Honestly, GTA four is my go to place for getting a hint of 00s nostalgia. They put their priority on making the world feel real, and it pays off so well even for modern game standards.
@@boydj777 many people criticize the color palette choice, how dark it feels. Looking back at it now though, the darker and more muted colors fit the era perfectly, 2008 when most people lost their jobs, their homes and wealth, even the rich got poorer, it was a pretty dark period of time for everyone. I don't know if it was also one of the reasons why they went with that color palette but fck does it fit the time period
If you grew up in the 2000’s almost heading into the 2010’s then you get nostalgic when you see GTA IV’s environment. Perfectly captures the turmoil that was leftover after the 2008 recession started
We all think of vice city as a period piece but GTA IV is so old now that it could be its own piece. It perfectly encapsulates the 2008-2010 vibe that is gone nowadays
I had this exact idea after watching Shane Blacks "Nice Guys" Movie with Ryan Gosling and Russel Crowe. Man it would be so nice to see the 70's style with the cars from that time. But we know rockstar will never do that because they need to make money with shark cards on supercars and flying bikes. But just having maybe a DLC or a expansion pack that changes the enviroment.
The 90s havent fully it was more than LA that had problems what about the Midwest Detroit and the projects of Philly New York And Cities like Newark and Trenton etc and hood game set in those areas especially the midwest Chicago Drill is big and people are obsessed with the history of gangs like the Gangster or Black Disciples Black P Stones Vice Lords etc the only games that referenced these gangs is saints row with the saints bein basically the GDs and Almighty Saints and the Vice Kings Bein the Vice Lords and Latin Kings together
It would have been a great era to set it in, I don't see a lot of media taking place during the 70s, the only one that comes to my head is taxi driver and dirty harry, I loved the dirty and grimy atmospheres in those movies and I feel it would fit GTA
I remember when Driver did parallel lines. They started in the 70s then you went to prison and got out in the 2000s. That was actually a really good game.
Yes, but have you considered that the 1980s were culturally much further away from the 2000s than the current times are from the 2000s? Everything has stagnated, since the mid/late 2000s. The 50s, 60s, 70s, 80s, & 90s were all super distinct; from 00s onwards, things have stagnated to such a degree that there has only been slight changes. I saw videos from high schoolers in 2008, and it looked the same as kids today. The early 2000s were the last 'distinct' time period, where people actually dressed different; even modern styles have stagnated and haven't changed much
@@pyropulseIXXI That could be true. But I don’t think we will know for sure until a few more decades into the future. As the saying goes, a fish doesn’t know it lives in water. Maybe it seems that way now but perhaps it won’t later.
It would be interesting to see a game set in the 70s/80s with an online component set in modern day which calls back to the events of the main game with older characters
Exactly what i was thinking, like i said in my comment i think the reason why they rebooted it was because of online and how the time setting wouldnt allow for as many dlc themes as the one we have currently does, also it would be easier to just use all the assets they created over 10years then build on top of it
@@aboutsoundandvision pretty sure it's set in a similar time as gta5. I remember seeing a leak where their next to a pool and one of the npc's start going on about jay Norris and how the chinese wants to download people's brains
I actually think GTA V is beginning to become a period piece despite being set only a decade ago. the early 2010s were a completely different time compared to now thanks to how quickly things like social media, smartphones, cars and social norms have advanced in the last 5-10 years. I really think that 2010-2020 has been the most drastic world change for a very long time; and it's very noticeable through playing the GTA V story
If we're going from 2013 to present day, not much has really changed. We went from Vine (2013) to Tik Tok, Instagram and Twitter is still here, women still twerk, rap is still the most popular genre...you must be under 21
@@StatiCRjm the car industry alone has arguably had the most drastic shift it's ever had in a 10 year period, which reflects how quickly we've been able to make technological advances in all areas. if we're purely comparing 2013 to 2023 or whenever GTA 6 comes out; the economy was stabilising after 2008 whereas now we're entering extreme economic decline, there was no worldwide pandemic, the first world was only just having access to 4g whereas 5g is now allowing connectivity between things we never imagined, society has shifted dramatically where a lot of what we were saying / doing would be unacceptable from a 'politically correct' viewpoint, and social media only had a fraction of the influence that it has on the world today. it's hard to get across well but the world 10 years ago had many small differences that seem irrelevant but when added up and analysed you notice how much has changed
they've kept adding stuff to the online so much that it nearly feels like sci-fi, but going back and playing the actual campaign post covid definitely gave it a wierd vibe like that, it definitely seems a bit dated now
Also I always thought that one of the reasons that GTA was never set in the 70s was the the fact that Driv3r was set in the 70s, it's obvious that GTA3 was heavily inspired by Driv3r 1 and 2, but they didn't want to outright copy it.
I always remembered being blown away by that as a kid. I had very limited access to the internet, so I had absolutely no idea that it was going to split the game between the 70's and modern day until it happened. They did it so well too, at least for a game of that era. Completely new cars, weapons, city overhaul. Very unique concept that's not really ever been done before.
@@jonathand7531Red Dead 2 sorta does that with the jump from 1899 to 1907 when you get to the epilogue but obviously not as radical as what Driver PL had and I was hoping GTA VI would do it too with a cross between the 80s and the 2020s but apparently not :(
surprise surpise, z0omers have ruin3d yet another franchise. gta 6 will be a sh1tty cancer0us game which earlier gta games made fun of parodied. SJW kuk life matters bs made by a bunch of trans feminists. just lol if ur actually looking forward to this crap. houser leaving isnt a positive thing unless im unaware and he is also a redditor virtue signalling blm feminism canc3r
We could also see an event such as GTA 6 having an atemporal setting, kind of like in Bully where there's technology, cars, weapons, objects and architecture from various eras.
GTA 2 was sort of that. A mix of eras, even had a lot of futuristic stuff in it. Doing that again would be kinda cool. Well, when GTA inevitably reboots again and we see Liberty City kicking it off, then maybe it's an idea for then.
A GTA set in the 70's in San Fierro and Las Venturas would have been an awesome idea, the shinny Las Venturas and urban, and hippe vibe from San Fierro would be cool.
I agree and it would be likely bigger than GTA V by a bit. Honestly i'd prefer almost a side game like you explained to give the devs a few more years to work on this next foray into Vice City. No Multiplayer or anything, or simple GTA IV style Multiplayer and a story based on 70s San Fierro and Las Venturas, especially because we still haven't seen what they'd look like in the HD era. I always wondered if GTA V was gonna have an "Episodes from San Andreas" like GTA IV had "Episodes from Liberty City" but much more ambitious where a couple years after GTA V released, there would be story DLC for San Fierro and then after that, story DLC for Las Venturas. There was going to be story DLC for GTA V in some capacity as Rockstar did announce it on their website, however it never came and was rumored to have been scrapped after GTA Online's "Hiests" Update from 2015 Released, I believe.
I want a scenario set in the 1980s. Where your a Cuban drug kingpin smuggling Coke into Liberty City by way of Vice City, and doing jobs for the New York Mob. But you can switch between Mobsters or Cartel. Godfather meets Scarface all in one.
Setting the game in the 2000’s would be popular, it is in now. Speaking of the music Warp Records were really catching their stride at the time and influenced a load of today’s electronic music. Not to mention the lounge and chillout genres. Speaking of the internet they could parody Flash sites and how insane web design was back then. The cars too. The ‘Need for Speed Underground’ frachise has seen a resurgence in interest. Everyone remembers Skyline… err I mean Sultan.
GTA games took place in 60s, 80s, 90s, 2000s, 2010s and probably 2020s with GTA 6 but no 70s. I would love to see a GTA game taking place in 70s, it would be awesome.
Personally I kinda like GTA VI being set in modern era. Every GTA game is set so deep in the culture of the eras they are set in that unintentionally they are a time capsule of when they came out and if they do it with GTA VI (probably now well aware of the time capsule effect IV and V have) then GTA VI very well may be seen someday as a nostalgic piece of the early to mid 2020s that it was born out of. When I play GTA V it's a very nostalgic for me as not only does it take me back to 2013 when the game came out, but also because I was a kid back then and playing the single player now and even some of the early Online updates I keep catching myself going "fuck I remember when that was a thing and was trendy. People stopped caring about that in like 2015"
@Grant Todd lmao thats what people say every decade. Everyone who is a child in this era would definitely find GTA6 nostalgic when they become adults, same as any other decade.
Early 00s is a great idea actually. That kinda nostalgia haven’t really been done either so it would be innovative and a bit of a trailblazer, like Vice City PS Please give me a mission where I get to “have a talk” with not-Britney Spears’ relatives
@@malletUsergaming the 2000's are not yet being treated as a "nostalgia" era in media. compare that to the 80s that were, almost immediately afterwards, already immortalised as a nostalgic time. Vice City was released merely 16 years after 1986, the year it's set in. meanwhile 21 years have passed between its release and the present day. if a GTA game set in, say, 2002, were to be released today, it would do for the 2000's what Vice City did to the 80's, just like Badger said.
@@sunsetman22 well not really, the 2000s is being treated as nostalgic nowadays, Maybe not as impactful as the 80s but nevertheless is being treated that way. That’s one of the reasons why those games I mentioned are still being played, pure nostalgia. I’m not disagreeing with having a modern game set in the early 2000s and yes maybe it could have a big impact like gta vc had but I wouldn’t say it would be much different from the games I mentioned as they have already done it, in many ways they can be considered nostalgia. Overall though I agree in the sense of having a gta set in that time period being amazing.
Around 2003, before San Andreas was announced but after when everyone had come to the conclusion that the next GTA would be set in San Andreas (following the cities featured in GTA1), I imagined SA would be set in 1970s San Francisco, taking inspiration from Bullitt, Dirty Harry, Taxi Driver, Starsky & Hutch etc. I was suprised that they went with 1992 because it felt "too soon" at the time.
Hearing your tinfoil hat theory on what possibly could have happened around the time Dan Houser left the company was honestly super depressing. A GTA epic that spans three to four decades would've been one of if not the greatest single-player video game of all time, and would've definitely justified the decade long gap between GTA 5 and GTA 6. Shame that we will never get to see this now thanks to the greed of Take Two Interactive and Strauss Zelnick.
Couldn't agree more. The Narcos inspired theme would have been a unique and extremely engaging storyline. The no cellphones and no social media would have been such a breath of fresh air, and the 70s 80s vibe would've been immaculate. unfortunately, rockstar realises this would push away younger players, reducing revenue. So we are stuck with yet another game that has all the bullshit from irl, and a gameplay pace overriden by oppressors and jets that ruins any satisfaction of unique, slow, challenging and rewarding progression.
A GTA set in the 70s would've been so awesome. Just imagine all the cool muscle cars, the guns, the clothing, the music, and the technology we could've experienced. I have faith that GTA 6 will be fun even though the co-founder left the studio and they had to restart the project from scratch.
I think the 70's would be cool, you'd get those muscle cars like you say but you'd also get a few 50's/60's cars too. I like those a lot as well. Rockstar can do the 70's, they made the Warriors game which is set in the 70's because the film is. So I think they could easily do a GTA set there. I want Liberty City to look like the dingy New York they made in that game.
@@BadgerGoodger Yeah It could be about Mikhail and Dimitri establishing their dominance in Broker as Dimitri manipulates Faustin and slowly drives him crazy.
This was very interesting. Another key thing to note is that IF the leaks were true, it makes sense that Take Two wouldn't want the GTA game to be set in the past, as that would cripple their Online Multiplayer like it happened with RDR2. Maybe it was a business decision and that's why they started over and what they had developed at that point was instead made part of the Cayo Perico DLC. And seeing how RDR2 is set in two different time periods 1899 and 1907, it makes sense that maybe they were experrimenting with a narrative set in different time periods
VC being my favourite GTA having played it ever since I was 5, it was super cool seeing a city I knew like the back of my hand be so different yet so nostalgic.
the 70s is a perfect setting. Mafia 3 was the closest we got to that era and I loved the atmosphere and the cars of that game. Also thinking back to DRIVER 1it was set around the 70s and that covered miami, san franscisco, LA and New York.
Problem is, whilst Hangar 13 were happy to embrace the societal attitudes of the time in Mafia 3 (Louisiana, South US, 1968... yeah... THOSE attitudes.), I fear Rockstar, at least over the past 4-6 years wouldn't want to touch that because of how easily it seems to be to offend people nowadays. (Come on Zoomers, us Millennials can only take so much flak from the Boomers for you before we'll stop defending you... Can't you take a joke!?!) Yet the irony is, GTA IV (2008) and GTA V (Story) (2013), even now you can't really compare those times to now, they've kind of become nostalgic periods of time on their own; yeah Badger mentioned the 00s only just starting to have Smartphones appear (2006/7) but even in 2013, Data plans were not generous, yeah, you had smartphones, but typically you'd still be using a PC (etc) for anything data-heavy. A modern day (2023) GTA... would there even be a need for someone like Lester or would it be more the Watch Dogs approach? EDIT: In regards to Mafia 3, when you start the game, it warns you explicitly that the attitudes of the 60s were quite racist and that, whilst they considered censoring it, it wouldn't do the time period justice as the whole point of the story was you fighting against Racist bigots.
Yeah Driver was set in the 70's and I think Driver 2 also was. We did get Driver: Parallel Lines though, that was set in the 70's for the first half and the second half went to 2006. Rockstar are no strangers to the 70's, they made the Warriors game based off the film of the same name. They could go back to the 70's easily. Although I'm not too keen on the casino/Vegas idea but something else in the 70's maybe.
yeah if you want to experience the hippy type 60s/70s, 1964-1973, play mafia 3, if you want the actual, run down, shitty, ripe for GTA 70s from 1974-1981 play driver: parallel lines
Vice City was released closer in time to the era in which it was set, 1986, than to today. 2002 was 16 years after the events of Vice City, and 2002 was 21 years ago.
@@mattwolf7698maybe that's a good reason to have them done vice city and get cheap deals done with artists and rights owners that are hurting from the Napster and drug addictions to even lose more payment as well in exchange for brand advertising.
We've had multiple GTA games set in the early 2000's, and GTA VI was originally supposed to take place between the 1970's-1980's, you'd gradually see a change in cars/clothing/construction of buildings/music etc, which all sounded infinitely better than another shitty poop butt modern day setting . . Can't turn GTA into Saints Row if it's set before like 2013, then they couldn't muddy the entire game/aesthetic/setting with flying motorcycles that shoot rockets, or use a lame ass smart phone for an in-game menu, or any of other nonsense Grand Theft Row V had . . .
2002 is not bad but for me I would like to go back to 1999 to the Y2K panic I know they touched on that little with liberty city stories but I would like more of that. There's a whole Y2K aesthetic with tech, fashion and music that would be a great fit from old school nokia phones and nu-metal music to the retro futuristic design that would be my dream setting.
Gta 2 setting anywhere city could’ve been remade into a 3d city. With some retro futuristic architecture and tech. Set in an alternate 1999 where it does set in that alternate timeline. More technologically advanced. Maybe not too sci fi esque. But maybe a bit advance for those kids living in the present 2020s. The world could be both past and present and some future. The flying bikes could’ve been nerfed to the point that they don’t cause problems online.
Y2K hysteria was absolutely hilarious. I remember asking people I knew who panicked if they thought the computers would get to that day and tell themselves they hadn’t been invented yet. When some said yes, I pointed out that it would make sense if any person ever woke up and realized they hadn’t been born yet. So I made fun of them relentlessly.
@@CevicheGato GTA 2 was 3D. It's just a camera angle, the buildings are 3D models and you do move in all dimensions. But yeah, another retro future GTA would be really cool. Some of the concept art for GTA 2 was really nice too.
I have been dreaming for a GTA based in the 2000s ever since I started replaying GTA IV back in 2020. Your analogy that the 2000s are as far back from now as was the 80s from the 2000s is a thought I have been thinking regularly as well. The 2000s currently hold a very special place since it was the last decade that you could leave offline and they feel both pretty familiar yet so distant from the current day.
I would love a GTA set in the 70s. A gritty 70’s crime drama would be amazing. GTA IV tangled with the idea a bit with those missions that replicate scenes from The French Connection. Some of the cars you can drive in that game really make you feel like you’re driving something from the 70’s too.
It would be cool to see London make a return in the 1960s/70s So much stuff was going on back then it would be the perfect place to build a world. I know Rockstar probably said the weren't going to go outside the United States but they also probably said they wouldn't sell out either. That ship has sailed into space.
Being very young in the late 2000s particularly in 2008 Its cool to play GTA 4 and see the world that I never really remembered and the idea of revisiting eras in games would make many happy, I wish rockstar would do this.
This is why I wish Rockstar owned the mafia series, a mafia game by Rockstar set in that period or even earlier would've been a banger, I wish take 2 revokes 2k autonomy and just hands the series to Rockstar
A GTA set around 1979 would be exactly the sort of thing I'd be into. Could you imagine how awesome the soundtrack would be? Disco, new wave, classic rock, and more! As far as I know, the late '70s are a pretty rare setting for open world games. Only other one that comes to mind is Driver: Parallel Lines (remember that game?) I think it's time they added a new city to the GTA universe as well. Is there a reason why Chicago hasn't shown up in a GTA game yet? I feel like they would've added it in at some point. You also mentioned Boston, another rare setting for open world games. I wonder what Rockstar will come up with...
Going back to the 1970s could be fun. Accepting missions on payphone (just like Vice City), classic cars, with a war veteran storyline (that Mafia 3 sucked at) is something that could be explored. But as fans, we can only hope
@@ImplodingSubmarine I think because it was very different to what Mafia I and II were. But personally, while Mafia II is my favourite, even that game had serious shortcomings (I think management pressured the devs to release the game before it was ready so they cut a lot of content).
@@madamebkrt I suspected that myself. The more racist folks would argue that Lincoln has no place in it because of who he is, which is ridiculous. Others argue that it's not realistic, none of the Mafia games were completely realistic. I do remember a lot annoying bugs in M3 with the weather, visual and sound effects, but nothing that caused a catastrophic crash. I loved M2, but I get what you mean there. I remember hating the added content to that particular installment.
I think one of the reasons what makes the time period of GTA IV so unique compared to today, is that they didn't try to emulate a feeling of nostalgia. It seems like since 2010 or so, all we do is trying to live in a past decade. In 2008, we were proud of the technology we had. The game just happened to be a very good time machine several years later. Now we are actively trying to replicate everything that is retro because our modern age kind of sucks in comparison. Not much has changed in the last 10 years, only the world becoming slightly crazier. The 00's were still an innocent time period and now we're just chasing something older because modern times are slowly making us unhappy. Something like that...
The 2000s were an innocent time? 9/11 happened in 2001, we got the Patriot Act which started the mass surveillance of the US's own citizens, and housing and financial crisis in 2008
@@xsct878 Yea, 9/11 and the War On Terror defined the decade, it was far from innocent. The rock scene didn't have the same energy grunge in 90s had. Counterculture anti-authoritarian irreverent attitude among Gen X in the 80s-90s was fizzled out by then. Many Counterculture things of the 80s-90s started to be considered mainstream. It was watered-down and pop culture never gets counterculture correct and I think I know why. It's not irreverent. It doesn't challenge the status quo. The 2000s was more a transitional of media becoming stagnant (at least later in the decade), and the beginning of corporate greed from companies (and not just gaming companies) in the new millennium. The 2000s was the beginning of smaller game companies getting bought out by EA, or simply died. The 2000s really planted the seeds of everything we were not fond of in the 2010s and aren't fond of in present day.
@@Senti17 Sorry For that... But thats the Sad reality... Yesterday i was on Rockstars Page and found an old Post called #Mouthoff, in which a Fan asked Rockstar when GTA V is coming Out and they Said: We are working hard on it and..... Other Things... They even posted some Pictures of early footage of the Game and Fans could "Rest easy"... But with GTA VI ? They give us nothing ! I personally lost my Interest about GTA VI at some Point... Until some Hacker leaked some legit footage. On one Side Rockstar deserved it and the Other Side i feel Bad For them... But after that we dont get any teaser or Trailers from them and i think thats a Bad Marketing strategy, because If GTA is Going bigger and bigger and the development is getting longer and longer, it would Not Wonder me If R* Games considered as Dead or so... But yeah... Sorry i Had to Rant a Bit... But right now, there is a fucking war in Europe (im from there) and i want to See the Release of GTA 6 before WWIII starts ! Atleast i would die in Peace.
@@Super-my9ob sighh I just gotta accept the fact that my favorite game company is not the same no more 😔 it hurts to see if it's 2 years left till VI the coo but my question is will they be the old R* we know will there be another game after VI MC5 LA Noir 2 Bully 2 or MP4. Ok.. I'm done bitchin.
@@Senti17 i dont know man... Let me Tell a wise sentence i have learned from LS in 1992... "Same Things make us laugh... Makes us cry..." - Big Smoke aka Melvin Harris, Los Santos - 1992
Honestly flashback missions would be cool. Something similar to the prolouge in GTA V but more fleshed out. Give us a small area to explore during the missions.
I love period pieces. I love seeing different clothes, different cars, and most of all the epic music. While I was personally hoping for a game set in the 1970s, a totally untapped era for games, I'd have been happy with just about any setting. Really, I hope that there's at least a good classic rock station in GTA 6. Maybe even a golden oldies station. At this point I'm sure GTA 6 will be fine but it is kinda disappointing that we could've had something based on narcos, just oozing with period pieces style. No wonder this is probably why it's been so long without a new game. Im just tired of contemporary jokes, parodies of reality, modern cars and music- who doesn't want to escape to some cool old past location?
We have some 70's set games, but not many. I can think of Driver 1 and 2, Driver Parallel Lines, Driver 76, Starsky and Hutch, Interstate 76 and Rockstar's own Warriors (based off of the film.) The cancelled Taxi Driver game. Seeing some more 70's wouldn't be too bad.
I’d love to see a more Vintage take on GTA, maybe during the 60’s or early 70’s. More range of dealing with organized crime. Maybe even late 50’s, that’d be a dream come true.
@@CassandraPantaristi They could do the rockers and their gang squabbles and focus on hotrods and whatnot and just avoid the Mafia. Like Grease, but not Grease. Or a game version of Happy Days.
It's spine chilling to me you covered this topic, because i have said the same thing and used GTA4 as an example of a period piece before. It's insane how much gta4 is an actual TIME capsule of life in NYC in 2008. Hell its a time capsule of a fully explorable digital city in 2008. The details are insane, an example is people still using SOME CRT TV but other richer people using Flat screen HD tvs with grayboarders, we even see those big backed computers at places like public hospitals but flat screen computers at the internet cafe. all very VERY real things you'd see in NYC and all around america. Technology now is mostly "standardized". I remember 2008 was the year you could no longer use an antenna and it made the jump to digital wireless signal tv if you didn't have cable. I think that's partly why gta5 is so disappointing. Maybe it's just the fact i'm an east coaster but genuinely, gta4 feels more like how it felt to live in America on the east coast than GTA5 feels like living in LA, idk the 2013 gta5 shows just isn't what I felt at the time and funnily enough despite gta online taking place in 2022 the LA landscape is so dated and seeing things like cellphone booths is silly. Now i am very aware that NYC had tons of new buildings and sky scrappers that now are in the sky forever changing the silhouette of nyc the being in the streets STILL feels the same of actually BEING in nyc to this very day. GTA5 just doesn't feel like LA. and if GTA5 did show LA in 2013 it certainly isn't the LA that exists anymore. Yet NYC is still the NYC it always has been and the still the one shown in GTA4.
I just hope we get a game that's radically different from GTA online gameplay wise. Seems like they hit a wall when it comes to that. NakeyJakey's "Rockstar's game design is outdated" really highlights their shortcomings.
Rockstar's more recent games all look, feel, play almost exactly the same. Even Bully had the same Wasted/Busted camera transitions and HUD system as the other games. And from what we've seen in the GTA 6 leaks I think it's the same again. Looks like modded RDR2 and the same tired mechanics.
@@halfbakedproductions7887 RDR2 definitely doesn't look, feels or plays exactly the same as GTA V, neither does GTA IV, what are you talking about? They literally are night and day in terms of direction and their versions of the RAGE engine are drastically different.
@@halfbakedproductions7887 I don't remember any GTA game featuring weapons in the inferior left part of the screen, or the minimap in the upper left, or a big needle clock instead of a timer, the wasted/busted screen literally has its camera placed on Jimmy up until the screen goes black, unlike the 3D era GTA games where it went top-down, did you even play Bully? Lmao. You're talking as if Rockstar's games were copypasted or anything. You're literally talking about Ubisoft, not Rockstar.
The fact that Leslie benzies and Dan houser aren’t at Rockstar anymore makes me worried about how subsequent games will turn out. They’re the two lead writers for all of their most acclaimed games. That loss of talent can’t be good
Add Lazlow who wrote all the radio stations stuff and Weasel News stuff. Also gone. Something definitely happened at Rockstar to have all the main creative people leave at the same time.
@@mwrench4185 Strauss Zelnick or what ever the fuck his name is happened, he's just another boomer corpo fuck, just another suit who doesn't give a fuck about the fans or videogames , he sucked the soul out of Rockstar games
@@mwrench4185 I think it was Strauss Zelnick. I also have a theory about that. In RDR2 Arthur was sent by Mr. Strauss to collect money from Thomas Downes which ended up being how he got tuberculosis and subsequently dying. Dan Houser had a major part in creating Arthur's character if I'm not mistaken. So this was a backhanded and final fuck you to Strauss Z. Why? Zelnick is T2 aka only cares for money and shareholders and a main reason of GTAO $$$ exploitation at the creative expense of more projects. Dan saw the writing on the wall and knew he was out and wrote Arthur's death as symbolic of his own end at Rockstar at the hands of greed and money. Strauss killed Arthur and Zelnick killed the original Rockstar. Money moved in and killed the wild west.
I don't hive high hopes por GTA 6.. at all. Considering all the recent products and stuff Rockstar has done prior the RDR2 release, I think they're going for the easiest money printing route, and it's sad and scary, because people who play GTA Online can say how horrible Rockstar is doing with his storytelling and innovative ideas.
The people that write the stories for GTA Online are _not_ the same as those who write the singleplayer stories. GTAO is managed by a small team of people who are unconnected to GTA VI.
Yeah bro especially how popular the GTA 5 story was about committing robberies and playing with 3 protagonist , I think from now on there is a 80% chance every GTA will be set in modern day and it will be about robberies cuz it's much easier to do this than to be innovative and the public will love it , it also by keeping the story like this they'll be able to milk the new versions of online
What worries me is that they're gonna make it as safe as possible, not offending anyone, getting as wide of an audience as possible and making as much money as possible. I really hope not cause that's not what Rockstar used to be about, it used to be about innovation and pushing social barriers to the limit as well as technical barriers. I don't know if they still have the stones to have radio ads that say the things they did in IV.
I feel like rockstar forgot one simple detail. The name of their game. Grand Theft Auto. Nowadays in online there's never a car worth stealing. Not even for fun. Now you can just instantly get your flying bike and fly to your bunker. I think GTA 6 should focus alot more on stealing cars than buying cars
It's just interesting to see that the 2000s can be already seen as pretty old. Sure, tech wise it's pretty old but it's just not really believable for me personally that my childhood era (I'm 22 now) is already that long ago. Time is just flying these days.
Honestly, for me, 2000-2009 was so long and passed so slowly that it literally felt like it lasted forever. I still cannot wrap my brain around how much changed in that decade, how fashions and the look-and-feel of the world changed, how _I_ changed. It just doesn't feel like the same decade at all - by the time 2009 landed, I'd totally forgotten about the sorts of music and movies I liked back in 2000 etc. 2010-2020 flew by and it felt like nothing changed. We are now 30% through this decade and even with the pandemic and bad economy, to me the world doesn't look or feel much different to January 2020.
Just so people know "gonnaenodaethat" is a phrase used in an absolutely brilliant scottish comedy called chewing the fat. The same people also done "Still game" which is even better. Just incase anyone wondered or fancied a trip down the rabit hole of youtube. Also the people in high up (or were) in Rockstar were from scotland to so probably the poster was connected to someone they know or the Studio there
Honestly something set around 2004 could be pretty good for a open world game. either that or something set in the late 70s. Back on 2004, it could be set somewhere like Houston or New Orleans on the gulf coast, which would be fun new places for a big open world crime game.
I'm torn. I think the early 00s would be a really fun nostalgia trip, but a Narcos inspired GTA with a serious storyline would be something I can really sink myself into.
@@horrorknight3096 That's a good idea, but I think that given the latest Narcos ended in the 90s, it'd be a weird mismatch of tone. Kind of like setting Vice City, with its obvious Scarface references, in a different decade.
@@KevinSheppard I think setting it in the early 2000's but still being narcos could be good. It could have the "we're a dying breed" vibe from the red dead series.
@@mappingshaman5280 that’s not a good thing Two games in a row where you’re the dying breed… I’m always gonna be incredibly sad about what happened with Dan houser
God I love the early 00s! And if you’ve noticed many people who are Gen-Z like me have had this obsession with that Era when it comes to music and style, because the fashion of that time has come back too
@Sanctus Paulus 1962 baggy clothes, especially the massive trousers (cargo pants). Been seeing girls in berets, the whale tail underwear is also back.
Love your videos! And thought this longer piece was great! I’m looking forward to GTA 6 but the more it’s spoken about the more nervous I get about it. I’m worried that after Dan House left they lost a key storyteller, and might suffer for it. But we’ll have to see. Keep up the great content!
After Vice hit the scene, I then wanted to see a 50s GTA Game. Dealing with Heroin and mixing it with powdered milk, and when they called weed reefers. That was my grandparents day.
I would like to see Vice City in the 1960s. The Beach Boys' music etc bright colours I think it would look great. To be honest with you, I would also like Rockstar to make a GTA game with the RenderWare engine again.
@@iuopunderstandyourjokes9914 Yeah, you could be right. I did think setting a game in the past would give it some protection from the current-day nonsense.
Hey Badger! Just going to throw in my 2 cents here. Project Americas might have been scrapped due to multiple reasons, part of which would be Dans departure and another thing could be hardware limitations. A map that sized set over 3 decades would need alot of rework/remodeling for each incarnation so its possible that it got scrapped like the tri-state area in early GTA IV development. Also Dan vs beancounters: Dan wanted a love letter, beancounters said you cant make an online mode like that and you couldnt monetize as much as a modern day game. So modern day ease of use, familiarity and online component is what i think forced the current itteration of GTA. Also i agree that the heist island is possibly a prototype with the vehicles and weapons as leftovers that were too good to pass up, so they put it in a fridge then microwaved them for GTA Online. Love the series keep it up. P.S. pretty iconic voice
I honestly like that GTA games in the HD era take place in the year they are released and would like it to continue that way... BUT, it would be nice if there were flasbacks to another time period, like they did with RDR 2 and it's map changes after the time skip. If not, maybe the next era should go back to other time periods and maybe make the Online multiplayer take place in modern times for more gameplay opportunities (mainly using phones to buy stuff and all that, it's comfortable)
Or the southside of Chicago same time period they did the height of Los Angeles gang culture in the 80s and 90s Chicagois the 70s and 80s in Chicago and there gang culture even the 90s too when the project where tearing down and then it move into the 2000s and now and how drill music was made
I honestly like the main GTA games to be set in modern time, GTA IV and GTA V were set during modern time and they were great, though I agree the 2000’s are the best era for GTA style games, still GTA VI should be modern so it’s not limited and so we can see the story of the HD universe continue and see some returning characters
As a huge fan of those gritty 70s crime flicks, I think it's a huge miss that Rockstar opted for a contemporary setting. The 70s seems like a perfect setting for a GTA game. For Context, Across 110th Street (1972) and The Driver (1978)
I think that the most "valuable" thing with "Vice City" was the pure 80's vibe in it. Firstly, it was just so much different than anything else back in the day. Best 80's funk, rock, etc. Neon lights, flashing lights, 80's Miami plus those countless references to most iconic 80's movies and franchises. Secondly, because of that (playing in a kind of a different universe) it was the best way to relax and forget anything relating to "today's" world. No matter how terrible of a day you've had, how bad you were doing in your personal life/work, etc., just boot up the PS2, jump in the plane, car, helicopter, or whatever, and turn into your favorite radio station, and let those beats HIT YOU HARD! At least for Me, it was a way to run and hide my loneliness and misery. It's still the best overall GTA game ever because they (RockStar) hit spot-on with it. Another GTA game that is at least as good, or even better is GTA IV. It is a "current era" game of its time, but they managed to give it different vibes. You could just play it casually, grinding on... Or turn that in-game radio on with your favorite radio station and LET THOSE BEATS KICK YOU AGAIN! Seriously, it was a masterpiece with the storyline, the music, all the characters, the attention to detail, and so on. I think after Dan Houser left, we won't ever see another masterpiece like GTA IV, VC, GTAIII, or San Andreas again... Those days are gone forever and it makes me sad :(
If they do the 80's again it should be a different place where the 80's wasn't quite like that. Not everywhere was Miami or even sunlit at that time but that's the rep the 80's get. Everyone I know who lived through it tells me it was different for them because they aren't from Miami, or even America. A lot of actual media from the 80's also isn't like Scarface and what have you either, some is, some isn't. The 80's wasn't just one thing in one place.
Honestly, I despise a lot of things about the times we live in, and I like to see much simpler times reflected in the older GTA games. I would LOVE a GTA game set in the early 2000's, that's the era I grew up in. And I would have 100% preferred that ambitious idea of a three-era game focused on the drug trade over what GTA 6 will most likely be. I don't think any GTA game has made the drug trade proper justice, perhaps with the exceptions of VCS and Chinatown Wars. And Vice City to me is less of a drug-focused story and more of a revenge tale like GTA 3, but instead of a betrayal at the beginning, you were already betrayed long before the start and you get betrayed again at the end. Last year I played Scarface's game from 2006, and although it's quality is nowhere near GTA, that is indeed a game about drug trade. It's a shame to see the need for that insane flow of cash that GTA Online is, forcibly shaping (no, rather limiting) the scope of what GTA can do. They used to be bold game devs, not scared of what others might think of them. Sign of the times, I guess.
IMO they could make the 70s ,80s ,90s stories that got cut, to paid DLC's and they solve the Story Mode DLC's problems that GTA V had sadly (lets hope the stories are not forever deleted)
I think It should atleast have two time settings at once, like extended prologue in the late 90s/2000-2002 with soft sequel to Vice City showing downfall of the druglords including indirect mentions of Vercetti. And we would play with some character related to one of the modern day protagonists. Say Jason's uncle who left for Vice City and never returned and secretly was a hitman and got entangled into late Vice City drugwars that would result in fall of those empires at war, one could be Vercetti's other could be lead by who we will be antagonist for modern day protagonists.
I'd love to see a early 2000's or 1970s GTA game too, but I still think that the 2020's can be a good setting. I still haven't seen many games that really capture this decade well like GTA 4 did for the 2000s or GTA V did for the 2010's. on a side note, hearing about a Vice City set in 2002 reminded me of an old flash game called "Ray" which was made in 2003 and drew heavy inspirations from GTA VC.
I feel a game in the 1950’s would be cool to see, it could be like Lost and Damned, a biker gang full of young ruffians making there way up. Or even a game in 1970’s at Las Venturas maybe about a mob.
I would love to see a newer game set in the same period as IV or a little bit back for variety's sake, like from 2002 to 2006! that'd be such a cool way to expand upon IV's lore and depth that's already fascinating. a IV prequel like they did with RDR1, with more added map area and boroughs, like the original planned GTA 4 map
All I hope is that rockstar keeps the continuity alive and we get to see the shop that that homeless guy from GTA 4 who found the diamonds at the end of TBOGT said he was going to set up in Vice City (according to news articles that can be found in GTA 4)
The GTA 6 trailer showed that it's gonna be set in the present, but it would be interesting if the game had two time periods similar to Driver Parallel Lines and Mafia 2. I imagine the first half of the game taking place in the early 2000s, then Lucia goes to jail for 20 years, and the second half of the game being set in the present.
GTA LCS captured the late 90s early 2000s feeling already pretty well. But i would love to see a decade represented again, but not only by just one decade. Why not having 2 like North Yankton but higher represented so it takes a major part in the story? Also there is a gap of explaination of how GTA 5 story got to in the first place from Nico Bellic's story of 2008. Who was Brad? Why did he died so early in the story? And what happend to all of them from GTA IV and such? I would love to see a connection again and at least one different decade to play to, as current modern day is not that interesting to play. It doesn't give you the feeling of that you know the future of the game or the feeling of "it's so early, so much time", if you know what i mean. Also today's time is seriously not very good to build such GTA style story to. There is a huge shift of how criminals work these days compared to like 20 years ago. You hack now cars to steal them from the owners parking lot without any alarming or what ever. Up to the early 2000's you still had a lot of people using traditional car stealing methods, because they worked. Also the current vibe is not that nice. Pandamic, war and all of that would contribute to a depressed sad environment for a game that you then still have to play for many years again, which will ruin the fun in the long term.
A multiple city 80s/90s/2000s period with a street mafia working your way up theme based on the real heights reached and downfall crashing would be cool, especially with multiple endings like GTA 5 where your decisions can either make you live free with your riches or get charged with RICO, or a modern time period in the Midwest Lake Michigan area (Chicago/Milwaukee/Detroit) would be a perfect fit for the theme of Gta
@@StatiCRjm if they go for the stereotypical Godfather approach yea, you have a lot to learn about the mafia though brother man. There will never be a game that captivates the actual reality behind it
I actually think GTA could go back before the 70s too tbh. Imagine how cool it would be to have what is basically a Mafia game but in GTA taking place in like the 40s or 50s.
10:42 I feel like a late 90s/early 00s VC would be a good setting for a GTA. The Bad Boyz movies and even the music video of Miami by Will Smith would make a great inspiration aesthetically Edit: Not to mention, that Miami Vice movie from 2006 would also be a great inspiration (despite it getting poor reviews). Also, seeing news clips of Miami in the 90s (such as this ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-5RIHE_ROeuQ.html&feature=shares) really proves that it ain’t always a “sunshine state”
I would’ve prefer that era of Vice city. At least it’s as modern as it would go. Further down past that, it would be the classical Vice city we are used to.
I think San Fierro in the late 1960s, Las Venturas in the early 1970s, Vice City in the 1980s, Los Santos in the 1990s, and Liberty City in the early 2000s would be the perfect set up.
I just said this but without the hell’s angels with Chicago gangs cuz there all still around and there’s been hundreds of Larry Hoover documentaries outta nowhere on RU-vid going viral
i do genuinely feel that out of all options they couldve went with, that modern day bonnie and clyde is the most lame one. i really do like the early 2000s option, my mind will never let go of that romanticized quieter, simpler time feel. imagine all the legendary early 2000s cars, pop culture to parody, significant world events, and just the atmosphere over all. best comparison i could make, atmosphere wise, is need for speed most wanted 2005. good video bro
@@rymacreeks2k07 That’s true. I’m not sure why I posted this comment when I could just go and play GTA IV. It does very well as a period piece on its own lol
"Gonnanodaethat" is a blast from the past. His user name is a catchphrase from a TV show called Chewin' the Fat" that we used to repeat on the playground anytime someone did something annoying.
I've always thought it would be cool if they gave us multiple cities to see, but in different decades. Las Venturas or Liberty in the 70s Vice in the 80s Los Santos in the 90s And maybe a new place in the present day. I don't know how they'd make a story about that, but it would definitely be ambitious to see that or just the same location over several different decades.
imagine in a 90-00s gta game we have a pager, and in order to start call missions you have to find a pay phone, open a yellow book, and select the person you want to call.
The fact that they aren't revisiting Los Ventures feels like a missed opportunity to me. Vice City already had two games, plus there's not much reason to make another game set in Miami unless it's in the 80's again, which would just be retreading old ground. I would much rather a game that takes ques form _Leaving Los Vegas_ and _Fear and Loathing._
Thats the idea of the trilogies. They established 3 different games in an older timeline each one in a different city and then doing it again in a modern timeline
I love older settings. We've already had GTA set in a modern setting since 2008. It's getting a little boring. I want an 80's setting again, or the 90's. In fact, I'd love a GTA game set in the late 70's. It's historical, but not too limited, as you still have diverse music and vehicles. Also, the 70's were quite a dark time. Think Taxi Driver mixed with GTA IV. That would be awesome!
Some company was developing a movie-licensed video game of Taxi Driver in the 2000's, with it's gritty 70's atmosphere and with shootings and a GTA feel to it. Sadly it was cancelled :(
I would love a GTA game that takes place in the 70s(1977-1979). The 1970s would be a great decade for a GTA game, it takes place in a gritty grimey 1970s Liberty City when crime was up the roof and the city was dirty and decaying, and there will be major crime syndicates, such as the Irish Mob, Italian Mafia, Puerto rican crews, African-American crews. It would be a parody and spoof of 1970s crime films such as the Warriors, Dirty Harry, The Godfather, Taxi Driver etc. Charecters such as John Gravelli, would return, and the Ancelottis would play a huge role, and the Mccrearys too.
6 will be a woke mess, after seeing that TakeTwo zoom call a couple years back, they're going for as much of 'the message' for 'modern audiences' as they can.