Kinda had to, though. Not only are the raw assets from the Xbox version not easily obtainable, it also had no support for higher resolution or framerate
So did H3, aswell as that retarded spin they do on the ground. How that idea even got conceived is beyond me, let alone how it made it into the fucking game
@@McGeezle I prefer this era of Bungie being cartoonish and funny over destiny 2 nowadays, everything's so serious which don't get me wrong makes for a good story but when the only comedy relief is limited time events it's kinda sad.
I feel like this is the right time to watch this video, because literally just a few days ago I melee'd a jackal who then bounced a thousand feet in the air and came back down.
Yeah this happens only in the original pc version of 2004 believe me i played that before the mcc version and the experience is pretty diferent in some cases, but i admit as veteran the vista version is the funniest for this
Nope, I don't have any of the skulls collected on this account. Besides, I believe that the skulls work differently on the pc version compare to the MCC. They activate when you pick them up and the effect goes away when you exit the game.
SKURLY Yeah, but you're not supposed to shoot five yards away after you use it normally on an ememy. I'm going back to playing the original Halo 2 because I'm tired of this new glitch that constantly gets me killed (single player).
The near entirety of this isn't vista specific though; stuff flying as much as it does is exacerbated but it's still a thing on the original. Heck I can tell you corpses moving randomly was ALWAYS a thing even on original. It's also been found that the tea bagging elite on the Scarab is actually fully intentional and it's in the game's coding.
Star because microsoft wanted it on windows vista and probably had a short development, this came out right when halo 3 was about to come out so bungies focus were probably on that