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Hafen Escort in 1 Turn (Valkyria Chronicles 4) 

Cheeseoman
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I beat Hafen Escort in one turn. Below are some notes on my strategy.
The hardest move is the first, in which I use a Direct Command with Minerva to take Riley and Selvaria to the enemy tank behind the first barricade. There are a number of things that need to go right. First, I need to get Double Movement, which seems to happen only about one in ten times. Second, I need to reach the street behind the barricade with a decent amount of HP, since the grenadiers are almost guaranteed to hit me and deal a fair amount of damage. Minerva has a couple defense-boosting potentials that can help, plus she has a potential that can heal her after she takes an action. Along the way, I exploit the limited vision of the enemies to run past them without getting hit. The engineer inflicts a defense-down status, so it's important that I avoid getting shot by him. It would be easier to kill him than to run by him, but I would rather use my action to blow up the first barricade. Third, I want to leave Riley and Selvaria in good positions. Riley should be near the enemy tank so she doesn't immediately get hit by grenadiers at the start of her move (grenadiers are unique in that they don't perform interception fire if it would land near their ally, so standing next to the enemy tank is safe). Selvaria is in no danger of being killed, but I want her to be farther away from Minerva than Riley is, for a reason I'll explain shortly. Finally, Minerva needs to get a Last Stand when she dies. The main purpose of this is to get an extra CP from Inspire, but I also want to give an inspiration boost to Riley so that her move will be easier. This is why I want Riley to be the closest one to Minerva when Minerva dies: so that Riley gets the boost.
The remaining moves are easier. With Riley, I destroy a barricade, get A Child's Wish in order to act again, and destroy another barricade. Riley then dies and inspires Selvaria, giving me another CP. With Selvaria, I use friendly fire to destroy the final barricade and two anti-tank turrets. Once her HP is below half, Valkyria activates, boosting her stats. I then use a carefully aimed shot to destroy a tank and an anti-tank turret, both of which are hidden by flames. I then let Selvaria die in order to inspire the Hafen.
While planning this strategy, I was unsure how much CP it would take to drive the Hafen to the end, and testing it wasn't easy. So, I conserved my CP very carefully in the first few moves. Thanks to Inspire, I was able to do everything described above with a net loss of only 1 CP. This amount of caution proved unnecessary, though; I easily drove to the goal on my first try with multiple CP to spare.
Two accessories were very useful to my strategy:
Minerva: Fortified Armor (Def +6). Helps her survive.
Selvaria: Medic's Pouch (Ailment Immunity). Prevents her from losing her Beam Weapon ammo when she gets hit by shock troopers.

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3 авг 2024

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