Calling it now: There will be a premium AMX in the next major update. Both will get a BR increase a few months later. The purpose of the current AMX is to establish it's reputation as an OP platform, hence boosting sales later on.
@@Comrade_Collects I avoid that with fire in my eyes, no flares with people not knowing how to dodge makes for some fun shit but I can dodge I just dont have flares or missiles
I would love to play the sabres and all the planes in that bracket. Issue is that the 9.0's is just uptier hell where if I'm lucky the enemies assume I'm a bot for a moment and don't decide to immediately delete me from the sky.
@@just_a_username8979 sabres are the onlything I play there and thats at 8.3 to 8.7 just barely under the bracket but they neeeed Aim-9B's like irl some carried them but we dont get them cause its "unfair"
F-22 with AIM-9L and Sparrows, no thrust vectoring (too OP until ussr gets a thrust vectoring jet too (yes this is a reference to the spall liner bias issue))
@@abidbmttguarantee the f18 will out turn everything including the su 57 when it comes out because duh American jets are the most maneuverable ever made(f18 is probably one of the most maneuverable 4th gens ever made but gaijin way overblows American jets maneuverability for sum reason)
The "10.3 all aspect slinger" factor of this game is what made me stop using jets from rank V to rank VII in general on Air RB. I only play with them in assault mode once a day because is the time I have to play something and chat with friends without going to bed frustated because some A10/SU25/AMX killed my F100D with no flares with a all aspect missile. Now I play Air RB only with top tier jets sometimes because even top tier has a ton of bs.
Rodrigo. I feel aircraft with all aspects should get separated from other aircraft, somewhat. Basically prevent anything with all aspects to play against or even with stuff without the same capabilities and/or flairs
Well I feel we need to spread out the br more then just move it. 10.3-11.00 is the fine line between flareless missile slinging, or 9M Mach missile mayham. They either get a br where they slam, or a br were they get slammed
@@idhqbqjqsixjbsnqkwiwhs yes there possible, of course not 9b to 9M, but 9L to 9b or 9L to 9M. Hence 9Ls facing flareless planes, or 9Ms facing phantoms and MiG 23s.
Honestly, I don't fly anything without flares anymore at the 8.7/10.3 bracket. Whats the point? Honorable mention to the Super Etendard tho, awesome attacker at 10.0 and with the sales going on its a farming fest
The problem is that those planes will not survive the 11.3 BR in Air RB (and ground RB for that mater)... and you cant grind out they're module in just ground RB.... they need seperate br for ground and air or other method to grind they're modules - something like the PVE helicopter battles.
What they need to do is increase the br to 15.0 then stretch out jets. I think with an increase like that they could really balance vehicles based on kit and performance
I don’t understand how all aspect missiles are a problem here. They’re easy to flare, if you’re aware of your surroundings, it’s not hard to dodge them Edit: uptiers are the problem. Yes, planes without flares shouldn’t be at 10.3.
The problem is that there aren’t enough brs to accommodate planes like this, which have 0 chance against Aim-54s, r-73, aim-9m, let alone the planes at top tier, what the game needs is to spread out the brs, make sure and f-104 isn’t fighting an f-15. Decompression is an absolute must
@@lam0on they arent that bad, you can equip mighty mice and use them as flares against missiles coming from the front and sides. the f104j sucks ass tho. and a sidenote: why is there still no seperate battle ratings for ground and air?
@@RNGesus777 as if the mode wasnt outdated and ridden with them anyways. Also lets pretend Gaijin actually had separate ground and air BRs too. Wouldn’t that be neat?
@@RNGesus777 yeah but atm other nations get to have similar vehicles at the same BR. So either its rules for everyone or no one. The AMX is a mix between the A6 performance and the A10 having… well a gun. You dont get the powerful ordnance of an A6 nor the better gun of the A10. Both of those aircraft also have 4 9Ls… well unless you count the A-10 early for “balance” reasons. Jaguar also gets AS-30Ls which are more suited for smack SAMs imo. Each aircraft has their own strengths and weaknesses. I just find it dumb that it took the AMX being added for anyone to actually start considering doing something about it. Knowing how Gaijin is they would just fuck the AMX specifically because they’re shortsighted. Weird how a lot of people are finally getting fed up with the status quo
I have the Event Buccaneer S.1 and I feel like the seal waiting for the club. There should be away of making a tier system that keeps the non counter measured air craft apart from the all aspects.
Decompression at 9.x air and ground units was one of my suggestions for the 2024 roadmap. They see way too many uptiers into 10.0-10.3 because of premiums.
Hi, Ex-Japanese AIR RB main here. I used to fly Japanese planes up until I get the F104J. This was probably around the start of the All-Aspect Nightmare... Japan in Tier 6, BR's 9.7-10.7 has nothing but flareless jets with rear-aspect IR missiles. Which all fly in BR's that are now basically filled to the brim with all-aspect missiles. Sure, you can use rockets as an ersatz flare, but it's not nearly as effective In the end, I caved, and bought the F5C which was on sale, and have gone on in the US Tree, flying F16's and all that... I haven't moved past the F1 Mitsubishi and the F104J... It's literally unflyable.
just a side note, the A-10 IRL is actually pretty competant in a dogfight like the only reliable way in exercise to kill one is at range, or hit it before you go past
If we change the br of the amx we jave to change all the plane with all aspect, USA its already broken by hitself, it doesn't need all aspect, same thing with the su25k
I mean the AMX at 10.7 doesn't realy have a lineup for GRB so it will be totally useless, i would rather lose the aim9l and get maybe something else it didn't had and keep it at 10.3
The AMX is the only CAS option Italy has at 10.3 Ground RB, and that's why I'd hate to see it go higher. Perhaps they could seperate ground and air BRs? Or simply reduce reduce max BR spread from +-1.0 to +-0.66.
Honestly the Su-25 isn’t even too bad as far as all aspect spam goes. I very rarely get killed by it as the R-60s are very easy to evade (easy to flare with even just a rocket pod, easy to drain the energy of the missile). Everything with an AIM-9L though is a pain in the ass, early easy to flare SARH missiles at its BR don’t even shoot as far as AIM-9Ls do, even if the terrain interference doesn’t screw you over.
I’ve loved flying the AMX It’s br is mostly fine, but Gaijan drops the ball on balancing the older vehicles And if they raise its br to 10.7 that could maybe work. But 11.0 it ruins the entire point for this plane to be where it is, to fill a air gap for cas Though the AMX is technically a strike fighter, but that’ll depend on source you read
@@theeasternspy266 it's lead in the sense the crosshair needs to be on your target, but like a CCIP, it marks where the round will impact, so it is an impact indicator. A lead indicator would be like the Arcade one, that is lead. And yes, it is slaved to the targeting pod
Something I don't hear anybody discuss is how missiles have changed since they added in the aim 9L and R-60M. The all aspect missiles weren't that big of a deal when they were added because you could dodge them in any maneuverable jet, you didn't need flares. Now the aim 9G is near impossible to out maneuver unless you see the launch. It's become complete BS...
I absolutely love fighting A-10s in my Su-7, head-on it, chance of winning if they don’t fire a 9L, turn with it, bleed all my speed and die, run away from it, get a 9L up the ass. Then we have the AMX, better flight performance in almost every department, same BR, thanks Gaijin
Thing is they need to change the BR system for jets, so that there is a separate BR for Air RB and ground RB. The AMX is a valid 10.3 in GROUND but should be higher in AIR
The problem is, that there is no space for attacker aircraft in Air RB. And since they can't pull their weight by ground pounding, they need to get AAMs to be able to do anything. I would love to see a dedicated game mode for attackers, where you can roleplay it. I have the A6E (worst purchase ever). It's a useless attacker, since other, faster airplanes will absolutely destroy everything before I can get to the frontlines. So then you have to hide somewhere, since you're a sitting duck and wait for the bases top respawn. It takes hours. On the other hand I can load 4 AIM-9Ls and get at least 1-2 idiots who will try to head-on me. Sorry for being cancer guys.
I think it is best that ARB BR is based on Air to Air Performance, otherwise there are going to be jets that can bomb really well but can hardly defend themselves and that's no fun at all, attacker and bomber players should absolutely have the ability to be competent and lethal.
to be entirely fair, the amx is very bad at dogfighting and its flight model is not very good, but the main issue i have with these changes is how nonchalant gaijin is with adding these missiles. i can remember the time when there were only aim-9B's/E's in the game and gaijin was reluctant to add non outturnable missiles, then after that gaijin was reluctant to add radar missiles, then all aspect, etc etc. and even with the amraam they are very careful and considerate for the balance not to add it. they dont do the same for these planes, though. they could have given the a-10 aim-9J's for balance sake and the SU-25 normal R-60's for balance sake, but they seem very unconcerned with adding these missiles to these planes, and then they also on top of that do not balance the planes and put them on low br's. if gaijin would just be more careful with adding these missiles to these planes like they are on top tier then it would be fine balance wise imo.
Ripping wings because of carrying bombs on the wings makes no sense! Lift is created BY THE WINGs, so you can add as much weight as you want and they're no more likely to break at the wing root under high Gs than clean! Yeah, bombs put more stress on the wing root joint when sitting on the ground (assuming fuselage mounted gear), but as soon as you're airborne, the fuselage hangs off the wings. If the aircraft had a bomb bay or fuselage-mounted weapons, then that would increase the stress on the fuselage-wing joint, but that's not what we see here.
At the same BR we have the Super Etendard, they did not make it the modernized version while making it the modernized version, as they did not give it magic 2, but they gave it an ATLIS designation pod and laser guided bombs. So France is not contributing to the problem, the all aspect missiles were denied
WW2 be like "A STUART with angled front armor?! You go an entire br up" Early jets be like "sure you can take on afterburners and all aspect missiles in your fiberglass rocket glider, you have 4 minutes of fuel what else you need? YEAH?! Fuck you then! WE NERF YOUR 30mm"
I feel that all the jets in the tech trees should get there own separate game mode and totally separate tree. Kind of like coastal and bluewater vessels. I don’t know how to implement it, but it would make sense in my opinion.
Coastal and blue water vessels do not have a separate game mode. The HMAS Arrow for instance in a full uptier will fight destroyers and all it has is a single Bofors and an M2HB .50 cal.
@@commandoepsilon4664 Yh I see what you mean mate, I know coastal and bluewater are not separate. Though it would be nice if there was a separate jet tree, new brs for only air(jet) rb-separate from ground rb matches. It’s just a thought.
@@dominicc3521 So basically a different BR for when the plane is used in GRB instead of ARB? I think that's a great idea, and they already do it for arcade and realistic game modes so they clearly can.
Ok, now just pray to get downtier in those. And I tell ya. Out of 150 games in my A-10. I didn't encounter a SINGLE downtier. All my aim9l kills are for either idiots trying to head on or clueless jets with shit ton of flares but not using them.
When is General Lee gonna get a CC link for the Gaijin store? I think in the plane space GL ranks very highly in front of content quality. Hell if a certain European who lives in Canada gets a CC link, why shouldn't GL?
US received AIM-9L at 10.0 - that was fine. USSR received R60MK at 10.0 on a platform that outaccelerates or outturns most fighters at 9.0-10.0 - that was fine. Italy received AIM-9L at 10.3 - STOP this madness!!! I get your point tho, my my suggestion is to increase BR cap by atleast 1.0 since after 9.3 performance gap between some vichles is far to big right now, slightly longer queue doesnt bother me and probably wont bother others if it will result in a more fair balance.
If you go back and look at my previous videos I've already made videos about the A-10, Su-25 and A-6 saying the exact same thing 😅. Just now we have a plane that's not super slow or a brick and also has the 9Ls too
The assumption that the imbalance is either due to accident or inability is false. Gaijin generates these imbalances because it drives sales as people flock to those vehicles. This has been a cycle going on for many years and is incredibly common across multiple titles they produce. This is their bread and butter business model.
My guess in regards to the high speed maneuverability and the lack of low speed maneuverability is due to a couple of things. If you notice on the wings, there is ailerons, but they have a low surface area comparatively to other aircraft. On the top of the wings there is spoilers and those typically work better at higher airspeeds (like on a B-52). I believe that with your Stabilators they look to have a high surface area but maybe they have a airfoil profile that is catered to higher speeds (.8-.9 mach). I'm not completely sure as I'm not super familiar with the AMX. Or Gaijin got lazy and pushed out a wonky flight model :)
F104 S TAF is in the same hell all the time. Crap 11.0 plane with crap missiles and all around you 11.3 - 12.0 are uptiers destroying all your adventages. They got better missiles, turn better, and can outrun you.
one of the issues is that this thing absolutely cannot go any higher than it is BR wise, it already sees 11.3s which out class it in every way and if it goes up then it's instantly dead (especially to 11.0 were you'll see F-16, F-14, and Mig-29s). It also can't go down cause its CAS ability would DOMINATE GRB for Italy (for once) and it can't lose the AIM-9Ls cause most of the time it'll be the only way you can get a kill on anything super sonic that you'll see that's not an F-5 or MIG-21 who'll try and turn with you. The issue isn't the all-aspect missiles, it's that gaijin REFUSES to expand and balance the BRs.
player 93875 is looking into the issue too deeply and might know too much, sentence him to 500 games of full up tier with only level 10 premium plane users on his team, and match him with only level 100 enemies who have over 25k battles each.
"It started with the A-10" No, it started with the Hunter F.6 with the SRAAM's back in 2018. Been harping the same song for years, air RB was ruined when they introduced missiles. (I won't lie tho MiG-19PT vx F-100D days were awesome.)
Missiles were fine when they were nothing but AIM-9Bs at best. You could easily out pull them, they were practically worthless in a dogfight, but could catch clueless people going in a straight line and not watching their ass.
They know exactly what is going on and what they SHOULD do. They just choose not to cus $$$. Introducing something OPAF- cash out - introducing another generation of OPAF which can beat previous generation OPAF- cash out.......This has been their way to do business for at least 5 years. That's why I stopped grinding: you can have the same kind of fun at lower br, why bother grinding something that is meant to be free exp next patch?
it is so annoying like sometimes i am like mig19 or old mig21 or the 9.0 sabers sounds good rn nope gets slapped out of the air back to top tier or an ok plane
The A 10 being slow isn't an excuse. If they had some way to slow down engagements, an A 10 would be perfectly fine in top tier and I wouldn't have to deal with them in the tier that USED TO BE THE FUNNEST.
With the very few amount of italian players there is a low chance that you will encounter the AMX so I think that the AMX isn't something that needs a nerf, if they were to make a premium amx i think that one could be put at 10.7 or 11.0 like a few of the su25's
Hey I’ve been playing for 9 years and I still don’t know how you can tell the variant of planes a super long ranges. Can you do a video where you show even us older players how to get plane variants to show up?
Technically your first kill isn't truely a flareless aircraft as the MiG-21SPS-K can equip the SPS-141 countermeasure pod which is far better then any gun at this BR imo. It's of course funny that Italy finally gets an above average aircraft for ARB at 10.3 & the playerbases first reaction is to complain that it's too good for the BR, Of course it's the speed & manoeuvrability along with the missiles that make it good as a stopgap fighter but for the BR there's superior aircraft out there imo (although my opinion matters little in the grand scheme of things).
I think the idea was just to highlight some of the issues that are going on rn, I think that mig 21 could've dodged that missile but I think he wasn't paying attention, but the thing is the whole idea of it
ok hear me out. instead of like ranks and brs we seperate it by wars and timelines. for example all of the early ww2 planes/tanks all go within a catagory and then mid ww2 and so on. Vietnam war with the f86 and mig15 as early and then the phantoms with the migs in later vietnam and then ofc as we get to more modern planes we would then place them by service dates. Planes around the same release time would be within the same game
This falls flat because there is a huge number of vehicles that do not perform up to the bleeding edge of the conflict/era they were a product of. There are gun trucks with little more than machineguns/autocannons strapped to the back of a cargo truck that were made post-war, yet fit right in with WW2 performance.
How do you get the target pod to lock like that? I've set keybinds for target points, locking guided bombs and sight stabilisation... none of them lock the pod on
@@alexturnbackthearmy1907 What you're looking for is autotracker, either TV or IR one, listed in X-ray for the pilot. And russians don't get it until 11.3 strike jets and only in TV mode
Gaijin can keep saying “decompression will kill the game”, I’ve had 4 of my friends outright quit warthunder because of the compression when they got to 8.3/7 and having to fight things like the f104 that are untouchable or things like the yak 38 carrying 4 r60’s both at 9.3. I went down and played the 104a myself and although I’m an experienced player a 21 k:d in a stock plane should not be possible (and it only stops at 21 because I got bored, I haven’t actually died in it yet). They say there wouldn’t be enough matches if they decompress but how many planes (even entire br ranges) are just being avoided by people because they just suck fighting what they have to fight. My benchmark for decompression will be the fact 10.3 was created because the T2 was too powerful to be 10.0 (And back then it only had 9E’s too), it’s now 9.7 and has been buffed with aim 9J’s so it should be moved up to 10.7 where it belongs if we were to say the things above it also are moved up accordingly and then decompressed I think an increase to 14.3-15.0 is needed minimum for the game to become engaging again for all planes.
You said the solution multiple times in this video. You are a SUBSONIC jet with Aim9L in a SUPERSONIC meta. If you get in range of the fat AMX with a flareless nimble fighter is just a skill issue. This is like the US mains crying about how UFOs Zero fighters are doing turnfights with them while they sport bombs and gunpods. ARB has a lot of problems but this aint one
How do you fix thos from a gameplay perspective 🤔 just give any that has a chance to face an all aspect missle flares. Low effort maximum effect not to mention problem solved.
Ya while we are at it can we complain about rhe fact the aim 7 in a dive shot fist misses and an r27er can climp up and hit you before your aim 7 dives and hits them