During all 8 times of me playing this game, it’s always a joy for me to hear this song; whether it’s Ike or Mia sleeping, Blizzard Soren one rounding Levail with a Adept proc, or Ilyana delivering the killing blow to Dheginsea. I look forward to playing this game many more times in the future.
I don't think I'll ever be tired of this track, it's so epic and lively. Each time I listen to it I immediately feel myself enclosed in Ashera's tower with everyone
@@MrGksarathy That's his battle theme. By "confronting", I meant the scene before the battle against him begins. ^ I can't seem to find that music anywhere.
While I was doing my playthrough of the game a couple months ago, I wasn't expecting the last couple maps to have such an amazing theme. It really added to the experience and kept me hyped to see what would happen next. So glad I decided to play this game. I love all the characters and love the story! Definitely one of my favorite FE games.
@@bobmularky7456 she comes with vantage for free and trueblade skill cap is really high, why not use her over edward, Stefan, or Lucia? Now see i would mention zihark but literally every time I've played RD he has had horrible levels and I don't wanna pump 10s of thousands of bexp into him lol
To add to this thread. Mia also has the most availability of any swordsmaster. Can cap str skill and spd before promotion with ease bc of said availability. And can use all the best swords in her army as once ike gets rangell he has no need for wind edges or silver swords
@@Daniel-wr9ql muchos que conozco dicen que les abrumó demasiado, que esa cancion basicamente significa que ya valio 😅 (no lo he jugado pero hazme spoiler) 👀
@@spritendrix427heavor6 entiendo que les haya abrumado, porque en tema de dificultad es bestial, en especial para un novato, pero junto a path of radiance, son los dos mejores fire emblem en cuanto a historia, además de introducir buenas mecánicas, el soundtrack en general es muy bueno pero esta es de mis partes favoritas del soundtrack, aunque sea llegando al endgame
Well, whattaya know, they actually used a theme that fits for the climax of the game. Path of Radiance's final map theme was decent but Crimean Army Sortie fit better for that.
Out of the I think 8 FE games I have played so far, I have never seen a chapter with a whole ass boss fight your entire team has to work together against. This was done not once, but TWICE in a row (thrice if you count Dheginsea).
Part 4 was overall pretty disappointing and this aligns well with most Fire Emblems that have a rather stale and forgettable endgame unfortunately. It's either some silly gimmick like in FE4, a slap in the face with Thracia's door key dependency, Binding Blade's really boring 'you already won' music and needlessly long maps and the steamrolls that come with most games in general. The tower in Radiant Dawn was a pretty epic conclusion to the game. A song full with energy, the opportunity to really play your units at their max level (and strength) which is in line with the story to go up against the challenge that brings everyone to their human (or non human) limits and some twists on chapters allowing for a challenge outside of just stat inflation. That last bit was very refreshing and had one think differently about the chapters and more in line with.... a strategy game! And at last capped with perhaps the most interesting end-boss of the series. For all the flaws Radiant Dawn had, it nailed the endgame and was a more than worthy conclusion to the Classic Fire Emblem series.