Is there any pre-travel on yours? I noticed my left mouse button has pre travel, and I only got it today! Do you know if this is a common problem? I'm a bit frustrated
Thank you! (Starlight) v1.3.4 CHANGELOG: Encoder debouncing improvements. Eliminates reverse scrolls and improves reaction time. * Encoder signals are now digitally filtered, before applying the quadrature encoder logic, which interprets the logic state of the encoder A/B signals. The digital filter will improve the handling of noisy electrical signals or mechanically aging encoders. * The quadrature encoder logic is now applied immediately (interrupt-based) instead of polling for the A/B signal state every 1 ms. This ensures the fastest possible reaction time to scroll wheel events. * A post-filter has been added after the quadrature encoder logic. Since noise can never be 100% suppressed, this filters out any unlikely leftover events that have still passed the previous two stages. * Additional fixes to make the code interrupt-safe. Mouse button debouncing improvements. Eliminates false double clicks. * In the previous debouncing code, there were some edge-cases where the debouncing logic was not applied, which could result in double clicks. The logic has been fixed so debounce times are correctly applied in every case. * Additional fixes to make the code interrupt-safe. Mouse sensor reaction time improvements. * Optical sensor REST1 mode delayed to 15 seconds, instead of after ~750ms.: This improves responsiveness, and maximizes the optical sensor's potential, even when there is not motion for a short period of time. Impact on battery life is negligible. * Mouse-dongle synchronisation improved: Introduction of keep-alive packets, sent every second without motion. This makes sure the mouse and dongle are responsive even after extended periods of no motion. Previously, the mouse and dongle would stop communicating after a period of 25 to 35 seconds (variable). This time has now been prolonged to 55 seconds. Wired USB mode: fix for dropped packets issue. Improves motion when using the mouse in wired mode. * In case more than one motion data packet arrived between two USB polling intervals, this data packet would be dropped. Now it’s correctly summed and transferred to the USB host on the next USB polling interval (i.e. every 1 ms).
@@Lorimarchik Man I'm so sorry to hear that. I have seen nothing but good things from others so far. I must have gotten lucky with my copy. My Tenz version was a dud too. :(