GOOD, I got CHILLS when I did this fight. I've never been a big FF player so I don't really know when characters and villains are a reference to the previous games, I just learned now about Zeromus. So I just enjoyed the music as a first time hearing anything like this. THE SONG IS SO GOOD. I DON'T HAVE THE WORDS. This is a technical masterpiece !! What the hell !! The urgency of the lower notes ? The choir ???!!?! The bass ?!!! THIS is a boss fight song. WOAW. The pace is perfect. My heart beat just as fast as the BPM of the song when I did the fight. URGH. I LOVE THIS.
This track is an absolute fever dream. The whole encounter had me running for my life with 3 vuln stacks giggling like a schoolgirl while shouting "THIS IS SO COOOOOL!!!" Its whimsical, its bombastic, its a BOP!
3 vuln stacks? Those are rookie numbers. My healers were begging me to swap and it just kept taking back aggro with a huge ass grin in my face. i counted 7 vuln stacks when the boss went down.
Amazing theme that drags me back to my newbie days when I couldn't finish FFIV DS 13-14 years ago, but finally beat it with the Pixel Remaster last year-ish I'd love to see a split version of the two for those that want to go straight to the Red Wings theme :)
A fellow player of the 3D version of FF4? For me it was my 1st time playing FF4 at all so learning it was the hardest version was a harsh blow, but I managed to push through to victory over Zeromus and even the Superbosses Geryon and Proto-Babil.
Ahhhhhh they did it!!! They added my boy in!! I have to jump back into this! My very first FF final boss and I thought he was crazy then. His revamp and theme are just🔥🔥🔥🤤🤤🤤🤤. Ngl, this made me tear up a lil. Good childhood memories.🥹
The rolls aren't too badly priced on Faerie, Aether! FF IV Final Battle is 250k Red Wings Endwalker is 350k And Kingdom of Baron is 105k rn. I'm sure the prices will keep going down through the week.
this looks insane like just absolutely nutty and almost hard to keep track of w all the stuff happening the music tho is ridiculous also is it just me or would seeing a kaiju battle between this absolute unit and large form sephirot not be completely ridiculous
I like how this Zeromus is both fundamentally the same as FF4's Zeromus, yet at the same time fundamentally completely different. Both are extremely powerful beings born out of strong emotions and desires. But whereas FF4 Zeromus was born from Zemus' hatred and malice, FF14 Zeromus was born from Azdaja's despair and homesickness. Which doesn't make FF14 Zeromus any less dangerous, of course, since the means by which it can return home will only damage the fabric of reality.
I got grabbed by the void attack and it plays this animation where your entire screen is consumed by a black hole and then it clears and you and a pile of other players are doing the yamcha death pose on the ground.
On my first run the day it dropped, everyone but me and one tank misread the Black Hole telegraph, stood on the wrong corner of the platform, and got obliterated by the beam REALLY SLOWLY while we just stood there and watched like "It's a wipe." A great first day trial experience
Went into this dungeon completely blind with others the moment servers went up. Well ok maybe an hour or two in after doing story stuff. But I had a lot of fun learning the mechanics with everyone there while getting hyped by the music. Still need to do the new Alliance Raid.
I could just visualise all the Voidsent on the side just cheering and dancing, whilst the ghosts of the four Archfiends play instruments and manage the sound, as this played out.
I was waiting for the Red Wings theme this whole arc (especially after Lunar Subterrane crossed my bar) and may have giggled uncontrollably for a moment when it kicked on.
i like to imagine the effects we see on the ground that help us know what to do are just our WoL's intuition and we use that to dodge. that said, i bet this fight looked fucking insane to those of our allies on the moon seeing us through the portal. we often do this shit but its rarely witnessed. so cool
The way this transitions into Redwings once Zeromus gets low on health is amazing. Caught me off guard, but I loved it! A missable thing in the chaos of this fight is what happens with the Big Bangs. It's the Big Bang/Big Bounce theory haha. It's just flowing darkness at first. Big Bang happens and the universe is born and it becomes a calm and serene galactic backdrop. Then the second Big Bang comes and obliterates everything back to darkness.
Genuinely thankful we got a good trial theme finally when compared to what we had previously in the post-MSQ trials. This song actually sounded like I was fighting a threat to the world
The first phase is like World Revolution from Chrono Trigger, the boss theme from FF4, and like 3 different songs from Secret of Mana all mixed together. And it's freaking fantastic.