In my opinion I feel this version isn't nearly as memorable. The original version was genius in naturally making the players feel weak and Sephiroth so powerful. You can't win against the Midgarsormr at that stage of the game, you swallow your pride and run using a chocobo, only to stumble upon the horrific scene of Sephiroth's leftovers. No big flashy fight scene, just a chilling reminder of the pecking order: You > Midgarsormr >>>>> Sephiroth
my dumbass seven year old didn't know i was supposed to catch a chocobo and run pass it so i grinded my ass for hours and finally defeated it. my party was so over-leveled that i can one shotted anything that came after that lol. good time
this scene was definitely cool.but honestly the way they presented the snake in original was way better. you just walk up to this big snake skewered and you're like holy shit...sephiroth is THIS strong? the party didn't even have a reaction to this scene. they're just like ok snake is dead glad you're back cloud lets go.
but that skewered scene doesn't appear until much later in the og, and they've already seen how powerful sephiroth is in remake so that doesn't matter, and this is kinda a different sephiroth. I'm not saying this version is better, but their reactions make sense. They just recently fought a massive fucking ghost and sephiroth inside a cloud tornado, skewered midgarsormr is not going to impress this version of the party.
@@keeganbrakhage7835 what do you mean it doesn't appear until later? both timelines hit the same point. they went to kalm, traveled thru the grasslands thru the marsh toward the mines.
@@psychedelicfox4815 in the original this boss was optional. at that point in the story most people would walk past it. it’s not until much later you find its corpse
@@keeganbrakhage7835 no you find the dead one when you approach the mines. it being optional is irrelevant to that fact. these areas happen at the same time as the original -midgar-kalm-grasslands-chocobo farm-marsh-mines.
Yes but they're expanding the story and with a one off like sephiroth use him but yes the tension of barely seeing him in original is definitely different but not worse imo
After the ending hours of Remake, Cloud has no business almost getting killed by this thing, or pretty much anything else that stands in his way. But I guess he forgot that he was cutting skyscrapers in half a week earlier. I get that Square has to go the Zelda/Metroid route from game to game and nerf Cloud to make the enemies seem like threats, but from a narrative standpoint, it doesn’t make a lick of sense. OG FF7 handled this entire sequence better.
Honestly, the trails series of games did that way better. Trails in the sky FC had you unable to go past level 40 I believe. And the final battles were hard. Once you transferred to SC, the game didn't hold your hand. Battles were STILL hard.
Actually there is a theory that cloud used finishing touch on the serpent underwater. Firstly we can assume the Sephiroth cloud saw was an illusion due to the effects and Aerith shaking her head after cloud asks “Sephiroth?”. Also the particle effects from Sephiroths attack immediately disappears once we get the pov from above the water.
@@MRWINDYMETHANE i fought him at like lvl 4 i think but if you did the chocobo thing, just explore around to get more exp. Best team would be using tifa and aerith with blizzard since she does good magic damage.
i felt robbed too because in the original you have to work hard to get that op skill early. But you gotta understand the kind of game it is and the state of gaming as a whole rn. First and foremost it is an action game, if you introduce an op ability like beta in the early game, it trivializes the next 30 hours. It works FAR better in a 1997 game where you have less access to guides, and also where combat itself is less of a focus. Also, seeing as how they are splitting it into parts they need more boss encounters so they make sormr required fight therefore less difficult. I get the reasoning behind it.
Aw, you can't learn Beta from Migardsormr anymore? :( That was like one of my favourite "oh shit, this fight's tough. Time to bust out the OP move!" skills to use in the early half of the game. I usually used it sparingly though, kind of like classic animes where the protagonist doesn't use their best move unless the situation really called for it.